api_exec.c revision a73ba2d31b87e974f6846a8aaced704634f6f657
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.1
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32#include "mfeatures.h"
33#include "accum.h"
34#include "api_loopback.h"
35#include "api_exec.h"
36#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37#include "shader/arbprogram.h"
38#endif
39#if FEATURE_ATI_fragment_shader
40#include "shader/atifragshader.h"
41#endif
42#include "attrib.h"
43#include "blend.h"
44#if FEATURE_ARB_vertex_buffer_object
45#include "bufferobj.h"
46#endif
47#include "arrayobj.h"
48#if FEATURE_draw_read_buffer
49#include "buffers.h"
50#endif
51#include "clear.h"
52#include "clip.h"
53#include "colortab.h"
54#include "context.h"
55#include "convolve.h"
56#include "depth.h"
57#include "dlist.h"
58#include "drawpix.h"
59#include "rastpos.h"
60#include "enable.h"
61#include "eval.h"
62#include "get.h"
63#include "feedback.h"
64#include "fog.h"
65#if FEATURE_EXT_framebuffer_object
66#include "fbobject.h"
67#endif
68#include "ffvertex_prog.h"
69#include "framebuffer.h"
70#include "hint.h"
71#include "histogram.h"
72#include "imports.h"
73#include "light.h"
74#include "lines.h"
75#include "macros.h"
76#include "matrix.h"
77#include "multisample.h"
78#include "pixel.h"
79#include "pixelstore.h"
80#include "points.h"
81#include "polygon.h"
82#include "queryobj.h"
83#include "readpix.h"
84#include "scissor.h"
85#include "state.h"
86#include "stencil.h"
87#include "texenv.h"
88#include "texgetimage.h"
89#include "teximage.h"
90#include "texgen.h"
91#include "texobj.h"
92#include "texparam.h"
93#include "texstate.h"
94#include "mtypes.h"
95#include "varray.h"
96#include "viewport.h"
97#if FEATURE_NV_vertex_program
98#include "shader/nvprogram.h"
99#endif
100#if FEATURE_NV_fragment_program
101#include "shader/nvprogram.h"
102#include "shader/program.h"
103#include "texenvprogram.h"
104#endif
105#if FEATURE_ARB_shader_objects
106#include "shaders.h"
107#endif
108#if FEATURE_ARB_sync
109#include "syncobj.h"
110#endif
111#include "debug.h"
112#include "glapi/dispatch.h"
113
114
115
116/**
117 * Initialize a dispatch table with pointers to Mesa's immediate-mode
118 * commands.
119 *
120 * Pointers to glBegin()/glEnd() object commands and a few others
121 * are provided via the GLvertexformat interface.
122 *
123 * \param ctx  GL context to which \c exec belongs.
124 * \param exec dispatch table.
125 */
126void
127_mesa_init_exec_table(struct _glapi_table *exec)
128{
129#if _HAVE_FULL_GL
130   _mesa_loopback_init_api_table( exec );
131#endif
132
133   /* load the dispatch slots we understand */
134   SET_AlphaFunc(exec, _mesa_AlphaFunc);
135   SET_BlendFunc(exec, _mesa_BlendFunc);
136   SET_Clear(exec, _mesa_Clear);
137   SET_ClearColor(exec, _mesa_ClearColor);
138   SET_ClearStencil(exec, _mesa_ClearStencil);
139   SET_ColorMask(exec, _mesa_ColorMask);
140   SET_CullFace(exec, _mesa_CullFace);
141   SET_Disable(exec, _mesa_Disable);
142#if FEATURE_draw_read_buffer
143   SET_DrawBuffer(exec, _mesa_DrawBuffer);
144   SET_ReadBuffer(exec, _mesa_ReadBuffer);
145#endif
146   SET_Enable(exec, _mesa_Enable);
147   SET_Finish(exec, _mesa_Finish);
148   SET_Flush(exec, _mesa_Flush);
149   SET_FrontFace(exec, _mesa_FrontFace);
150   SET_Frustum(exec, _mesa_Frustum);
151   SET_GetError(exec, _mesa_GetError);
152   SET_GetFloatv(exec, _mesa_GetFloatv);
153   SET_GetString(exec, _mesa_GetString);
154   SET_LineStipple(exec, _mesa_LineStipple);
155   SET_LineWidth(exec, _mesa_LineWidth);
156   SET_LoadIdentity(exec, _mesa_LoadIdentity);
157   SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
158   SET_LogicOp(exec, _mesa_LogicOp);
159   SET_MatrixMode(exec, _mesa_MatrixMode);
160   SET_MultMatrixf(exec, _mesa_MultMatrixf);
161   SET_Ortho(exec, _mesa_Ortho);
162   SET_PixelStorei(exec, _mesa_PixelStorei);
163   SET_PopMatrix(exec, _mesa_PopMatrix);
164   SET_PushMatrix(exec, _mesa_PushMatrix);
165   SET_Rotatef(exec, _mesa_Rotatef);
166   SET_Scalef(exec, _mesa_Scalef);
167   SET_Scissor(exec, _mesa_Scissor);
168   SET_ShadeModel(exec, _mesa_ShadeModel);
169   SET_StencilFunc(exec, _mesa_StencilFunc);
170   SET_StencilMask(exec, _mesa_StencilMask);
171   SET_StencilOp(exec, _mesa_StencilOp);
172   SET_TexEnvfv(exec, _mesa_TexEnvfv);
173   SET_TexEnvi(exec, _mesa_TexEnvi);
174   SET_TexImage2D(exec, _mesa_TexImage2D);
175   SET_TexParameteri(exec, _mesa_TexParameteri);
176   SET_Translatef(exec, _mesa_Translatef);
177   SET_Viewport(exec, _mesa_Viewport);
178
179   _mesa_init_accum_dispatch(exec);
180   _mesa_init_dlist_dispatch(exec);
181
182   SET_ClearDepth(exec, _mesa_ClearDepth);
183   SET_ClearIndex(exec, _mesa_ClearIndex);
184   SET_ClipPlane(exec, _mesa_ClipPlane);
185   SET_ColorMaterial(exec, _mesa_ColorMaterial);
186   SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT);
187   SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT);
188   SET_DepthFunc(exec, _mesa_DepthFunc);
189   SET_DepthMask(exec, _mesa_DepthMask);
190   SET_DepthRange(exec, _mesa_DepthRange);
191
192   _mesa_init_drawpix_dispatch(exec);
193   _mesa_init_feedback_dispatch(exec);
194
195   SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
196   SET_Fogf(exec, _mesa_Fogf);
197   SET_Fogfv(exec, _mesa_Fogfv);
198   SET_Fogi(exec, _mesa_Fogi);
199   SET_Fogiv(exec, _mesa_Fogiv);
200   SET_GetClipPlane(exec, _mesa_GetClipPlane);
201   SET_GetBooleanv(exec, _mesa_GetBooleanv);
202   SET_GetDoublev(exec, _mesa_GetDoublev);
203   SET_GetIntegerv(exec, _mesa_GetIntegerv);
204   SET_GetLightfv(exec, _mesa_GetLightfv);
205   SET_GetLightiv(exec, _mesa_GetLightiv);
206   SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
207   SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
208   SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
209   SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
210   SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
211   SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
212   SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
213   SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
214   SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
215   SET_GetTexImage(exec, _mesa_GetTexImage);
216   SET_Hint(exec, _mesa_Hint);
217   SET_IndexMask(exec, _mesa_IndexMask);
218   SET_IsEnabled(exec, _mesa_IsEnabled);
219   SET_LightModelf(exec, _mesa_LightModelf);
220   SET_LightModelfv(exec, _mesa_LightModelfv);
221   SET_LightModeli(exec, _mesa_LightModeli);
222   SET_LightModeliv(exec, _mesa_LightModeliv);
223   SET_Lightf(exec, _mesa_Lightf);
224   SET_Lightfv(exec, _mesa_Lightfv);
225   SET_Lighti(exec, _mesa_Lighti);
226   SET_Lightiv(exec, _mesa_Lightiv);
227   SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
228
229   _mesa_init_eval_dispatch(exec);
230
231   SET_MultMatrixd(exec, _mesa_MultMatrixd);
232
233   _mesa_init_pixel_dispatch(exec);
234
235   SET_PixelStoref(exec, _mesa_PixelStoref);
236   SET_PointSize(exec, _mesa_PointSize);
237   SET_PolygonMode(exec, _mesa_PolygonMode);
238   SET_PolygonOffset(exec, _mesa_PolygonOffset);
239   SET_PolygonStipple(exec, _mesa_PolygonStipple);
240
241   _mesa_init_attrib_dispatch(exec);
242   _mesa_init_rastpos_dispatch(exec);
243
244   SET_ReadPixels(exec, _mesa_ReadPixels);
245   SET_Rotated(exec, _mesa_Rotated);
246   SET_Scaled(exec, _mesa_Scaled);
247   SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
248   SET_TexEnvf(exec, _mesa_TexEnvf);
249   SET_TexEnviv(exec, _mesa_TexEnviv);
250
251   _mesa_init_texgen_dispatch(exec);
252
253   SET_TexImage1D(exec, _mesa_TexImage1D);
254   SET_TexParameterf(exec, _mesa_TexParameterf);
255   SET_TexParameterfv(exec, _mesa_TexParameterfv);
256   SET_TexParameteriv(exec, _mesa_TexParameteriv);
257   SET_Translated(exec, _mesa_Translated);
258
259   /* 1.1 */
260   SET_BindTexture(exec, _mesa_BindTexture);
261   SET_DeleteTextures(exec, _mesa_DeleteTextures);
262   SET_GenTextures(exec, _mesa_GenTextures);
263#if _HAVE_FULL_GL
264   SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
265   SET_ColorPointer(exec, _mesa_ColorPointer);
266   SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
267   SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
268   SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
269   SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
270   SET_DisableClientState(exec, _mesa_DisableClientState);
271   SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
272   SET_EnableClientState(exec, _mesa_EnableClientState);
273   SET_GetPointerv(exec, _mesa_GetPointerv);
274   SET_IndexPointer(exec, _mesa_IndexPointer);
275   SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
276   SET_IsTexture(exec, _mesa_IsTexture);
277   SET_NormalPointer(exec, _mesa_NormalPointer);
278   SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
279   SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
280   SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
281   SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
282   SET_VertexPointer(exec, _mesa_VertexPointer);
283#endif
284
285   /* 1.2 */
286#if _HAVE_FULL_GL
287   SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
288   SET_TexImage3D(exec, _mesa_TexImage3D);
289   SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
290#endif
291
292   /* OpenGL 1.2  GL_ARB_imaging */
293   SET_BlendColor(exec, _mesa_BlendColor);
294   SET_BlendEquation(exec, _mesa_BlendEquation);
295   SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
296
297   _mesa_init_colortable_dispatch(exec);
298   _mesa_init_convolve_dispatch(exec);
299   _mesa_init_histogram_dispatch(exec);
300
301   /* OpenGL 2.0 */
302   SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
303   SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
304   SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
305#if FEATURE_ARB_shader_objects
306   SET_AttachShader(exec, _mesa_AttachShader);
307   SET_CreateProgram(exec, _mesa_CreateProgram);
308   SET_CreateShader(exec, _mesa_CreateShader);
309   SET_DeleteProgram(exec, _mesa_DeleteProgram);
310   SET_DeleteShader(exec, _mesa_DeleteShader);
311   SET_DetachShader(exec, _mesa_DetachShader);
312   SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders);
313   SET_GetProgramiv(exec, _mesa_GetProgramiv);
314   SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog);
315   SET_GetShaderiv(exec, _mesa_GetShaderiv);
316   SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog);
317   SET_IsProgram(exec, _mesa_IsProgram);
318   SET_IsShader(exec, _mesa_IsShader);
319#endif
320
321   /* OpenGL 2.1 */
322#if FEATURE_ARB_shader_objects
323   SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv);
324   SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv);
325   SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv);
326   SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv);
327   SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv);
328   SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv);
329#endif
330
331
332   /* 2. GL_EXT_blend_color */
333#if 0
334/*    SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
335#endif
336
337   /* 3. GL_EXT_polygon_offset */
338#if _HAVE_FULL_GL
339   SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
340#endif
341
342   /* 6. GL_EXT_texture3d */
343#if 0
344/*    SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
345/*    SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
346/*    SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
347#endif
348
349   /* 11. GL_EXT_histogram */
350#if 0
351   SET_GetHistogramEXT(exec, _mesa_GetHistogram);
352   SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
353   SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
354   SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
355   SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
356   SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
357#endif
358
359   /* 14. SGI_color_table */
360#if 0
361   SET_ColorTableSGI(exec, _mesa_ColorTable);
362   SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
363   SET_GetColorTableSGI(exec, _mesa_GetColorTable);
364   SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
365   SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
366#endif
367
368   /* 30. GL_EXT_vertex_array */
369#if _HAVE_FULL_GL
370   SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
371   SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
372   SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
373   SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
374   SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
375   SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
376#endif
377
378   /* 37. GL_EXT_blend_minmax */
379#if 0
380   SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
381#endif
382
383   /* 54. GL_EXT_point_parameters */
384#if _HAVE_FULL_GL
385   SET_PointParameterfEXT(exec, _mesa_PointParameterf);
386   SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
387#endif
388
389   /* 97. GL_EXT_compiled_vertex_array */
390#if _HAVE_FULL_GL
391   SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
392   SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
393#endif
394
395   /* 148. GL_EXT_multi_draw_arrays */
396#if _HAVE_FULL_GL
397   SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
398#endif
399
400   /* 173. GL_INGR_blend_func_separate */
401#if _HAVE_FULL_GL
402   SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
403#endif
404
405   /* 196. GL_MESA_resize_buffers */
406#if _HAVE_FULL_GL
407   SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
408#endif
409
410   /* 197. GL_MESA_window_pos */
411   /* part of _mesa_init_rastpos_dispatch(exec); */
412
413   /* 200. GL_IBM_multimode_draw_arrays */
414#if _HAVE_FULL_GL
415   SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
416   SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
417#endif
418
419   /* 233. GL_NV_vertex_program */
420#if FEATURE_NV_vertex_program
421   SET_BindProgramNV(exec, _mesa_BindProgram);
422   SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
423   SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
424   SET_GenProgramsNV(exec, _mesa_GenPrograms);
425   SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
426   SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
427   SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
428   SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
429   SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
430   SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
431   SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
432   SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
433   SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
434   SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
435   SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
436   SET_IsProgramNV(exec, _mesa_IsProgramARB);
437   SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
438   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
439   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);  /* alias to ProgramParameter4dvNV */
440   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);  /* alias to ProgramParameter4fNV */
441   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);  /* alias to ProgramParameter4fvNV */
442   SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
443   SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
444   SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
445   SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
446   /* glVertexAttrib*NV functions handled in api_loopback.c */
447#endif
448
449   /* 273. GL_APPLE_vertex_array_object */
450   SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
451   SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
452   SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
453   SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
454
455   /* 282. GL_NV_fragment_program */
456#if FEATURE_NV_fragment_program
457   SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
458   SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
459   SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
460   SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
461   SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
462   SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
463   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
464   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
465   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
466   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
467   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
468   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
469#endif
470
471   /* 262. GL_NV_point_sprite */
472#if _HAVE_FULL_GL
473   SET_PointParameteriNV(exec, _mesa_PointParameteri);
474   SET_PointParameterivNV(exec, _mesa_PointParameteriv);
475#endif
476
477   /* 268. GL_EXT_stencil_two_side */
478#if _HAVE_FULL_GL
479   SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
480#endif
481
482   /* ???. GL_EXT_depth_bounds_test */
483   SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
484
485   SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
486
487   /* ARB 1. GL_ARB_multitexture */
488#if _HAVE_FULL_GL
489   SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
490   SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
491#endif
492
493   /* ARB 3. GL_ARB_transpose_matrix */
494#if _HAVE_FULL_GL
495   SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
496   SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
497   SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
498   SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
499#endif
500
501   /* ARB 5. GL_ARB_multisample */
502#if _HAVE_FULL_GL
503   SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
504#endif
505
506   /* ARB 12. GL_ARB_texture_compression */
507#if _HAVE_FULL_GL
508   SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
509   SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
510   SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
511   SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
512   SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
513   SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
514   SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
515#endif
516
517   /* ARB 14. GL_ARB_point_parameters */
518   /* reuse EXT_point_parameters functions */
519
520   /* ARB 26. GL_ARB_vertex_program */
521   /* ARB 27. GL_ARB_fragment_program */
522#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
523   /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
524   /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
525   /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
526   /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
527   /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
528   /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
529   /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
530   /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
531   /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
532   /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
533   /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
534   /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
535   /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
536   /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
537   /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
538   /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
539   /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
540   /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
541   /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
542   /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
543   /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
544   /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
545   /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
546   /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
547   /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
548   /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
549   /* glVertexAttrib4bvARB handled in api_loopback.c */
550   /* glVertexAttrib4ivARB handled in api_loopback.c */
551   /* glVertexAttrib4ubvARB handled in api_loopback.c */
552   /* glVertexAttrib4usvARB handled in api_loopback.c */
553   /* glVertexAttrib4uivARB handled in api_loopback.c */
554   /* glVertexAttrib4NbvARB handled in api_loopback.c */
555   /* glVertexAttrib4NsvARB handled in api_loopback.c */
556   /* glVertexAttrib4NivARB handled in api_loopback.c */
557   /* glVertexAttrib4NusvARB handled in api_loopback.c */
558   /* glVertexAttrib4NuivARB handled in api_loopback.c */
559   SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
560   SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
561   SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
562   SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
563   /* glBindProgramARB aliases glBindProgramNV */
564   /* glDeleteProgramsARB aliases glDeleteProgramsNV */
565   /* glGenProgramsARB aliases glGenProgramsNV */
566   /* glIsProgramARB aliases glIsProgramNV */
567   SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
568   SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
569   SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
570   /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
571   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
572   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
573   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
574   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
575   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
576   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
577   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
578   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
579   SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
580   SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
581   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
582   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
583   SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
584   SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
585#endif
586
587   /* ARB 28. GL_ARB_vertex_buffer_object */
588#if FEATURE_ARB_vertex_buffer_object
589   SET_BindBufferARB(exec, _mesa_BindBufferARB);
590   SET_BufferDataARB(exec, _mesa_BufferDataARB);
591   SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
592   SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
593   SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
594   SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
595   SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
596   SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
597   SET_IsBufferARB(exec, _mesa_IsBufferARB);
598   SET_MapBufferARB(exec, _mesa_MapBufferARB);
599   SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
600#endif
601
602   /* ARB 29. GL_ARB_occlusion_query */
603   _mesa_init_queryobj_dispatch(exec);
604
605   /* ARB 37. GL_ARB_draw_buffers */
606#if FEATURE_draw_read_buffer
607   SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
608#endif
609
610#if FEATURE_ARB_shader_objects
611   SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB);
612   SET_GetHandleARB(exec, _mesa_GetHandleARB);
613   SET_DetachObjectARB(exec, _mesa_DetachObjectARB);
614   SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB);
615   SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB);
616   SET_CompileShaderARB(exec, _mesa_CompileShaderARB);
617   SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB);
618   SET_AttachObjectARB(exec, _mesa_AttachObjectARB);
619   SET_LinkProgramARB(exec, _mesa_LinkProgramARB);
620   SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB);
621   SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB);
622   SET_Uniform1fARB(exec, _mesa_Uniform1fARB);
623   SET_Uniform2fARB(exec, _mesa_Uniform2fARB);
624   SET_Uniform3fARB(exec, _mesa_Uniform3fARB);
625   SET_Uniform4fARB(exec, _mesa_Uniform4fARB);
626   SET_Uniform1iARB(exec, _mesa_Uniform1iARB);
627   SET_Uniform2iARB(exec, _mesa_Uniform2iARB);
628   SET_Uniform3iARB(exec, _mesa_Uniform3iARB);
629   SET_Uniform4iARB(exec, _mesa_Uniform4iARB);
630   SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB);
631   SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB);
632   SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB);
633   SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB);
634   SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB);
635   SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB);
636   SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB);
637   SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB);
638   SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB);
639   SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB);
640   SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB);
641   SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB);
642   SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB);
643   SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB);
644   SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB);
645   SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB);
646   SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB);
647   SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB);
648   SET_GetUniformivARB(exec, _mesa_GetUniformivARB);
649   SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB);
650#endif    /* FEATURE_ARB_shader_objects */
651
652#if FEATURE_ARB_vertex_shader
653   SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB);
654   SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB);
655   SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
656#endif    /* FEATURE_ARB_vertex_shader */
657
658   /* GL_ARB_sync */
659#if FEATURE_ARB_sync
660   SET_IsSync(exec, _mesa_IsSync);
661   SET_DeleteSync(exec, _mesa_DeleteSync);
662   SET_FenceSync(exec, _mesa_FenceSync);
663   SET_ClientWaitSync(exec, _mesa_ClientWaitSync);
664   SET_WaitSync(exec, _mesa_WaitSync);
665   SET_GetInteger64v(exec, _mesa_GetInteger64v);
666   SET_GetSynciv(exec, _mesa_GetSynciv);
667#endif
668
669  /* GL_ATI_fragment_shader */
670#if FEATURE_ATI_fragment_shader
671   SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI);
672   SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI);
673   SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI);
674   SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI);
675   SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI);
676   SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI);
677   SET_SampleMapATI(exec, _mesa_SampleMapATI);
678   SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI);
679   SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI);
680   SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI);
681   SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI);
682   SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI);
683   SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI);
684   SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI);
685#endif
686
687  /* GL_ATI_envmap_bumpmap */
688   SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
689   SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
690   SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
691   SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
692
693#if FEATURE_EXT_framebuffer_object
694   SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
695   SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
696   SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
697   SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
698   SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
699   SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
700   SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
701   SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
702   SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
703   SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
704   SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
705   SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
706   SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
707   SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
708   SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
709   SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
710   SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
711#endif
712
713#if FEATURE_EXT_framebuffer_blit
714   SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
715#endif
716
717   /* GL_EXT_gpu_program_parameters */
718#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
719   SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
720   SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
721#endif
722
723   /* GL_MESA_texture_array / GL_EXT_texture_array */
724#if FEATURE_EXT_framebuffer_object
725   SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
726#endif
727
728   /* GL_ATI_separate_stencil */
729   SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
730
731#if FEATURE_ARB_framebuffer_object
732   /* The ARB_fbo functions are the union of
733    * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
734    */
735   SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
736#endif
737
738#if FEATURE_ARB_map_buffer_range
739   SET_MapBufferRange(exec, _mesa_MapBufferRange);
740   SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
741#endif
742
743   /* GL_ARB_copy_buffer */
744   SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
745
746   /* GL_ARB_vertex_array_object */
747   SET_BindVertexArray(exec, _mesa_BindVertexArray);
748   SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
749}
750