sp_state.h revision 152db5b8846c38d8bcd85d39927e810da7bf1169
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/* Authors: Keith Whitwell <keith@tungstengraphics.com> 29 */ 30 31#ifndef SP_STATE_H 32#define SP_STATE_H 33 34#include "pipe/p_state.h" 35#include "tgsi/tgsi_scan.h" 36 37 38#define SP_NEW_VIEWPORT 0x1 39#define SP_NEW_RASTERIZER 0x2 40#define SP_NEW_FS 0x4 41#define SP_NEW_BLEND 0x8 42#define SP_NEW_CLIP 0x10 43#define SP_NEW_SCISSOR 0x20 44#define SP_NEW_STIPPLE 0x40 45#define SP_NEW_FRAMEBUFFER 0x80 46#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100 47#define SP_NEW_CONSTANTS 0x200 48#define SP_NEW_SAMPLER 0x400 49#define SP_NEW_TEXTURE 0x800 50#define SP_NEW_VERTEX 0x1000 51#define SP_NEW_VS 0x2000 52#define SP_NEW_QUERY 0x4000 53 54 55struct tgsi_sampler; 56struct tgsi_exec_machine; 57struct vertex_info; 58 59 60/** 61 * Subclass of pipe_shader_state (though it doesn't really need to be). 62 * 63 * This is starting to look an awful lot like a quad pipeline stage... 64 */ 65struct sp_fragment_shader { 66 struct pipe_shader_state shader; 67 68 struct tgsi_shader_info info; 69 70 void (*prepare)( const struct sp_fragment_shader *shader, 71 struct tgsi_exec_machine *machine, 72 struct tgsi_sampler **samplers); 73 74 /* Run the shader - this interface will get cleaned up in the 75 * future: 76 */ 77 unsigned (*run)( const struct sp_fragment_shader *shader, 78 struct tgsi_exec_machine *machine, 79 struct quad_header *quad ); 80 81 82 void (*delete)( struct sp_fragment_shader * ); 83}; 84 85 86/** Subclass of pipe_shader_state */ 87struct sp_vertex_shader { 88 struct pipe_shader_state shader; /* Note: this field not actually used */ 89 struct draw_vertex_shader *draw_data; 90}; 91 92 93 94void * 95softpipe_create_blend_state(struct pipe_context *, 96 const struct pipe_blend_state *); 97void softpipe_bind_blend_state(struct pipe_context *, 98 void *); 99void softpipe_delete_blend_state(struct pipe_context *, 100 void *); 101 102void * 103softpipe_create_sampler_state(struct pipe_context *, 104 const struct pipe_sampler_state *); 105void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **); 106void softpipe_delete_sampler_state(struct pipe_context *, void *); 107 108void * 109softpipe_create_depth_stencil_state(struct pipe_context *, 110 const struct pipe_depth_stencil_alpha_state *); 111void softpipe_bind_depth_stencil_state(struct pipe_context *, void *); 112void softpipe_delete_depth_stencil_state(struct pipe_context *, void *); 113 114void * 115softpipe_create_rasterizer_state(struct pipe_context *, 116 const struct pipe_rasterizer_state *); 117void softpipe_bind_rasterizer_state(struct pipe_context *, void *); 118void softpipe_delete_rasterizer_state(struct pipe_context *, void *); 119 120void softpipe_set_framebuffer_state( struct pipe_context *, 121 const struct pipe_framebuffer_state * ); 122 123void softpipe_set_blend_color( struct pipe_context *pipe, 124 const struct pipe_blend_color *blend_color ); 125 126void softpipe_set_clip_state( struct pipe_context *, 127 const struct pipe_clip_state * ); 128 129void softpipe_set_constant_buffer(struct pipe_context *, 130 uint shader, uint index, 131 const struct pipe_constant_buffer *buf); 132 133void *softpipe_create_fs_state(struct pipe_context *, 134 const struct pipe_shader_state *); 135void softpipe_bind_fs_state(struct pipe_context *, void *); 136void softpipe_delete_fs_state(struct pipe_context *, void *); 137void *softpipe_create_vs_state(struct pipe_context *, 138 const struct pipe_shader_state *); 139void softpipe_bind_vs_state(struct pipe_context *, void *); 140void softpipe_delete_vs_state(struct pipe_context *, void *); 141 142void softpipe_set_polygon_stipple( struct pipe_context *, 143 const struct pipe_poly_stipple * ); 144 145void softpipe_set_scissor_state( struct pipe_context *, 146 const struct pipe_scissor_state * ); 147 148void softpipe_set_sampler_textures( struct pipe_context *, 149 unsigned num, 150 struct pipe_texture ** ); 151 152void softpipe_set_viewport_state( struct pipe_context *, 153 const struct pipe_viewport_state * ); 154 155void softpipe_set_vertex_elements(struct pipe_context *, 156 unsigned count, 157 const struct pipe_vertex_element *); 158 159void softpipe_set_vertex_buffers(struct pipe_context *, 160 unsigned count, 161 const struct pipe_vertex_buffer *); 162 163 164void softpipe_update_derived( struct softpipe_context *softpipe ); 165 166 167boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, 168 unsigned start, unsigned count); 169 170boolean softpipe_draw_elements(struct pipe_context *pipe, 171 struct pipe_buffer *indexBuffer, 172 unsigned indexSize, 173 unsigned mode, unsigned start, unsigned count); 174boolean 175softpipe_draw_range_elements(struct pipe_context *pipe, 176 struct pipe_buffer *indexBuffer, 177 unsigned indexSize, 178 unsigned min_index, 179 unsigned max_index, 180 unsigned mode, unsigned start, unsigned count); 181 182void 183softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags); 184 185 186void 187softpipe_map_surfaces(struct softpipe_context *sp); 188 189void 190softpipe_unmap_surfaces(struct softpipe_context *sp); 191 192void 193softpipe_map_texture_surfaces(struct softpipe_context *sp); 194 195void 196softpipe_unmap_texture_surfaces(struct softpipe_context *sp); 197 198 199struct vertex_info * 200softpipe_get_vertex_info(struct softpipe_context *softpipe); 201 202struct vertex_info * 203softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe); 204 205 206#endif 207