api_exec.c revision a73ba2d31b87e974f6846a8aaced704634f6f657
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file api_exec.c 28 * Initialize dispatch table with the immidiate mode functions. 29 */ 30 31 32#include "mfeatures.h" 33#include "accum.h" 34#include "api_loopback.h" 35#include "api_exec.h" 36#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 37#include "shader/arbprogram.h" 38#endif 39#if FEATURE_ATI_fragment_shader 40#include "shader/atifragshader.h" 41#endif 42#include "attrib.h" 43#include "blend.h" 44#if FEATURE_ARB_vertex_buffer_object 45#include "bufferobj.h" 46#endif 47#include "arrayobj.h" 48#if FEATURE_draw_read_buffer 49#include "buffers.h" 50#endif 51#include "clear.h" 52#include "clip.h" 53#include "colortab.h" 54#include "context.h" 55#include "convolve.h" 56#include "depth.h" 57#include "dlist.h" 58#include "drawpix.h" 59#include "rastpos.h" 60#include "enable.h" 61#include "eval.h" 62#include "get.h" 63#include "feedback.h" 64#include "fog.h" 65#if FEATURE_EXT_framebuffer_object 66#include "fbobject.h" 67#endif 68#include "ffvertex_prog.h" 69#include "framebuffer.h" 70#include "hint.h" 71#include "histogram.h" 72#include "imports.h" 73#include "light.h" 74#include "lines.h" 75#include "macros.h" 76#include "matrix.h" 77#include "multisample.h" 78#include "pixel.h" 79#include "pixelstore.h" 80#include "points.h" 81#include "polygon.h" 82#include "queryobj.h" 83#include "readpix.h" 84#include "scissor.h" 85#include "state.h" 86#include "stencil.h" 87#include "texenv.h" 88#include "texgetimage.h" 89#include "teximage.h" 90#include "texgen.h" 91#include "texobj.h" 92#include "texparam.h" 93#include "texstate.h" 94#include "mtypes.h" 95#include "varray.h" 96#include "viewport.h" 97#if FEATURE_NV_vertex_program 98#include "shader/nvprogram.h" 99#endif 100#if FEATURE_NV_fragment_program 101#include "shader/nvprogram.h" 102#include "shader/program.h" 103#include "texenvprogram.h" 104#endif 105#if FEATURE_ARB_shader_objects 106#include "shaders.h" 107#endif 108#if FEATURE_ARB_sync 109#include "syncobj.h" 110#endif 111#include "debug.h" 112#include "glapi/dispatch.h" 113 114 115 116/** 117 * Initialize a dispatch table with pointers to Mesa's immediate-mode 118 * commands. 119 * 120 * Pointers to glBegin()/glEnd() object commands and a few others 121 * are provided via the GLvertexformat interface. 122 * 123 * \param ctx GL context to which \c exec belongs. 124 * \param exec dispatch table. 125 */ 126void 127_mesa_init_exec_table(struct _glapi_table *exec) 128{ 129#if _HAVE_FULL_GL 130 _mesa_loopback_init_api_table( exec ); 131#endif 132 133 /* load the dispatch slots we understand */ 134 SET_AlphaFunc(exec, _mesa_AlphaFunc); 135 SET_BlendFunc(exec, _mesa_BlendFunc); 136 SET_Clear(exec, _mesa_Clear); 137 SET_ClearColor(exec, _mesa_ClearColor); 138 SET_ClearStencil(exec, _mesa_ClearStencil); 139 SET_ColorMask(exec, _mesa_ColorMask); 140 SET_CullFace(exec, _mesa_CullFace); 141 SET_Disable(exec, _mesa_Disable); 142#if FEATURE_draw_read_buffer 143 SET_DrawBuffer(exec, _mesa_DrawBuffer); 144 SET_ReadBuffer(exec, _mesa_ReadBuffer); 145#endif 146 SET_Enable(exec, _mesa_Enable); 147 SET_Finish(exec, _mesa_Finish); 148 SET_Flush(exec, _mesa_Flush); 149 SET_FrontFace(exec, _mesa_FrontFace); 150 SET_Frustum(exec, _mesa_Frustum); 151 SET_GetError(exec, _mesa_GetError); 152 SET_GetFloatv(exec, _mesa_GetFloatv); 153 SET_GetString(exec, _mesa_GetString); 154 SET_LineStipple(exec, _mesa_LineStipple); 155 SET_LineWidth(exec, _mesa_LineWidth); 156 SET_LoadIdentity(exec, _mesa_LoadIdentity); 157 SET_LoadMatrixf(exec, _mesa_LoadMatrixf); 158 SET_LogicOp(exec, _mesa_LogicOp); 159 SET_MatrixMode(exec, _mesa_MatrixMode); 160 SET_MultMatrixf(exec, _mesa_MultMatrixf); 161 SET_Ortho(exec, _mesa_Ortho); 162 SET_PixelStorei(exec, _mesa_PixelStorei); 163 SET_PopMatrix(exec, _mesa_PopMatrix); 164 SET_PushMatrix(exec, _mesa_PushMatrix); 165 SET_Rotatef(exec, _mesa_Rotatef); 166 SET_Scalef(exec, _mesa_Scalef); 167 SET_Scissor(exec, _mesa_Scissor); 168 SET_ShadeModel(exec, _mesa_ShadeModel); 169 SET_StencilFunc(exec, _mesa_StencilFunc); 170 SET_StencilMask(exec, _mesa_StencilMask); 171 SET_StencilOp(exec, _mesa_StencilOp); 172 SET_TexEnvfv(exec, _mesa_TexEnvfv); 173 SET_TexEnvi(exec, _mesa_TexEnvi); 174 SET_TexImage2D(exec, _mesa_TexImage2D); 175 SET_TexParameteri(exec, _mesa_TexParameteri); 176 SET_Translatef(exec, _mesa_Translatef); 177 SET_Viewport(exec, _mesa_Viewport); 178 179 _mesa_init_accum_dispatch(exec); 180 _mesa_init_dlist_dispatch(exec); 181 182 SET_ClearDepth(exec, _mesa_ClearDepth); 183 SET_ClearIndex(exec, _mesa_ClearIndex); 184 SET_ClipPlane(exec, _mesa_ClipPlane); 185 SET_ColorMaterial(exec, _mesa_ColorMaterial); 186 SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT); 187 SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT); 188 SET_DepthFunc(exec, _mesa_DepthFunc); 189 SET_DepthMask(exec, _mesa_DepthMask); 190 SET_DepthRange(exec, _mesa_DepthRange); 191 192 _mesa_init_drawpix_dispatch(exec); 193 _mesa_init_feedback_dispatch(exec); 194 195 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT); 196 SET_Fogf(exec, _mesa_Fogf); 197 SET_Fogfv(exec, _mesa_Fogfv); 198 SET_Fogi(exec, _mesa_Fogi); 199 SET_Fogiv(exec, _mesa_Fogiv); 200 SET_GetClipPlane(exec, _mesa_GetClipPlane); 201 SET_GetBooleanv(exec, _mesa_GetBooleanv); 202 SET_GetDoublev(exec, _mesa_GetDoublev); 203 SET_GetIntegerv(exec, _mesa_GetIntegerv); 204 SET_GetLightfv(exec, _mesa_GetLightfv); 205 SET_GetLightiv(exec, _mesa_GetLightiv); 206 SET_GetMaterialfv(exec, _mesa_GetMaterialfv); 207 SET_GetMaterialiv(exec, _mesa_GetMaterialiv); 208 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple); 209 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv); 210 SET_GetTexEnviv(exec, _mesa_GetTexEnviv); 211 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv); 212 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv); 213 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv); 214 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv); 215 SET_GetTexImage(exec, _mesa_GetTexImage); 216 SET_Hint(exec, _mesa_Hint); 217 SET_IndexMask(exec, _mesa_IndexMask); 218 SET_IsEnabled(exec, _mesa_IsEnabled); 219 SET_LightModelf(exec, _mesa_LightModelf); 220 SET_LightModelfv(exec, _mesa_LightModelfv); 221 SET_LightModeli(exec, _mesa_LightModeli); 222 SET_LightModeliv(exec, _mesa_LightModeliv); 223 SET_Lightf(exec, _mesa_Lightf); 224 SET_Lightfv(exec, _mesa_Lightfv); 225 SET_Lighti(exec, _mesa_Lighti); 226 SET_Lightiv(exec, _mesa_Lightiv); 227 SET_LoadMatrixd(exec, _mesa_LoadMatrixd); 228 229 _mesa_init_eval_dispatch(exec); 230 231 SET_MultMatrixd(exec, _mesa_MultMatrixd); 232 233 _mesa_init_pixel_dispatch(exec); 234 235 SET_PixelStoref(exec, _mesa_PixelStoref); 236 SET_PointSize(exec, _mesa_PointSize); 237 SET_PolygonMode(exec, _mesa_PolygonMode); 238 SET_PolygonOffset(exec, _mesa_PolygonOffset); 239 SET_PolygonStipple(exec, _mesa_PolygonStipple); 240 241 _mesa_init_attrib_dispatch(exec); 242 _mesa_init_rastpos_dispatch(exec); 243 244 SET_ReadPixels(exec, _mesa_ReadPixels); 245 SET_Rotated(exec, _mesa_Rotated); 246 SET_Scaled(exec, _mesa_Scaled); 247 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT); 248 SET_TexEnvf(exec, _mesa_TexEnvf); 249 SET_TexEnviv(exec, _mesa_TexEnviv); 250 251 _mesa_init_texgen_dispatch(exec); 252 253 SET_TexImage1D(exec, _mesa_TexImage1D); 254 SET_TexParameterf(exec, _mesa_TexParameterf); 255 SET_TexParameterfv(exec, _mesa_TexParameterfv); 256 SET_TexParameteriv(exec, _mesa_TexParameteriv); 257 SET_Translated(exec, _mesa_Translated); 258 259 /* 1.1 */ 260 SET_BindTexture(exec, _mesa_BindTexture); 261 SET_DeleteTextures(exec, _mesa_DeleteTextures); 262 SET_GenTextures(exec, _mesa_GenTextures); 263#if _HAVE_FULL_GL 264 SET_AreTexturesResident(exec, _mesa_AreTexturesResident); 265 SET_ColorPointer(exec, _mesa_ColorPointer); 266 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D); 267 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D); 268 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D); 269 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D); 270 SET_DisableClientState(exec, _mesa_DisableClientState); 271 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer); 272 SET_EnableClientState(exec, _mesa_EnableClientState); 273 SET_GetPointerv(exec, _mesa_GetPointerv); 274 SET_IndexPointer(exec, _mesa_IndexPointer); 275 SET_InterleavedArrays(exec, _mesa_InterleavedArrays); 276 SET_IsTexture(exec, _mesa_IsTexture); 277 SET_NormalPointer(exec, _mesa_NormalPointer); 278 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures); 279 SET_TexCoordPointer(exec, _mesa_TexCoordPointer); 280 SET_TexSubImage1D(exec, _mesa_TexSubImage1D); 281 SET_TexSubImage2D(exec, _mesa_TexSubImage2D); 282 SET_VertexPointer(exec, _mesa_VertexPointer); 283#endif 284 285 /* 1.2 */ 286#if _HAVE_FULL_GL 287 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D); 288 SET_TexImage3D(exec, _mesa_TexImage3D); 289 SET_TexSubImage3D(exec, _mesa_TexSubImage3D); 290#endif 291 292 /* OpenGL 1.2 GL_ARB_imaging */ 293 SET_BlendColor(exec, _mesa_BlendColor); 294 SET_BlendEquation(exec, _mesa_BlendEquation); 295 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT); 296 297 _mesa_init_colortable_dispatch(exec); 298 _mesa_init_convolve_dispatch(exec); 299 _mesa_init_histogram_dispatch(exec); 300 301 /* OpenGL 2.0 */ 302 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate); 303 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate); 304 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate); 305#if FEATURE_ARB_shader_objects 306 SET_AttachShader(exec, _mesa_AttachShader); 307 SET_CreateProgram(exec, _mesa_CreateProgram); 308 SET_CreateShader(exec, _mesa_CreateShader); 309 SET_DeleteProgram(exec, _mesa_DeleteProgram); 310 SET_DeleteShader(exec, _mesa_DeleteShader); 311 SET_DetachShader(exec, _mesa_DetachShader); 312 SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders); 313 SET_GetProgramiv(exec, _mesa_GetProgramiv); 314 SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog); 315 SET_GetShaderiv(exec, _mesa_GetShaderiv); 316 SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog); 317 SET_IsProgram(exec, _mesa_IsProgram); 318 SET_IsShader(exec, _mesa_IsShader); 319#endif 320 321 /* OpenGL 2.1 */ 322#if FEATURE_ARB_shader_objects 323 SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv); 324 SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv); 325 SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv); 326 SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv); 327 SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv); 328 SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv); 329#endif 330 331 332 /* 2. GL_EXT_blend_color */ 333#if 0 334/* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */ 335#endif 336 337 /* 3. GL_EXT_polygon_offset */ 338#if _HAVE_FULL_GL 339 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT); 340#endif 341 342 /* 6. GL_EXT_texture3d */ 343#if 0 344/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */ 345/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */ 346/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */ 347#endif 348 349 /* 11. GL_EXT_histogram */ 350#if 0 351 SET_GetHistogramEXT(exec, _mesa_GetHistogram); 352 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv); 353 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv); 354 SET_GetMinmaxEXT(exec, _mesa_GetMinmax); 355 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv); 356 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv); 357#endif 358 359 /* 14. SGI_color_table */ 360#if 0 361 SET_ColorTableSGI(exec, _mesa_ColorTable); 362 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable); 363 SET_GetColorTableSGI(exec, _mesa_GetColorTable); 364 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv); 365 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv); 366#endif 367 368 /* 30. GL_EXT_vertex_array */ 369#if _HAVE_FULL_GL 370 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT); 371 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT); 372 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT); 373 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT); 374 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT); 375 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT); 376#endif 377 378 /* 37. GL_EXT_blend_minmax */ 379#if 0 380 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT); 381#endif 382 383 /* 54. GL_EXT_point_parameters */ 384#if _HAVE_FULL_GL 385 SET_PointParameterfEXT(exec, _mesa_PointParameterf); 386 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv); 387#endif 388 389 /* 97. GL_EXT_compiled_vertex_array */ 390#if _HAVE_FULL_GL 391 SET_LockArraysEXT(exec, _mesa_LockArraysEXT); 392 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT); 393#endif 394 395 /* 148. GL_EXT_multi_draw_arrays */ 396#if _HAVE_FULL_GL 397 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT); 398#endif 399 400 /* 173. GL_INGR_blend_func_separate */ 401#if _HAVE_FULL_GL 402 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT); 403#endif 404 405 /* 196. GL_MESA_resize_buffers */ 406#if _HAVE_FULL_GL 407 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA); 408#endif 409 410 /* 197. GL_MESA_window_pos */ 411 /* part of _mesa_init_rastpos_dispatch(exec); */ 412 413 /* 200. GL_IBM_multimode_draw_arrays */ 414#if _HAVE_FULL_GL 415 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM); 416 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM); 417#endif 418 419 /* 233. GL_NV_vertex_program */ 420#if FEATURE_NV_vertex_program 421 SET_BindProgramNV(exec, _mesa_BindProgram); 422 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms); 423 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV); 424 SET_GenProgramsNV(exec, _mesa_GenPrograms); 425 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV); 426 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV); 427 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV); 428 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV); 429 SET_GetProgramivNV(exec, _mesa_GetProgramivNV); 430 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV); 431 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV); 432 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV); 433 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV); 434 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV); 435 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); 436 SET_IsProgramNV(exec, _mesa_IsProgramARB); 437 SET_LoadProgramNV(exec, _mesa_LoadProgramNV); 438 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */ 439 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */ 440 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */ 441 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */ 442 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV); 443 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV); 444 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV); 445 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV); 446 /* glVertexAttrib*NV functions handled in api_loopback.c */ 447#endif 448 449 /* 273. GL_APPLE_vertex_array_object */ 450 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE); 451 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE); 452 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE); 453 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE); 454 455 /* 282. GL_NV_fragment_program */ 456#if FEATURE_NV_fragment_program 457 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV); 458 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV); 459 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV); 460 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV); 461 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV); 462 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV); 463 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); 464 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); 465 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); 466 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); 467 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); 468 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); 469#endif 470 471 /* 262. GL_NV_point_sprite */ 472#if _HAVE_FULL_GL 473 SET_PointParameteriNV(exec, _mesa_PointParameteri); 474 SET_PointParameterivNV(exec, _mesa_PointParameteriv); 475#endif 476 477 /* 268. GL_EXT_stencil_two_side */ 478#if _HAVE_FULL_GL 479 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT); 480#endif 481 482 /* ???. GL_EXT_depth_bounds_test */ 483 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); 484 485 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT); 486 487 /* ARB 1. GL_ARB_multitexture */ 488#if _HAVE_FULL_GL 489 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); 490 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB); 491#endif 492 493 /* ARB 3. GL_ARB_transpose_matrix */ 494#if _HAVE_FULL_GL 495 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB); 496 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB); 497 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB); 498 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB); 499#endif 500 501 /* ARB 5. GL_ARB_multisample */ 502#if _HAVE_FULL_GL 503 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB); 504#endif 505 506 /* ARB 12. GL_ARB_texture_compression */ 507#if _HAVE_FULL_GL 508 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB); 509 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB); 510 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB); 511 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB); 512 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB); 513 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); 514 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); 515#endif 516 517 /* ARB 14. GL_ARB_point_parameters */ 518 /* reuse EXT_point_parameters functions */ 519 520 /* ARB 26. GL_ARB_vertex_program */ 521 /* ARB 27. GL_ARB_fragment_program */ 522#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 523 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */ 524 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */ 525 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */ 526 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */ 527 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */ 528 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */ 529 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */ 530 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */ 531 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */ 532 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */ 533 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */ 534 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */ 535 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */ 536 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */ 537 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */ 538 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */ 539 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */ 540 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */ 541 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */ 542 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */ 543 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */ 544 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */ 545 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */ 546 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */ 547 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */ 548 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */ 549 /* glVertexAttrib4bvARB handled in api_loopback.c */ 550 /* glVertexAttrib4ivARB handled in api_loopback.c */ 551 /* glVertexAttrib4ubvARB handled in api_loopback.c */ 552 /* glVertexAttrib4usvARB handled in api_loopback.c */ 553 /* glVertexAttrib4uivARB handled in api_loopback.c */ 554 /* glVertexAttrib4NbvARB handled in api_loopback.c */ 555 /* glVertexAttrib4NsvARB handled in api_loopback.c */ 556 /* glVertexAttrib4NivARB handled in api_loopback.c */ 557 /* glVertexAttrib4NusvARB handled in api_loopback.c */ 558 /* glVertexAttrib4NuivARB handled in api_loopback.c */ 559 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB); 560 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB); 561 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB); 562 SET_ProgramStringARB(exec, _mesa_ProgramStringARB); 563 /* glBindProgramARB aliases glBindProgramNV */ 564 /* glDeleteProgramsARB aliases glDeleteProgramsNV */ 565 /* glGenProgramsARB aliases glGenProgramsNV */ 566 /* glIsProgramARB aliases glIsProgramNV */ 567 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB); 568 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB); 569 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB); 570 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */ 571 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); 572 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); 573 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); 574 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); 575 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); 576 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); 577 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); 578 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); 579 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB); 580 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB); 581 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); 582 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); 583 SET_GetProgramivARB(exec, _mesa_GetProgramivARB); 584 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB); 585#endif 586 587 /* ARB 28. GL_ARB_vertex_buffer_object */ 588#if FEATURE_ARB_vertex_buffer_object 589 SET_BindBufferARB(exec, _mesa_BindBufferARB); 590 SET_BufferDataARB(exec, _mesa_BufferDataARB); 591 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB); 592 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB); 593 SET_GenBuffersARB(exec, _mesa_GenBuffersARB); 594 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB); 595 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB); 596 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB); 597 SET_IsBufferARB(exec, _mesa_IsBufferARB); 598 SET_MapBufferARB(exec, _mesa_MapBufferARB); 599 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB); 600#endif 601 602 /* ARB 29. GL_ARB_occlusion_query */ 603 _mesa_init_queryobj_dispatch(exec); 604 605 /* ARB 37. GL_ARB_draw_buffers */ 606#if FEATURE_draw_read_buffer 607 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB); 608#endif 609 610#if FEATURE_ARB_shader_objects 611 SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB); 612 SET_GetHandleARB(exec, _mesa_GetHandleARB); 613 SET_DetachObjectARB(exec, _mesa_DetachObjectARB); 614 SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB); 615 SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB); 616 SET_CompileShaderARB(exec, _mesa_CompileShaderARB); 617 SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB); 618 SET_AttachObjectARB(exec, _mesa_AttachObjectARB); 619 SET_LinkProgramARB(exec, _mesa_LinkProgramARB); 620 SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB); 621 SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB); 622 SET_Uniform1fARB(exec, _mesa_Uniform1fARB); 623 SET_Uniform2fARB(exec, _mesa_Uniform2fARB); 624 SET_Uniform3fARB(exec, _mesa_Uniform3fARB); 625 SET_Uniform4fARB(exec, _mesa_Uniform4fARB); 626 SET_Uniform1iARB(exec, _mesa_Uniform1iARB); 627 SET_Uniform2iARB(exec, _mesa_Uniform2iARB); 628 SET_Uniform3iARB(exec, _mesa_Uniform3iARB); 629 SET_Uniform4iARB(exec, _mesa_Uniform4iARB); 630 SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB); 631 SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB); 632 SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB); 633 SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB); 634 SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB); 635 SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB); 636 SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB); 637 SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB); 638 SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB); 639 SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB); 640 SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB); 641 SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB); 642 SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB); 643 SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB); 644 SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB); 645 SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB); 646 SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB); 647 SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB); 648 SET_GetUniformivARB(exec, _mesa_GetUniformivARB); 649 SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB); 650#endif /* FEATURE_ARB_shader_objects */ 651 652#if FEATURE_ARB_vertex_shader 653 SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB); 654 SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB); 655 SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB); 656#endif /* FEATURE_ARB_vertex_shader */ 657 658 /* GL_ARB_sync */ 659#if FEATURE_ARB_sync 660 SET_IsSync(exec, _mesa_IsSync); 661 SET_DeleteSync(exec, _mesa_DeleteSync); 662 SET_FenceSync(exec, _mesa_FenceSync); 663 SET_ClientWaitSync(exec, _mesa_ClientWaitSync); 664 SET_WaitSync(exec, _mesa_WaitSync); 665 SET_GetInteger64v(exec, _mesa_GetInteger64v); 666 SET_GetSynciv(exec, _mesa_GetSynciv); 667#endif 668 669 /* GL_ATI_fragment_shader */ 670#if FEATURE_ATI_fragment_shader 671 SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI); 672 SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI); 673 SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI); 674 SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI); 675 SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI); 676 SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI); 677 SET_SampleMapATI(exec, _mesa_SampleMapATI); 678 SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI); 679 SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI); 680 SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI); 681 SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI); 682 SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI); 683 SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI); 684 SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI); 685#endif 686 687 /* GL_ATI_envmap_bumpmap */ 688 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI); 689 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI); 690 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI); 691 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI); 692 693#if FEATURE_EXT_framebuffer_object 694 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT); 695 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT); 696 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT); 697 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT); 698 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT); 699 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT); 700 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT); 701 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT); 702 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT); 703 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT); 704 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT); 705 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT); 706 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT); 707 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT); 708 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT); 709 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT); 710 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT); 711#endif 712 713#if FEATURE_EXT_framebuffer_blit 714 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); 715#endif 716 717 /* GL_EXT_gpu_program_parameters */ 718#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 719 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT); 720 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT); 721#endif 722 723 /* GL_MESA_texture_array / GL_EXT_texture_array */ 724#if FEATURE_EXT_framebuffer_object 725 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT); 726#endif 727 728 /* GL_ATI_separate_stencil */ 729 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI); 730 731#if FEATURE_ARB_framebuffer_object 732 /* The ARB_fbo functions are the union of 733 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array 734 */ 735 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample); 736#endif 737 738#if FEATURE_ARB_map_buffer_range 739 SET_MapBufferRange(exec, _mesa_MapBufferRange); 740 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange); 741#endif 742 743 /* GL_ARB_copy_buffer */ 744 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData); 745 746 /* GL_ARB_vertex_array_object */ 747 SET_BindVertexArray(exec, _mesa_BindVertexArray); 748 SET_GenVertexArrays(exec, _mesa_GenVertexArrays); 749} 750