intel_batchbuffer.c revision 7e0bbdcf033981282978554c2e68ce48b55aa291
1/**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include "intel_batchbuffer.h"
29#include "intel_ioctl.h"
30#include "intel_decode.h"
31#include "intel_reg.h"
32#include "intel_bufmgr.h"
33
34/* Relocations in kernel space:
35 *    - pass dma buffer seperately
36 *    - memory manager knows how to patch
37 *    - pass list of dependent buffers
38 *    - pass relocation list
39 *
40 * Either:
41 *    - get back an offset for buffer to fire
42 *    - memory manager knows how to fire buffer
43 *
44 * Really want the buffer to be AGP and pinned.
45 *
46 */
47
48/* Cliprect fence: The highest fence protecting a dma buffer
49 * containing explicit cliprect information.  Like the old drawable
50 * lock but irq-driven.  X server must wait for this fence to expire
51 * before changing cliprects [and then doing sw rendering?].  For
52 * other dma buffers, the scheduler will grab current cliprect info
53 * and mix into buffer.  X server must hold the lock while changing
54 * cliprects???  Make per-drawable.  Need cliprects in shared memory
55 * -- beats storing them with every cmd buffer in the queue.
56 *
57 * ==> X server must wait for this fence to expire before touching the
58 * framebuffer with new cliprects.
59 *
60 * ==> Cliprect-dependent buffers associated with a
61 * cliprect-timestamp.  All of the buffers associated with a timestamp
62 * must go to hardware before any buffer with a newer timestamp.
63 *
64 * ==> Dma should be queued per-drawable for correct X/GL
65 * synchronization.  Or can fences be used for this?
66 *
67 * Applies to: Blit operations, metaops, X server operations -- X
68 * server automatically waits on its own dma to complete before
69 * modifying cliprects ???
70 */
71
72void
73intel_batchbuffer_reset(struct intel_batchbuffer *batch)
74{
75   struct intel_context *intel = batch->intel;
76
77   if (batch->buf != NULL) {
78      dri_bo_unreference(batch->buf);
79      batch->buf = NULL;
80   }
81
82   if (!batch->buffer && intel->ttm == GL_TRUE)
83      batch->buffer = malloc (intel->maxBatchSize);
84
85   batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer",
86			     intel->maxBatchSize, 4096);
87   if (batch->buffer)
88      batch->map = batch->buffer;
89   else {
90      dri_bo_map(batch->buf, GL_TRUE);
91      batch->map = batch->buf->virtual;
92   }
93   batch->size = intel->maxBatchSize;
94   batch->ptr = batch->map;
95   batch->dirty_state = ~0;
96   batch->cliprect_mode = IGNORE_CLIPRECTS;
97}
98
99struct intel_batchbuffer *
100intel_batchbuffer_alloc(struct intel_context *intel)
101{
102   struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1);
103
104   batch->intel = intel;
105   intel_batchbuffer_reset(batch);
106
107   return batch;
108}
109
110void
111intel_batchbuffer_free(struct intel_batchbuffer *batch)
112{
113   if (batch->buffer)
114      free (batch->buffer);
115   else {
116      if (batch->map) {
117	 dri_bo_unmap(batch->buf);
118	 batch->map = NULL;
119      }
120   }
121   dri_bo_unreference(batch->buf);
122   batch->buf = NULL;
123   free(batch);
124}
125
126
127
128/* TODO: Push this whole function into bufmgr.
129 */
130static void
131do_flush_locked(struct intel_batchbuffer *batch,
132		GLuint used, GLboolean allow_unlock)
133{
134   struct intel_context *intel = batch->intel;
135   int ret = 0;
136
137   if (batch->buffer)
138      dri_bo_subdata (batch->buf, 0, used, batch->buffer);
139   else
140      dri_bo_unmap(batch->buf);
141
142   batch->map = NULL;
143   batch->ptr = NULL;
144
145   /* Throw away non-effective packets.  Won't work once we have
146    * hardware contexts which would preserve statechanges beyond a
147    * single buffer.
148    */
149
150   if (!(intel->numClipRects == 0 &&
151	 batch->cliprect_mode == LOOP_CLIPRECTS)) {
152      if (intel->ttm == GL_TRUE) {
153	 struct drm_i915_gem_execbuffer *execbuf;
154
155	 execbuf = dri_process_relocs(batch->buf);
156	 ret = intel_exec_ioctl(batch->intel,
157				used,
158				batch->cliprect_mode != LOOP_CLIPRECTS,
159				allow_unlock,
160				execbuf);
161      } else {
162	 dri_process_relocs(batch->buf);
163	 ret = intel_batch_ioctl(batch->intel,
164				 batch->buf->offset,
165				 used,
166				 batch->cliprect_mode != LOOP_CLIPRECTS,
167				 allow_unlock);
168      }
169   }
170
171   dri_post_submit(batch->buf);
172
173   if (intel->numClipRects == 0 &&
174       batch->cliprect_mode == LOOP_CLIPRECTS) {
175      if (allow_unlock) {
176	 /* If we are not doing any actual user-visible rendering,
177	  * do a sched_yield to keep the app from pegging the cpu while
178	  * achieving nothing.
179	  */
180         UNLOCK_HARDWARE(intel);
181         sched_yield();
182         LOCK_HARDWARE(intel);
183      }
184   }
185
186   if (INTEL_DEBUG & DEBUG_BATCH) {
187      dri_bo_map(batch->buf, GL_FALSE);
188      intel_decode(batch->buf->virtual, used / 4, batch->buf->offset,
189		   intel->intelScreen->deviceID);
190      dri_bo_unmap(batch->buf);
191
192      if (intel->vtbl.debug_batch != NULL)
193	 intel->vtbl.debug_batch(intel);
194   }
195
196   if (ret != 0) {
197      UNLOCK_HARDWARE(intel);
198      exit(1);
199   }
200   intel->vtbl.new_batch(intel);
201}
202
203void
204_intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
205			 int line)
206{
207   struct intel_context *intel = batch->intel;
208   GLuint used = batch->ptr - batch->map;
209   GLboolean was_locked = intel->locked;
210
211   if (used == 0)
212      return;
213
214   if (INTEL_DEBUG & DEBUG_BATCH)
215      fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line,
216	      used);
217
218   /* Emit a flush if the bufmgr doesn't do it for us. */
219   if (!intel->ttm) {
220      *(GLuint *) (batch->ptr) = intel->vtbl.flush_cmd();
221      batch->ptr += 4;
222      used = batch->ptr - batch->map;
223   }
224
225   /* Round batchbuffer usage to 2 DWORDs. */
226
227   if ((used & 4) == 0) {
228      *(GLuint *) (batch->ptr) = 0; /* noop */
229      batch->ptr += 4;
230      used = batch->ptr - batch->map;
231   }
232
233   /* Mark the end of the buffer. */
234   *(GLuint *) (batch->ptr) = MI_BATCH_BUFFER_END; /* noop */
235   batch->ptr += 4;
236   used = batch->ptr - batch->map;
237
238   /* Workaround for recursive batchbuffer flushing: If the window is
239    * moved, we can get into a case where we try to flush during a
240    * flush.  What happens is that when we try to grab the lock for
241    * the first flush, we detect that the window moved which then
242    * causes another flush (from the intel_draw_buffer() call in
243    * intelUpdatePageFlipping()).  To work around this we reset the
244    * batchbuffer tail pointer before trying to get the lock.  This
245    * prevent the nested buffer flush, but a better fix would be to
246    * avoid that in the first place. */
247   batch->ptr = batch->map;
248
249   if (intel->vtbl.finish_batch)
250      intel->vtbl.finish_batch(intel);
251
252   /* TODO: Just pass the relocation list and dma buffer up to the
253    * kernel.
254    */
255   if (!was_locked)
256      LOCK_HARDWARE(intel);
257
258   do_flush_locked(batch, used, GL_FALSE);
259
260   if (!was_locked)
261      UNLOCK_HARDWARE(intel);
262
263   if (INTEL_DEBUG & DEBUG_SYNC) {
264      int irq;
265
266      fprintf(stderr, "waiting for idle\n");
267      LOCK_HARDWARE(intel);
268      irq = intelEmitIrqLocked(intel->intelScreen);
269      UNLOCK_HARDWARE(intel);
270      intelWaitIrq(intel->intelScreen, irq);
271   }
272
273   /* Reset the buffer:
274    */
275   intel_batchbuffer_reset(batch);
276}
277
278
279/*  This is the only way buffers get added to the validate list.
280 */
281GLboolean
282intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
283                             dri_bo *buffer,
284                             uint32_t read_domains, uint32_t write_domain,
285			     uint32_t delta)
286{
287   int ret;
288
289   if (batch->ptr - batch->map > batch->buf->size)
290    _mesa_printf ("bad relocation ptr %p map %p offset %d size %d\n",
291		  batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size);
292   ret = intel_bo_emit_reloc(batch->buf, read_domains, write_domain,
293			     delta, batch->ptr - batch->map, buffer);
294
295   /*
296    * Using the old buffer offset, write in what the right data would be, in case
297    * the buffer doesn't move and we can short-circuit the relocation processing
298    * in the kernel
299    */
300   intel_batchbuffer_emit_dword (batch, buffer->offset + delta);
301
302   return GL_TRUE;
303}
304
305void
306intel_batchbuffer_data(struct intel_batchbuffer *batch,
307                       const void *data, GLuint bytes,
308		       enum cliprect_mode cliprect_mode)
309{
310   assert((bytes & 3) == 0);
311   intel_batchbuffer_require_space(batch, bytes, cliprect_mode);
312   __memcpy(batch->ptr, data, bytes);
313   batch->ptr += bytes;
314}
315