api_exec.c revision eb5100accc888b9a9cfc24bc3d3452ea62a84c09
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.1
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32#include "mfeatures.h"
33#include "accum.h"
34#include "api_loopback.h"
35#include "api_exec.h"
36#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37#include "shader/arbprogram.h"
38#endif
39#include "shader/atifragshader.h"
40#include "attrib.h"
41#include "blend.h"
42#if FEATURE_ARB_vertex_buffer_object
43#include "bufferobj.h"
44#endif
45#include "arrayobj.h"
46#if FEATURE_draw_read_buffer
47#include "buffers.h"
48#endif
49#include "clear.h"
50#include "clip.h"
51#include "colortab.h"
52#include "condrender.h"
53#include "context.h"
54#include "convolve.h"
55#include "depth.h"
56#include "dlist.h"
57#include "drawpix.h"
58#include "rastpos.h"
59#include "enable.h"
60#include "eval.h"
61#include "get.h"
62#include "feedback.h"
63#include "fog.h"
64#if FEATURE_EXT_framebuffer_object
65#include "fbobject.h"
66#endif
67#include "framebuffer.h"
68#include "hint.h"
69#include "histogram.h"
70#include "imports.h"
71#include "light.h"
72#include "lines.h"
73#include "matrix.h"
74#include "multisample.h"
75#include "pixel.h"
76#include "pixelstore.h"
77#include "points.h"
78#include "polygon.h"
79#include "queryobj.h"
80#include "readpix.h"
81#include "scissor.h"
82#include "stencil.h"
83#include "texenv.h"
84#include "texgetimage.h"
85#include "teximage.h"
86#include "texgen.h"
87#include "texobj.h"
88#include "texparam.h"
89#include "texstate.h"
90#include "transformfeedback.h"
91#include "mtypes.h"
92#include "varray.h"
93#include "viewport.h"
94#if FEATURE_NV_vertex_program
95#include "shader/nvprogram.h"
96#endif
97#if FEATURE_NV_fragment_program
98#include "shader/nvprogram.h"
99#endif
100#if FEATURE_ARB_shader_objects
101#include "shaders.h"
102#endif
103#if FEATURE_ARB_sync
104#include "syncobj.h"
105#endif
106#include "main/dispatch.h"
107
108
109#if FEATURE_GL
110
111
112#ifdef _GLAPI_USE_REMAP_TABLE
113
114#define need_MESA_remap_table
115#include "main/remap.h"
116#include "main/remap_helper.h"
117
118/* This is shared across all APIs but We define this here since
119 * desktop GL has the biggest remap table. */
120int driDispatchRemapTable[driDispatchRemapTable_size];
121
122/**
123 * Map the functions which are already static.
124 *
125 * When a extension function are incorporated into the ABI, the
126 * extension suffix is usually stripped.  Mapping such functions
127 * makes sure the alternative names are available.
128 *
129 * Note that functions mapped by _mesa_init_remap_table() are
130 * excluded.
131 */
132void
133_mesa_map_static_functions(void)
134{
135   /* Remap static functions which have alternative names and are in the ABI.
136    * This is to be on the safe side.  glapi should have defined those names.
137    */
138   _mesa_map_function_array(MESA_alt_functions);
139}
140
141void
142_mesa_init_remap_table(void)
143{
144   _mesa_do_init_remap_table(_mesa_function_pool,
145			     driDispatchRemapTable_size,
146			     MESA_remap_table_functions);
147}
148
149#endif /* _GLAPI_USE_REMAP_TABLE */
150
151
152/**
153 * Initialize a dispatch table with pointers to Mesa's immediate-mode
154 * commands.
155 *
156 * Pointers to glBegin()/glEnd() object commands and a few others
157 * are provided via the GLvertexformat interface.
158 *
159 * \param ctx  GL context to which \c exec belongs.
160 * \param exec dispatch table.
161 */
162struct _glapi_table *
163_mesa_create_exec_table(void)
164{
165   struct _glapi_table *exec;
166
167   exec = _mesa_alloc_dispatch_table(sizeof *exec);
168   if (exec == NULL)
169      return NULL;
170
171#if _HAVE_FULL_GL
172   _mesa_loopback_init_api_table( exec );
173#endif
174
175   /* load the dispatch slots we understand */
176   SET_AlphaFunc(exec, _mesa_AlphaFunc);
177   SET_BlendFunc(exec, _mesa_BlendFunc);
178   SET_Clear(exec, _mesa_Clear);
179   SET_ClearColor(exec, _mesa_ClearColor);
180   SET_ClearStencil(exec, _mesa_ClearStencil);
181   SET_ColorMask(exec, _mesa_ColorMask);
182   SET_CullFace(exec, _mesa_CullFace);
183   SET_Disable(exec, _mesa_Disable);
184#if FEATURE_draw_read_buffer
185   SET_DrawBuffer(exec, _mesa_DrawBuffer);
186   SET_ReadBuffer(exec, _mesa_ReadBuffer);
187#endif
188   SET_Enable(exec, _mesa_Enable);
189   SET_Finish(exec, _mesa_Finish);
190   SET_Flush(exec, _mesa_Flush);
191   SET_FrontFace(exec, _mesa_FrontFace);
192   SET_Frustum(exec, _mesa_Frustum);
193   SET_GetError(exec, _mesa_GetError);
194   SET_GetFloatv(exec, _mesa_GetFloatv);
195   SET_GetString(exec, _mesa_GetString);
196   SET_LineStipple(exec, _mesa_LineStipple);
197   SET_LineWidth(exec, _mesa_LineWidth);
198   SET_LoadIdentity(exec, _mesa_LoadIdentity);
199   SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
200   SET_LogicOp(exec, _mesa_LogicOp);
201   SET_MatrixMode(exec, _mesa_MatrixMode);
202   SET_MultMatrixf(exec, _mesa_MultMatrixf);
203   SET_Ortho(exec, _mesa_Ortho);
204   SET_PixelStorei(exec, _mesa_PixelStorei);
205   SET_PopMatrix(exec, _mesa_PopMatrix);
206   SET_PushMatrix(exec, _mesa_PushMatrix);
207   SET_Rotatef(exec, _mesa_Rotatef);
208   SET_Scalef(exec, _mesa_Scalef);
209   SET_Scissor(exec, _mesa_Scissor);
210   SET_ShadeModel(exec, _mesa_ShadeModel);
211   SET_StencilFunc(exec, _mesa_StencilFunc);
212   SET_StencilMask(exec, _mesa_StencilMask);
213   SET_StencilOp(exec, _mesa_StencilOp);
214   SET_TexEnvfv(exec, _mesa_TexEnvfv);
215   SET_TexEnvi(exec, _mesa_TexEnvi);
216   SET_TexImage2D(exec, _mesa_TexImage2D);
217   SET_TexParameteri(exec, _mesa_TexParameteri);
218   SET_Translatef(exec, _mesa_Translatef);
219   SET_Viewport(exec, _mesa_Viewport);
220
221   _mesa_init_accum_dispatch(exec);
222   _mesa_init_dlist_dispatch(exec);
223
224   SET_ClearDepth(exec, _mesa_ClearDepth);
225   SET_ClearIndex(exec, _mesa_ClearIndex);
226   SET_ClipPlane(exec, _mesa_ClipPlane);
227   SET_ColorMaterial(exec, _mesa_ColorMaterial);
228   SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT);
229   SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT);
230   SET_DepthFunc(exec, _mesa_DepthFunc);
231   SET_DepthMask(exec, _mesa_DepthMask);
232   SET_DepthRange(exec, _mesa_DepthRange);
233
234   _mesa_init_drawpix_dispatch(exec);
235   _mesa_init_feedback_dispatch(exec);
236
237   SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
238   SET_Fogf(exec, _mesa_Fogf);
239   SET_Fogfv(exec, _mesa_Fogfv);
240   SET_Fogi(exec, _mesa_Fogi);
241   SET_Fogiv(exec, _mesa_Fogiv);
242   SET_GetClipPlane(exec, _mesa_GetClipPlane);
243   SET_GetBooleanv(exec, _mesa_GetBooleanv);
244   SET_GetDoublev(exec, _mesa_GetDoublev);
245   SET_GetIntegerv(exec, _mesa_GetIntegerv);
246   SET_GetLightfv(exec, _mesa_GetLightfv);
247   SET_GetLightiv(exec, _mesa_GetLightiv);
248   SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
249   SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
250   SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
251   SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
252   SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
253   SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
254   SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
255   SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
256   SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
257   SET_GetTexImage(exec, _mesa_GetTexImage);
258   SET_Hint(exec, _mesa_Hint);
259   SET_IndexMask(exec, _mesa_IndexMask);
260   SET_IsEnabled(exec, _mesa_IsEnabled);
261   SET_LightModelf(exec, _mesa_LightModelf);
262   SET_LightModelfv(exec, _mesa_LightModelfv);
263   SET_LightModeli(exec, _mesa_LightModeli);
264   SET_LightModeliv(exec, _mesa_LightModeliv);
265   SET_Lightf(exec, _mesa_Lightf);
266   SET_Lightfv(exec, _mesa_Lightfv);
267   SET_Lighti(exec, _mesa_Lighti);
268   SET_Lightiv(exec, _mesa_Lightiv);
269   SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
270
271   _mesa_init_eval_dispatch(exec);
272
273   SET_MultMatrixd(exec, _mesa_MultMatrixd);
274
275   _mesa_init_pixel_dispatch(exec);
276
277   SET_PixelStoref(exec, _mesa_PixelStoref);
278   SET_PointSize(exec, _mesa_PointSize);
279   SET_PolygonMode(exec, _mesa_PolygonMode);
280   SET_PolygonOffset(exec, _mesa_PolygonOffset);
281   SET_PolygonStipple(exec, _mesa_PolygonStipple);
282
283   _mesa_init_attrib_dispatch(exec);
284   _mesa_init_rastpos_dispatch(exec);
285
286   SET_ReadPixels(exec, _mesa_ReadPixels);
287   SET_Rotated(exec, _mesa_Rotated);
288   SET_Scaled(exec, _mesa_Scaled);
289   SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
290   SET_TexEnvf(exec, _mesa_TexEnvf);
291   SET_TexEnviv(exec, _mesa_TexEnviv);
292
293   _mesa_init_texgen_dispatch(exec);
294
295   SET_TexImage1D(exec, _mesa_TexImage1D);
296   SET_TexParameterf(exec, _mesa_TexParameterf);
297   SET_TexParameterfv(exec, _mesa_TexParameterfv);
298   SET_TexParameteriv(exec, _mesa_TexParameteriv);
299   SET_Translated(exec, _mesa_Translated);
300
301   /* 1.1 */
302   SET_BindTexture(exec, _mesa_BindTexture);
303   SET_DeleteTextures(exec, _mesa_DeleteTextures);
304   SET_GenTextures(exec, _mesa_GenTextures);
305#if _HAVE_FULL_GL
306   SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
307   SET_ColorPointer(exec, _mesa_ColorPointer);
308   SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
309   SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
310   SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
311   SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
312   SET_DisableClientState(exec, _mesa_DisableClientState);
313   SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
314   SET_EnableClientState(exec, _mesa_EnableClientState);
315   SET_GetPointerv(exec, _mesa_GetPointerv);
316   SET_IndexPointer(exec, _mesa_IndexPointer);
317   SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
318   SET_IsTexture(exec, _mesa_IsTexture);
319   SET_NormalPointer(exec, _mesa_NormalPointer);
320   SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
321   SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
322   SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
323   SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
324   SET_VertexPointer(exec, _mesa_VertexPointer);
325#endif
326
327   /* 1.2 */
328#if _HAVE_FULL_GL
329   SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
330   SET_TexImage3D(exec, _mesa_TexImage3D);
331   SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
332#endif
333
334   /* OpenGL 1.2  GL_ARB_imaging */
335   SET_BlendColor(exec, _mesa_BlendColor);
336   SET_BlendEquation(exec, _mesa_BlendEquation);
337   SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
338
339   _mesa_init_colortable_dispatch(exec);
340   _mesa_init_convolve_dispatch(exec);
341   _mesa_init_histogram_dispatch(exec);
342
343   /* OpenGL 2.0 */
344   SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
345   SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
346   SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
347#if FEATURE_ARB_shader_objects
348   SET_AttachShader(exec, _mesa_AttachShader);
349   SET_CreateProgram(exec, _mesa_CreateProgram);
350   SET_CreateShader(exec, _mesa_CreateShader);
351   SET_DeleteProgram(exec, _mesa_DeleteProgram);
352   SET_DeleteShader(exec, _mesa_DeleteShader);
353   SET_DetachShader(exec, _mesa_DetachShader);
354   SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders);
355   SET_GetProgramiv(exec, _mesa_GetProgramiv);
356   SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog);
357   SET_GetShaderiv(exec, _mesa_GetShaderiv);
358   SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog);
359   SET_IsProgram(exec, _mesa_IsProgram);
360   SET_IsShader(exec, _mesa_IsShader);
361#endif
362
363   /* OpenGL 2.1 */
364#if FEATURE_ARB_shader_objects
365   SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv);
366   SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv);
367   SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv);
368   SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv);
369   SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv);
370   SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv);
371#endif
372
373
374   /* 2. GL_EXT_blend_color */
375#if 0
376/*    SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
377#endif
378
379   /* 3. GL_EXT_polygon_offset */
380#if _HAVE_FULL_GL
381   SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
382#endif
383
384   /* 6. GL_EXT_texture3d */
385#if 0
386/*    SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
387/*    SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
388/*    SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
389#endif
390
391   /* 11. GL_EXT_histogram */
392#if 0
393   SET_GetHistogramEXT(exec, _mesa_GetHistogram);
394   SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
395   SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
396   SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
397   SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
398   SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
399#endif
400
401   /* 14. SGI_color_table */
402#if 0
403   SET_ColorTableSGI(exec, _mesa_ColorTable);
404   SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
405   SET_GetColorTableSGI(exec, _mesa_GetColorTable);
406   SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
407   SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
408#endif
409
410   /* 30. GL_EXT_vertex_array */
411#if _HAVE_FULL_GL
412   SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
413   SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
414   SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
415   SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
416   SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
417   SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
418#endif
419
420   /* 37. GL_EXT_blend_minmax */
421#if 0
422   SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
423#endif
424
425   /* 54. GL_EXT_point_parameters */
426#if _HAVE_FULL_GL
427   SET_PointParameterfEXT(exec, _mesa_PointParameterf);
428   SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
429#endif
430
431   /* 97. GL_EXT_compiled_vertex_array */
432#if _HAVE_FULL_GL
433   SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
434   SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
435#endif
436
437   /* 148. GL_EXT_multi_draw_arrays */
438#if _HAVE_FULL_GL
439   SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
440#endif
441
442   /* 173. GL_INGR_blend_func_separate */
443#if _HAVE_FULL_GL
444   SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
445#endif
446
447   /* 196. GL_MESA_resize_buffers */
448#if _HAVE_FULL_GL
449   SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
450#endif
451
452   /* 197. GL_MESA_window_pos */
453   /* part of _mesa_init_rastpos_dispatch(exec); */
454
455   /* 200. GL_IBM_multimode_draw_arrays */
456#if _HAVE_FULL_GL
457   SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
458   SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
459#endif
460
461   /* 233. GL_NV_vertex_program */
462#if FEATURE_NV_vertex_program
463   SET_BindProgramNV(exec, _mesa_BindProgram);
464   SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
465   SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
466   SET_GenProgramsNV(exec, _mesa_GenPrograms);
467   SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
468   SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
469   SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
470   SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
471   SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
472   SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
473   SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
474   SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
475   SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
476   SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
477   SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
478   SET_IsProgramNV(exec, _mesa_IsProgramARB);
479   SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
480   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
481   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);  /* alias to ProgramParameter4dvNV */
482   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);  /* alias to ProgramParameter4fNV */
483   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);  /* alias to ProgramParameter4fvNV */
484   SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
485   SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
486   SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
487   SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
488   /* glVertexAttrib*NV functions handled in api_loopback.c */
489#endif
490
491   /* 273. GL_APPLE_vertex_array_object */
492   SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
493   SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
494   SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
495   SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
496
497   /* 282. GL_NV_fragment_program */
498#if FEATURE_NV_fragment_program
499   SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
500   SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
501   SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
502   SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
503   SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
504   SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
505   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
506   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
507   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
508   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
509   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
510   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
511#endif
512
513   /* 262. GL_NV_point_sprite */
514#if _HAVE_FULL_GL
515   SET_PointParameteriNV(exec, _mesa_PointParameteri);
516   SET_PointParameterivNV(exec, _mesa_PointParameteriv);
517#endif
518
519   /* 268. GL_EXT_stencil_two_side */
520#if _HAVE_FULL_GL
521   SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
522#endif
523
524   /* ???. GL_EXT_depth_bounds_test */
525   SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
526
527   /* 352. GL_EXT_transform_feedback */
528   _mesa_init_transform_feedback_dispatch(exec);
529
530   /* 364. GL_EXT_provoking_vertex */
531   SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
532
533   /* ARB 1. GL_ARB_multitexture */
534#if _HAVE_FULL_GL
535   SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
536   SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
537#endif
538
539   /* ARB 3. GL_ARB_transpose_matrix */
540#if _HAVE_FULL_GL
541   SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
542   SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
543   SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
544   SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
545#endif
546
547   /* ARB 5. GL_ARB_multisample */
548#if _HAVE_FULL_GL
549   SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
550#endif
551
552   /* ARB 12. GL_ARB_texture_compression */
553#if _HAVE_FULL_GL
554   SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
555   SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
556   SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
557   SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
558   SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
559   SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
560   SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
561#endif
562
563   /* ARB 14. GL_ARB_point_parameters */
564   /* reuse EXT_point_parameters functions */
565
566   /* ARB 26. GL_ARB_vertex_program */
567   /* ARB 27. GL_ARB_fragment_program */
568#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
569   /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
570   /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
571   /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
572   /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
573   /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
574   /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
575   /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
576   /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
577   /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
578   /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
579   /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
580   /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
581   /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
582   /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
583   /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
584   /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
585   /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
586   /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
587   /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
588   /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
589   /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
590   /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
591   /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
592   /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
593   /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
594   /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
595   /* glVertexAttrib4bvARB handled in api_loopback.c */
596   /* glVertexAttrib4ivARB handled in api_loopback.c */
597   /* glVertexAttrib4ubvARB handled in api_loopback.c */
598   /* glVertexAttrib4usvARB handled in api_loopback.c */
599   /* glVertexAttrib4uivARB handled in api_loopback.c */
600   /* glVertexAttrib4NbvARB handled in api_loopback.c */
601   /* glVertexAttrib4NsvARB handled in api_loopback.c */
602   /* glVertexAttrib4NivARB handled in api_loopback.c */
603   /* glVertexAttrib4NusvARB handled in api_loopback.c */
604   /* glVertexAttrib4NuivARB handled in api_loopback.c */
605   SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
606   SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
607   SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
608   SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
609   /* glBindProgramARB aliases glBindProgramNV */
610   /* glDeleteProgramsARB aliases glDeleteProgramsNV */
611   /* glGenProgramsARB aliases glGenProgramsNV */
612   /* glIsProgramARB aliases glIsProgramNV */
613   SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
614   SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
615   SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
616   /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
617   SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
618   SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
619   SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
620   SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
621   SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
622   SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
623   SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
624   SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
625   SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
626   SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
627   SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
628   SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
629   SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
630   SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
631#endif
632
633   /* ARB 28. GL_ARB_vertex_buffer_object */
634#if FEATURE_ARB_vertex_buffer_object
635   SET_BindBufferARB(exec, _mesa_BindBufferARB);
636   SET_BufferDataARB(exec, _mesa_BufferDataARB);
637   SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
638   SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
639   SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
640   SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
641   SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
642   SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
643   SET_IsBufferARB(exec, _mesa_IsBufferARB);
644   SET_MapBufferARB(exec, _mesa_MapBufferARB);
645   SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
646#endif
647
648   /* ARB 29. GL_ARB_occlusion_query */
649   _mesa_init_queryobj_dispatch(exec);
650
651   /* ARB 37. GL_ARB_draw_buffers */
652#if FEATURE_draw_read_buffer
653   SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
654#endif
655
656#if FEATURE_ARB_shader_objects
657   SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB);
658   SET_GetHandleARB(exec, _mesa_GetHandleARB);
659   SET_DetachObjectARB(exec, _mesa_DetachObjectARB);
660   SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB);
661   SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB);
662   SET_CompileShaderARB(exec, _mesa_CompileShaderARB);
663   SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB);
664   SET_AttachObjectARB(exec, _mesa_AttachObjectARB);
665   SET_LinkProgramARB(exec, _mesa_LinkProgramARB);
666   SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB);
667   SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB);
668   SET_Uniform1fARB(exec, _mesa_Uniform1fARB);
669   SET_Uniform2fARB(exec, _mesa_Uniform2fARB);
670   SET_Uniform3fARB(exec, _mesa_Uniform3fARB);
671   SET_Uniform4fARB(exec, _mesa_Uniform4fARB);
672   SET_Uniform1iARB(exec, _mesa_Uniform1iARB);
673   SET_Uniform2iARB(exec, _mesa_Uniform2iARB);
674   SET_Uniform3iARB(exec, _mesa_Uniform3iARB);
675   SET_Uniform4iARB(exec, _mesa_Uniform4iARB);
676   SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB);
677   SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB);
678   SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB);
679   SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB);
680   SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB);
681   SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB);
682   SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB);
683   SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB);
684   SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB);
685   SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB);
686   SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB);
687   SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB);
688   SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB);
689   SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB);
690   SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB);
691   SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB);
692   SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB);
693   SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB);
694   SET_GetUniformivARB(exec, _mesa_GetUniformivARB);
695   SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB);
696#endif    /* FEATURE_ARB_shader_objects */
697
698#if FEATURE_ARB_vertex_shader
699   SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB);
700   SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB);
701   SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
702#endif    /* FEATURE_ARB_vertex_shader */
703
704   /* GL_ARB_sync */
705#if FEATURE_ARB_sync
706   SET_IsSync(exec, _mesa_IsSync);
707   SET_DeleteSync(exec, _mesa_DeleteSync);
708   SET_FenceSync(exec, _mesa_FenceSync);
709   SET_ClientWaitSync(exec, _mesa_ClientWaitSync);
710   SET_WaitSync(exec, _mesa_WaitSync);
711   SET_GetInteger64v(exec, _mesa_GetInteger64v);
712   SET_GetSynciv(exec, _mesa_GetSynciv);
713#endif
714
715  /* GL_ATI_fragment_shader */
716   _mesa_init_ati_fragment_shader_dispatch(exec);
717
718  /* GL_ATI_envmap_bumpmap */
719   SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
720   SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
721   SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
722   SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
723
724#if FEATURE_EXT_framebuffer_object
725   SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
726   SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
727   SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
728   SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
729   SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
730   SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
731   SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
732   SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
733   SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
734   SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
735   SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
736   SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
737   SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
738   SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
739   SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
740   SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
741   SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
742#endif
743
744#if FEATURE_EXT_framebuffer_blit
745   SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
746#endif
747
748   /* GL_EXT_gpu_program_parameters */
749#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
750   SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
751   SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
752#endif
753
754   /* GL_MESA_texture_array / GL_EXT_texture_array */
755#if FEATURE_EXT_framebuffer_object
756   SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
757#endif
758
759   /* GL_ATI_separate_stencil */
760   SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
761
762#if FEATURE_ARB_framebuffer_object
763   /* The ARB_fbo functions are the union of
764    * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
765    */
766   SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
767#endif
768
769#if FEATURE_ARB_map_buffer_range
770   SET_MapBufferRange(exec, _mesa_MapBufferRange);
771   SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
772#endif
773
774   /* GL_ARB_copy_buffer */
775   SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
776
777   /* GL_ARB_vertex_array_object */
778   SET_BindVertexArray(exec, _mesa_BindVertexArray);
779   SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
780
781   /* GL_EXT_draw_buffers2 */
782   SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
783   SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
784   SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
785   SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
786   SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
787   SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
788
789   /* GL_NV_conditional_render */
790   SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
791   SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
792
793#if FEATURE_OES_EGL_image
794   SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
795   SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
796#endif
797
798#if FEATURE_APPLE_object_purgeable
799   SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
800   SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
801   SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
802#endif
803
804   return exec;
805}
806
807#endif /* FEATURE_GL */
808