AudioTrack.cpp revision 659004c2949620d8adb29e1d950a2dd1c75ba9a9
1/* 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19//#define LOG_NDEBUG 0 20#define LOG_TAG "AudioTrack" 21 22#include <stdint.h> 23#include <sys/types.h> 24#include <limits.h> 25 26#include <sched.h> 27#include <sys/resource.h> 28 29#include <private/media/AudioTrackShared.h> 30 31#include <media/AudioSystem.h> 32#include <media/AudioTrack.h> 33 34#include <utils/Log.h> 35#include <binder/Parcel.h> 36#include <binder/IPCThreadState.h> 37#include <utils/Timers.h> 38#include <utils/Atomic.h> 39 40#include <cutils/bitops.h> 41#include <cutils/compiler.h> 42 43#include <system/audio.h> 44#include <system/audio_policy.h> 45 46#include <audio_utils/primitives.h> 47 48namespace android { 49// --------------------------------------------------------------------------- 50 51// static 52status_t AudioTrack::getMinFrameCount( 53 int* frameCount, 54 audio_stream_type_t streamType, 55 uint32_t sampleRate) 56{ 57 if (frameCount == NULL) return BAD_VALUE; 58 59 // default to 0 in case of error 60 *frameCount = 0; 61 62 // FIXME merge with similar code in createTrack_l(), except we're missing 63 // some information here that is available in createTrack_l(): 64 // audio_io_handle_t output 65 // audio_format_t format 66 // audio_channel_mask_t channelMask 67 // audio_output_flags_t flags 68 int afSampleRate; 69 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 70 return NO_INIT; 71 } 72 int afFrameCount; 73 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { 74 return NO_INIT; 75 } 76 uint32_t afLatency; 77 if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) { 78 return NO_INIT; 79 } 80 81 // Ensure that buffer depth covers at least audio hardware latency 82 uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate); 83 if (minBufCount < 2) minBufCount = 2; 84 85 *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount : 86 afFrameCount * minBufCount * sampleRate / afSampleRate; 87 ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d", 88 *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency); 89 return NO_ERROR; 90} 91 92// --------------------------------------------------------------------------- 93 94AudioTrack::AudioTrack() 95 : mStatus(NO_INIT), 96 mIsTimed(false), 97 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 98 mPreviousSchedulingGroup(SP_DEFAULT) 99{ 100} 101 102AudioTrack::AudioTrack( 103 audio_stream_type_t streamType, 104 uint32_t sampleRate, 105 audio_format_t format, 106 audio_channel_mask_t channelMask, 107 int frameCount, 108 audio_output_flags_t flags, 109 callback_t cbf, 110 void* user, 111 int notificationFrames, 112 int sessionId) 113 : mStatus(NO_INIT), 114 mIsTimed(false), 115 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 116 mPreviousSchedulingGroup(SP_DEFAULT) 117{ 118 mStatus = set(streamType, sampleRate, format, channelMask, 119 frameCount, flags, cbf, user, notificationFrames, 120 0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId); 121} 122 123AudioTrack::AudioTrack( 124 audio_stream_type_t streamType, 125 uint32_t sampleRate, 126 audio_format_t format, 127 audio_channel_mask_t channelMask, 128 const sp<IMemory>& sharedBuffer, 129 audio_output_flags_t flags, 130 callback_t cbf, 131 void* user, 132 int notificationFrames, 133 int sessionId) 134 : mStatus(NO_INIT), 135 mIsTimed(false), 136 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 137 mPreviousSchedulingGroup(SP_DEFAULT) 138{ 139 mStatus = set(streamType, sampleRate, format, channelMask, 140 0 /*frameCount*/, flags, cbf, user, notificationFrames, 141 sharedBuffer, false /*threadCanCallJava*/, sessionId); 142} 143 144AudioTrack::~AudioTrack() 145{ 146 ALOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer()); 147 148 if (mStatus == NO_ERROR) { 149 // Make sure that callback function exits in the case where 150 // it is looping on buffer full condition in obtainBuffer(). 151 // Otherwise the callback thread will never exit. 152 stop(); 153 if (mAudioTrackThread != 0) { 154 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h 155 mAudioTrackThread->requestExitAndWait(); 156 mAudioTrackThread.clear(); 157 } 158 mAudioTrack.clear(); 159 IPCThreadState::self()->flushCommands(); 160 AudioSystem::releaseAudioSessionId(mSessionId); 161 } 162} 163 164status_t AudioTrack::set( 165 audio_stream_type_t streamType, 166 uint32_t sampleRate, 167 audio_format_t format, 168 audio_channel_mask_t channelMask, 169 int frameCount, 170 audio_output_flags_t flags, 171 callback_t cbf, 172 void* user, 173 int notificationFrames, 174 const sp<IMemory>& sharedBuffer, 175 bool threadCanCallJava, 176 int sessionId) 177{ 178 179 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 180 sharedBuffer->size()); 181 182 ALOGV("set() streamType %d frameCount %d flags %04x", streamType, frameCount, flags); 183 184 AutoMutex lock(mLock); 185 if (mAudioTrack != 0) { 186 ALOGE("Track already in use"); 187 return INVALID_OPERATION; 188 } 189 190 // handle default values first. 191 if (streamType == AUDIO_STREAM_DEFAULT) { 192 streamType = AUDIO_STREAM_MUSIC; 193 } 194 195 if (sampleRate == 0) { 196 int afSampleRate; 197 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 198 return NO_INIT; 199 } 200 sampleRate = afSampleRate; 201 } 202 203 // these below should probably come from the audioFlinger too... 204 if (format == AUDIO_FORMAT_DEFAULT) { 205 format = AUDIO_FORMAT_PCM_16_BIT; 206 } 207 if (channelMask == 0) { 208 channelMask = AUDIO_CHANNEL_OUT_STEREO; 209 } 210 211 // validate parameters 212 if (!audio_is_valid_format(format)) { 213 ALOGE("Invalid format"); 214 return BAD_VALUE; 215 } 216 217 // AudioFlinger does not currently support 8-bit data in shared memory 218 if (format == AUDIO_FORMAT_PCM_8_BIT && sharedBuffer != 0) { 219 ALOGE("8-bit data in shared memory is not supported"); 220 return BAD_VALUE; 221 } 222 223 // force direct flag if format is not linear PCM 224 if (!audio_is_linear_pcm(format)) { 225 flags = (audio_output_flags_t) 226 // FIXME why can't we allow direct AND fast? 227 ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST); 228 } 229 // only allow deep buffering for music stream type 230 if (streamType != AUDIO_STREAM_MUSIC) { 231 flags = (audio_output_flags_t)(flags &~AUDIO_OUTPUT_FLAG_DEEP_BUFFER); 232 } 233 234 if (!audio_is_output_channel(channelMask)) { 235 ALOGE("Invalid channel mask %#x", channelMask); 236 return BAD_VALUE; 237 } 238 uint32_t channelCount = popcount(channelMask); 239 240 audio_io_handle_t output = AudioSystem::getOutput( 241 streamType, 242 sampleRate, format, channelMask, 243 flags); 244 245 if (output == 0) { 246 ALOGE("Could not get audio output for stream type %d", streamType); 247 return BAD_VALUE; 248 } 249 250 mVolume[LEFT] = 1.0f; 251 mVolume[RIGHT] = 1.0f; 252 mSendLevel = 0.0f; 253 mFrameCount = frameCount; 254 mNotificationFramesReq = notificationFrames; 255 mSessionId = sessionId; 256 mAuxEffectId = 0; 257 mFlags = flags; 258 mCbf = cbf; 259 260 if (cbf != NULL) { 261 mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava); 262 mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/); 263 } 264 265 // create the IAudioTrack 266 status_t status = createTrack_l(streamType, 267 sampleRate, 268 format, 269 channelMask, 270 frameCount, 271 flags, 272 sharedBuffer, 273 output); 274 275 if (status != NO_ERROR) { 276 if (mAudioTrackThread != 0) { 277 mAudioTrackThread->requestExit(); 278 mAudioTrackThread.clear(); 279 } 280 return status; 281 } 282 283 mStatus = NO_ERROR; 284 285 mStreamType = streamType; 286 mFormat = format; 287 mChannelMask = channelMask; 288 mChannelCount = channelCount; 289 mSharedBuffer = sharedBuffer; 290 mMuted = false; 291 mActive = false; 292 mUserData = user; 293 mLoopCount = 0; 294 mMarkerPosition = 0; 295 mMarkerReached = false; 296 mNewPosition = 0; 297 mUpdatePeriod = 0; 298 mFlushed = false; 299 AudioSystem::acquireAudioSessionId(mSessionId); 300 mRestoreStatus = NO_ERROR; 301 return NO_ERROR; 302} 303 304status_t AudioTrack::initCheck() const 305{ 306 return mStatus; 307} 308 309// ------------------------------------------------------------------------- 310 311uint32_t AudioTrack::latency() const 312{ 313 return mLatency; 314} 315 316audio_stream_type_t AudioTrack::streamType() const 317{ 318 return mStreamType; 319} 320 321audio_format_t AudioTrack::format() const 322{ 323 return mFormat; 324} 325 326int AudioTrack::channelCount() const 327{ 328 return mChannelCount; 329} 330 331uint32_t AudioTrack::frameCount() const 332{ 333 return mCblk->frameCount; 334} 335 336size_t AudioTrack::frameSize() const 337{ 338 if (audio_is_linear_pcm(mFormat)) { 339 return channelCount()*audio_bytes_per_sample(mFormat); 340 } else { 341 return sizeof(uint8_t); 342 } 343} 344 345sp<IMemory>& AudioTrack::sharedBuffer() 346{ 347 return mSharedBuffer; 348} 349 350// ------------------------------------------------------------------------- 351 352void AudioTrack::start() 353{ 354 sp<AudioTrackThread> t = mAudioTrackThread; 355 356 ALOGV("start %p", this); 357 358 AutoMutex lock(mLock); 359 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 360 // while we are accessing the cblk 361 sp<IAudioTrack> audioTrack = mAudioTrack; 362 sp<IMemory> iMem = mCblkMemory; 363 audio_track_cblk_t* cblk = mCblk; 364 365 if (!mActive) { 366 mFlushed = false; 367 mActive = true; 368 mNewPosition = cblk->server + mUpdatePeriod; 369 cblk->lock.lock(); 370 cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; 371 cblk->waitTimeMs = 0; 372 android_atomic_and(~CBLK_DISABLED, &cblk->flags); 373 if (t != 0) { 374 t->resume(); 375 } else { 376 mPreviousPriority = getpriority(PRIO_PROCESS, 0); 377 get_sched_policy(0, &mPreviousSchedulingGroup); 378 androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO); 379 } 380 381 ALOGV("start %p before lock cblk %p", this, cblk); 382 status_t status = NO_ERROR; 383 if (!(cblk->flags & CBLK_INVALID)) { 384 cblk->lock.unlock(); 385 ALOGV("mAudioTrack->start()"); 386 status = mAudioTrack->start(); 387 cblk->lock.lock(); 388 if (status == DEAD_OBJECT) { 389 android_atomic_or(CBLK_INVALID, &cblk->flags); 390 } 391 } 392 if (cblk->flags & CBLK_INVALID) { 393 audio_track_cblk_t* temp = cblk; 394 status = restoreTrack_l(temp, true); 395 cblk = temp; 396 } 397 cblk->lock.unlock(); 398 if (status != NO_ERROR) { 399 ALOGV("start() failed"); 400 mActive = false; 401 if (t != 0) { 402 t->pause(); 403 } else { 404 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 405 set_sched_policy(0, mPreviousSchedulingGroup); 406 } 407 } 408 } 409 410} 411 412void AudioTrack::stop() 413{ 414 sp<AudioTrackThread> t = mAudioTrackThread; 415 416 ALOGV("stop %p", this); 417 418 AutoMutex lock(mLock); 419 if (mActive) { 420 mActive = false; 421 mCblk->cv.signal(); 422 mAudioTrack->stop(); 423 // Cancel loops (If we are in the middle of a loop, playback 424 // would not stop until loopCount reaches 0). 425 setLoop_l(0, 0, 0); 426 // the playback head position will reset to 0, so if a marker is set, we need 427 // to activate it again 428 mMarkerReached = false; 429 // Force flush if a shared buffer is used otherwise audioflinger 430 // will not stop before end of buffer is reached. 431 if (mSharedBuffer != 0) { 432 flush_l(); 433 } 434 if (t != 0) { 435 t->pause(); 436 } else { 437 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 438 set_sched_policy(0, mPreviousSchedulingGroup); 439 } 440 } 441 442} 443 444bool AudioTrack::stopped() const 445{ 446 AutoMutex lock(mLock); 447 return stopped_l(); 448} 449 450void AudioTrack::flush() 451{ 452 AutoMutex lock(mLock); 453 flush_l(); 454} 455 456// must be called with mLock held 457void AudioTrack::flush_l() 458{ 459 ALOGV("flush"); 460 461 // clear playback marker and periodic update counter 462 mMarkerPosition = 0; 463 mMarkerReached = false; 464 mUpdatePeriod = 0; 465 466 if (!mActive) { 467 mFlushed = true; 468 mAudioTrack->flush(); 469 // Release AudioTrack callback thread in case it was waiting for new buffers 470 // in AudioTrack::obtainBuffer() 471 mCblk->cv.signal(); 472 } 473} 474 475void AudioTrack::pause() 476{ 477 ALOGV("pause"); 478 AutoMutex lock(mLock); 479 if (mActive) { 480 mActive = false; 481 mCblk->cv.signal(); 482 mAudioTrack->pause(); 483 } 484} 485 486void AudioTrack::mute(bool e) 487{ 488 mAudioTrack->mute(e); 489 mMuted = e; 490} 491 492bool AudioTrack::muted() const 493{ 494 return mMuted; 495} 496 497status_t AudioTrack::setVolume(float left, float right) 498{ 499 if (left < 0.0f || left > 1.0f || right < 0.0f || right > 1.0f) { 500 return BAD_VALUE; 501 } 502 503 AutoMutex lock(mLock); 504 mVolume[LEFT] = left; 505 mVolume[RIGHT] = right; 506 507 mCblk->setVolumeLR((uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000)); 508 509 return NO_ERROR; 510} 511 512status_t AudioTrack::setVolume(float volume) 513{ 514 return setVolume(volume, volume); 515} 516 517status_t AudioTrack::setAuxEffectSendLevel(float level) 518{ 519 ALOGV("setAuxEffectSendLevel(%f)", level); 520 if (level < 0.0f || level > 1.0f) { 521 return BAD_VALUE; 522 } 523 AutoMutex lock(mLock); 524 525 mSendLevel = level; 526 527 mCblk->setSendLevel(level); 528 529 return NO_ERROR; 530} 531 532void AudioTrack::getAuxEffectSendLevel(float* level) const 533{ 534 if (level != NULL) { 535 *level = mSendLevel; 536 } 537} 538 539status_t AudioTrack::setSampleRate(int rate) 540{ 541 int afSamplingRate; 542 543 if (mIsTimed) { 544 return INVALID_OPERATION; 545 } 546 547 if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) { 548 return NO_INIT; 549 } 550 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 551 if (rate <= 0 || rate > afSamplingRate*2 ) return BAD_VALUE; 552 553 AutoMutex lock(mLock); 554 mCblk->sampleRate = rate; 555 return NO_ERROR; 556} 557 558uint32_t AudioTrack::getSampleRate() const 559{ 560 if (mIsTimed) { 561 return INVALID_OPERATION; 562 } 563 564 AutoMutex lock(mLock); 565 return mCblk->sampleRate; 566} 567 568status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount) 569{ 570 AutoMutex lock(mLock); 571 return setLoop_l(loopStart, loopEnd, loopCount); 572} 573 574// must be called with mLock held 575status_t AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount) 576{ 577 audio_track_cblk_t* cblk = mCblk; 578 579 Mutex::Autolock _l(cblk->lock); 580 581 if (loopCount == 0) { 582 cblk->loopStart = UINT_MAX; 583 cblk->loopEnd = UINT_MAX; 584 cblk->loopCount = 0; 585 mLoopCount = 0; 586 return NO_ERROR; 587 } 588 589 if (mIsTimed) { 590 return INVALID_OPERATION; 591 } 592 593 if (loopStart >= loopEnd || 594 loopEnd - loopStart > cblk->frameCount || 595 cblk->server > loopStart) { 596 ALOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, " 597 "user %d", loopStart, loopEnd, loopCount, cblk->frameCount, cblk->user); 598 return BAD_VALUE; 599 } 600 601 if ((mSharedBuffer != 0) && (loopEnd > cblk->frameCount)) { 602 ALOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, " 603 "framecount %d", 604 loopStart, loopEnd, cblk->frameCount); 605 return BAD_VALUE; 606 } 607 608 cblk->loopStart = loopStart; 609 cblk->loopEnd = loopEnd; 610 cblk->loopCount = loopCount; 611 mLoopCount = loopCount; 612 613 return NO_ERROR; 614} 615 616status_t AudioTrack::setMarkerPosition(uint32_t marker) 617{ 618 if (mCbf == NULL) return INVALID_OPERATION; 619 620 mMarkerPosition = marker; 621 mMarkerReached = false; 622 623 return NO_ERROR; 624} 625 626status_t AudioTrack::getMarkerPosition(uint32_t *marker) const 627{ 628 if (marker == NULL) return BAD_VALUE; 629 630 *marker = mMarkerPosition; 631 632 return NO_ERROR; 633} 634 635status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod) 636{ 637 if (mCbf == NULL) return INVALID_OPERATION; 638 639 uint32_t curPosition; 640 getPosition(&curPosition); 641 mNewPosition = curPosition + updatePeriod; 642 mUpdatePeriod = updatePeriod; 643 644 return NO_ERROR; 645} 646 647status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const 648{ 649 if (updatePeriod == NULL) return BAD_VALUE; 650 651 *updatePeriod = mUpdatePeriod; 652 653 return NO_ERROR; 654} 655 656status_t AudioTrack::setPosition(uint32_t position) 657{ 658 if (mIsTimed) return INVALID_OPERATION; 659 660 AutoMutex lock(mLock); 661 662 if (!stopped_l()) return INVALID_OPERATION; 663 664 audio_track_cblk_t* cblk = mCblk; 665 Mutex::Autolock _l(cblk->lock); 666 667 if (position > cblk->user) return BAD_VALUE; 668 669 cblk->server = position; 670 android_atomic_or(CBLK_FORCEREADY, &cblk->flags); 671 672 return NO_ERROR; 673} 674 675status_t AudioTrack::getPosition(uint32_t *position) 676{ 677 if (position == NULL) return BAD_VALUE; 678 AutoMutex lock(mLock); 679 *position = mFlushed ? 0 : mCblk->server; 680 681 return NO_ERROR; 682} 683 684status_t AudioTrack::reload() 685{ 686 AutoMutex lock(mLock); 687 688 if (!stopped_l()) return INVALID_OPERATION; 689 690 flush_l(); 691 692 audio_track_cblk_t* cblk = mCblk; 693 cblk->stepUserOut(cblk->frameCount); 694 695 return NO_ERROR; 696} 697 698audio_io_handle_t AudioTrack::getOutput() 699{ 700 AutoMutex lock(mLock); 701 return getOutput_l(); 702} 703 704// must be called with mLock held 705audio_io_handle_t AudioTrack::getOutput_l() 706{ 707 return AudioSystem::getOutput(mStreamType, 708 mCblk->sampleRate, mFormat, mChannelMask, mFlags); 709} 710 711int AudioTrack::getSessionId() const 712{ 713 return mSessionId; 714} 715 716status_t AudioTrack::attachAuxEffect(int effectId) 717{ 718 ALOGV("attachAuxEffect(%d)", effectId); 719 status_t status = mAudioTrack->attachAuxEffect(effectId); 720 if (status == NO_ERROR) { 721 mAuxEffectId = effectId; 722 } 723 return status; 724} 725 726// ------------------------------------------------------------------------- 727 728// must be called with mLock held 729status_t AudioTrack::createTrack_l( 730 audio_stream_type_t streamType, 731 uint32_t sampleRate, 732 audio_format_t format, 733 audio_channel_mask_t channelMask, 734 int frameCount, 735 audio_output_flags_t flags, 736 const sp<IMemory>& sharedBuffer, 737 audio_io_handle_t output) 738{ 739 status_t status; 740 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); 741 if (audioFlinger == 0) { 742 ALOGE("Could not get audioflinger"); 743 return NO_INIT; 744 } 745 746 uint32_t afLatency; 747 if (AudioSystem::getLatency(output, streamType, &afLatency) != NO_ERROR) { 748 return NO_INIT; 749 } 750 751 // Client decides whether the track is TIMED (see below), but can only express a preference 752 // for FAST. Server will perform additional tests. 753 if ((flags & AUDIO_OUTPUT_FLAG_FAST) && !( 754 // either of these use cases: 755 // use case 1: shared buffer 756 (sharedBuffer != 0) || 757 // use case 2: callback handler 758 (mCbf != NULL))) { 759 ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client"); 760 // once denied, do not request again if IAudioTrack is re-created 761 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 762 mFlags = flags; 763 } 764 ALOGV("createTrack_l() output %d afLatency %d", output, afLatency); 765 766 mNotificationFramesAct = mNotificationFramesReq; 767 768 if (!audio_is_linear_pcm(format)) { 769 770 if (sharedBuffer != 0) { 771 // Same comment as below about ignoring frameCount parameter for set() 772 frameCount = sharedBuffer->size(); 773 } else if (frameCount == 0) { 774 int afFrameCount; 775 if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) { 776 return NO_INIT; 777 } 778 frameCount = afFrameCount; 779 } 780 781 } else if (sharedBuffer != 0) { 782 783 // Ensure that buffer alignment matches channelCount 784 int channelCount = popcount(channelMask); 785 // 8-bit data in shared memory is not currently supported by AudioFlinger 786 size_t alignment = /* format == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2; 787 if (channelCount > 1) { 788 // More than 2 channels does not require stronger alignment than stereo 789 alignment <<= 1; 790 } 791 if (((uint32_t)sharedBuffer->pointer() & (alignment - 1)) != 0) { 792 ALOGE("Invalid buffer alignment: address %p, channelCount %d", 793 sharedBuffer->pointer(), channelCount); 794 return BAD_VALUE; 795 } 796 797 // When initializing a shared buffer AudioTrack via constructors, 798 // there's no frameCount parameter. 799 // But when initializing a shared buffer AudioTrack via set(), 800 // there _is_ a frameCount parameter. We silently ignore it. 801 frameCount = sharedBuffer->size()/channelCount/sizeof(int16_t); 802 803 } else if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) { 804 805 // FIXME move these calculations and associated checks to server 806 int afSampleRate; 807 if (AudioSystem::getSamplingRate(output, streamType, &afSampleRate) != NO_ERROR) { 808 return NO_INIT; 809 } 810 int afFrameCount; 811 if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) { 812 return NO_INIT; 813 } 814 815 // Ensure that buffer depth covers at least audio hardware latency 816 uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); 817 if (minBufCount < 2) minBufCount = 2; 818 819 int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate; 820 ALOGV("minFrameCount: %d, afFrameCount=%d, minBufCount=%d, sampleRate=%d, afSampleRate=%d" 821 ", afLatency=%d", 822 minFrameCount, afFrameCount, minBufCount, sampleRate, afSampleRate, afLatency); 823 824 if (frameCount == 0) { 825 frameCount = minFrameCount; 826 } 827 if (mNotificationFramesAct == 0) { 828 mNotificationFramesAct = frameCount/2; 829 } 830 // Make sure that application is notified with sufficient margin 831 // before underrun 832 if (mNotificationFramesAct > (uint32_t)frameCount/2) { 833 mNotificationFramesAct = frameCount/2; 834 } 835 if (frameCount < minFrameCount) { 836 // not ALOGW because it happens all the time when playing key clicks over A2DP 837 ALOGV("Minimum buffer size corrected from %d to %d", 838 frameCount, minFrameCount); 839 frameCount = minFrameCount; 840 } 841 842 } else { 843 // For fast tracks, the frame count calculations and checks are done by server 844 } 845 846 IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT; 847 if (mIsTimed) { 848 trackFlags |= IAudioFlinger::TRACK_TIMED; 849 } 850 851 pid_t tid = -1; 852 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 853 trackFlags |= IAudioFlinger::TRACK_FAST; 854 if (mAudioTrackThread != 0) { 855 tid = mAudioTrackThread->getTid(); 856 } 857 } 858 859 sp<IAudioTrack> track = audioFlinger->createTrack(getpid(), 860 streamType, 861 sampleRate, 862 format, 863 channelMask, 864 frameCount, 865 &trackFlags, 866 sharedBuffer, 867 output, 868 tid, 869 &mSessionId, 870 &status); 871 872 if (track == 0) { 873 ALOGE("AudioFlinger could not create track, status: %d", status); 874 return status; 875 } 876 sp<IMemory> iMem = track->getCblk(); 877 if (iMem == 0) { 878 ALOGE("Could not get control block"); 879 return NO_INIT; 880 } 881 mAudioTrack = track; 882 mCblkMemory = iMem; 883 audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMem->pointer()); 884 mCblk = cblk; 885 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 886 if (trackFlags & IAudioFlinger::TRACK_FAST) { 887 ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", cblk->frameCount); 888 } else { 889 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", cblk->frameCount); 890 // once denied, do not request again if IAudioTrack is re-created 891 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 892 mFlags = flags; 893 } 894 if (sharedBuffer == 0) { 895 mNotificationFramesAct = cblk->frameCount/2; 896 } 897 } 898 if (sharedBuffer == 0) { 899 cblk->buffers = (char*)cblk + sizeof(audio_track_cblk_t); 900 } else { 901 cblk->buffers = sharedBuffer->pointer(); 902 // Force buffer full condition as data is already present in shared memory 903 cblk->stepUserOut(cblk->frameCount); 904 } 905 906 cblk->setVolumeLR((uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) | 907 uint16_t(mVolume[LEFT] * 0x1000)); 908 cblk->setSendLevel(mSendLevel); 909 mAudioTrack->attachAuxEffect(mAuxEffectId); 910 cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; 911 cblk->waitTimeMs = 0; 912 mRemainingFrames = mNotificationFramesAct; 913 // FIXME don't believe this lie 914 mLatency = afLatency + (1000*cblk->frameCount) / sampleRate; 915 // If IAudioTrack is re-created, don't let the requested frameCount 916 // decrease. This can confuse clients that cache frameCount(). 917 if (cblk->frameCount > mFrameCount) { 918 mFrameCount = cblk->frameCount; 919 } 920 return NO_ERROR; 921} 922 923status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) 924{ 925 AutoMutex lock(mLock); 926 bool active; 927 status_t result = NO_ERROR; 928 audio_track_cblk_t* cblk = mCblk; 929 uint32_t framesReq = audioBuffer->frameCount; 930 uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; 931 932 audioBuffer->frameCount = 0; 933 audioBuffer->size = 0; 934 935 uint32_t framesAvail = cblk->framesAvailableOut(); 936 937 cblk->lock.lock(); 938 if (cblk->flags & CBLK_INVALID) { 939 goto create_new_track; 940 } 941 cblk->lock.unlock(); 942 943 if (framesAvail == 0) { 944 cblk->lock.lock(); 945 goto start_loop_here; 946 while (framesAvail == 0) { 947 active = mActive; 948 if (CC_UNLIKELY(!active)) { 949 ALOGV("Not active and NO_MORE_BUFFERS"); 950 cblk->lock.unlock(); 951 return NO_MORE_BUFFERS; 952 } 953 if (CC_UNLIKELY(!waitCount)) { 954 cblk->lock.unlock(); 955 return WOULD_BLOCK; 956 } 957 if (!(cblk->flags & CBLK_INVALID)) { 958 mLock.unlock(); 959 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 960 cblk->lock.unlock(); 961 mLock.lock(); 962 if (!mActive) { 963 return status_t(STOPPED); 964 } 965 cblk->lock.lock(); 966 } 967 968 if (cblk->flags & CBLK_INVALID) { 969 goto create_new_track; 970 } 971 if (CC_UNLIKELY(result != NO_ERROR)) { 972 cblk->waitTimeMs += waitTimeMs; 973 if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) { 974 // timing out when a loop has been set and we have already written upto loop end 975 // is a normal condition: no need to wake AudioFlinger up. 976 if (cblk->user < cblk->loopEnd) { 977 ALOGW("obtainBuffer timed out (is the CPU pegged?) %p name=%#x user=%08x, " 978 "server=%08x", this, cblk->mName, cblk->user, cblk->server); 979 //unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140) 980 cblk->lock.unlock(); 981 result = mAudioTrack->start(); 982 cblk->lock.lock(); 983 if (result == DEAD_OBJECT) { 984 android_atomic_or(CBLK_INVALID, &cblk->flags); 985create_new_track: 986 audio_track_cblk_t* temp = cblk; 987 result = restoreTrack_l(temp, false); 988 cblk = temp; 989 } 990 if (result != NO_ERROR) { 991 ALOGW("obtainBuffer create Track error %d", result); 992 cblk->lock.unlock(); 993 return result; 994 } 995 } 996 cblk->waitTimeMs = 0; 997 } 998 999 if (--waitCount == 0) { 1000 cblk->lock.unlock(); 1001 return TIMED_OUT; 1002 } 1003 } 1004 // read the server count again 1005 start_loop_here: 1006 framesAvail = cblk->framesAvailableOut_l(); 1007 } 1008 cblk->lock.unlock(); 1009 } 1010 1011 cblk->waitTimeMs = 0; 1012 1013 if (framesReq > framesAvail) { 1014 framesReq = framesAvail; 1015 } 1016 1017 uint32_t u = cblk->user; 1018 uint32_t bufferEnd = cblk->userBase + cblk->frameCount; 1019 1020 if (framesReq > bufferEnd - u) { 1021 framesReq = bufferEnd - u; 1022 } 1023 1024 audioBuffer->frameCount = framesReq; 1025 audioBuffer->size = framesReq * cblk->frameSize; 1026 audioBuffer->raw = (int8_t *)cblk->buffer(u); 1027 active = mActive; 1028 return active ? status_t(NO_ERROR) : status_t(STOPPED); 1029} 1030 1031void AudioTrack::releaseBuffer(Buffer* audioBuffer) 1032{ 1033 AutoMutex lock(mLock); 1034 audio_track_cblk_t* cblk = mCblk; 1035 cblk->stepUserOut(audioBuffer->frameCount); 1036 if (audioBuffer->frameCount > 0) { 1037 // restart track if it was disabled by audioflinger due to previous underrun 1038 if (mActive && (cblk->flags & CBLK_DISABLED)) { 1039 android_atomic_and(~CBLK_DISABLED, &cblk->flags); 1040 ALOGW("releaseBuffer() track %p name=%#x disabled, restarting", this, cblk->mName); 1041 mAudioTrack->start(); 1042 } 1043 } 1044} 1045 1046// ------------------------------------------------------------------------- 1047 1048ssize_t AudioTrack::write(const void* buffer, size_t userSize) 1049{ 1050 1051 if (mSharedBuffer != 0) return INVALID_OPERATION; 1052 if (mIsTimed) return INVALID_OPERATION; 1053 1054 if (ssize_t(userSize) < 0) { 1055 // Sanity-check: user is most-likely passing an error code, and it would 1056 // make the return value ambiguous (actualSize vs error). 1057 ALOGE("AudioTrack::write(buffer=%p, size=%u (%d)", 1058 buffer, userSize, userSize); 1059 return BAD_VALUE; 1060 } 1061 1062 ALOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive); 1063 1064 if (userSize == 0) { 1065 return 0; 1066 } 1067 1068 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1069 // while we are accessing the cblk 1070 mLock.lock(); 1071 sp<IAudioTrack> audioTrack = mAudioTrack; 1072 sp<IMemory> iMem = mCblkMemory; 1073 mLock.unlock(); 1074 1075 ssize_t written = 0; 1076 const int8_t *src = (const int8_t *)buffer; 1077 Buffer audioBuffer; 1078 size_t frameSz = frameSize(); 1079 1080 do { 1081 audioBuffer.frameCount = userSize/frameSz; 1082 1083 status_t err = obtainBuffer(&audioBuffer, -1); 1084 if (err < 0) { 1085 // out of buffers, return #bytes written 1086 if (err == status_t(NO_MORE_BUFFERS)) 1087 break; 1088 return ssize_t(err); 1089 } 1090 1091 size_t toWrite; 1092 1093 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1094 // Divide capacity by 2 to take expansion into account 1095 toWrite = audioBuffer.size>>1; 1096 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) src, toWrite); 1097 } else { 1098 toWrite = audioBuffer.size; 1099 memcpy(audioBuffer.i8, src, toWrite); 1100 src += toWrite; 1101 } 1102 userSize -= toWrite; 1103 written += toWrite; 1104 1105 releaseBuffer(&audioBuffer); 1106 } while (userSize >= frameSz); 1107 1108 return written; 1109} 1110 1111// ------------------------------------------------------------------------- 1112 1113TimedAudioTrack::TimedAudioTrack() { 1114 mIsTimed = true; 1115} 1116 1117status_t TimedAudioTrack::allocateTimedBuffer(size_t size, sp<IMemory>* buffer) 1118{ 1119 AutoMutex lock(mLock); 1120 status_t result = UNKNOWN_ERROR; 1121 1122 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1123 // while we are accessing the cblk 1124 sp<IAudioTrack> audioTrack = mAudioTrack; 1125 sp<IMemory> iMem = mCblkMemory; 1126 1127 // If the track is not invalid already, try to allocate a buffer. alloc 1128 // fails indicating that the server is dead, flag the track as invalid so 1129 // we can attempt to restore in just a bit. 1130 audio_track_cblk_t* cblk = mCblk; 1131 if (!(cblk->flags & CBLK_INVALID)) { 1132 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1133 if (result == DEAD_OBJECT) { 1134 android_atomic_or(CBLK_INVALID, &cblk->flags); 1135 } 1136 } 1137 1138 // If the track is invalid at this point, attempt to restore it. and try the 1139 // allocation one more time. 1140 if (cblk->flags & CBLK_INVALID) { 1141 cblk->lock.lock(); 1142 audio_track_cblk_t* temp = cblk; 1143 result = restoreTrack_l(temp, false); 1144 cblk = temp; 1145 cblk->lock.unlock(); 1146 1147 if (result == OK) 1148 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1149 } 1150 1151 return result; 1152} 1153 1154status_t TimedAudioTrack::queueTimedBuffer(const sp<IMemory>& buffer, 1155 int64_t pts) 1156{ 1157 status_t status = mAudioTrack->queueTimedBuffer(buffer, pts); 1158 { 1159 AutoMutex lock(mLock); 1160 audio_track_cblk_t* cblk = mCblk; 1161 // restart track if it was disabled by audioflinger due to previous underrun 1162 if (buffer->size() != 0 && status == NO_ERROR && 1163 mActive && (cblk->flags & CBLK_DISABLED)) { 1164 android_atomic_and(~CBLK_DISABLED, &cblk->flags); 1165 ALOGW("queueTimedBuffer() track %p disabled, restarting", this); 1166 mAudioTrack->start(); 1167 } 1168 } 1169 return status; 1170} 1171 1172status_t TimedAudioTrack::setMediaTimeTransform(const LinearTransform& xform, 1173 TargetTimeline target) 1174{ 1175 return mAudioTrack->setMediaTimeTransform(xform, target); 1176} 1177 1178// ------------------------------------------------------------------------- 1179 1180bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread) 1181{ 1182 Buffer audioBuffer; 1183 uint32_t frames; 1184 size_t writtenSize; 1185 1186 mLock.lock(); 1187 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1188 // while we are accessing the cblk 1189 sp<IAudioTrack> audioTrack = mAudioTrack; 1190 sp<IMemory> iMem = mCblkMemory; 1191 audio_track_cblk_t* cblk = mCblk; 1192 bool active = mActive; 1193 mLock.unlock(); 1194 1195 // Manage underrun callback 1196 if (active && (cblk->framesAvailableOut() == cblk->frameCount)) { 1197 ALOGV("Underrun user: %x, server: %x, flags %04x", cblk->user, cblk->server, cblk->flags); 1198 if (!(android_atomic_or(CBLK_UNDERRUN, &cblk->flags) & CBLK_UNDERRUN)) { 1199 mCbf(EVENT_UNDERRUN, mUserData, 0); 1200 if (cblk->server == cblk->frameCount) { 1201 mCbf(EVENT_BUFFER_END, mUserData, 0); 1202 } 1203 if (mSharedBuffer != 0) return false; 1204 } 1205 } 1206 1207 // Manage loop end callback 1208 while (mLoopCount > cblk->loopCount) { 1209 int loopCount = -1; 1210 mLoopCount--; 1211 if (mLoopCount >= 0) loopCount = mLoopCount; 1212 1213 mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount); 1214 } 1215 1216 // Manage marker callback 1217 if (!mMarkerReached && (mMarkerPosition > 0)) { 1218 if (cblk->server >= mMarkerPosition) { 1219 mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition); 1220 mMarkerReached = true; 1221 } 1222 } 1223 1224 // Manage new position callback 1225 if (mUpdatePeriod > 0) { 1226 while (cblk->server >= mNewPosition) { 1227 mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition); 1228 mNewPosition += mUpdatePeriod; 1229 } 1230 } 1231 1232 // If Shared buffer is used, no data is requested from client. 1233 if (mSharedBuffer != 0) { 1234 frames = 0; 1235 } else { 1236 frames = mRemainingFrames; 1237 } 1238 1239 // See description of waitCount parameter at declaration of obtainBuffer(). 1240 // The logic below prevents us from being stuck below at obtainBuffer() 1241 // not being able to handle timed events (position, markers, loops). 1242 int32_t waitCount = -1; 1243 if (mUpdatePeriod || (!mMarkerReached && mMarkerPosition) || mLoopCount) { 1244 waitCount = 1; 1245 } 1246 1247 do { 1248 1249 audioBuffer.frameCount = frames; 1250 1251 status_t err = obtainBuffer(&audioBuffer, waitCount); 1252 if (err < NO_ERROR) { 1253 if (err != TIMED_OUT) { 1254 ALOGE_IF(err != status_t(NO_MORE_BUFFERS), 1255 "Error obtaining an audio buffer, giving up."); 1256 return false; 1257 } 1258 break; 1259 } 1260 if (err == status_t(STOPPED)) return false; 1261 1262 // Divide buffer size by 2 to take into account the expansion 1263 // due to 8 to 16 bit conversion: the callback must fill only half 1264 // of the destination buffer 1265 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1266 audioBuffer.size >>= 1; 1267 } 1268 1269 size_t reqSize = audioBuffer.size; 1270 mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer); 1271 writtenSize = audioBuffer.size; 1272 1273 // Sanity check on returned size 1274 if (ssize_t(writtenSize) <= 0) { 1275 // The callback is done filling buffers 1276 // Keep this thread going to handle timed events and 1277 // still try to get more data in intervals of WAIT_PERIOD_MS 1278 // but don't just loop and block the CPU, so wait 1279 usleep(WAIT_PERIOD_MS*1000); 1280 break; 1281 } 1282 1283 if (writtenSize > reqSize) writtenSize = reqSize; 1284 1285 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1286 // 8 to 16 bit conversion, note that source and destination are the same address 1287 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) audioBuffer.i8, writtenSize); 1288 writtenSize <<= 1; 1289 } 1290 1291 audioBuffer.size = writtenSize; 1292 // NOTE: cblk->frameSize is not equal to AudioTrack::frameSize() for 1293 // 8 bit PCM data: in this case, cblk->frameSize is based on a sample size of 1294 // 16 bit. 1295 audioBuffer.frameCount = writtenSize/cblk->frameSize; 1296 1297 frames -= audioBuffer.frameCount; 1298 1299 releaseBuffer(&audioBuffer); 1300 } 1301 while (frames); 1302 1303 if (frames == 0) { 1304 mRemainingFrames = mNotificationFramesAct; 1305 } else { 1306 mRemainingFrames = frames; 1307 } 1308 return true; 1309} 1310 1311// must be called with mLock and refCblk.lock held. Callers must also hold strong references on 1312// the IAudioTrack and IMemory in case they are recreated here. 1313// If the IAudioTrack is successfully restored, the refCblk pointer is updated 1314// FIXME Don't depend on caller to hold strong references. 1315status_t AudioTrack::restoreTrack_l(audio_track_cblk_t*& refCblk, bool fromStart) 1316{ 1317 status_t result; 1318 1319 audio_track_cblk_t* cblk = refCblk; 1320 audio_track_cblk_t* newCblk = cblk; 1321 if (!(android_atomic_or(CBLK_RESTORING, &cblk->flags) & CBLK_RESTORING)) { 1322 ALOGW("dead IAudioTrack, creating a new one from %s TID %d", 1323 fromStart ? "start()" : "obtainBuffer()", gettid()); 1324 1325 // signal old cblk condition so that other threads waiting for available buffers stop 1326 // waiting now 1327 cblk->cv.broadcast(); 1328 cblk->lock.unlock(); 1329 1330 // refresh the audio configuration cache in this process to make sure we get new 1331 // output parameters in getOutput_l() and createTrack_l() 1332 AudioSystem::clearAudioConfigCache(); 1333 1334 // if the new IAudioTrack is created, createTrack_l() will modify the 1335 // following member variables: mAudioTrack, mCblkMemory and mCblk. 1336 // It will also delete the strong references on previous IAudioTrack and IMemory 1337 result = createTrack_l(mStreamType, 1338 cblk->sampleRate, 1339 mFormat, 1340 mChannelMask, 1341 mFrameCount, 1342 mFlags, 1343 mSharedBuffer, 1344 getOutput_l()); 1345 1346 if (result == NO_ERROR) { 1347 uint32_t user = cblk->user; 1348 uint32_t server = cblk->server; 1349 // restore write index and set other indexes to reflect empty buffer status 1350 newCblk = mCblk; 1351 newCblk->user = user; 1352 newCblk->server = user; 1353 newCblk->userBase = user; 1354 newCblk->serverBase = user; 1355 // restore loop: this is not guaranteed to succeed if new frame count is not 1356 // compatible with loop length 1357 setLoop_l(cblk->loopStart, cblk->loopEnd, cblk->loopCount); 1358 if (!fromStart) { 1359 newCblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; 1360 // Make sure that a client relying on callback events indicating underrun or 1361 // the actual amount of audio frames played (e.g SoundPool) receives them. 1362 if (mSharedBuffer == 0) { 1363 uint32_t frames = 0; 1364 if (user > server) { 1365 frames = ((user - server) > newCblk->frameCount) ? 1366 newCblk->frameCount : (user - server); 1367 memset(newCblk->buffers, 0, frames * newCblk->frameSize); 1368 } 1369 // restart playback even if buffer is not completely filled. 1370 android_atomic_or(CBLK_FORCEREADY, &newCblk->flags); 1371 // stepUser() clears CBLK_UNDERRUN flag enabling underrun callbacks to 1372 // the client 1373 newCblk->stepUserOut(frames); 1374 } 1375 } 1376 if (mSharedBuffer != 0) { 1377 newCblk->stepUserOut(newCblk->frameCount); 1378 } 1379 if (mActive) { 1380 result = mAudioTrack->start(); 1381 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() start() failed status %d", result); 1382 } 1383 if (fromStart && result == NO_ERROR) { 1384 mNewPosition = newCblk->server + mUpdatePeriod; 1385 } 1386 } 1387 if (result != NO_ERROR) { 1388 android_atomic_and(~CBLK_RESTORING, &cblk->flags); 1389 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() failed status %d", result); 1390 } 1391 mRestoreStatus = result; 1392 // signal old cblk condition for other threads waiting for restore completion 1393 android_atomic_or(CBLK_RESTORED, &cblk->flags); 1394 cblk->cv.broadcast(); 1395 } else { 1396 bool haveLogged = false; 1397 for (;;) { 1398 if (cblk->flags & CBLK_RESTORED) { 1399 ALOGW("dead IAudioTrack restored"); 1400 result = mRestoreStatus; 1401 cblk->lock.unlock(); 1402 break; 1403 } 1404 if (!haveLogged) { 1405 ALOGW("dead IAudioTrack, waiting for a new one"); 1406 haveLogged = true; 1407 } 1408 mLock.unlock(); 1409 result = cblk->cv.waitRelative(cblk->lock, milliseconds(RESTORE_TIMEOUT_MS)); 1410 cblk->lock.unlock(); 1411 mLock.lock(); 1412 if (result != NO_ERROR) { 1413 ALOGW("timed out"); 1414 break; 1415 } 1416 cblk->lock.lock(); 1417 } 1418 } 1419 ALOGV("restoreTrack_l() status %d mActive %d cblk %p, old cblk %p flags %08x old flags %08x", 1420 result, mActive, newCblk, cblk, newCblk->flags, cblk->flags); 1421 1422 if (result == NO_ERROR) { 1423 // from now on we switch to the newly created cblk 1424 refCblk = newCblk; 1425 } 1426 newCblk->lock.lock(); 1427 1428 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() error %d TID %d", result, gettid()); 1429 1430 return result; 1431} 1432 1433status_t AudioTrack::dump(int fd, const Vector<String16>& args) const 1434{ 1435 1436 const size_t SIZE = 256; 1437 char buffer[SIZE]; 1438 String8 result; 1439 1440 audio_track_cblk_t* cblk = mCblk; 1441 result.append(" AudioTrack::dump\n"); 1442 snprintf(buffer, 255, " stream type(%d), left - right volume(%f, %f)\n", mStreamType, 1443 mVolume[0], mVolume[1]); 1444 result.append(buffer); 1445 snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%d)\n", mFormat, 1446 mChannelCount, cblk->frameCount); 1447 result.append(buffer); 1448 snprintf(buffer, 255, " sample rate(%d), status(%d), muted(%d)\n", 1449 (cblk == 0) ? 0 : cblk->sampleRate, mStatus, mMuted); 1450 result.append(buffer); 1451 snprintf(buffer, 255, " active(%d), latency (%d)\n", mActive, mLatency); 1452 result.append(buffer); 1453 ::write(fd, result.string(), result.size()); 1454 return NO_ERROR; 1455} 1456 1457// ========================================================================= 1458 1459AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava) 1460 : Thread(bCanCallJava), mReceiver(receiver), mPaused(true) 1461{ 1462} 1463 1464AudioTrack::AudioTrackThread::~AudioTrackThread() 1465{ 1466} 1467 1468bool AudioTrack::AudioTrackThread::threadLoop() 1469{ 1470 { 1471 AutoMutex _l(mMyLock); 1472 if (mPaused) { 1473 mMyCond.wait(mMyLock); 1474 // caller will check for exitPending() 1475 return true; 1476 } 1477 } 1478 if (!mReceiver.processAudioBuffer(this)) { 1479 pause(); 1480 } 1481 return true; 1482} 1483 1484void AudioTrack::AudioTrackThread::requestExit() 1485{ 1486 // must be in this order to avoid a race condition 1487 Thread::requestExit(); 1488 resume(); 1489} 1490 1491void AudioTrack::AudioTrackThread::pause() 1492{ 1493 AutoMutex _l(mMyLock); 1494 mPaused = true; 1495} 1496 1497void AudioTrack::AudioTrackThread::resume() 1498{ 1499 AutoMutex _l(mMyLock); 1500 if (mPaused) { 1501 mPaused = false; 1502 mMyCond.signal(); 1503 } 1504} 1505 1506// ========================================================================= 1507 1508 1509audio_track_cblk_t::audio_track_cblk_t() 1510 : lock(Mutex::SHARED), cv(Condition::SHARED), user(0), server(0), 1511 userBase(0), serverBase(0), buffers(NULL), frameCount(0), 1512 loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), mVolumeLR(0x10001000), 1513 mSendLevel(0), flags(0) 1514{ 1515} 1516 1517uint32_t audio_track_cblk_t::stepUser(uint32_t frameCount, bool isOut) 1518{ 1519 ALOGV("stepuser %08x %08x %d", user, server, frameCount); 1520 1521 uint32_t u = user; 1522 u += frameCount; 1523 // Ensure that user is never ahead of server for AudioRecord 1524 if (isOut) { 1525 // If stepServer() has been called once, switch to normal obtainBuffer() timeout period 1526 if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) { 1527 bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; 1528 } 1529 } else if (u > server) { 1530 ALOGW("stepUser occurred after track reset"); 1531 u = server; 1532 } 1533 1534 uint32_t fc = this->frameCount; 1535 if (u >= fc) { 1536 // common case, user didn't just wrap 1537 if (u - fc >= userBase ) { 1538 userBase += fc; 1539 } 1540 } else if (u >= userBase + fc) { 1541 // user just wrapped 1542 userBase += fc; 1543 } 1544 1545 user = u; 1546 1547 // Clear flow control error condition as new data has been written/read to/from buffer. 1548 if (flags & CBLK_UNDERRUN) { 1549 android_atomic_and(~CBLK_UNDERRUN, &flags); 1550 } 1551 1552 return u; 1553} 1554 1555bool audio_track_cblk_t::stepServer(uint32_t frameCount, bool isOut) 1556{ 1557 ALOGV("stepserver %08x %08x %d", user, server, frameCount); 1558 1559 if (!tryLock()) { 1560 ALOGW("stepServer() could not lock cblk"); 1561 return false; 1562 } 1563 1564 uint32_t s = server; 1565 bool flushed = (s == user); 1566 1567 s += frameCount; 1568 if (isOut) { 1569 // Mark that we have read the first buffer so that next time stepUser() is called 1570 // we switch to normal obtainBuffer() timeout period 1571 if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) { 1572 bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS - 1; 1573 } 1574 // It is possible that we receive a flush() 1575 // while the mixer is processing a block: in this case, 1576 // stepServer() is called After the flush() has reset u & s and 1577 // we have s > u 1578 if (flushed) { 1579 ALOGW("stepServer occurred after track reset"); 1580 s = user; 1581 } 1582 } 1583 1584 if (s >= loopEnd) { 1585 ALOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd); 1586 s = loopStart; 1587 if (--loopCount == 0) { 1588 loopEnd = UINT_MAX; 1589 loopStart = UINT_MAX; 1590 } 1591 } 1592 1593 uint32_t fc = this->frameCount; 1594 if (s >= fc) { 1595 // common case, server didn't just wrap 1596 if (s - fc >= serverBase ) { 1597 serverBase += fc; 1598 } 1599 } else if (s >= serverBase + fc) { 1600 // server just wrapped 1601 serverBase += fc; 1602 } 1603 1604 server = s; 1605 1606 if (!(flags & CBLK_INVALID)) { 1607 cv.signal(); 1608 } 1609 lock.unlock(); 1610 return true; 1611} 1612 1613void* audio_track_cblk_t::buffer(uint32_t offset) const 1614{ 1615 return (int8_t *)buffers + (offset - userBase) * frameSize; 1616} 1617 1618uint32_t audio_track_cblk_t::framesAvailable(bool isOut) 1619{ 1620 Mutex::Autolock _l(lock); 1621 return framesAvailable_l(isOut); 1622} 1623 1624uint32_t audio_track_cblk_t::framesAvailable_l(bool isOut) 1625{ 1626 uint32_t u = user; 1627 uint32_t s = server; 1628 1629 if (isOut) { 1630 uint32_t limit = (s < loopStart) ? s : loopStart; 1631 return limit + frameCount - u; 1632 } else { 1633 return frameCount + u - s; 1634 } 1635} 1636 1637uint32_t audio_track_cblk_t::framesReady(bool isOut) 1638{ 1639 uint32_t u = user; 1640 uint32_t s = server; 1641 1642 if (isOut) { 1643 if (u < loopEnd) { 1644 return u - s; 1645 } else { 1646 // do not block on mutex shared with client on AudioFlinger side 1647 if (!tryLock()) { 1648 ALOGW("framesReady() could not lock cblk"); 1649 return 0; 1650 } 1651 uint32_t frames = UINT_MAX; 1652 if (loopCount >= 0) { 1653 frames = (loopEnd - loopStart)*loopCount + u - s; 1654 } 1655 lock.unlock(); 1656 return frames; 1657 } 1658 } else { 1659 return s - u; 1660 } 1661} 1662 1663bool audio_track_cblk_t::tryLock() 1664{ 1665 // the code below simulates lock-with-timeout 1666 // we MUST do this to protect the AudioFlinger server 1667 // as this lock is shared with the client. 1668 status_t err; 1669 1670 err = lock.tryLock(); 1671 if (err == -EBUSY) { // just wait a bit 1672 usleep(1000); 1673 err = lock.tryLock(); 1674 } 1675 if (err != NO_ERROR) { 1676 // probably, the client just died. 1677 return false; 1678 } 1679 return true; 1680} 1681 1682// ------------------------------------------------------------------------- 1683 1684}; // namespace android 1685