api_exec.c revision eb5100accc888b9a9cfc24bc3d3452ea62a84c09
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file api_exec.c 28 * Initialize dispatch table with the immidiate mode functions. 29 */ 30 31 32#include "mfeatures.h" 33#include "accum.h" 34#include "api_loopback.h" 35#include "api_exec.h" 36#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 37#include "shader/arbprogram.h" 38#endif 39#include "shader/atifragshader.h" 40#include "attrib.h" 41#include "blend.h" 42#if FEATURE_ARB_vertex_buffer_object 43#include "bufferobj.h" 44#endif 45#include "arrayobj.h" 46#if FEATURE_draw_read_buffer 47#include "buffers.h" 48#endif 49#include "clear.h" 50#include "clip.h" 51#include "colortab.h" 52#include "condrender.h" 53#include "context.h" 54#include "convolve.h" 55#include "depth.h" 56#include "dlist.h" 57#include "drawpix.h" 58#include "rastpos.h" 59#include "enable.h" 60#include "eval.h" 61#include "get.h" 62#include "feedback.h" 63#include "fog.h" 64#if FEATURE_EXT_framebuffer_object 65#include "fbobject.h" 66#endif 67#include "framebuffer.h" 68#include "hint.h" 69#include "histogram.h" 70#include "imports.h" 71#include "light.h" 72#include "lines.h" 73#include "matrix.h" 74#include "multisample.h" 75#include "pixel.h" 76#include "pixelstore.h" 77#include "points.h" 78#include "polygon.h" 79#include "queryobj.h" 80#include "readpix.h" 81#include "scissor.h" 82#include "stencil.h" 83#include "texenv.h" 84#include "texgetimage.h" 85#include "teximage.h" 86#include "texgen.h" 87#include "texobj.h" 88#include "texparam.h" 89#include "texstate.h" 90#include "transformfeedback.h" 91#include "mtypes.h" 92#include "varray.h" 93#include "viewport.h" 94#if FEATURE_NV_vertex_program 95#include "shader/nvprogram.h" 96#endif 97#if FEATURE_NV_fragment_program 98#include "shader/nvprogram.h" 99#endif 100#if FEATURE_ARB_shader_objects 101#include "shaders.h" 102#endif 103#if FEATURE_ARB_sync 104#include "syncobj.h" 105#endif 106#include "main/dispatch.h" 107 108 109#if FEATURE_GL 110 111 112#ifdef _GLAPI_USE_REMAP_TABLE 113 114#define need_MESA_remap_table 115#include "main/remap.h" 116#include "main/remap_helper.h" 117 118/* This is shared across all APIs but We define this here since 119 * desktop GL has the biggest remap table. */ 120int driDispatchRemapTable[driDispatchRemapTable_size]; 121 122/** 123 * Map the functions which are already static. 124 * 125 * When a extension function are incorporated into the ABI, the 126 * extension suffix is usually stripped. Mapping such functions 127 * makes sure the alternative names are available. 128 * 129 * Note that functions mapped by _mesa_init_remap_table() are 130 * excluded. 131 */ 132void 133_mesa_map_static_functions(void) 134{ 135 /* Remap static functions which have alternative names and are in the ABI. 136 * This is to be on the safe side. glapi should have defined those names. 137 */ 138 _mesa_map_function_array(MESA_alt_functions); 139} 140 141void 142_mesa_init_remap_table(void) 143{ 144 _mesa_do_init_remap_table(_mesa_function_pool, 145 driDispatchRemapTable_size, 146 MESA_remap_table_functions); 147} 148 149#endif /* _GLAPI_USE_REMAP_TABLE */ 150 151 152/** 153 * Initialize a dispatch table with pointers to Mesa's immediate-mode 154 * commands. 155 * 156 * Pointers to glBegin()/glEnd() object commands and a few others 157 * are provided via the GLvertexformat interface. 158 * 159 * \param ctx GL context to which \c exec belongs. 160 * \param exec dispatch table. 161 */ 162struct _glapi_table * 163_mesa_create_exec_table(void) 164{ 165 struct _glapi_table *exec; 166 167 exec = _mesa_alloc_dispatch_table(sizeof *exec); 168 if (exec == NULL) 169 return NULL; 170 171#if _HAVE_FULL_GL 172 _mesa_loopback_init_api_table( exec ); 173#endif 174 175 /* load the dispatch slots we understand */ 176 SET_AlphaFunc(exec, _mesa_AlphaFunc); 177 SET_BlendFunc(exec, _mesa_BlendFunc); 178 SET_Clear(exec, _mesa_Clear); 179 SET_ClearColor(exec, _mesa_ClearColor); 180 SET_ClearStencil(exec, _mesa_ClearStencil); 181 SET_ColorMask(exec, _mesa_ColorMask); 182 SET_CullFace(exec, _mesa_CullFace); 183 SET_Disable(exec, _mesa_Disable); 184#if FEATURE_draw_read_buffer 185 SET_DrawBuffer(exec, _mesa_DrawBuffer); 186 SET_ReadBuffer(exec, _mesa_ReadBuffer); 187#endif 188 SET_Enable(exec, _mesa_Enable); 189 SET_Finish(exec, _mesa_Finish); 190 SET_Flush(exec, _mesa_Flush); 191 SET_FrontFace(exec, _mesa_FrontFace); 192 SET_Frustum(exec, _mesa_Frustum); 193 SET_GetError(exec, _mesa_GetError); 194 SET_GetFloatv(exec, _mesa_GetFloatv); 195 SET_GetString(exec, _mesa_GetString); 196 SET_LineStipple(exec, _mesa_LineStipple); 197 SET_LineWidth(exec, _mesa_LineWidth); 198 SET_LoadIdentity(exec, _mesa_LoadIdentity); 199 SET_LoadMatrixf(exec, _mesa_LoadMatrixf); 200 SET_LogicOp(exec, _mesa_LogicOp); 201 SET_MatrixMode(exec, _mesa_MatrixMode); 202 SET_MultMatrixf(exec, _mesa_MultMatrixf); 203 SET_Ortho(exec, _mesa_Ortho); 204 SET_PixelStorei(exec, _mesa_PixelStorei); 205 SET_PopMatrix(exec, _mesa_PopMatrix); 206 SET_PushMatrix(exec, _mesa_PushMatrix); 207 SET_Rotatef(exec, _mesa_Rotatef); 208 SET_Scalef(exec, _mesa_Scalef); 209 SET_Scissor(exec, _mesa_Scissor); 210 SET_ShadeModel(exec, _mesa_ShadeModel); 211 SET_StencilFunc(exec, _mesa_StencilFunc); 212 SET_StencilMask(exec, _mesa_StencilMask); 213 SET_StencilOp(exec, _mesa_StencilOp); 214 SET_TexEnvfv(exec, _mesa_TexEnvfv); 215 SET_TexEnvi(exec, _mesa_TexEnvi); 216 SET_TexImage2D(exec, _mesa_TexImage2D); 217 SET_TexParameteri(exec, _mesa_TexParameteri); 218 SET_Translatef(exec, _mesa_Translatef); 219 SET_Viewport(exec, _mesa_Viewport); 220 221 _mesa_init_accum_dispatch(exec); 222 _mesa_init_dlist_dispatch(exec); 223 224 SET_ClearDepth(exec, _mesa_ClearDepth); 225 SET_ClearIndex(exec, _mesa_ClearIndex); 226 SET_ClipPlane(exec, _mesa_ClipPlane); 227 SET_ColorMaterial(exec, _mesa_ColorMaterial); 228 SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT); 229 SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT); 230 SET_DepthFunc(exec, _mesa_DepthFunc); 231 SET_DepthMask(exec, _mesa_DepthMask); 232 SET_DepthRange(exec, _mesa_DepthRange); 233 234 _mesa_init_drawpix_dispatch(exec); 235 _mesa_init_feedback_dispatch(exec); 236 237 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT); 238 SET_Fogf(exec, _mesa_Fogf); 239 SET_Fogfv(exec, _mesa_Fogfv); 240 SET_Fogi(exec, _mesa_Fogi); 241 SET_Fogiv(exec, _mesa_Fogiv); 242 SET_GetClipPlane(exec, _mesa_GetClipPlane); 243 SET_GetBooleanv(exec, _mesa_GetBooleanv); 244 SET_GetDoublev(exec, _mesa_GetDoublev); 245 SET_GetIntegerv(exec, _mesa_GetIntegerv); 246 SET_GetLightfv(exec, _mesa_GetLightfv); 247 SET_GetLightiv(exec, _mesa_GetLightiv); 248 SET_GetMaterialfv(exec, _mesa_GetMaterialfv); 249 SET_GetMaterialiv(exec, _mesa_GetMaterialiv); 250 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple); 251 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv); 252 SET_GetTexEnviv(exec, _mesa_GetTexEnviv); 253 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv); 254 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv); 255 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv); 256 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv); 257 SET_GetTexImage(exec, _mesa_GetTexImage); 258 SET_Hint(exec, _mesa_Hint); 259 SET_IndexMask(exec, _mesa_IndexMask); 260 SET_IsEnabled(exec, _mesa_IsEnabled); 261 SET_LightModelf(exec, _mesa_LightModelf); 262 SET_LightModelfv(exec, _mesa_LightModelfv); 263 SET_LightModeli(exec, _mesa_LightModeli); 264 SET_LightModeliv(exec, _mesa_LightModeliv); 265 SET_Lightf(exec, _mesa_Lightf); 266 SET_Lightfv(exec, _mesa_Lightfv); 267 SET_Lighti(exec, _mesa_Lighti); 268 SET_Lightiv(exec, _mesa_Lightiv); 269 SET_LoadMatrixd(exec, _mesa_LoadMatrixd); 270 271 _mesa_init_eval_dispatch(exec); 272 273 SET_MultMatrixd(exec, _mesa_MultMatrixd); 274 275 _mesa_init_pixel_dispatch(exec); 276 277 SET_PixelStoref(exec, _mesa_PixelStoref); 278 SET_PointSize(exec, _mesa_PointSize); 279 SET_PolygonMode(exec, _mesa_PolygonMode); 280 SET_PolygonOffset(exec, _mesa_PolygonOffset); 281 SET_PolygonStipple(exec, _mesa_PolygonStipple); 282 283 _mesa_init_attrib_dispatch(exec); 284 _mesa_init_rastpos_dispatch(exec); 285 286 SET_ReadPixels(exec, _mesa_ReadPixels); 287 SET_Rotated(exec, _mesa_Rotated); 288 SET_Scaled(exec, _mesa_Scaled); 289 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT); 290 SET_TexEnvf(exec, _mesa_TexEnvf); 291 SET_TexEnviv(exec, _mesa_TexEnviv); 292 293 _mesa_init_texgen_dispatch(exec); 294 295 SET_TexImage1D(exec, _mesa_TexImage1D); 296 SET_TexParameterf(exec, _mesa_TexParameterf); 297 SET_TexParameterfv(exec, _mesa_TexParameterfv); 298 SET_TexParameteriv(exec, _mesa_TexParameteriv); 299 SET_Translated(exec, _mesa_Translated); 300 301 /* 1.1 */ 302 SET_BindTexture(exec, _mesa_BindTexture); 303 SET_DeleteTextures(exec, _mesa_DeleteTextures); 304 SET_GenTextures(exec, _mesa_GenTextures); 305#if _HAVE_FULL_GL 306 SET_AreTexturesResident(exec, _mesa_AreTexturesResident); 307 SET_ColorPointer(exec, _mesa_ColorPointer); 308 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D); 309 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D); 310 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D); 311 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D); 312 SET_DisableClientState(exec, _mesa_DisableClientState); 313 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer); 314 SET_EnableClientState(exec, _mesa_EnableClientState); 315 SET_GetPointerv(exec, _mesa_GetPointerv); 316 SET_IndexPointer(exec, _mesa_IndexPointer); 317 SET_InterleavedArrays(exec, _mesa_InterleavedArrays); 318 SET_IsTexture(exec, _mesa_IsTexture); 319 SET_NormalPointer(exec, _mesa_NormalPointer); 320 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures); 321 SET_TexCoordPointer(exec, _mesa_TexCoordPointer); 322 SET_TexSubImage1D(exec, _mesa_TexSubImage1D); 323 SET_TexSubImage2D(exec, _mesa_TexSubImage2D); 324 SET_VertexPointer(exec, _mesa_VertexPointer); 325#endif 326 327 /* 1.2 */ 328#if _HAVE_FULL_GL 329 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D); 330 SET_TexImage3D(exec, _mesa_TexImage3D); 331 SET_TexSubImage3D(exec, _mesa_TexSubImage3D); 332#endif 333 334 /* OpenGL 1.2 GL_ARB_imaging */ 335 SET_BlendColor(exec, _mesa_BlendColor); 336 SET_BlendEquation(exec, _mesa_BlendEquation); 337 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT); 338 339 _mesa_init_colortable_dispatch(exec); 340 _mesa_init_convolve_dispatch(exec); 341 _mesa_init_histogram_dispatch(exec); 342 343 /* OpenGL 2.0 */ 344 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate); 345 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate); 346 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate); 347#if FEATURE_ARB_shader_objects 348 SET_AttachShader(exec, _mesa_AttachShader); 349 SET_CreateProgram(exec, _mesa_CreateProgram); 350 SET_CreateShader(exec, _mesa_CreateShader); 351 SET_DeleteProgram(exec, _mesa_DeleteProgram); 352 SET_DeleteShader(exec, _mesa_DeleteShader); 353 SET_DetachShader(exec, _mesa_DetachShader); 354 SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders); 355 SET_GetProgramiv(exec, _mesa_GetProgramiv); 356 SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog); 357 SET_GetShaderiv(exec, _mesa_GetShaderiv); 358 SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog); 359 SET_IsProgram(exec, _mesa_IsProgram); 360 SET_IsShader(exec, _mesa_IsShader); 361#endif 362 363 /* OpenGL 2.1 */ 364#if FEATURE_ARB_shader_objects 365 SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv); 366 SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv); 367 SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv); 368 SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv); 369 SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv); 370 SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv); 371#endif 372 373 374 /* 2. GL_EXT_blend_color */ 375#if 0 376/* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */ 377#endif 378 379 /* 3. GL_EXT_polygon_offset */ 380#if _HAVE_FULL_GL 381 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT); 382#endif 383 384 /* 6. GL_EXT_texture3d */ 385#if 0 386/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */ 387/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */ 388/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */ 389#endif 390 391 /* 11. GL_EXT_histogram */ 392#if 0 393 SET_GetHistogramEXT(exec, _mesa_GetHistogram); 394 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv); 395 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv); 396 SET_GetMinmaxEXT(exec, _mesa_GetMinmax); 397 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv); 398 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv); 399#endif 400 401 /* 14. SGI_color_table */ 402#if 0 403 SET_ColorTableSGI(exec, _mesa_ColorTable); 404 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable); 405 SET_GetColorTableSGI(exec, _mesa_GetColorTable); 406 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv); 407 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv); 408#endif 409 410 /* 30. GL_EXT_vertex_array */ 411#if _HAVE_FULL_GL 412 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT); 413 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT); 414 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT); 415 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT); 416 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT); 417 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT); 418#endif 419 420 /* 37. GL_EXT_blend_minmax */ 421#if 0 422 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT); 423#endif 424 425 /* 54. GL_EXT_point_parameters */ 426#if _HAVE_FULL_GL 427 SET_PointParameterfEXT(exec, _mesa_PointParameterf); 428 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv); 429#endif 430 431 /* 97. GL_EXT_compiled_vertex_array */ 432#if _HAVE_FULL_GL 433 SET_LockArraysEXT(exec, _mesa_LockArraysEXT); 434 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT); 435#endif 436 437 /* 148. GL_EXT_multi_draw_arrays */ 438#if _HAVE_FULL_GL 439 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT); 440#endif 441 442 /* 173. GL_INGR_blend_func_separate */ 443#if _HAVE_FULL_GL 444 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT); 445#endif 446 447 /* 196. GL_MESA_resize_buffers */ 448#if _HAVE_FULL_GL 449 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA); 450#endif 451 452 /* 197. GL_MESA_window_pos */ 453 /* part of _mesa_init_rastpos_dispatch(exec); */ 454 455 /* 200. GL_IBM_multimode_draw_arrays */ 456#if _HAVE_FULL_GL 457 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM); 458 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM); 459#endif 460 461 /* 233. GL_NV_vertex_program */ 462#if FEATURE_NV_vertex_program 463 SET_BindProgramNV(exec, _mesa_BindProgram); 464 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms); 465 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV); 466 SET_GenProgramsNV(exec, _mesa_GenPrograms); 467 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV); 468 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV); 469 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV); 470 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV); 471 SET_GetProgramivNV(exec, _mesa_GetProgramivNV); 472 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV); 473 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV); 474 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV); 475 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV); 476 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV); 477 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); 478 SET_IsProgramNV(exec, _mesa_IsProgramARB); 479 SET_LoadProgramNV(exec, _mesa_LoadProgramNV); 480 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */ 481 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */ 482 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */ 483 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */ 484 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV); 485 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV); 486 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV); 487 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV); 488 /* glVertexAttrib*NV functions handled in api_loopback.c */ 489#endif 490 491 /* 273. GL_APPLE_vertex_array_object */ 492 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE); 493 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE); 494 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE); 495 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE); 496 497 /* 282. GL_NV_fragment_program */ 498#if FEATURE_NV_fragment_program 499 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV); 500 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV); 501 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV); 502 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV); 503 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV); 504 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV); 505 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); 506 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); 507 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); 508 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); 509 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); 510 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); 511#endif 512 513 /* 262. GL_NV_point_sprite */ 514#if _HAVE_FULL_GL 515 SET_PointParameteriNV(exec, _mesa_PointParameteri); 516 SET_PointParameterivNV(exec, _mesa_PointParameteriv); 517#endif 518 519 /* 268. GL_EXT_stencil_two_side */ 520#if _HAVE_FULL_GL 521 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT); 522#endif 523 524 /* ???. GL_EXT_depth_bounds_test */ 525 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); 526 527 /* 352. GL_EXT_transform_feedback */ 528 _mesa_init_transform_feedback_dispatch(exec); 529 530 /* 364. GL_EXT_provoking_vertex */ 531 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT); 532 533 /* ARB 1. GL_ARB_multitexture */ 534#if _HAVE_FULL_GL 535 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); 536 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB); 537#endif 538 539 /* ARB 3. GL_ARB_transpose_matrix */ 540#if _HAVE_FULL_GL 541 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB); 542 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB); 543 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB); 544 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB); 545#endif 546 547 /* ARB 5. GL_ARB_multisample */ 548#if _HAVE_FULL_GL 549 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB); 550#endif 551 552 /* ARB 12. GL_ARB_texture_compression */ 553#if _HAVE_FULL_GL 554 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB); 555 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB); 556 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB); 557 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB); 558 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB); 559 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); 560 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); 561#endif 562 563 /* ARB 14. GL_ARB_point_parameters */ 564 /* reuse EXT_point_parameters functions */ 565 566 /* ARB 26. GL_ARB_vertex_program */ 567 /* ARB 27. GL_ARB_fragment_program */ 568#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 569 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */ 570 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */ 571 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */ 572 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */ 573 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */ 574 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */ 575 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */ 576 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */ 577 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */ 578 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */ 579 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */ 580 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */ 581 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */ 582 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */ 583 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */ 584 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */ 585 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */ 586 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */ 587 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */ 588 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */ 589 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */ 590 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */ 591 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */ 592 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */ 593 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */ 594 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */ 595 /* glVertexAttrib4bvARB handled in api_loopback.c */ 596 /* glVertexAttrib4ivARB handled in api_loopback.c */ 597 /* glVertexAttrib4ubvARB handled in api_loopback.c */ 598 /* glVertexAttrib4usvARB handled in api_loopback.c */ 599 /* glVertexAttrib4uivARB handled in api_loopback.c */ 600 /* glVertexAttrib4NbvARB handled in api_loopback.c */ 601 /* glVertexAttrib4NsvARB handled in api_loopback.c */ 602 /* glVertexAttrib4NivARB handled in api_loopback.c */ 603 /* glVertexAttrib4NusvARB handled in api_loopback.c */ 604 /* glVertexAttrib4NuivARB handled in api_loopback.c */ 605 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB); 606 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB); 607 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB); 608 SET_ProgramStringARB(exec, _mesa_ProgramStringARB); 609 /* glBindProgramARB aliases glBindProgramNV */ 610 /* glDeleteProgramsARB aliases glDeleteProgramsNV */ 611 /* glGenProgramsARB aliases glGenProgramsNV */ 612 /* glIsProgramARB aliases glIsProgramNV */ 613 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB); 614 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB); 615 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB); 616 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */ 617 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); 618 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); 619 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); 620 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); 621 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); 622 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); 623 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); 624 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); 625 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB); 626 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB); 627 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); 628 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); 629 SET_GetProgramivARB(exec, _mesa_GetProgramivARB); 630 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB); 631#endif 632 633 /* ARB 28. GL_ARB_vertex_buffer_object */ 634#if FEATURE_ARB_vertex_buffer_object 635 SET_BindBufferARB(exec, _mesa_BindBufferARB); 636 SET_BufferDataARB(exec, _mesa_BufferDataARB); 637 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB); 638 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB); 639 SET_GenBuffersARB(exec, _mesa_GenBuffersARB); 640 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB); 641 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB); 642 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB); 643 SET_IsBufferARB(exec, _mesa_IsBufferARB); 644 SET_MapBufferARB(exec, _mesa_MapBufferARB); 645 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB); 646#endif 647 648 /* ARB 29. GL_ARB_occlusion_query */ 649 _mesa_init_queryobj_dispatch(exec); 650 651 /* ARB 37. GL_ARB_draw_buffers */ 652#if FEATURE_draw_read_buffer 653 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB); 654#endif 655 656#if FEATURE_ARB_shader_objects 657 SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB); 658 SET_GetHandleARB(exec, _mesa_GetHandleARB); 659 SET_DetachObjectARB(exec, _mesa_DetachObjectARB); 660 SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB); 661 SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB); 662 SET_CompileShaderARB(exec, _mesa_CompileShaderARB); 663 SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB); 664 SET_AttachObjectARB(exec, _mesa_AttachObjectARB); 665 SET_LinkProgramARB(exec, _mesa_LinkProgramARB); 666 SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB); 667 SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB); 668 SET_Uniform1fARB(exec, _mesa_Uniform1fARB); 669 SET_Uniform2fARB(exec, _mesa_Uniform2fARB); 670 SET_Uniform3fARB(exec, _mesa_Uniform3fARB); 671 SET_Uniform4fARB(exec, _mesa_Uniform4fARB); 672 SET_Uniform1iARB(exec, _mesa_Uniform1iARB); 673 SET_Uniform2iARB(exec, _mesa_Uniform2iARB); 674 SET_Uniform3iARB(exec, _mesa_Uniform3iARB); 675 SET_Uniform4iARB(exec, _mesa_Uniform4iARB); 676 SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB); 677 SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB); 678 SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB); 679 SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB); 680 SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB); 681 SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB); 682 SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB); 683 SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB); 684 SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB); 685 SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB); 686 SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB); 687 SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB); 688 SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB); 689 SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB); 690 SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB); 691 SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB); 692 SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB); 693 SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB); 694 SET_GetUniformivARB(exec, _mesa_GetUniformivARB); 695 SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB); 696#endif /* FEATURE_ARB_shader_objects */ 697 698#if FEATURE_ARB_vertex_shader 699 SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB); 700 SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB); 701 SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB); 702#endif /* FEATURE_ARB_vertex_shader */ 703 704 /* GL_ARB_sync */ 705#if FEATURE_ARB_sync 706 SET_IsSync(exec, _mesa_IsSync); 707 SET_DeleteSync(exec, _mesa_DeleteSync); 708 SET_FenceSync(exec, _mesa_FenceSync); 709 SET_ClientWaitSync(exec, _mesa_ClientWaitSync); 710 SET_WaitSync(exec, _mesa_WaitSync); 711 SET_GetInteger64v(exec, _mesa_GetInteger64v); 712 SET_GetSynciv(exec, _mesa_GetSynciv); 713#endif 714 715 /* GL_ATI_fragment_shader */ 716 _mesa_init_ati_fragment_shader_dispatch(exec); 717 718 /* GL_ATI_envmap_bumpmap */ 719 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI); 720 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI); 721 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI); 722 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI); 723 724#if FEATURE_EXT_framebuffer_object 725 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT); 726 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT); 727 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT); 728 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT); 729 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT); 730 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT); 731 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT); 732 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT); 733 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT); 734 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT); 735 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT); 736 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT); 737 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT); 738 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT); 739 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT); 740 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT); 741 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT); 742#endif 743 744#if FEATURE_EXT_framebuffer_blit 745 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); 746#endif 747 748 /* GL_EXT_gpu_program_parameters */ 749#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program 750 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT); 751 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT); 752#endif 753 754 /* GL_MESA_texture_array / GL_EXT_texture_array */ 755#if FEATURE_EXT_framebuffer_object 756 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT); 757#endif 758 759 /* GL_ATI_separate_stencil */ 760 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI); 761 762#if FEATURE_ARB_framebuffer_object 763 /* The ARB_fbo functions are the union of 764 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array 765 */ 766 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample); 767#endif 768 769#if FEATURE_ARB_map_buffer_range 770 SET_MapBufferRange(exec, _mesa_MapBufferRange); 771 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange); 772#endif 773 774 /* GL_ARB_copy_buffer */ 775 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData); 776 777 /* GL_ARB_vertex_array_object */ 778 SET_BindVertexArray(exec, _mesa_BindVertexArray); 779 SET_GenVertexArrays(exec, _mesa_GenVertexArrays); 780 781 /* GL_EXT_draw_buffers2 */ 782 SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed); 783 SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv); 784 SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv); 785 SET_EnableIndexedEXT(exec, _mesa_EnableIndexed); 786 SET_DisableIndexedEXT(exec, _mesa_DisableIndexed); 787 SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed); 788 789 /* GL_NV_conditional_render */ 790 SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); 791 SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); 792 793#if FEATURE_OES_EGL_image 794 SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES); 795 SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES); 796#endif 797 798#if FEATURE_APPLE_object_purgeable 799 SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE); 800 SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE); 801 SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE); 802#endif 803 804 return exec; 805} 806 807#endif /* FEATURE_GL */ 808