api_exec.c revision 42fac11d437d6bf2cb27f9487dedf7fb396616d4
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file api_exec.c 28 * Initialize dispatch table with the immidiate mode functions. 29 */ 30 31 32#include "mfeatures.h" 33#include "accum.h" 34#include "api_loopback.h" 35#include "api_exec.h" 36#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 37#include "shader/arbprogram.h" 38#endif 39#if FEATURE_ATI_fragment_shader 40#include "shader/atifragshader.h" 41#endif 42#include "attrib.h" 43#include "blend.h" 44#if FEATURE_ARB_vertex_buffer_object 45#include "bufferobj.h" 46#endif 47#include "arrayobj.h" 48#if FEATURE_draw_read_buffer 49#include "buffers.h" 50#endif 51#include "clear.h" 52#include "clip.h" 53#include "colortab.h" 54#include "context.h" 55#include "convolve.h" 56#include "depth.h" 57#if FEATURE_dlist 58#include "dlist.h" 59#endif 60#include "drawpix.h" 61#include "rastpos.h" 62#include "enable.h" 63#if FEATURE_evaluators 64#include "eval.h" 65#endif 66#include "get.h" 67#include "feedback.h" 68#include "fog.h" 69#if FEATURE_EXT_framebuffer_object 70#include "fbobject.h" 71#endif 72#include "ffvertex_prog.h" 73#include "framebuffer.h" 74#include "hint.h" 75#include "histogram.h" 76#include "imports.h" 77#include "light.h" 78#include "lines.h" 79#include "macros.h" 80#include "matrix.h" 81#include "multisample.h" 82#include "pixel.h" 83#include "pixelstore.h" 84#include "points.h" 85#include "polygon.h" 86#include "queryobj.h" 87#include "readpix.h" 88#include "scissor.h" 89#include "state.h" 90#include "stencil.h" 91#include "texenv.h" 92#include "texgetimage.h" 93#include "teximage.h" 94#include "texgen.h" 95#include "texobj.h" 96#include "texparam.h" 97#include "texstate.h" 98#include "mtypes.h" 99#include "varray.h" 100#include "viewport.h" 101#if FEATURE_NV_vertex_program 102#include "shader/nvprogram.h" 103#endif 104#if FEATURE_NV_fragment_program 105#include "shader/nvprogram.h" 106#include "shader/program.h" 107#include "texenvprogram.h" 108#endif 109#if FEATURE_ARB_shader_objects 110#include "shaders.h" 111#endif 112#if FEATURE_ARB_sync 113#include "syncobj.h" 114#endif 115#include "debug.h" 116#include "glapi/dispatch.h" 117 118 119 120/** 121 * Initialize a dispatch table with pointers to Mesa's immediate-mode 122 * commands. 123 * 124 * Pointers to glBegin()/glEnd() object commands and a few others 125 * are provided via the GLvertexformat interface. 126 * 127 * \param ctx GL context to which \c exec belongs. 128 * \param exec dispatch table. 129 */ 130void 131_mesa_init_exec_table(struct _glapi_table *exec) 132{ 133#if _HAVE_FULL_GL 134 _mesa_loopback_init_api_table( exec ); 135#endif 136 137 /* load the dispatch slots we understand */ 138 SET_AlphaFunc(exec, _mesa_AlphaFunc); 139 SET_BlendFunc(exec, _mesa_BlendFunc); 140 SET_Clear(exec, _mesa_Clear); 141 SET_ClearColor(exec, _mesa_ClearColor); 142 SET_ClearStencil(exec, _mesa_ClearStencil); 143 SET_ColorMask(exec, _mesa_ColorMask); 144 SET_CullFace(exec, _mesa_CullFace); 145 SET_Disable(exec, _mesa_Disable); 146#if FEATURE_draw_read_buffer 147 SET_DrawBuffer(exec, _mesa_DrawBuffer); 148 SET_ReadBuffer(exec, _mesa_ReadBuffer); 149#endif 150 SET_Enable(exec, _mesa_Enable); 151 SET_Finish(exec, _mesa_Finish); 152 SET_Flush(exec, _mesa_Flush); 153 SET_FrontFace(exec, _mesa_FrontFace); 154 SET_Frustum(exec, _mesa_Frustum); 155 SET_GetError(exec, _mesa_GetError); 156 SET_GetFloatv(exec, _mesa_GetFloatv); 157 SET_GetString(exec, _mesa_GetString); 158 SET_LineStipple(exec, _mesa_LineStipple); 159 SET_LineWidth(exec, _mesa_LineWidth); 160 SET_LoadIdentity(exec, _mesa_LoadIdentity); 161 SET_LoadMatrixf(exec, _mesa_LoadMatrixf); 162 SET_LogicOp(exec, _mesa_LogicOp); 163 SET_MatrixMode(exec, _mesa_MatrixMode); 164 SET_MultMatrixf(exec, _mesa_MultMatrixf); 165 SET_Ortho(exec, _mesa_Ortho); 166 SET_PixelStorei(exec, _mesa_PixelStorei); 167 SET_PopMatrix(exec, _mesa_PopMatrix); 168 SET_PushMatrix(exec, _mesa_PushMatrix); 169 SET_Rotatef(exec, _mesa_Rotatef); 170 SET_Scalef(exec, _mesa_Scalef); 171 SET_Scissor(exec, _mesa_Scissor); 172 SET_ShadeModel(exec, _mesa_ShadeModel); 173 SET_StencilFunc(exec, _mesa_StencilFunc); 174 SET_StencilMask(exec, _mesa_StencilMask); 175 SET_StencilOp(exec, _mesa_StencilOp); 176 SET_TexEnvfv(exec, _mesa_TexEnvfv); 177 SET_TexEnvi(exec, _mesa_TexEnvi); 178 SET_TexImage2D(exec, _mesa_TexImage2D); 179 SET_TexParameteri(exec, _mesa_TexParameteri); 180 SET_Translatef(exec, _mesa_Translatef); 181 SET_Viewport(exec, _mesa_Viewport); 182 183 _mesa_init_accum_dispatch(exec); 184 185#if FEATURE_dlist 186 SET_CallList(exec, _mesa_CallList); 187 SET_CallLists(exec, _mesa_CallLists); 188 SET_DeleteLists(exec, _mesa_DeleteLists); 189 SET_EndList(exec, _mesa_EndList); 190 SET_GenLists(exec, _mesa_GenLists); 191 SET_IsList(exec, _mesa_IsList); 192 SET_ListBase(exec, _mesa_ListBase); 193 SET_NewList(exec, _mesa_NewList); 194#endif 195 SET_ClearDepth(exec, _mesa_ClearDepth); 196 SET_ClearIndex(exec, _mesa_ClearIndex); 197 SET_ClipPlane(exec, _mesa_ClipPlane); 198 SET_ColorMaterial(exec, _mesa_ColorMaterial); 199 SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT); 200 SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT); 201 SET_DepthFunc(exec, _mesa_DepthFunc); 202 SET_DepthMask(exec, _mesa_DepthMask); 203 SET_DepthRange(exec, _mesa_DepthRange); 204 205 _mesa_init_drawpix_dispatch(exec); 206 _mesa_init_feedback_dispatch(exec); 207 208 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT); 209 SET_Fogf(exec, _mesa_Fogf); 210 SET_Fogfv(exec, _mesa_Fogfv); 211 SET_Fogi(exec, _mesa_Fogi); 212 SET_Fogiv(exec, _mesa_Fogiv); 213 SET_GetClipPlane(exec, _mesa_GetClipPlane); 214 SET_GetBooleanv(exec, _mesa_GetBooleanv); 215 SET_GetDoublev(exec, _mesa_GetDoublev); 216 SET_GetIntegerv(exec, _mesa_GetIntegerv); 217 SET_GetLightfv(exec, _mesa_GetLightfv); 218 SET_GetLightiv(exec, _mesa_GetLightiv); 219 SET_GetMaterialfv(exec, _mesa_GetMaterialfv); 220 SET_GetMaterialiv(exec, _mesa_GetMaterialiv); 221 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple); 222 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv); 223 SET_GetTexEnviv(exec, _mesa_GetTexEnviv); 224 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv); 225 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv); 226 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv); 227 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv); 228 SET_GetTexImage(exec, _mesa_GetTexImage); 229 SET_Hint(exec, _mesa_Hint); 230 SET_IndexMask(exec, _mesa_IndexMask); 231 SET_IsEnabled(exec, _mesa_IsEnabled); 232 SET_LightModelf(exec, _mesa_LightModelf); 233 SET_LightModelfv(exec, _mesa_LightModelfv); 234 SET_LightModeli(exec, _mesa_LightModeli); 235 SET_LightModeliv(exec, _mesa_LightModeliv); 236 SET_Lightf(exec, _mesa_Lightf); 237 SET_Lightfv(exec, _mesa_Lightfv); 238 SET_Lighti(exec, _mesa_Lighti); 239 SET_Lightiv(exec, _mesa_Lightiv); 240 SET_LoadMatrixd(exec, _mesa_LoadMatrixd); 241#if FEATURE_evaluators 242 SET_GetMapdv(exec, _mesa_GetMapdv); 243 SET_GetMapfv(exec, _mesa_GetMapfv); 244 SET_GetMapiv(exec, _mesa_GetMapiv); 245 SET_Map1d(exec, _mesa_Map1d); 246 SET_Map1f(exec, _mesa_Map1f); 247 SET_Map2d(exec, _mesa_Map2d); 248 SET_Map2f(exec, _mesa_Map2f); 249 SET_MapGrid1d(exec, _mesa_MapGrid1d); 250 SET_MapGrid1f(exec, _mesa_MapGrid1f); 251 SET_MapGrid2d(exec, _mesa_MapGrid2d); 252 SET_MapGrid2f(exec, _mesa_MapGrid2f); 253#endif 254 SET_MultMatrixd(exec, _mesa_MultMatrixd); 255 256 _mesa_init_pixel_dispatch(exec); 257 258 SET_PixelStoref(exec, _mesa_PixelStoref); 259 SET_PointSize(exec, _mesa_PointSize); 260 SET_PolygonMode(exec, _mesa_PolygonMode); 261 SET_PolygonOffset(exec, _mesa_PolygonOffset); 262 SET_PolygonStipple(exec, _mesa_PolygonStipple); 263 264 _mesa_init_attrib_dispatch(exec); 265 _mesa_init_rastpos_dispatch(exec); 266 267 SET_ReadPixels(exec, _mesa_ReadPixels); 268 SET_Rotated(exec, _mesa_Rotated); 269 SET_Scaled(exec, _mesa_Scaled); 270 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT); 271 SET_TexEnvf(exec, _mesa_TexEnvf); 272 SET_TexEnviv(exec, _mesa_TexEnviv); 273 274 _mesa_init_texgen_dispatch(exec); 275 276 SET_TexImage1D(exec, _mesa_TexImage1D); 277 SET_TexParameterf(exec, _mesa_TexParameterf); 278 SET_TexParameterfv(exec, _mesa_TexParameterfv); 279 SET_TexParameteriv(exec, _mesa_TexParameteriv); 280 SET_Translated(exec, _mesa_Translated); 281 282 /* 1.1 */ 283 SET_BindTexture(exec, _mesa_BindTexture); 284 SET_DeleteTextures(exec, _mesa_DeleteTextures); 285 SET_GenTextures(exec, _mesa_GenTextures); 286#if _HAVE_FULL_GL 287 SET_AreTexturesResident(exec, _mesa_AreTexturesResident); 288 SET_ColorPointer(exec, _mesa_ColorPointer); 289 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D); 290 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D); 291 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D); 292 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D); 293 SET_DisableClientState(exec, _mesa_DisableClientState); 294 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer); 295 SET_EnableClientState(exec, _mesa_EnableClientState); 296 SET_GetPointerv(exec, _mesa_GetPointerv); 297 SET_IndexPointer(exec, _mesa_IndexPointer); 298 SET_InterleavedArrays(exec, _mesa_InterleavedArrays); 299 SET_IsTexture(exec, _mesa_IsTexture); 300 SET_NormalPointer(exec, _mesa_NormalPointer); 301 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures); 302 SET_TexCoordPointer(exec, _mesa_TexCoordPointer); 303 SET_TexSubImage1D(exec, _mesa_TexSubImage1D); 304 SET_TexSubImage2D(exec, _mesa_TexSubImage2D); 305 SET_VertexPointer(exec, _mesa_VertexPointer); 306#endif 307 308 /* 1.2 */ 309#if _HAVE_FULL_GL 310 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D); 311 SET_TexImage3D(exec, _mesa_TexImage3D); 312 SET_TexSubImage3D(exec, _mesa_TexSubImage3D); 313#endif 314 315 /* OpenGL 1.2 GL_ARB_imaging */ 316 SET_BlendColor(exec, _mesa_BlendColor); 317 SET_BlendEquation(exec, _mesa_BlendEquation); 318 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT); 319 320 _mesa_init_colortable_dispatch(exec); 321 _mesa_init_convolve_dispatch(exec); 322 _mesa_init_histogram_dispatch(exec); 323 324 /* OpenGL 2.0 */ 325 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate); 326 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate); 327 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate); 328#if FEATURE_ARB_shader_objects 329 SET_AttachShader(exec, _mesa_AttachShader); 330 SET_CreateProgram(exec, _mesa_CreateProgram); 331 SET_CreateShader(exec, _mesa_CreateShader); 332 SET_DeleteProgram(exec, _mesa_DeleteProgram); 333 SET_DeleteShader(exec, _mesa_DeleteShader); 334 SET_DetachShader(exec, _mesa_DetachShader); 335 SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders); 336 SET_GetProgramiv(exec, _mesa_GetProgramiv); 337 SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog); 338 SET_GetShaderiv(exec, _mesa_GetShaderiv); 339 SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog); 340 SET_IsProgram(exec, _mesa_IsProgram); 341 SET_IsShader(exec, _mesa_IsShader); 342#endif 343 344 /* OpenGL 2.1 */ 345#if FEATURE_ARB_shader_objects 346 SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv); 347 SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv); 348 SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv); 349 SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv); 350 SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv); 351 SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv); 352#endif 353 354 355 /* 2. GL_EXT_blend_color */ 356#if 0 357/* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */ 358#endif 359 360 /* 3. GL_EXT_polygon_offset */ 361#if _HAVE_FULL_GL 362 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT); 363#endif 364 365 /* 6. GL_EXT_texture3d */ 366#if 0 367/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */ 368/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */ 369/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */ 370#endif 371 372 /* 11. GL_EXT_histogram */ 373#if 0 374 SET_GetHistogramEXT(exec, _mesa_GetHistogram); 375 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv); 376 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv); 377 SET_GetMinmaxEXT(exec, _mesa_GetMinmax); 378 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv); 379 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv); 380#endif 381 382 /* 14. SGI_color_table */ 383#if 0 384 SET_ColorTableSGI(exec, _mesa_ColorTable); 385 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable); 386 SET_GetColorTableSGI(exec, _mesa_GetColorTable); 387 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv); 388 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv); 389#endif 390 391 /* 30. GL_EXT_vertex_array */ 392#if _HAVE_FULL_GL 393 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT); 394 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT); 395 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT); 396 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT); 397 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT); 398 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT); 399#endif 400 401 /* 37. GL_EXT_blend_minmax */ 402#if 0 403 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT); 404#endif 405 406 /* 54. GL_EXT_point_parameters */ 407#if _HAVE_FULL_GL 408 SET_PointParameterfEXT(exec, _mesa_PointParameterf); 409 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv); 410#endif 411 412 /* 97. GL_EXT_compiled_vertex_array */ 413#if _HAVE_FULL_GL 414 SET_LockArraysEXT(exec, _mesa_LockArraysEXT); 415 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT); 416#endif 417 418 /* 148. GL_EXT_multi_draw_arrays */ 419#if _HAVE_FULL_GL 420 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT); 421#endif 422 423 /* 173. GL_INGR_blend_func_separate */ 424#if _HAVE_FULL_GL 425 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT); 426#endif 427 428 /* 196. GL_MESA_resize_buffers */ 429#if _HAVE_FULL_GL 430 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA); 431#endif 432 433 /* 197. GL_MESA_window_pos */ 434 /* part of _mesa_init_rastpos_dispatch(exec); */ 435 436 /* 200. GL_IBM_multimode_draw_arrays */ 437#if _HAVE_FULL_GL 438 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM); 439 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM); 440#endif 441 442 /* 233. GL_NV_vertex_program */ 443#if FEATURE_NV_vertex_program 444 SET_BindProgramNV(exec, _mesa_BindProgram); 445 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms); 446 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV); 447 SET_GenProgramsNV(exec, _mesa_GenPrograms); 448 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV); 449 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV); 450 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV); 451 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV); 452 SET_GetProgramivNV(exec, _mesa_GetProgramivNV); 453 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV); 454 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV); 455 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV); 456 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV); 457 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV); 458 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); 459 SET_IsProgramNV(exec, _mesa_IsProgramARB); 460 SET_LoadProgramNV(exec, _mesa_LoadProgramNV); 461 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */ 462 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */ 463 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */ 464 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */ 465 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV); 466 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV); 467 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV); 468 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV); 469 /* glVertexAttrib*NV functions handled in api_loopback.c */ 470#endif 471 472 /* 273. GL_APPLE_vertex_array_object */ 473 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE); 474 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE); 475 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE); 476 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE); 477 478 /* 282. GL_NV_fragment_program */ 479#if FEATURE_NV_fragment_program 480 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV); 481 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV); 482 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV); 483 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV); 484 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV); 485 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV); 486 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); 487 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); 488 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); 489 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); 490 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); 491 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); 492#endif 493 494 /* 262. GL_NV_point_sprite */ 495#if _HAVE_FULL_GL 496 SET_PointParameteriNV(exec, _mesa_PointParameteri); 497 SET_PointParameterivNV(exec, _mesa_PointParameteriv); 498#endif 499 500 /* 268. GL_EXT_stencil_two_side */ 501#if _HAVE_FULL_GL 502 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT); 503#endif 504 505 /* ???. GL_EXT_depth_bounds_test */ 506 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); 507 508 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT); 509 510 /* ARB 1. GL_ARB_multitexture */ 511#if _HAVE_FULL_GL 512 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); 513 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB); 514#endif 515 516 /* ARB 3. GL_ARB_transpose_matrix */ 517#if _HAVE_FULL_GL 518 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB); 519 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB); 520 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB); 521 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB); 522#endif 523 524 /* ARB 5. GL_ARB_multisample */ 525#if _HAVE_FULL_GL 526 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB); 527#endif 528 529 /* ARB 12. GL_ARB_texture_compression */ 530#if _HAVE_FULL_GL 531 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB); 532 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB); 533 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB); 534 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB); 535 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB); 536 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); 537 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); 538#endif 539 540 /* ARB 14. GL_ARB_point_parameters */ 541 /* reuse EXT_point_parameters functions */ 542 543 /* ARB 26. GL_ARB_vertex_program */ 544 /* ARB 27. GL_ARB_fragment_program */ 545#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 546 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */ 547 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */ 548 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */ 549 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */ 550 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */ 551 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */ 552 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */ 553 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */ 554 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */ 555 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */ 556 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */ 557 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */ 558 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */ 559 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */ 560 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */ 561 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */ 562 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */ 563 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */ 564 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */ 565 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */ 566 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */ 567 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */ 568 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */ 569 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */ 570 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */ 571 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */ 572 /* glVertexAttrib4bvARB handled in api_loopback.c */ 573 /* glVertexAttrib4ivARB handled in api_loopback.c */ 574 /* glVertexAttrib4ubvARB handled in api_loopback.c */ 575 /* glVertexAttrib4usvARB handled in api_loopback.c */ 576 /* glVertexAttrib4uivARB handled in api_loopback.c */ 577 /* glVertexAttrib4NbvARB handled in api_loopback.c */ 578 /* glVertexAttrib4NsvARB handled in api_loopback.c */ 579 /* glVertexAttrib4NivARB handled in api_loopback.c */ 580 /* glVertexAttrib4NusvARB handled in api_loopback.c */ 581 /* glVertexAttrib4NuivARB handled in api_loopback.c */ 582 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB); 583 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB); 584 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB); 585 SET_ProgramStringARB(exec, _mesa_ProgramStringARB); 586 /* glBindProgramARB aliases glBindProgramNV */ 587 /* glDeleteProgramsARB aliases glDeleteProgramsNV */ 588 /* glGenProgramsARB aliases glGenProgramsNV */ 589 /* glIsProgramARB aliases glIsProgramNV */ 590 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB); 591 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB); 592 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB); 593 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */ 594 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); 595 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); 596 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); 597 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); 598 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); 599 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); 600 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); 601 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); 602 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB); 603 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB); 604 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); 605 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); 606 SET_GetProgramivARB(exec, _mesa_GetProgramivARB); 607 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB); 608#endif 609 610 /* ARB 28. GL_ARB_vertex_buffer_object */ 611#if FEATURE_ARB_vertex_buffer_object 612 SET_BindBufferARB(exec, _mesa_BindBufferARB); 613 SET_BufferDataARB(exec, _mesa_BufferDataARB); 614 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB); 615 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB); 616 SET_GenBuffersARB(exec, _mesa_GenBuffersARB); 617 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB); 618 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB); 619 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB); 620 SET_IsBufferARB(exec, _mesa_IsBufferARB); 621 SET_MapBufferARB(exec, _mesa_MapBufferARB); 622 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB); 623#endif 624 625 /* ARB 29. GL_ARB_occlusion_query */ 626 _mesa_init_queryobj_dispatch(exec); 627 628 /* ARB 37. GL_ARB_draw_buffers */ 629#if FEATURE_draw_read_buffer 630 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB); 631#endif 632 633#if FEATURE_ARB_shader_objects 634 SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB); 635 SET_GetHandleARB(exec, _mesa_GetHandleARB); 636 SET_DetachObjectARB(exec, _mesa_DetachObjectARB); 637 SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB); 638 SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB); 639 SET_CompileShaderARB(exec, _mesa_CompileShaderARB); 640 SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB); 641 SET_AttachObjectARB(exec, _mesa_AttachObjectARB); 642 SET_LinkProgramARB(exec, _mesa_LinkProgramARB); 643 SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB); 644 SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB); 645 SET_Uniform1fARB(exec, _mesa_Uniform1fARB); 646 SET_Uniform2fARB(exec, _mesa_Uniform2fARB); 647 SET_Uniform3fARB(exec, _mesa_Uniform3fARB); 648 SET_Uniform4fARB(exec, _mesa_Uniform4fARB); 649 SET_Uniform1iARB(exec, _mesa_Uniform1iARB); 650 SET_Uniform2iARB(exec, _mesa_Uniform2iARB); 651 SET_Uniform3iARB(exec, _mesa_Uniform3iARB); 652 SET_Uniform4iARB(exec, _mesa_Uniform4iARB); 653 SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB); 654 SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB); 655 SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB); 656 SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB); 657 SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB); 658 SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB); 659 SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB); 660 SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB); 661 SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB); 662 SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB); 663 SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB); 664 SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB); 665 SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB); 666 SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB); 667 SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB); 668 SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB); 669 SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB); 670 SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB); 671 SET_GetUniformivARB(exec, _mesa_GetUniformivARB); 672 SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB); 673#endif /* FEATURE_ARB_shader_objects */ 674 675#if FEATURE_ARB_vertex_shader 676 SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB); 677 SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB); 678 SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB); 679#endif /* FEATURE_ARB_vertex_shader */ 680 681 /* GL_ARB_sync */ 682#if FEATURE_ARB_sync 683 SET_IsSync(exec, _mesa_IsSync); 684 SET_DeleteSync(exec, _mesa_DeleteSync); 685 SET_FenceSync(exec, _mesa_FenceSync); 686 SET_ClientWaitSync(exec, _mesa_ClientWaitSync); 687 SET_WaitSync(exec, _mesa_WaitSync); 688 SET_GetInteger64v(exec, _mesa_GetInteger64v); 689 SET_GetSynciv(exec, _mesa_GetSynciv); 690#endif 691 692 /* GL_ATI_fragment_shader */ 693#if FEATURE_ATI_fragment_shader 694 SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI); 695 SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI); 696 SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI); 697 SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI); 698 SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI); 699 SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI); 700 SET_SampleMapATI(exec, _mesa_SampleMapATI); 701 SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI); 702 SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI); 703 SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI); 704 SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI); 705 SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI); 706 SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI); 707 SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI); 708#endif 709 710 /* GL_ATI_envmap_bumpmap */ 711 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI); 712 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI); 713 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI); 714 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI); 715 716#if FEATURE_EXT_framebuffer_object 717 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT); 718 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT); 719 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT); 720 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT); 721 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT); 722 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT); 723 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT); 724 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT); 725 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT); 726 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT); 727 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT); 728 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT); 729 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT); 730 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT); 731 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT); 732 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT); 733 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT); 734#endif 735 736#if FEATURE_EXT_framebuffer_blit 737 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); 738#endif 739 740 /* GL_EXT_gpu_program_parameters */ 741#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 742 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT); 743 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT); 744#endif 745 746 /* GL_MESA_texture_array / GL_EXT_texture_array */ 747#if FEATURE_EXT_framebuffer_object 748 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT); 749#endif 750 751 /* GL_ATI_separate_stencil */ 752 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI); 753 754#if FEATURE_ARB_framebuffer_object 755 /* The ARB_fbo functions are the union of 756 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array 757 */ 758 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample); 759#endif 760 761#if FEATURE_ARB_map_buffer_range 762 SET_MapBufferRange(exec, _mesa_MapBufferRange); 763 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange); 764#endif 765 766 /* GL_ARB_copy_buffer */ 767 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData); 768 769 /* GL_ARB_vertex_array_object */ 770 SET_BindVertexArray(exec, _mesa_BindVertexArray); 771 SET_GenVertexArrays(exec, _mesa_GenVertexArrays); 772} 773