GrGLProgram.h revision dbe49f735484f8862e378b63d0a074a301093dd0
1ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com/* 2ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com * Copyright 2011 Google Inc. 3ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com * 4ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com * Use of this source code is governed by a BSD-style license that can be 5ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com * found in the LICENSE file. 6f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com */ 7f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 8ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com 9f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com#ifndef GrGLProgram_DEFINED 10f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com#define GrGLProgram_DEFINED 11f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 12d8f856c32b679d9f5a9926feac005e2c0186f83ftomhudson@google.com#include "GrDrawState.h" 13dbe49f735484f8862e378b63d0a074a301093dd0bsalomon@google.com#include "GrGLEffect.h" 1496399948dc2f1afd2e9d9e5be7d646c01d17f82bbsalomon@google.com#include "GrGLContextInfo.h" 15086e5354fe7ae60e69c42bdfbc3d03bd8559b44ftomhudson@google.com#include "GrGLSL.h" 16890e3b58e78c0825820f75f1f0c5a5d71e855aa6bsalomon@google.com#include "GrGLTexture.h" 17dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com#include "GrGLUniformManager.h" 18f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 19f0a104e6f16dc095286d32f1e104894ae0b2b19fbsalomon@google.com#include "SkString.h" 2097c88c255cff3dbb8343c5d090526fdbedad6dd6Scroggo#include "SkXfermode.h" 2197c88c255cff3dbb8343c5d090526fdbedad6dd6Scroggo 22f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.comclass GrBinHashKeyBuilder; 23d698f77c13d97c61109b861eac4d25b14a5de935bsalomon@google.comclass GrGLEffect; 24f9ad8867f2bcd8563862b0a5a90b473ad020d465tomhudson@google.comclass GrGLShaderBuilder; 25f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 26edfe1aac5c6f3a3f3830e86ddea8dbceeb0e6df4bsalomon@google.com// optionally compile the experimental GS code. Set to GR_DEBUG 27edfe1aac5c6f3a3f3830e86ddea8dbceeb0e6df4bsalomon@google.com// so that debug build bots will execute the code. 28edfe1aac5c6f3a3f3830e86ddea8dbceeb0e6df4bsalomon@google.com#define GR_GL_EXPERIMENTAL_GS GR_DEBUG 29edfe1aac5c6f3a3f3830e86ddea8dbceeb0e6df4bsalomon@google.com 30f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com/** 31f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com * This class manages a GPU program and records per-program information. 32f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com * We can specify the attribute locations so that they are constant 33f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com * across our shaders. But the driver determines the uniform locations 34f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com * at link time. We don't need to remember the sampler uniform location 35f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com * because we will bind a texture slot to it and never change it 36f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com * Uniforms are program-local so we can't rely on fHWState to hold the 37f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com * previous uniform state after a program change. 38f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com */ 399ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.comclass GrGLProgram : public GrRefCnt { 40f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.compublic: 419ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com SK_DECLARE_INST_COUNT(GrGLProgram) 424fa6694c587b3830932429766c99d08c8dd9b723bsalomon@google.com 439ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com struct Desc; 44f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 45ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com static GrGLProgram* Create(const GrGLContextInfo& gl, 46ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com const Desc& desc, 472eaaefd7e6a58339b3f93333f1e9cc92252cc303bsalomon@google.com const GrEffectStage* stages[]); 48ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com 499ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com virtual ~GrGLProgram(); 50f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 51ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com /** Call to abandon GL objects owned by this program */ 52ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com void abandon(); 53ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com 54f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com /** 554285accf5af574e6c826d5d09f0359c6149fd717bsalomon@google.com * The shader may modify the blend coefficients. Params are in/out 56f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com */ 57ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com void overrideBlend(GrBlendCoeff* srcCoeff, GrBlendCoeff* dstCoeff) const; 58f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 59ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com const Desc& getDesc() { return fDesc; } 609ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 61271cffc77bd2fcb3458559e509634442517ca1e9bsalomon@google.com /** 6228f6ab4b6e63c7d1d8d46cc6998f91fbb39bfef9bsalomon@google.com * Attribute indices. These should not overlap. 63271cffc77bd2fcb3458559e509634442517ca1e9bsalomon@google.com */ 649196130af83782fcac4334117142475a837dd74dbsalomon@google.com static int PositionAttributeIdx() { return 0; } 6528f6ab4b6e63c7d1d8d46cc6998f91fbb39bfef9bsalomon@google.com static int ColorAttributeIdx() { return 1; } 6628f6ab4b6e63c7d1d8d46cc6998f91fbb39bfef9bsalomon@google.com static int CoverageAttributeIdx() { return 2; } 6728f6ab4b6e63c7d1d8d46cc6998f91fbb39bfef9bsalomon@google.com static int EdgeAttributeIdx() { return 3; } 6828f6ab4b6e63c7d1d8d46cc6998f91fbb39bfef9bsalomon@google.com static int TexCoordAttributeIdx(int tcIdx) { return 4 + tcIdx; } 69aeb2160b1dd34f8e640e8e56544fe407d4ff6311bsalomon@google.com 704285accf5af574e6c826d5d09f0359c6149fd717bsalomon@google.com /** 71a469c28c3c16214733a25201a286970f57b3d944bsalomon@google.com * This function uploads uniforms and calls each GrEffect's setData. It is called before a draw 72a469c28c3c16214733a25201a286970f57b3d944bsalomon@google.com * occurs using the program after the program has already been bound. 734285accf5af574e6c826d5d09f0359c6149fd717bsalomon@google.com */ 74706f66831a575bdc2b1ab1331b48b793cd487356bsalomon@google.com void setData(const GrDrawState& drawState); 759196130af83782fcac4334117142475a837dd74dbsalomon@google.com 760d831725f6d3e68650c8d3cbcafd7f4986b4b2cctomhudson@google.com // Parameters that affect code generation 77dbe49f735484f8862e378b63d0a074a301093dd0bsalomon@google.com // This structs should be kept compact; it is input to an expensive hash key generator. 789ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com struct Desc { 799ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com Desc() { 804285accf5af574e6c826d5d09f0359c6149fd717bsalomon@google.com // since we use this as part of a key we can't have any uninitialized 814be283f3a82895530d1b70372cd48ddb1c663fd8bsalomon@google.com // padding 829ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com memset(this, 0, sizeof(Desc)); 839ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com } 849ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 859ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com // returns this as a uint32_t array to be used as a key in the program cache 869ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com const uint32_t* asKey() const { 879ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com return reinterpret_cast<const uint32_t*>(this); 884be283f3a82895530d1b70372cd48ddb1c663fd8bsalomon@google.com } 894be283f3a82895530d1b70372cd48ddb1c663fd8bsalomon@google.com 904285accf5af574e6c826d5d09f0359c6149fd717bsalomon@google.com // Specifies where the initial color comes from before the stages are applied. 9185b505bedc35369283ca3aa4449962622842b720bsalomon@google.com enum ColorInput { 9285b505bedc35369283ca3aa4449962622842b720bsalomon@google.com kSolidWhite_ColorInput, 9385b505bedc35369283ca3aa4449962622842b720bsalomon@google.com kTransBlack_ColorInput, 9485b505bedc35369283ca3aa4449962622842b720bsalomon@google.com kAttribute_ColorInput, 9585b505bedc35369283ca3aa4449962622842b720bsalomon@google.com kUniform_ColorInput, 9686c1f71625970610e768d3bf26c933db2cd685babsalomon@google.com 9785b505bedc35369283ca3aa4449962622842b720bsalomon@google.com kColorInputCnt 980d831725f6d3e68650c8d3cbcafd7f4986b4b2cctomhudson@google.com }; 990d831725f6d3e68650c8d3cbcafd7f4986b4b2cctomhudson@google.com // Dual-src blending makes use of a secondary output color that can be 1004285accf5af574e6c826d5d09f0359c6149fd717bsalomon@google.com // used as a per-pixel blend coefficient. This controls whether a 101271cffc77bd2fcb3458559e509634442517ca1e9bsalomon@google.com // secondary source is output and what value it holds. 102271cffc77bd2fcb3458559e509634442517ca1e9bsalomon@google.com enum DualSrcOutput { 103271cffc77bd2fcb3458559e509634442517ca1e9bsalomon@google.com kNone_DualSrcOutput, 104271cffc77bd2fcb3458559e509634442517ca1e9bsalomon@google.com kCoverage_DualSrcOutput, 105271cffc77bd2fcb3458559e509634442517ca1e9bsalomon@google.com kCoverageISA_DualSrcOutput, 106271cffc77bd2fcb3458559e509634442517ca1e9bsalomon@google.com kCoverageISC_DualSrcOutput, 1071e257a5db32e1c9e3b0dba80f43470816ef948afbsalomon@google.com 108271cffc77bd2fcb3458559e509634442517ca1e9bsalomon@google.com kDualSrcOutputCnt 1090d831725f6d3e68650c8d3cbcafd7f4986b4b2cctomhudson@google.com }; 110f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 1119381363050ec9d3e724076a8e9152bfa9a8de1d1tomhudson@google.com GrDrawState::VertexEdgeType fVertexEdgeType; 112aeb2160b1dd34f8e640e8e56544fe407d4ff6311bsalomon@google.com 1134285accf5af574e6c826d5d09f0359c6149fd717bsalomon@google.com // stripped of bits that don't affect program generation 1140d831725f6d3e68650c8d3cbcafd7f4986b4b2cctomhudson@google.com GrVertexLayout fVertexLayout; 11597c88c255cff3dbb8343c5d090526fdbedad6dd6Scroggo 116dbe49f735484f8862e378b63d0a074a301093dd0bsalomon@google.com /** Non-zero if this stage has an effect */ 117dbe49f735484f8862e378b63d0a074a301093dd0bsalomon@google.com GrGLEffect::EffectKey fEffectKeys[GrDrawState::kNumStages]; 118f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 119edfe1aac5c6f3a3f3830e86ddea8dbceeb0e6df4bsalomon@google.com // To enable experimental geometry shader code (not for use in 120edfe1aac5c6f3a3f3830e86ddea8dbceeb0e6df4bsalomon@google.com // production) 121edfe1aac5c6f3a3f3830e86ddea8dbceeb0e6df4bsalomon@google.com#if GR_GL_EXPERIMENTAL_GS 122edfe1aac5c6f3a3f3830e86ddea8dbceeb0e6df4bsalomon@google.com bool fExperimentalGS; 123edfe1aac5c6f3a3f3830e86ddea8dbceeb0e6df4bsalomon@google.com#endif 124edfe1aac5c6f3a3f3830e86ddea8dbceeb0e6df4bsalomon@google.com 12585b505bedc35369283ca3aa4449962622842b720bsalomon@google.com uint8_t fColorInput; // casts to enum ColorInput 1262401ae8fd3c1f6282f571b5a7e0a499e9f4c09abbsalomon@google.com uint8_t fCoverageInput; // casts to enum CoverageInput 12785b505bedc35369283ca3aa4449962622842b720bsalomon@google.com uint8_t fDualSrcOutput; // casts to enum DualSrcOutput 1280d831725f6d3e68650c8d3cbcafd7f4986b4b2cctomhudson@google.com int8_t fFirstCoverageStage; 1290d831725f6d3e68650c8d3cbcafd7f4986b4b2cctomhudson@google.com SkBool8 fEmitsPointSize; 130f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 1310d831725f6d3e68650c8d3cbcafd7f4986b4b2cctomhudson@google.com uint8_t fColorFilterXfermode; // casts to enum SkXfermode::Mode 1329ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com }; 1339ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com GR_STATIC_ASSERT(!(sizeof(Desc) % 4)); 134f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 1352a2e3ef5b84de3347aedaf1f7dd93cfcdb53d7f1tomhudson@google.comprivate: 136f06df1bb9ab201a78bfc906a9e95326c6e15a119bsalomon@google.com struct StageUniforms; 137f06df1bb9ab201a78bfc906a9e95326c6e15a119bsalomon@google.com 138ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com GrGLProgram(const GrGLContextInfo& gl, 139ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com const Desc& desc, 1402eaaefd7e6a58339b3f93333f1e9cc92252cc303bsalomon@google.com const GrEffectStage* stages[]); 141ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com 142ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com bool succeeded() const { return 0 != fProgramID; } 143ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com 144ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com /** 1454285accf5af574e6c826d5d09f0359c6149fd717bsalomon@google.com * This is the heavy initialization routine for building a GLProgram. 146ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com */ 1472eaaefd7e6a58339b3f93333f1e9cc92252cc303bsalomon@google.com bool genProgram(const GrEffectStage* stages[]); 148ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com 1499ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com void genInputColor(GrGLShaderBuilder* builder, SkString* inColor); 1502a2e3ef5b84de3347aedaf1f7dd93cfcdb53d7f1tomhudson@google.com 1512eaaefd7e6a58339b3f93333f1e9cc92252cc303bsalomon@google.com static GrGLEffect* GenStageCode(const GrEffectStage& stage, 152dbe49f735484f8862e378b63d0a074a301093dd0bsalomon@google.com GrGLEffect::EffectKey key, 1532eaaefd7e6a58339b3f93333f1e9cc92252cc303bsalomon@google.com StageUniforms* stageUniforms, // TODO: Eliminate this 1542eaaefd7e6a58339b3f93333f1e9cc92252cc303bsalomon@google.com const char* fsInColor, // NULL means no incoming color 1552eaaefd7e6a58339b3f93333f1e9cc92252cc303bsalomon@google.com const char* fsOutColor, 1562eaaefd7e6a58339b3f93333f1e9cc92252cc303bsalomon@google.com const char* vsInCoord, 1572eaaefd7e6a58339b3f93333f1e9cc92252cc303bsalomon@google.com GrGLShaderBuilder* builder); 1582a2e3ef5b84de3347aedaf1f7dd93cfcdb53d7f1tomhudson@google.com 159ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com void genGeometryShader(GrGLShaderBuilder* segments) const; 1609ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 161dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com typedef GrGLUniformManager::UniformHandle UniformHandle; 162dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com 1639ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com void genUniformCoverage(GrGLShaderBuilder* segments, SkString* inOutCoverage); 1649ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 165d472620458e2383e6dd949f4e1aaf61160717ffebsalomon@google.com // generates code to compute coverage based on edge AA. Returns true if edge coverage was 166d472620458e2383e6dd949f4e1aaf61160717ffebsalomon@google.com // inserted in which case coverageVar will be updated to refer to a scalar. Otherwise, 167d472620458e2383e6dd949f4e1aaf61160717ffebsalomon@google.com // coverageVar is set to an empty string. 168d472620458e2383e6dd949f4e1aaf61160717ffebsalomon@google.com bool genEdgeCoverage(SkString* coverageVar, GrGLShaderBuilder* builder) const; 1699ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 1709ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com // Creates a GL program ID, binds shader attributes to GL vertex attrs, and links the program 17117504f5d5ea2550d29d2118193627129beb7f8b2bsalomon@google.com bool bindOutputsAttribsAndLinkProgram(const GrGLShaderBuilder& builder, 17217504f5d5ea2550d29d2118193627129beb7f8b2bsalomon@google.com SkString texCoordAttrNames[GrDrawState::kMaxTexCoords], 1739ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com bool bindColorOut, 1749ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com bool bindDualSrcOut); 1759ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 176dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com // Sets the texture units for samplers 177dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com void initSamplerUniforms(); 1789ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 179ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com bool compileShaders(const GrGLShaderBuilder& builder); 1809ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 1819ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com const char* adjustInColor(const SkString& inColor) const; 1829196130af83782fcac4334117142475a837dd74dbsalomon@google.com 183dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com struct StageUniforms { 1840982d35187da7e1ed6c0eba5951bbdadca8b33e7bsalomon@google.com SkTArray<UniformHandle, true> fSamplerUniforms; 185f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com }; 186f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 187dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com struct Uniforms { 188dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com UniformHandle fViewMatrixUni; 189dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com UniformHandle fColorUni; 190dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com UniformHandle fCoverageUni; 191dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com UniformHandle fColorFilterUni; 192706f66831a575bdc2b1ab1331b48b793cd487356bsalomon@google.com // We use the render target height to provide a y-down frag coord when specifying 193706f66831a575bdc2b1ab1331b48b793cd487356bsalomon@google.com // origin_upper_left is not supported. 194706f66831a575bdc2b1ab1331b48b793cd487356bsalomon@google.com UniformHandle fRTHeight; 195dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com StageUniforms fStages[GrDrawState::kNumStages]; 196dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com Uniforms() { 197dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com fViewMatrixUni = GrGLUniformManager::kInvalidUniformHandle; 198dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com fColorUni = GrGLUniformManager::kInvalidUniformHandle; 199dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com fCoverageUni = GrGLUniformManager::kInvalidUniformHandle; 200dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com fColorFilterUni = GrGLUniformManager::kInvalidUniformHandle; 201706f66831a575bdc2b1ab1331b48b793cd487356bsalomon@google.com fRTHeight = GrGLUniformManager::kInvalidUniformHandle; 2029196130af83782fcac4334117142475a837dd74dbsalomon@google.com } 203f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com }; 204f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 2059ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com // IDs 2069ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com GrGLuint fVShaderID; 2079ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com GrGLuint fGShaderID; 2089ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com GrGLuint fFShaderID; 2099ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com GrGLuint fProgramID; 2109ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 2119ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com // The matrix sent to GL is determined by both the client's matrix and 2129ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com // the size of the viewport. 213b9086a026844e4cfd08b219e49ce3f12294cba98bsalomon@google.com SkMatrix fViewMatrix; 2149ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com SkISize fViewportSize; 2159ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 2169ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com // these reflect the current values of uniforms 2179ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com // (GL uniform values travel with program) 2189ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com GrColor fColor; 2199ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com GrColor fCoverage; 2209ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com GrColor fColorFilterColor; 221706f66831a575bdc2b1ab1331b48b793cd487356bsalomon@google.com int fRTHeight; 2229ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 22346fba0d79335f17429bb71d87a04d93fb2ee992bbsalomon@google.com GrGLEffect* fEffects[GrDrawState::kNumStages]; 2249ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 2259ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com Desc fDesc; 226ecb60aad5c6fe5b1dbcfc86ac00bfc9326103c8dbsalomon@google.com const GrGLContextInfo& fContextInfo; 2279ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 228dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com GrGLUniformManager fUniformManager; 229dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com Uniforms fUniforms; 230dbbc4e2da93cef5c0cfb0b3c92ff6c2c80f6e67absalomon@google.com 2319ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com friend class GrGpuGL; // TODO: remove this by adding getters and moving functionality. 2329ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com 2339ba4fa6f0fb8ef496d81ccac36e780aa806fea83bsalomon@google.com typedef GrRefCnt INHERITED; 234f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com}; 235f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com 236f93e717c7f7ca679a80acbfda6a34013ae1e2b8djunov@google.com#endif 237