brw_vs.c revision 5606dfb572bf4b89b4882265924705bacc8c182b
1/* 2 Copyright (C) Intel Corp. 2006. All Rights Reserved. 3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to 4 develop this 3D driver. 5 6 Permission is hereby granted, free of charge, to any person obtaining 7 a copy of this software and associated documentation files (the 8 "Software"), to deal in the Software without restriction, including 9 without limitation the rights to use, copy, modify, merge, publish, 10 distribute, sublicense, and/or sell copies of the Software, and to 11 permit persons to whom the Software is furnished to do so, subject to 12 the following conditions: 13 14 The above copyright notice and this permission notice (including the 15 next paragraph) shall be included in all copies or substantial 16 portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 26 **********************************************************************/ 27 /* 28 * Authors: 29 * Keith Whitwell <keith@tungstengraphics.com> 30 */ 31 32 33#include "brw_context.h" 34#include "brw_vs.h" 35#include "brw_util.h" 36#include "brw_state.h" 37#include "shader/prog_print.h" 38 39 40 41static void do_vs_prog( struct brw_context *brw, 42 struct brw_vertex_program *vp, 43 struct brw_vs_prog_key *key ) 44{ 45 GLuint program_size; 46 const GLuint *program; 47 struct brw_vs_compile c; 48 49 memset(&c, 0, sizeof(c)); 50 memcpy(&c.key, key, sizeof(*key)); 51 52 brw_init_compile(brw, &c.func); 53 c.vp = vp; 54 55 c.prog_data.outputs_written = vp->program.Base.OutputsWritten; 56 c.prog_data.inputs_read = vp->program.Base.InputsRead; 57 58 if (c.key.copy_edgeflag) { 59 c.prog_data.outputs_written |= BITFIELD64_BIT(VERT_RESULT_EDGE); 60 c.prog_data.inputs_read |= 1<<VERT_ATTRIB_EDGEFLAG; 61 } 62 63 if (0) 64 _mesa_print_program(&c.vp->program.Base); 65 66 67 68 /* Emit GEN4 code. 69 */ 70 brw_vs_emit(&c); 71 72 /* get the program 73 */ 74 program = brw_get_program(&c.func, &program_size); 75 76 dri_bo_unreference(brw->vs.prog_bo); 77 brw->vs.prog_bo = brw_upload_cache( &brw->cache, BRW_VS_PROG, 78 &c.key, sizeof(c.key), 79 NULL, 0, 80 program, program_size, 81 &c.prog_data, 82 &brw->vs.prog_data ); 83} 84 85 86static void brw_upload_vs_prog(struct brw_context *brw) 87{ 88 GLcontext *ctx = &brw->intel.ctx; 89 struct brw_vs_prog_key key; 90 struct brw_vertex_program *vp = 91 (struct brw_vertex_program *)brw->vertex_program; 92 93 memset(&key, 0, sizeof(key)); 94 95 /* Just upload the program verbatim for now. Always send it all 96 * the inputs it asks for, whether they are varying or not. 97 */ 98 key.program_string_id = vp->id; 99 key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled); 100 key.copy_edgeflag = (ctx->Polygon.FrontMode != GL_FILL || 101 ctx->Polygon.BackMode != GL_FILL); 102 103 /* Make an early check for the key. 104 */ 105 dri_bo_unreference(brw->vs.prog_bo); 106 brw->vs.prog_bo = brw_search_cache(&brw->cache, BRW_VS_PROG, 107 &key, sizeof(key), 108 NULL, 0, 109 &brw->vs.prog_data); 110 if (brw->vs.prog_bo == NULL) 111 do_vs_prog(brw, vp, &key); 112} 113 114 115/* See brw_vs.c: 116 */ 117const struct brw_tracked_state brw_vs_prog = { 118 .dirty = { 119 .mesa = _NEW_TRANSFORM | _NEW_POLYGON, 120 .brw = BRW_NEW_VERTEX_PROGRAM, 121 .cache = 0 122 }, 123 .prepare = brw_upload_vs_prog 124}; 125