brw_vs.c revision 38bad7677e57d629eeffd4ef39a7fc254db12735
1/* 2 Copyright (C) Intel Corp. 2006. All Rights Reserved. 3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to 4 develop this 3D driver. 5 6 Permission is hereby granted, free of charge, to any person obtaining 7 a copy of this software and associated documentation files (the 8 "Software"), to deal in the Software without restriction, including 9 without limitation the rights to use, copy, modify, merge, publish, 10 distribute, sublicense, and/or sell copies of the Software, and to 11 permit persons to whom the Software is furnished to do so, subject to 12 the following conditions: 13 14 The above copyright notice and this permission notice (including the 15 next paragraph) shall be included in all copies or substantial 16 portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 26 **********************************************************************/ 27 /* 28 * Authors: 29 * Keith Whitwell <keith@tungstengraphics.com> 30 */ 31 32 33#include "brw_context.h" 34#include "brw_vs.h" 35#include "brw_util.h" 36#include "brw_state.h" 37#include "shader/prog_print.h" 38 39 40 41static void do_vs_prog( struct brw_context *brw, 42 struct brw_vertex_program *vp, 43 struct brw_vs_prog_key *key ) 44{ 45 GLuint program_size; 46 const GLuint *program; 47 struct brw_vs_compile c; 48 49 memset(&c, 0, sizeof(c)); 50 memcpy(&c.key, key, sizeof(*key)); 51 52 brw_init_compile(&c.func); 53 c.vp = vp; 54 55 c.prog_data.outputs_written = vp->program.Base.OutputsWritten; 56 c.prog_data.inputs_read = vp->program.Base.InputsRead; 57 58 if (c.key.copy_edgeflag) { 59 c.prog_data.outputs_written |= 1<<VERT_RESULT_EDGE; 60 c.prog_data.inputs_read |= 1<<VERT_ATTRIB_EDGEFLAG; 61 } 62 63 if (0) 64 _mesa_print_program(&c.vp->program.Base); 65 66 67 68 /* Emit GEN4 code. 69 */ 70 brw_vs_emit(&c); 71 72 /* get the program 73 */ 74 program = brw_get_program(&c.func, &program_size); 75 76 dri_bo_unreference(brw->vs.prog_bo); 77 brw->vs.prog_bo = brw_upload_cache( &brw->cache, BRW_VS_PROG, 78 &c.key, sizeof(c.key), 79 NULL, 0, 80 program, program_size, 81 &c.prog_data, 82 &brw->vs.prog_data ); 83} 84 85 86static void brw_upload_vs_prog( struct brw_context *brw ) 87{ 88 struct brw_vs_prog_key key; 89 struct brw_vertex_program *vp = 90 (struct brw_vertex_program *)brw->vertex_program; 91 92 assert (vp && !vp->program.IsNVProgram); 93 94 memset(&key, 0, sizeof(key)); 95 96 /* Just upload the program verbatim for now. Always send it all 97 * the inputs it asks for, whether they are varying or not. 98 */ 99 key.program_string_id = vp->id; 100 key.nr_userclip = brw_count_bits(brw->attribs.Transform->ClipPlanesEnabled); 101 key.copy_edgeflag = (brw->attribs.Polygon->FrontMode != GL_FILL || 102 brw->attribs.Polygon->BackMode != GL_FILL); 103 104 /* BRW_NEW_METAOPS 105 */ 106 if (brw->metaops.active) 107 key.know_w_is_one = 1; 108 109 /* Make an early check for the key. 110 */ 111 dri_bo_unreference(brw->vs.prog_bo); 112 brw->vs.prog_bo = brw_search_cache(&brw->cache, BRW_VS_PROG, 113 &key, sizeof(key), 114 NULL, 0, 115 &brw->vs.prog_data); 116 if (brw->vs.prog_bo == NULL) 117 do_vs_prog(brw, vp, &key); 118} 119 120 121/* See brw_vs.c: 122 */ 123const struct brw_tracked_state brw_vs_prog = { 124 .dirty = { 125 .mesa = _NEW_TRANSFORM | _NEW_POLYGON, 126 .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_METAOPS, 127 .cache = 0 128 }, 129 .update = brw_upload_vs_prog 130}; 131