sp_state.h revision f6106566081978f663cf08e54bb8908cb58a5316
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/* Authors: Keith Whitwell <keith@tungstengraphics.com> 29 */ 30 31#ifndef SP_STATE_H 32#define SP_STATE_H 33 34#include "pipe/p_state.h" 35#include "tgsi/tgsi_scan.h" 36 37 38#define SP_NEW_VIEWPORT 0x1 39#define SP_NEW_RASTERIZER 0x2 40#define SP_NEW_FS 0x4 41#define SP_NEW_BLEND 0x8 42#define SP_NEW_CLIP 0x10 43#define SP_NEW_SCISSOR 0x20 44#define SP_NEW_STIPPLE 0x40 45#define SP_NEW_FRAMEBUFFER 0x80 46#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100 47#define SP_NEW_CONSTANTS 0x200 48#define SP_NEW_SAMPLER 0x400 49#define SP_NEW_TEXTURE 0x800 50#define SP_NEW_VERTEX 0x1000 51#define SP_NEW_VS 0x2000 52#define SP_NEW_QUERY 0x4000 53#define SP_NEW_GS 0x8000 54 55 56struct tgsi_sampler; 57struct tgsi_exec_machine; 58struct vertex_info; 59 60 61/** 62 * Subclass of pipe_shader_state (though it doesn't really need to be). 63 * 64 * This is starting to look an awful lot like a quad pipeline stage... 65 */ 66struct sp_fragment_shader { 67 struct pipe_shader_state shader; 68 69 struct tgsi_shader_info info; 70 71 boolean origin_lower_left; /**< fragment shader uses lower left position origin? */ 72 boolean pixel_center_integer; /**< fragment shader uses integer pixel center? */ 73 74 void (*prepare)( const struct sp_fragment_shader *shader, 75 struct tgsi_exec_machine *machine, 76 struct tgsi_sampler **samplers); 77 78 /* Run the shader - this interface will get cleaned up in the 79 * future: 80 */ 81 unsigned (*run)( const struct sp_fragment_shader *shader, 82 struct tgsi_exec_machine *machine, 83 struct quad_header *quad ); 84 85 86 void (*delete)( struct sp_fragment_shader * ); 87}; 88 89 90/** Subclass of pipe_shader_state */ 91struct sp_vertex_shader { 92 struct pipe_shader_state shader; 93 struct draw_vertex_shader *draw_data; 94 int max_sampler; /* -1 if no samplers */ 95}; 96 97/** Subclass of pipe_shader_state */ 98struct sp_geometry_shader { 99 struct pipe_shader_state shader; 100 struct draw_geometry_shader *draw_data; 101}; 102 103 104void * 105softpipe_create_blend_state(struct pipe_context *, 106 const struct pipe_blend_state *); 107void softpipe_bind_blend_state(struct pipe_context *, 108 void *); 109void softpipe_delete_blend_state(struct pipe_context *, 110 void *); 111 112void * 113softpipe_create_sampler_state(struct pipe_context *, 114 const struct pipe_sampler_state *); 115void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **); 116void 117softpipe_bind_vertex_sampler_states(struct pipe_context *, 118 unsigned num_samplers, 119 void **samplers); 120void softpipe_delete_sampler_state(struct pipe_context *, void *); 121 122void * 123softpipe_create_depth_stencil_state(struct pipe_context *, 124 const struct pipe_depth_stencil_alpha_state *); 125void softpipe_bind_depth_stencil_state(struct pipe_context *, void *); 126void softpipe_delete_depth_stencil_state(struct pipe_context *, void *); 127 128void * 129softpipe_create_rasterizer_state(struct pipe_context *, 130 const struct pipe_rasterizer_state *); 131void softpipe_bind_rasterizer_state(struct pipe_context *, void *); 132void softpipe_delete_rasterizer_state(struct pipe_context *, void *); 133 134void softpipe_set_framebuffer_state( struct pipe_context *, 135 const struct pipe_framebuffer_state * ); 136 137void softpipe_set_blend_color( struct pipe_context *pipe, 138 const struct pipe_blend_color *blend_color ); 139 140void softpipe_set_stencil_ref( struct pipe_context *pipe, 141 const struct pipe_stencil_ref *stencil_ref ); 142 143void softpipe_set_clip_state( struct pipe_context *, 144 const struct pipe_clip_state * ); 145 146void softpipe_set_constant_buffer(struct pipe_context *, 147 uint shader, uint index, 148 struct pipe_buffer *buf); 149 150void *softpipe_create_fs_state(struct pipe_context *, 151 const struct pipe_shader_state *); 152void softpipe_bind_fs_state(struct pipe_context *, void *); 153void softpipe_delete_fs_state(struct pipe_context *, void *); 154void *softpipe_create_vs_state(struct pipe_context *, 155 const struct pipe_shader_state *); 156void softpipe_bind_vs_state(struct pipe_context *, void *); 157void softpipe_delete_vs_state(struct pipe_context *, void *); 158void *softpipe_create_gs_state(struct pipe_context *, 159 const struct pipe_shader_state *); 160void softpipe_bind_gs_state(struct pipe_context *, void *); 161void softpipe_delete_gs_state(struct pipe_context *, void *); 162 163void softpipe_set_polygon_stipple( struct pipe_context *, 164 const struct pipe_poly_stipple * ); 165 166void softpipe_set_scissor_state( struct pipe_context *, 167 const struct pipe_scissor_state * ); 168 169void softpipe_set_sampler_views( struct pipe_context *, 170 unsigned num, 171 struct pipe_sampler_view ** ); 172 173void 174softpipe_set_vertex_sampler_views(struct pipe_context *, 175 unsigned num, 176 struct pipe_sampler_view **); 177 178void softpipe_set_viewport_state( struct pipe_context *, 179 const struct pipe_viewport_state * ); 180 181void softpipe_set_vertex_elements(struct pipe_context *, 182 unsigned count, 183 const struct pipe_vertex_element *); 184 185void softpipe_set_vertex_buffers(struct pipe_context *, 186 unsigned count, 187 const struct pipe_vertex_buffer *); 188 189 190void softpipe_update_derived( struct softpipe_context *softpipe ); 191 192 193void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, 194 unsigned start, unsigned count); 195 196void softpipe_draw_elements(struct pipe_context *pipe, 197 struct pipe_buffer *indexBuffer, 198 unsigned indexSize, 199 unsigned mode, unsigned start, unsigned count); 200void 201softpipe_draw_range_elements(struct pipe_context *pipe, 202 struct pipe_buffer *indexBuffer, 203 unsigned indexSize, 204 unsigned min_index, 205 unsigned max_index, 206 unsigned mode, unsigned start, unsigned count); 207 208void 209softpipe_draw_arrays_instanced(struct pipe_context *pipe, 210 unsigned mode, 211 unsigned start, 212 unsigned count, 213 unsigned startInstance, 214 unsigned instanceCount); 215 216void 217softpipe_draw_elements_instanced(struct pipe_context *pipe, 218 struct pipe_buffer *indexBuffer, 219 unsigned indexSize, 220 unsigned mode, 221 unsigned start, 222 unsigned count, 223 unsigned startInstance, 224 unsigned instanceCount); 225 226void 227softpipe_map_transfers(struct softpipe_context *sp); 228 229void 230softpipe_unmap_transfers(struct softpipe_context *sp); 231 232void 233softpipe_map_texture_surfaces(struct softpipe_context *sp); 234 235void 236softpipe_unmap_texture_surfaces(struct softpipe_context *sp); 237 238 239struct vertex_info * 240softpipe_get_vertex_info(struct softpipe_context *softpipe); 241 242struct vertex_info * 243softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe); 244 245 246#endif 247