sp_state.h revision b642730be93149baa7556e5791393168ab396175
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/* Authors: Keith Whitwell <keith@tungstengraphics.com> 29 */ 30 31#ifndef SP_STATE_H 32#define SP_STATE_H 33 34#include "pipe/p_state.h" 35 36#include "x86/rtasm/x86sse.h" 37 38 39#define SP_NEW_VIEWPORT 0x1 40#define SP_NEW_RASTERIZER 0x2 41#define SP_NEW_FS 0x4 42#define SP_NEW_BLEND 0x8 43#define SP_NEW_CLIP 0x10 44#define SP_NEW_SCISSOR 0x20 45#define SP_NEW_STIPPLE 0x40 46#define SP_NEW_FRAMEBUFFER 0x80 47#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100 48#define SP_NEW_CONSTANTS 0x200 49#define SP_NEW_SAMPLER 0x400 50#define SP_NEW_TEXTURE 0x800 51#define SP_NEW_VERTEX 0x1000 52#define SP_NEW_VS 0x2000 53#define SP_NEW_QUERY 0x4000 54 55 56 57#ifdef MESA_LLVM 58struct gallivm_prog; 59#endif 60 61 62struct vertex_info; 63 64 65/** Subclass of pipe_shader_state */ 66struct sp_fragment_shader_state { 67 struct pipe_shader_state shader; 68#if defined(__i386__) || defined(__386__) 69 struct x86_function sse2_program; 70#endif 71#ifdef MESA_LLVM 72 struct gallivm_prog *llvm_prog; 73#endif 74}; 75 76 77/** Subclass of pipe_shader_state */ 78struct sp_vertex_shader_state { 79 struct pipe_shader_state shader; 80 struct draw_vertex_shader *draw_data; 81}; 82 83 84 85void * 86softpipe_create_blend_state(struct pipe_context *, 87 const struct pipe_blend_state *); 88void softpipe_bind_blend_state(struct pipe_context *, 89 void *); 90void softpipe_delete_blend_state(struct pipe_context *, 91 void *); 92 93void * 94softpipe_create_sampler_state(struct pipe_context *, 95 const struct pipe_sampler_state *); 96void softpipe_bind_sampler_state(struct pipe_context *, unsigned, void *); 97void softpipe_delete_sampler_state(struct pipe_context *, void *); 98 99void * 100softpipe_create_depth_stencil_state(struct pipe_context *, 101 const struct pipe_depth_stencil_alpha_state *); 102void softpipe_bind_depth_stencil_state(struct pipe_context *, void *); 103void softpipe_delete_depth_stencil_state(struct pipe_context *, void *); 104 105void * 106softpipe_create_rasterizer_state(struct pipe_context *, 107 const struct pipe_rasterizer_state *); 108void softpipe_bind_rasterizer_state(struct pipe_context *, void *); 109void softpipe_delete_rasterizer_state(struct pipe_context *, void *); 110 111void softpipe_set_framebuffer_state( struct pipe_context *, 112 const struct pipe_framebuffer_state * ); 113 114void softpipe_set_blend_color( struct pipe_context *pipe, 115 const struct pipe_blend_color *blend_color ); 116 117void softpipe_set_clip_state( struct pipe_context *, 118 const struct pipe_clip_state * ); 119 120void softpipe_set_constant_buffer(struct pipe_context *, 121 uint shader, uint index, 122 const struct pipe_constant_buffer *buf); 123 124void *softpipe_create_fs_state(struct pipe_context *, 125 const struct pipe_shader_state *); 126void softpipe_bind_fs_state(struct pipe_context *, void *); 127void softpipe_delete_fs_state(struct pipe_context *, void *); 128void *softpipe_create_vs_state(struct pipe_context *, 129 const struct pipe_shader_state *); 130void softpipe_bind_vs_state(struct pipe_context *, void *); 131void softpipe_delete_vs_state(struct pipe_context *, void *); 132 133void softpipe_set_polygon_stipple( struct pipe_context *, 134 const struct pipe_poly_stipple * ); 135 136void softpipe_set_scissor_state( struct pipe_context *, 137 const struct pipe_scissor_state * ); 138 139void softpipe_set_sampler_texture( struct pipe_context *, 140 unsigned unit, 141 struct pipe_texture * ); 142 143void softpipe_set_viewport_state( struct pipe_context *, 144 const struct pipe_viewport_state * ); 145 146void softpipe_set_vertex_element(struct pipe_context *, 147 unsigned index, 148 const struct pipe_vertex_element *); 149 150void softpipe_set_vertex_buffer(struct pipe_context *, 151 unsigned index, 152 const struct pipe_vertex_buffer *); 153 154 155void softpipe_update_derived( struct softpipe_context *softpipe ); 156 157 158boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, 159 unsigned start, unsigned count); 160 161boolean softpipe_draw_elements(struct pipe_context *pipe, 162 struct pipe_buffer *indexBuffer, 163 unsigned indexSize, 164 unsigned mode, unsigned start, unsigned count); 165 166 167void 168softpipe_map_surfaces(struct softpipe_context *sp); 169 170void 171softpipe_unmap_surfaces(struct softpipe_context *sp); 172 173void 174softpipe_map_texture_surfaces(struct softpipe_context *sp); 175 176void 177softpipe_unmap_texture_surfaces(struct softpipe_context *sp); 178 179 180struct vertex_info * 181softpipe_get_vertex_info(struct softpipe_context *softpipe); 182 183struct vertex_info * 184softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe); 185 186 187#endif 188