sp_state.h revision f74279002a0ae0b106bd5410487ef9c0e9b1d8b6
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/* Authors: Keith Whitwell <keith@tungstengraphics.com> 29 */ 30 31#ifndef SP_STATE_H 32#define SP_STATE_H 33 34#include "pipe/p_state.h" 35#include "tgsi/util/tgsi_scan.h" 36 37 38#define SP_NEW_VIEWPORT 0x1 39#define SP_NEW_RASTERIZER 0x2 40#define SP_NEW_FS 0x4 41#define SP_NEW_BLEND 0x8 42#define SP_NEW_CLIP 0x10 43#define SP_NEW_SCISSOR 0x20 44#define SP_NEW_STIPPLE 0x40 45#define SP_NEW_FRAMEBUFFER 0x80 46#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100 47#define SP_NEW_CONSTANTS 0x200 48#define SP_NEW_SAMPLER 0x400 49#define SP_NEW_TEXTURE 0x800 50#define SP_NEW_VERTEX 0x1000 51#define SP_NEW_VS 0x2000 52#define SP_NEW_QUERY 0x4000 53 54 55struct tgsi_sampler; 56struct tgsi_interp_coef; 57struct tgsi_exec_machine; 58 59 60/** Subclass of pipe_shader_state (though it doesn't really need to be). 61 * 62 * This is starting to look an awful lot like a quad pipeline stage... 63 */ 64struct sp_fragment_shader { 65 struct pipe_shader_state shader; 66 67 struct tgsi_shader_info info; 68 69 boolean uses_kill; 70 71 void (*prepare)( const struct sp_fragment_shader *shader, 72 struct tgsi_exec_machine *machine, 73 struct tgsi_sampler *samplers); 74 75 /* Run the shader - this interface will get cleaned up in the 76 * future: 77 */ 78 unsigned (*run)( const struct sp_fragment_shader *shader, 79 struct tgsi_exec_machine *machine, 80 struct quad_header *quad ); 81 82 83 void (*delete)( struct sp_fragment_shader * ); 84}; 85 86struct vertex_info; 87 88/** Subclass of pipe_shader_state */ 89struct sp_vertex_shader { 90 struct pipe_shader_state shader; 91 struct draw_vertex_shader *draw_data; 92}; 93 94 95 96void * 97softpipe_create_blend_state(struct pipe_context *, 98 const struct pipe_blend_state *); 99void softpipe_bind_blend_state(struct pipe_context *, 100 void *); 101void softpipe_delete_blend_state(struct pipe_context *, 102 void *); 103 104void * 105softpipe_create_sampler_state(struct pipe_context *, 106 const struct pipe_sampler_state *); 107void softpipe_bind_sampler_state(struct pipe_context *, unsigned, void *); 108void softpipe_delete_sampler_state(struct pipe_context *, void *); 109 110void * 111softpipe_create_depth_stencil_state(struct pipe_context *, 112 const struct pipe_depth_stencil_alpha_state *); 113void softpipe_bind_depth_stencil_state(struct pipe_context *, void *); 114void softpipe_delete_depth_stencil_state(struct pipe_context *, void *); 115 116void * 117softpipe_create_rasterizer_state(struct pipe_context *, 118 const struct pipe_rasterizer_state *); 119void softpipe_bind_rasterizer_state(struct pipe_context *, void *); 120void softpipe_delete_rasterizer_state(struct pipe_context *, void *); 121 122void softpipe_set_framebuffer_state( struct pipe_context *, 123 const struct pipe_framebuffer_state * ); 124 125void softpipe_set_blend_color( struct pipe_context *pipe, 126 const struct pipe_blend_color *blend_color ); 127 128void softpipe_set_clip_state( struct pipe_context *, 129 const struct pipe_clip_state * ); 130 131void softpipe_set_constant_buffer(struct pipe_context *, 132 uint shader, uint index, 133 const struct pipe_constant_buffer *buf); 134 135void *softpipe_create_fs_state(struct pipe_context *, 136 const struct pipe_shader_state *); 137void softpipe_bind_fs_state(struct pipe_context *, void *); 138void softpipe_delete_fs_state(struct pipe_context *, void *); 139void *softpipe_create_vs_state(struct pipe_context *, 140 const struct pipe_shader_state *); 141void softpipe_bind_vs_state(struct pipe_context *, void *); 142void softpipe_delete_vs_state(struct pipe_context *, void *); 143 144void softpipe_set_polygon_stipple( struct pipe_context *, 145 const struct pipe_poly_stipple * ); 146 147void softpipe_set_scissor_state( struct pipe_context *, 148 const struct pipe_scissor_state * ); 149 150void softpipe_set_sampler_texture( struct pipe_context *, 151 unsigned unit, 152 struct pipe_texture * ); 153 154void softpipe_set_viewport_state( struct pipe_context *, 155 const struct pipe_viewport_state * ); 156 157void softpipe_set_vertex_element(struct pipe_context *, 158 unsigned index, 159 const struct pipe_vertex_element *); 160 161void softpipe_set_vertex_buffer(struct pipe_context *, 162 unsigned index, 163 const struct pipe_vertex_buffer *); 164 165 166void softpipe_update_derived( struct softpipe_context *softpipe ); 167 168 169boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, 170 unsigned start, unsigned count); 171 172boolean softpipe_draw_elements(struct pipe_context *pipe, 173 struct pipe_buffer *indexBuffer, 174 unsigned indexSize, 175 unsigned mode, unsigned start, unsigned count); 176 177 178void 179softpipe_map_surfaces(struct softpipe_context *sp); 180 181void 182softpipe_unmap_surfaces(struct softpipe_context *sp); 183 184void 185softpipe_map_texture_surfaces(struct softpipe_context *sp); 186 187void 188softpipe_unmap_texture_surfaces(struct softpipe_context *sp); 189 190 191struct vertex_info * 192softpipe_get_vertex_info(struct softpipe_context *softpipe); 193 194struct vertex_info * 195softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe); 196 197 198#endif 199