KeyCharacterMap.java revision 49ed71db425c5054e3ad9526496a7e116c89556b
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.text.method.MetaKeyKeyListener;
20import android.util.AndroidRuntimeException;
21import android.util.SparseIntArray;
22import android.os.RemoteException;
23import android.os.ServiceManager;
24import android.util.SparseArray;
25
26import java.lang.Character;
27
28/**
29 * Describes the keys provided by a keyboard device and their associated labels.
30 */
31public class KeyCharacterMap {
32    /**
33     * The id of the device's primary built in keyboard is always 0.
34     *
35     * @deprecated This constant should no longer be used because there is no
36     * guarantee that a device has a built-in keyboard that can be used for
37     * typing text.  There might not be a built-in keyboard, the built-in keyboard
38     * might be a {@link #NUMERIC} or {@link #SPECIAL_FUNCTION} keyboard, or there
39     * might be multiple keyboards installed including external keyboards.
40     * When interpreting key presses received from the framework, applications should
41     * use the device id specified in the {@link KeyEvent} received.
42     * When synthesizing key presses for delivery elsewhere or when translating key presses
43     * from unknown keyboards, applications should use the special {@link #VIRTUAL_KEYBOARD}
44     * device id.
45     */
46    @Deprecated
47    public static final int BUILT_IN_KEYBOARD = 0;
48
49    /**
50     * The id of a generic virtual keyboard with a full layout that can be used to
51     * synthesize key events.  Typically used with {@link #getEvents}.
52     */
53    public static final int VIRTUAL_KEYBOARD = -1;
54
55    /**
56     * A numeric (12-key) keyboard.
57     * <p>
58     * A numeric keyboard supports text entry using a multi-tap approach.
59     * It may be necessary to tap a key multiple times to generate the desired letter
60     * or symbol.
61     * </p><p>
62     * This type of keyboard is generally designed for thumb typing.
63     * </p>
64     */
65    public static final int NUMERIC = 1;
66
67    /**
68     * A keyboard with all the letters, but with more than one letter per key.
69     * <p>
70     * This type of keyboard is generally designed for thumb typing.
71     * </p>
72     */
73    public static final int PREDICTIVE = 2;
74
75    /**
76     * A keyboard with all the letters, and maybe some numbers.
77     * <p>
78     * An alphabetic keyboard supports text entry directly but may have a condensed
79     * layout with a small form factor.  In contrast to a {@link #FULL full keyboard}, some
80     * symbols may only be accessible using special on-screen character pickers.
81     * In addition, to improve typing speed and accuracy, the framework provides
82     * special affordances for alphabetic keyboards such as auto-capitalization
83     * and toggled / locked shift and alt keys.
84     * </p><p>
85     * This type of keyboard is generally designed for thumb typing.
86     * </p>
87     */
88    public static final int ALPHA = 3;
89
90    /**
91     * A full PC-style keyboard.
92     * <p>
93     * A full keyboard behaves like a PC keyboard.  All symbols are accessed directly
94     * by pressing keys on the keyboard without on-screen support or affordances such
95     * as auto-capitalization.
96     * </p><p>
97     * This type of keyboard is generally designed for full two hand typing.
98     * </p>
99     */
100    public static final int FULL = 4;
101
102    /**
103     * A keyboard that is only used to control special functions rather than for typing.
104     * <p>
105     * A special function keyboard consists only of non-printing keys such as
106     * HOME and POWER that are not actually used for typing.
107     * </p>
108     */
109    public static final int SPECIAL_FUNCTION = 5;
110
111    /**
112     * This private-use character is used to trigger Unicode character
113     * input by hex digits.
114     */
115    public static final char HEX_INPUT = '\uEF00';
116
117    /**
118     * This private-use character is used to bring up a character picker for
119     * miscellaneous symbols.
120     */
121    public static final char PICKER_DIALOG_INPUT = '\uEF01';
122
123    /**
124     * Modifier keys may be chorded with character keys.
125     *
126     * @see {#link #getModifierBehavior()} for more details.
127     */
128    public static final int MODIFIER_BEHAVIOR_CHORDED = 0;
129
130    /**
131     * Modifier keys may be chorded with character keys or they may toggle
132     * into latched or locked states when pressed independently.
133     *
134     * @see {#link #getModifierBehavior()} for more details.
135     */
136    public static final int MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED = 1;
137
138    private static SparseArray<KeyCharacterMap> sInstances = new SparseArray<KeyCharacterMap>();
139
140    private final int mDeviceId;
141    private int mPtr;
142
143    private static native int nativeLoad(int id);
144    private static native void nativeDispose(int ptr);
145
146    private static native char nativeGetCharacter(int ptr, int keyCode, int metaState);
147    private static native boolean nativeGetFallbackAction(int ptr, int keyCode, int metaState,
148            FallbackAction outFallbackAction);
149    private static native char nativeGetNumber(int ptr, int keyCode);
150    private static native char nativeGetMatch(int ptr, int keyCode, char[] chars, int metaState);
151    private static native char nativeGetDisplayLabel(int ptr, int keyCode);
152    private static native int nativeGetKeyboardType(int ptr);
153    private static native KeyEvent[] nativeGetEvents(int ptr, int deviceId, char[] chars);
154
155    private KeyCharacterMap(int deviceId, int ptr) {
156        mDeviceId = deviceId;
157        mPtr = ptr;
158    }
159
160    @Override
161    protected void finalize() throws Throwable {
162        if (mPtr != 0) {
163            nativeDispose(mPtr);
164            mPtr = 0;
165        }
166    }
167
168    /**
169     * Loads the key character maps for the keyboard with the specified device id.
170     *
171     * @param deviceId The device id of the keyboard.
172     * @return The associated key character map.
173     * @throws {@link KeyCharacterMapUnavailableException} if the key character map
174     * could not be loaded because it was malformed or the default key character map
175     * is missing from the system.
176     */
177    public static KeyCharacterMap load(int deviceId) {
178        synchronized (sInstances) {
179            KeyCharacterMap map = sInstances.get(deviceId);
180            if (map == null) {
181                int ptr = nativeLoad(deviceId); // might throw
182                map = new KeyCharacterMap(deviceId, ptr);
183                sInstances.put(deviceId, map);
184            }
185            return map;
186        }
187    }
188
189    /**
190     * Gets the Unicode character generated by the specified key and meta
191     * key state combination.
192     * <p>
193     * Returns the Unicode character that the specified key would produce
194     * when the specified meta bits (see {@link MetaKeyKeyListener})
195     * were active.
196     * </p><p>
197     * Returns 0 if the key is not one that is used to type Unicode
198     * characters.
199     * </p><p>
200     * If the return value has bit {@link #COMBINING_ACCENT} set, the
201     * key is a "dead key" that should be combined with another to
202     * actually produce a character -- see {@link #getDeadChar} --
203     * after masking with {@link #COMBINING_ACCENT_MASK}.
204     * </p>
205     *
206     * @param keyCode The key code.
207     * @param metaState The meta key modifier state.
208     * @return The associated character or combining accent, or 0 if none.
209     */
210    public int get(int keyCode, int metaState) {
211        metaState = applyLockedModifiers(metaState);
212        char ch = nativeGetCharacter(mPtr, keyCode, metaState);
213
214        int map = COMBINING.get(ch);
215        if (map != 0) {
216            return map;
217        } else {
218            return ch;
219        }
220    }
221
222    /**
223     * Gets the fallback action to perform if the application does not
224     * handle the specified key.
225     * <p>
226     * When an application does not handle a particular key, the system may
227     * translate the key to an alternate fallback key (specified in the
228     * fallback action) and dispatch it to the application.
229     * The event containing the fallback key is flagged
230     * with {@link KeyEvent#FLAG_FALLBACK}.
231     * </p>
232     *
233     * @param keyCode The key code.
234     * @param metaState The meta key modifier state.
235     * @param outFallbackAction The fallback action object to populate.
236     * @return True if a fallback action was found, false otherwise.
237     *
238     * @hide
239     */
240    public boolean getFallbackAction(int keyCode, int metaState,
241            FallbackAction outFallbackAction) {
242        if (outFallbackAction == null) {
243            throw new IllegalArgumentException("fallbackAction must not be null");
244        }
245
246        metaState = applyLockedModifiers(metaState);
247        return nativeGetFallbackAction(mPtr, keyCode, metaState, outFallbackAction);
248    }
249
250    /**
251     * Gets the number or symbol associated with the key.
252     * <p>
253     * The character value is returned, not the numeric value.
254     * If the key is not a number, but is a symbol, the symbol is retuned.
255     * </p><p>
256     * This method is intended to to support dial pads and other numeric or
257     * symbolic entry on keyboards where certain keys serve dual function
258     * as alphabetic and symbolic keys.  This method returns the number
259     * or symbol associated with the key independent of whether the user
260     * has pressed the required modifier.
261     * </p><p>
262     * For example, on one particular keyboard the keys on the top QWERTY row generate
263     * numbers when ALT is pressed such that ALT-Q maps to '1'.  So for that keyboard
264     * when {@link #getNumber} is called with {@link KeyEvent#KEYCODE_Q} it returns '1'
265     * so that the user can type numbers without pressing ALT when it makes sense.
266     * </p>
267     *
268     * @param keyCode The key code.
269     * @return The associated numeric or symbolic character, or 0 if none.
270     */
271    public char getNumber(int keyCode) {
272        return nativeGetNumber(mPtr, keyCode);
273    }
274
275    /**
276     * Gets the first character in the character array that can be generated
277     * by the specified key code.
278     * <p>
279     * This is a convenience function that returns the same value as
280     * {@link #getMatch(int,char[],int) getMatch(keyCode, chars, 0)}.
281     * </p>
282     *
283     * @param keyCode The keycode.
284     * @param chars The array of matching characters to consider.
285     * @return The matching associated character, or 0 if none.
286     */
287    public char getMatch(int keyCode, char[] chars) {
288        return getMatch(keyCode, chars, 0);
289    }
290
291    /**
292     * Gets the first character in the character array that can be generated
293     * by the specified key code.  If there are multiple choices, prefers
294     * the one that would be generated with the specified meta key modifier state.
295     *
296     * @param keyCode The key code.
297     * @param chars The array of matching characters to consider.
298     * @param metaState The preferred meta key modifier state.
299     * @return The matching associated character, or 0 if none.
300     */
301    public char getMatch(int keyCode, char[] chars, int metaState) {
302        if (chars == null) {
303            throw new IllegalArgumentException("chars must not be null.");
304        }
305
306        metaState = applyLockedModifiers(metaState);
307        return nativeGetMatch(mPtr, keyCode, chars, metaState);
308    }
309
310    /**
311     * Gets the primary character for this key.
312     * In other words, the label that is physically printed on it.
313     *
314     * @param keyCode The key code.
315     * @return The display label character, or 0 if none (eg. for non-printing keys).
316     */
317    public char getDisplayLabel(int keyCode) {
318        return nativeGetDisplayLabel(mPtr, keyCode);
319    }
320
321    /**
322     * Get the character that is produced by putting accent on the character c.
323     * For example, getDeadChar('`', 'e') returns &egrave;.
324     *
325     * @param accent The accent character.  eg. '`'
326     * @param c The basic character.
327     * @return The combined character, or 0 if the characters cannot be combined.
328     */
329    public static int getDeadChar(int accent, int c) {
330        return DEAD.get((accent << 16) | c);
331    }
332
333    /**
334     * Describes the character mappings associated with a key.
335     *
336     * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
337     * {@link KeyCharacterMap#getNumber(int)} and {@link KeyCharacterMap#get(int, int)}.
338     */
339    @Deprecated
340    public static class KeyData {
341        public static final int META_LENGTH = 4;
342
343        /**
344         * The display label (see {@link #getDisplayLabel}).
345         */
346        public char displayLabel;
347        /**
348         * The "number" value (see {@link #getNumber}).
349         */
350        public char number;
351        /**
352         * The character that will be generated in various meta states
353         * (the same ones used for {@link #get} and defined as
354         * {@link KeyEvent#META_SHIFT_ON} and {@link KeyEvent#META_ALT_ON}).
355         *      <table>
356         *          <tr><th>Index</th><th align="left">Value</th></tr>
357         *          <tr><td>0</td><td>no modifiers</td></tr>
358         *          <tr><td>1</td><td>caps</td></tr>
359         *          <tr><td>2</td><td>alt</td></tr>
360         *          <tr><td>3</td><td>caps + alt</td></tr>
361         *      </table>
362         */
363        public char[] meta = new char[META_LENGTH];
364    }
365
366    /**
367     * Get the character conversion data for a given key code.
368     *
369     * @param keyCode The keyCode to query.
370     * @param results A {@link KeyData} instance that will be filled with the results.
371     * @return True if the key was mapped.  If the key was not mapped, results is not modified.
372     *
373     * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
374     * {@link KeyCharacterMap#getNumber(int)} or {@link KeyCharacterMap#get(int, int)}.
375     */
376    @Deprecated
377    public boolean getKeyData(int keyCode, KeyData results) {
378        if (results.meta.length < KeyData.META_LENGTH) {
379            throw new IndexOutOfBoundsException(
380                    "results.meta.length must be >= " + KeyData.META_LENGTH);
381        }
382
383        char displayLabel = nativeGetDisplayLabel(mPtr, keyCode);
384        if (displayLabel == 0) {
385            return false;
386        }
387
388        results.displayLabel = displayLabel;
389        results.number = nativeGetNumber(mPtr, keyCode);
390        results.meta[0] = nativeGetCharacter(mPtr, keyCode, 0);
391        results.meta[1] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_SHIFT_ON);
392        results.meta[2] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_ALT_ON);
393        results.meta[3] = nativeGetCharacter(mPtr, keyCode,
394                KeyEvent.META_ALT_ON | KeyEvent.META_SHIFT_ON);
395        return true;
396    }
397
398    /**
399     * Get an array of KeyEvent objects that if put into the input stream
400     * could plausibly generate the provided sequence of characters.  It is
401     * not guaranteed that the sequence is the only way to generate these
402     * events or that it is optimal.
403     * <p>
404     * This function is primarily offered for instrumentation and testing purposes.
405     * It may fail to map characters to key codes.  In particular, the key character
406     * map for the {@link #BUILT_IN_KEYBOARD built-in keyboard} device id may be empty.
407     * Consider using the key character map associated with the
408     * {@link #VIRTUAL_KEYBOARD virtual keyboard} device id instead.
409     * </p><p>
410     * For robust text entry, do not use this function.  Instead construct a
411     * {@link KeyEvent} with action code {@link KeyEvent#ACTION_MULTIPLE} that contains
412     * the desired string using {@link KeyEvent#KeyEvent(long, String, int, int)}.
413     * </p>
414     *
415     * @param chars The sequence of characters to generate.
416     * @return An array of {@link KeyEvent} objects, or null if the given char array
417     *         can not be generated using the current key character map.
418     */
419    public KeyEvent[] getEvents(char[] chars) {
420        if (chars == null) {
421            throw new IllegalArgumentException("chars must not be null.");
422        }
423        return nativeGetEvents(mPtr, mDeviceId, chars);
424    }
425
426    /**
427     * Returns true if the specified key produces a glyph.
428     *
429     * @param keyCode The key code.
430     * @return True if the key is a printing key.
431     */
432    public boolean isPrintingKey(int keyCode) {
433        int type = Character.getType(nativeGetDisplayLabel(mPtr, keyCode));
434
435        switch (type)
436        {
437            case Character.SPACE_SEPARATOR:
438            case Character.LINE_SEPARATOR:
439            case Character.PARAGRAPH_SEPARATOR:
440            case Character.CONTROL:
441            case Character.FORMAT:
442                return false;
443            default:
444                return true;
445        }
446    }
447
448    /**
449     * Gets the keyboard type.
450     * Returns {@link #NUMERIC}, {@link #PREDICTIVE}, {@link #ALPHA} or {@link #FULL}.
451     * <p>
452     * Different keyboard types have different semantics.  Refer to the documentation
453     * associated with the keyboard type constants for details.
454     * </p>
455     *
456     * @return The keyboard type.
457     */
458    public int getKeyboardType() {
459        return nativeGetKeyboardType(mPtr);
460    }
461
462    /**
463     * Gets a constant that describes the behavior of this keyboard's modifier keys
464     * such as {@link KeyEvent#KEYCODE_SHIFT_LEFT}.
465     * <p>
466     * Currently there are two behaviors that may be combined:
467     * </p>
468     * <ul>
469     * <li>Chorded behavior: When the modifier key is pressed together with one or more
470     * character keys, the keyboard inserts the modified keys and
471     * then resets the modifier state when the modifier key is released.</li>
472     * <li>Toggled behavior: When the modifier key is pressed and released on its own
473     * it first toggles into a latched state.  When latched, the modifier will apply
474     * to next character key that is pressed and will then reset itself to the initial state.
475     * If the modifier is already latched and the modifier key is pressed and release on
476     * its own again, then it toggles into a locked state.  When locked, the modifier will
477     * apply to all subsequent character keys that are pressed until unlocked by pressing
478     * the modifier key on its own one more time to reset it to the initial state.
479     * Toggled behavior is useful for small profile keyboards designed for thumb typing.
480     * </ul>
481     * <p>
482     * This function currently returns {@link #MODIFIER_BEHAVIOR_CHORDED} when the
483     * {@link #getKeyboardType() keyboard type} is {@link #FULL} or {@link #SPECIAL_FUNCTION} and
484     * {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED} otherwise.
485     * In the future, the function may also take into account global keyboard
486     * accessibility settings, other user preferences, or new device capabilities.
487     * </p>
488     *
489     * @return The modifier behavior for this keyboard.
490     *
491     * @see {@link #MODIFIER_BEHAVIOR_CHORDED}
492     * @see {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED}
493     */
494    public int getModifierBehavior() {
495        switch (getKeyboardType()) {
496            case FULL:
497            case SPECIAL_FUNCTION:
498                return MODIFIER_BEHAVIOR_CHORDED;
499            default:
500                return MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED;
501        }
502    }
503
504    /**
505     * Queries the framework about whether any physical keys exist on the
506     * any keyboard attached to the device that are capable of producing the given key code.
507     *
508     * @param keyCode The key code to query.
509     * @return True if at least one attached keyboard supports the specified key code.
510     */
511    public static boolean deviceHasKey(int keyCode) {
512        int[] codeArray = new int[1];
513        codeArray[0] = keyCode;
514        boolean[] ret = deviceHasKeys(codeArray);
515        return ret[0];
516    }
517
518    /**
519     * Queries the framework about whether any physical keys exist on the
520     * any keyboard attached to the device that are capable of producing the given
521     * array of key codes.
522     *
523     * @param keyCodes The array of key codes to query.
524     * @return A new array of the same size as the key codes array whose elements
525     * are set to true if at least one attached keyboard supports the corresponding key code
526     * at the same index in the key codes array.
527     */
528    public static boolean[] deviceHasKeys(int[] keyCodes) {
529        boolean[] ret = new boolean[keyCodes.length];
530        IWindowManager wm = IWindowManager.Stub.asInterface(ServiceManager.getService("window"));
531        try {
532            wm.hasKeys(keyCodes, ret);
533        } catch (RemoteException e) {
534            // no fallback; just return the empty array
535        }
536        return ret;
537    }
538
539    private static int applyLockedModifiers(int metaState) {
540        if ((metaState & MetaKeyKeyListener.META_CAP_LOCKED) != 0) {
541            metaState |= KeyEvent.META_CAPS_LOCK_ON;
542        }
543        if ((metaState & MetaKeyKeyListener.META_ALT_LOCKED) != 0) {
544            metaState |= KeyEvent.META_ALT_ON;
545        }
546        return metaState;
547    }
548
549    /**
550     * Maps Unicode combining diacritical to display-form dead key
551     * (display character shifted left 16 bits).
552     */
553    private static SparseIntArray COMBINING = new SparseIntArray();
554
555    /**
556     * Maps combinations of (display-form) dead key and second character
557     * to combined output character.
558     */
559    private static SparseIntArray DEAD = new SparseIntArray();
560
561    /*
562     * TODO: Change the table format to support full 21-bit-wide
563     * accent characters and combined characters if ever necessary.
564     */
565    private static final int ACUTE = '\u00B4' << 16;
566    private static final int GRAVE = '`' << 16;
567    private static final int CIRCUMFLEX = '^' << 16;
568    private static final int TILDE = '~' << 16;
569    private static final int UMLAUT = '\u00A8' << 16;
570
571    /*
572     * This bit will be set in the return value of {@link #get(int, int)} if the
573     * key is a "dead key."
574     */
575    public static final int COMBINING_ACCENT = 0x80000000;
576    /**
577     * Mask the return value from {@link #get(int, int)} with this value to get
578     * a printable representation of the accent character of a "dead key."
579     */
580    public static final int COMBINING_ACCENT_MASK = 0x7FFFFFFF;
581
582    static {
583        COMBINING.put('\u0300', (GRAVE >> 16) | COMBINING_ACCENT);
584        COMBINING.put('\u0301', (ACUTE >> 16) | COMBINING_ACCENT);
585        COMBINING.put('\u0302', (CIRCUMFLEX >> 16) | COMBINING_ACCENT);
586        COMBINING.put('\u0303', (TILDE >> 16) | COMBINING_ACCENT);
587        COMBINING.put('\u0308', (UMLAUT >> 16) | COMBINING_ACCENT);
588
589        DEAD.put(ACUTE | 'A', '\u00C1');
590        DEAD.put(ACUTE | 'C', '\u0106');
591        DEAD.put(ACUTE | 'E', '\u00C9');
592        DEAD.put(ACUTE | 'G', '\u01F4');
593        DEAD.put(ACUTE | 'I', '\u00CD');
594        DEAD.put(ACUTE | 'K', '\u1E30');
595        DEAD.put(ACUTE | 'L', '\u0139');
596        DEAD.put(ACUTE | 'M', '\u1E3E');
597        DEAD.put(ACUTE | 'N', '\u0143');
598        DEAD.put(ACUTE | 'O', '\u00D3');
599        DEAD.put(ACUTE | 'P', '\u1E54');
600        DEAD.put(ACUTE | 'R', '\u0154');
601        DEAD.put(ACUTE | 'S', '\u015A');
602        DEAD.put(ACUTE | 'U', '\u00DA');
603        DEAD.put(ACUTE | 'W', '\u1E82');
604        DEAD.put(ACUTE | 'Y', '\u00DD');
605        DEAD.put(ACUTE | 'Z', '\u0179');
606        DEAD.put(ACUTE | 'a', '\u00E1');
607        DEAD.put(ACUTE | 'c', '\u0107');
608        DEAD.put(ACUTE | 'e', '\u00E9');
609        DEAD.put(ACUTE | 'g', '\u01F5');
610        DEAD.put(ACUTE | 'i', '\u00ED');
611        DEAD.put(ACUTE | 'k', '\u1E31');
612        DEAD.put(ACUTE | 'l', '\u013A');
613        DEAD.put(ACUTE | 'm', '\u1E3F');
614        DEAD.put(ACUTE | 'n', '\u0144');
615        DEAD.put(ACUTE | 'o', '\u00F3');
616        DEAD.put(ACUTE | 'p', '\u1E55');
617        DEAD.put(ACUTE | 'r', '\u0155');
618        DEAD.put(ACUTE | 's', '\u015B');
619        DEAD.put(ACUTE | 'u', '\u00FA');
620        DEAD.put(ACUTE | 'w', '\u1E83');
621        DEAD.put(ACUTE | 'y', '\u00FD');
622        DEAD.put(ACUTE | 'z', '\u017A');
623        DEAD.put(CIRCUMFLEX | 'A', '\u00C2');
624        DEAD.put(CIRCUMFLEX | 'C', '\u0108');
625        DEAD.put(CIRCUMFLEX | 'E', '\u00CA');
626        DEAD.put(CIRCUMFLEX | 'G', '\u011C');
627        DEAD.put(CIRCUMFLEX | 'H', '\u0124');
628        DEAD.put(CIRCUMFLEX | 'I', '\u00CE');
629        DEAD.put(CIRCUMFLEX | 'J', '\u0134');
630        DEAD.put(CIRCUMFLEX | 'O', '\u00D4');
631        DEAD.put(CIRCUMFLEX | 'S', '\u015C');
632        DEAD.put(CIRCUMFLEX | 'U', '\u00DB');
633        DEAD.put(CIRCUMFLEX | 'W', '\u0174');
634        DEAD.put(CIRCUMFLEX | 'Y', '\u0176');
635        DEAD.put(CIRCUMFLEX | 'Z', '\u1E90');
636        DEAD.put(CIRCUMFLEX | 'a', '\u00E2');
637        DEAD.put(CIRCUMFLEX | 'c', '\u0109');
638        DEAD.put(CIRCUMFLEX | 'e', '\u00EA');
639        DEAD.put(CIRCUMFLEX | 'g', '\u011D');
640        DEAD.put(CIRCUMFLEX | 'h', '\u0125');
641        DEAD.put(CIRCUMFLEX | 'i', '\u00EE');
642        DEAD.put(CIRCUMFLEX | 'j', '\u0135');
643        DEAD.put(CIRCUMFLEX | 'o', '\u00F4');
644        DEAD.put(CIRCUMFLEX | 's', '\u015D');
645        DEAD.put(CIRCUMFLEX | 'u', '\u00FB');
646        DEAD.put(CIRCUMFLEX | 'w', '\u0175');
647        DEAD.put(CIRCUMFLEX | 'y', '\u0177');
648        DEAD.put(CIRCUMFLEX | 'z', '\u1E91');
649        DEAD.put(GRAVE | 'A', '\u00C0');
650        DEAD.put(GRAVE | 'E', '\u00C8');
651        DEAD.put(GRAVE | 'I', '\u00CC');
652        DEAD.put(GRAVE | 'N', '\u01F8');
653        DEAD.put(GRAVE | 'O', '\u00D2');
654        DEAD.put(GRAVE | 'U', '\u00D9');
655        DEAD.put(GRAVE | 'W', '\u1E80');
656        DEAD.put(GRAVE | 'Y', '\u1EF2');
657        DEAD.put(GRAVE | 'a', '\u00E0');
658        DEAD.put(GRAVE | 'e', '\u00E8');
659        DEAD.put(GRAVE | 'i', '\u00EC');
660        DEAD.put(GRAVE | 'n', '\u01F9');
661        DEAD.put(GRAVE | 'o', '\u00F2');
662        DEAD.put(GRAVE | 'u', '\u00F9');
663        DEAD.put(GRAVE | 'w', '\u1E81');
664        DEAD.put(GRAVE | 'y', '\u1EF3');
665        DEAD.put(TILDE | 'A', '\u00C3');
666        DEAD.put(TILDE | 'E', '\u1EBC');
667        DEAD.put(TILDE | 'I', '\u0128');
668        DEAD.put(TILDE | 'N', '\u00D1');
669        DEAD.put(TILDE | 'O', '\u00D5');
670        DEAD.put(TILDE | 'U', '\u0168');
671        DEAD.put(TILDE | 'V', '\u1E7C');
672        DEAD.put(TILDE | 'Y', '\u1EF8');
673        DEAD.put(TILDE | 'a', '\u00E3');
674        DEAD.put(TILDE | 'e', '\u1EBD');
675        DEAD.put(TILDE | 'i', '\u0129');
676        DEAD.put(TILDE | 'n', '\u00F1');
677        DEAD.put(TILDE | 'o', '\u00F5');
678        DEAD.put(TILDE | 'u', '\u0169');
679        DEAD.put(TILDE | 'v', '\u1E7D');
680        DEAD.put(TILDE | 'y', '\u1EF9');
681        DEAD.put(UMLAUT | 'A', '\u00C4');
682        DEAD.put(UMLAUT | 'E', '\u00CB');
683        DEAD.put(UMLAUT | 'H', '\u1E26');
684        DEAD.put(UMLAUT | 'I', '\u00CF');
685        DEAD.put(UMLAUT | 'O', '\u00D6');
686        DEAD.put(UMLAUT | 'U', '\u00DC');
687        DEAD.put(UMLAUT | 'W', '\u1E84');
688        DEAD.put(UMLAUT | 'X', '\u1E8C');
689        DEAD.put(UMLAUT | 'Y', '\u0178');
690        DEAD.put(UMLAUT | 'a', '\u00E4');
691        DEAD.put(UMLAUT | 'e', '\u00EB');
692        DEAD.put(UMLAUT | 'h', '\u1E27');
693        DEAD.put(UMLAUT | 'i', '\u00EF');
694        DEAD.put(UMLAUT | 'o', '\u00F6');
695        DEAD.put(UMLAUT | 't', '\u1E97');
696        DEAD.put(UMLAUT | 'u', '\u00FC');
697        DEAD.put(UMLAUT | 'w', '\u1E85');
698        DEAD.put(UMLAUT | 'x', '\u1E8D');
699        DEAD.put(UMLAUT | 'y', '\u00FF');
700    }
701
702    /**
703     * Thrown by {@link KeyCharacterMap#load} when a key character map could not be loaded.
704     */
705    public static class KeyCharacterMapUnavailableException extends AndroidRuntimeException {
706        public KeyCharacterMapUnavailableException(String msg) {
707            super(msg);
708        }
709    }
710
711    /**
712     * Specifies a substitute key code and meta state as a fallback action
713     * for an unhandled key.
714     * @hide
715     */
716    public static final class FallbackAction {
717        public int keyCode;
718        public int metaState;
719    }
720}
721