TextureView.java revision 88801b270f693ffd4125534724f204135f592f72
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.Context;
20import android.graphics.Bitmap;
21import android.graphics.Canvas;
22import android.graphics.Matrix;
23import android.graphics.Paint;
24import android.graphics.Rect;
25import android.graphics.SurfaceTexture;
26import android.os.Looper;
27import android.util.AttributeSet;
28import android.util.Log;
29
30/**
31 * <p>A TextureView can be used to display a content stream. Such a content
32 * stream can for instance be a video or an OpenGL scene. The content stream
33 * can come from the application's process as well as a remote process.</p>
34 *
35 * <p>TextureView can only be used in a hardware accelerated window. When
36 * rendered in software, TextureView will draw nothing.</p>
37 *
38 * <p>Unlike {@link SurfaceView}, TextureView does not create a separate
39 * window but behaves as a regular View. This key difference allows a
40 * TextureView to be moved, transformed, animated, etc. For instance, you
41 * can make a TextureView semi-translucent by calling
42 * <code>myView.setAlpha(0.5f)</code>.</p>
43 *
44 * <p>Using a TextureView is simple: all you need to do is get its
45 * {@link SurfaceTexture}. The {@link SurfaceTexture} can then be used to
46 * render content. The following example demonstrates how to render the
47 * camera preview into a TextureView:</p>
48 *
49 * <pre>
50 *  public class LiveCameraActivity extends Activity implements TextureView.SurfaceTextureListener {
51 *      private Camera mCamera;
52 *      private TextureView mTextureView;
53 *
54 *      protected void onCreate(Bundle savedInstanceState) {
55 *          super.onCreate(savedInstanceState);
56 *
57 *          mTextureView = new TextureView(this);
58 *          mTextureView.setSurfaceTextureListener(this);
59 *
60 *          setContentView(mTextureView);
61 *      }
62 *
63 *      public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
64 *          mCamera = Camera.open();
65 *
66 *          try {
67 *              mCamera.setPreviewTexture(surface);
68 *              mCamera.startPreview();
69 *          } catch (IOException ioe) {
70 *              // Something bad happened
71 *          }
72 *      }
73 *
74 *      public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
75 *          // Ignored, Camera does all the work for us
76 *      }
77 *
78 *      public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
79 *          mCamera.stopPreview();
80 *          mCamera.release();
81 *          return true;
82 *      }
83 *
84 *      public void onSurfaceTextureUpdated(SurfaceTexture surface) {
85 *          // Invoked every time there's a new Camera preview frame
86 *      }
87 *  }
88 * </pre>
89 *
90 * <p>A TextureView's SurfaceTexture can be obtained either by invoking
91 * {@link #getSurfaceTexture()} or by using a {@link SurfaceTextureListener}.
92 * It is important to know that a SurfaceTexture is available only after the
93 * TextureView is attached to a window (and {@link #onAttachedToWindow()} has
94 * been invoked.) It is therefore highly recommended you use a listener to
95 * be notified when the SurfaceTexture becomes available.</p>
96 *
97 * <p>It is important to note that only one producer can use the TextureView.
98 * For instance, if you use a TextureView to display the camera preview, you
99 * cannot use {@link #lockCanvas()} to draw onto the TextureView at the same
100 * time.</p>
101 *
102 * @see SurfaceView
103 * @see SurfaceTexture
104 */
105public class TextureView extends View {
106    private static final String LOG_TAG = "TextureView";
107
108    private HardwareLayer mLayer;
109    private SurfaceTexture mSurface;
110    private SurfaceTextureListener mListener;
111
112    private boolean mOpaque = true;
113
114    private final Matrix mMatrix = new Matrix();
115    private boolean mMatrixChanged;
116
117    private final Object[] mLock = new Object[0];
118    private boolean mUpdateLayer;
119    private boolean mUpdateSurface;
120
121    private SurfaceTexture.OnFrameAvailableListener mUpdateListener;
122
123    private Canvas mCanvas;
124    private int mSaveCount;
125
126    private final Object[] mNativeWindowLock = new Object[0];
127    // Used from native code, do not write!
128    @SuppressWarnings({"UnusedDeclaration"})
129    private int mNativeWindow;
130
131    /**
132     * Creates a new TextureView.
133     *
134     * @param context The context to associate this view with.
135     */
136    public TextureView(Context context) {
137        super(context);
138        init();
139    }
140
141    /**
142     * Creates a new TextureView.
143     *
144     * @param context The context to associate this view with.
145     * @param attrs The attributes of the XML tag that is inflating the view.
146     */
147    @SuppressWarnings({"UnusedDeclaration"})
148    public TextureView(Context context, AttributeSet attrs) {
149        super(context, attrs);
150        init();
151    }
152
153    /**
154     * Creates a new TextureView.
155     *
156     * @param context The context to associate this view with.
157     * @param attrs The attributes of the XML tag that is inflating the view.
158     * @param defStyle The default style to apply to this view. If 0, no style
159     *        will be applied (beyond what is included in the theme). This may
160     *        either be an attribute resource, whose value will be retrieved
161     *        from the current theme, or an explicit style resource.
162     */
163    @SuppressWarnings({"UnusedDeclaration"})
164    public TextureView(Context context, AttributeSet attrs, int defStyle) {
165        super(context, attrs, defStyle);
166        init();
167    }
168
169    private void init() {
170        mLayerPaint = new Paint();
171    }
172
173    /**
174     * {@inheritDoc}
175     */
176    @Override
177    public boolean isOpaque() {
178        return mOpaque;
179    }
180
181    /**
182     * Indicates whether the content of this TextureView is opaque. The
183     * content is assumed to be opaque by default.
184     *
185     * @param opaque True if the content of this TextureView is opaque,
186     *               false otherwise
187     */
188    public void setOpaque(boolean opaque) {
189        if (opaque != mOpaque) {
190            mOpaque = opaque;
191            if (mLayer != null) {
192                updateLayerAndInvalidate();
193            }
194        }
195    }
196
197    @Override
198    protected void onAttachedToWindow() {
199        super.onAttachedToWindow();
200
201        if (!isHardwareAccelerated()) {
202            Log.w(LOG_TAG, "A TextureView or a subclass can only be "
203                    + "used with hardware acceleration enabled.");
204        }
205    }
206
207    @Override
208    protected void onDetachedFromWindow() {
209        super.onDetachedFromWindow();
210        if (mLayer != null && mAttachInfo != null && mAttachInfo.mHardwareRenderer != null) {
211            boolean success = mAttachInfo.mHardwareRenderer.safelyRun(new Runnable() {
212                @Override
213                public void run() {
214                    destroySurface();
215                }
216            });
217
218            if (!success) {
219                Log.w(LOG_TAG, "TextureView was not able to destroy its surface: " + this);
220            }
221        }
222    }
223
224    private void destroySurface() {
225        if (mLayer != null) {
226            mSurface.detachFromGLContext();
227            mLayer.clearStorage();
228
229            boolean shouldRelease = true;
230            if (mListener != null) {
231                shouldRelease = mListener.onSurfaceTextureDestroyed(mSurface);
232            }
233
234            synchronized (mNativeWindowLock) {
235                nDestroyNativeWindow();
236            }
237
238            mLayer.destroy();
239            if (shouldRelease) mSurface.release();
240            mSurface = null;
241            mLayer = null;
242        }
243    }
244
245    /**
246     * The layer type of a TextureView is ignored since a TextureView is always
247     * considered to act as a hardware layer. The optional paint supplied to this
248     * method will however be taken into account when rendering the content of
249     * this TextureView.
250     *
251     * @param layerType The ype of layer to use with this view, must be one of
252     *        {@link #LAYER_TYPE_NONE}, {@link #LAYER_TYPE_SOFTWARE} or
253     *        {@link #LAYER_TYPE_HARDWARE}
254     * @param paint The paint used to compose the layer. This argument is optional
255     *        and can be null. It is ignored when the layer type is
256     *        {@link #LAYER_TYPE_NONE}
257     */
258    @Override
259    public void setLayerType(int layerType, Paint paint) {
260        if (paint != mLayerPaint) {
261            mLayerPaint = paint;
262            invalidate();
263        }
264    }
265
266    /**
267     * Always returns {@link #LAYER_TYPE_HARDWARE}.
268     */
269    @Override
270    public int getLayerType() {
271        return LAYER_TYPE_HARDWARE;
272    }
273
274    @Override
275    boolean hasStaticLayer() {
276        return true;
277    }
278
279    /**
280     * Calling this method has no effect.
281     */
282    @Override
283    public void buildLayer() {
284    }
285
286    /**
287     * Subclasses of TextureView cannot do their own rendering
288     * with the {@link Canvas} object.
289     *
290     * @param canvas The Canvas to which the View is rendered.
291     */
292    @Override
293    public final void draw(Canvas canvas) {
294        applyUpdate();
295        applyTransformMatrix();
296    }
297
298    /**
299     * Subclasses of TextureView cannot do their own rendering
300     * with the {@link Canvas} object.
301     *
302     * @param canvas The Canvas to which the View is rendered.
303     */
304    @Override
305    protected final void onDraw(Canvas canvas) {
306    }
307
308    @Override
309    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
310        super.onSizeChanged(w, h, oldw, oldh);
311        if (mSurface != null) {
312            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
313            updateLayer();
314            if (mListener != null) {
315                mListener.onSurfaceTextureSizeChanged(mSurface, getWidth(), getHeight());
316            }
317        }
318    }
319
320    @Override
321    boolean destroyLayer(boolean valid) {
322        return false;
323    }
324
325    /**
326     * @hide
327     */
328    @Override
329    protected void destroyHardwareResources() {
330        super.destroyHardwareResources();
331        destroySurface();
332        invalidateParentCaches();
333        invalidate(true);
334    }
335
336    @Override
337    HardwareLayer getHardwareLayer() {
338        if (mLayer == null) {
339            if (mAttachInfo == null || mAttachInfo.mHardwareRenderer == null) {
340                return null;
341            }
342
343            mLayer = mAttachInfo.mHardwareRenderer.createHardwareLayer(mOpaque);
344            if (!mUpdateSurface) {
345                // Create a new SurfaceTexture for the layer.
346                mSurface = mAttachInfo.mHardwareRenderer.createSurfaceTexture(mLayer);
347            }
348            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
349            nCreateNativeWindow(mSurface);
350
351            mUpdateListener = new SurfaceTexture.OnFrameAvailableListener() {
352                @Override
353                public void onFrameAvailable(SurfaceTexture surfaceTexture) {
354                    // Per SurfaceTexture's documentation, the callback may be invoked
355                    // from an arbitrary thread
356                    updateLayer();
357
358                    if (Looper.myLooper() == Looper.getMainLooper()) {
359                        invalidate();
360                    } else {
361                        postInvalidate();
362                    }
363                }
364            };
365            mSurface.setOnFrameAvailableListener(mUpdateListener);
366
367            if (mListener != null && !mUpdateSurface) {
368                mListener.onSurfaceTextureAvailable(mSurface, getWidth(), getHeight());
369            }
370            mLayer.setLayerPaint(mLayerPaint);
371        }
372
373        if (mUpdateSurface) {
374            // Someone has requested that we use a specific SurfaceTexture, so
375            // tell mLayer about it and set the SurfaceTexture to use the
376            // current view size.
377            mUpdateSurface = false;
378
379            // Since we are updating the layer, force an update to ensure its
380            // parameters are correct (width, height, transform, etc.)
381            updateLayer();
382            mMatrixChanged = true;
383
384            mAttachInfo.mHardwareRenderer.setSurfaceTexture(mLayer, mSurface);
385            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
386        }
387
388        applyUpdate();
389        applyTransformMatrix();
390
391        return mLayer;
392    }
393
394    @Override
395    protected void onVisibilityChanged(View changedView, int visibility) {
396        super.onVisibilityChanged(changedView, visibility);
397
398        if (mSurface != null) {
399            // When the view becomes invisible, stop updating it, it's a waste of CPU
400            // To cancel updates, the easiest thing to do is simply to remove the
401            // updates listener
402            if (visibility == VISIBLE) {
403                mSurface.setOnFrameAvailableListener(mUpdateListener);
404                updateLayerAndInvalidate();
405            } else {
406                mSurface.setOnFrameAvailableListener(null);
407            }
408        }
409    }
410
411    private void updateLayer() {
412        synchronized (mLock) {
413            mUpdateLayer = true;
414        }
415    }
416
417    private void updateLayerAndInvalidate() {
418        synchronized (mLock) {
419            mUpdateLayer = true;
420        }
421        invalidate();
422    }
423
424    private void applyUpdate() {
425        if (mLayer == null) {
426            return;
427        }
428
429        synchronized (mLock) {
430            if (mUpdateLayer) {
431                mUpdateLayer = false;
432            } else {
433                return;
434            }
435        }
436
437        mLayer.update(getWidth(), getHeight(), mOpaque);
438
439        if (mListener != null) {
440            mListener.onSurfaceTextureUpdated(mSurface);
441        }
442    }
443
444    /**
445     * <p>Sets the transform to associate with this texture view.
446     * The specified transform applies to the underlying surface
447     * texture and does not affect the size or position of the view
448     * itself, only of its content.</p>
449     *
450     * <p>Some transforms might prevent the content from drawing
451     * all the pixels contained within this view's bounds. In such
452     * situations, make sure this texture view is not marked opaque.</p>
453     *
454     * @param transform The transform to apply to the content of
455     *        this view.
456     *
457     * @see #getTransform(android.graphics.Matrix)
458     * @see #isOpaque()
459     * @see #setOpaque(boolean)
460     */
461    public void setTransform(Matrix transform) {
462        mMatrix.set(transform);
463        mMatrixChanged = true;
464        invalidateParentIfNeeded();
465    }
466
467    /**
468     * Returns the transform associated with this texture view.
469     *
470     * @param transform The {@link Matrix} in which to copy the current
471     *        transform. Can be null.
472     *
473     * @return The specified matrix if not null or a new {@link Matrix}
474     *         instance otherwise.
475     *
476     * @see #setTransform(android.graphics.Matrix)
477     */
478    public Matrix getTransform(Matrix transform) {
479        if (transform == null) {
480            transform = new Matrix();
481        }
482
483        transform.set(mMatrix);
484
485        return transform;
486    }
487
488    private void applyTransformMatrix() {
489        if (mMatrixChanged && mLayer != null) {
490            mLayer.setTransform(mMatrix);
491            mMatrixChanged = false;
492        }
493    }
494
495    /**
496     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
497     * of the associated surface texture. If the surface texture is not available,
498     * this method returns null.</p>
499     *
500     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
501     * pixel format and its dimensions are the same as this view's.</p>
502     *
503     * <p><strong>Do not</strong> invoke this method from a drawing method
504     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
505     *
506     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
507     *
508     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
509     *         texture is not available or the width &lt;= 0 or the height &lt;= 0
510     *
511     * @see #isAvailable()
512     * @see #getBitmap(android.graphics.Bitmap)
513     * @see #getBitmap(int, int)
514     */
515    public Bitmap getBitmap() {
516        return getBitmap(getWidth(), getHeight());
517    }
518
519    /**
520     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
521     * of the associated surface texture. If the surface texture is not available,
522     * this method returns null.</p>
523     *
524     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
525     * pixel format.</p>
526     *
527     * <p><strong>Do not</strong> invoke this method from a drawing method
528     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
529     *
530     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
531     *
532     * @param width The width of the bitmap to create
533     * @param height The height of the bitmap to create
534     *
535     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
536     *         texture is not available or width is &lt;= 0 or height is &lt;= 0
537     *
538     * @see #isAvailable()
539     * @see #getBitmap(android.graphics.Bitmap)
540     * @see #getBitmap()
541     */
542    public Bitmap getBitmap(int width, int height) {
543        if (isAvailable() && width > 0 && height > 0) {
544            return getBitmap(Bitmap.createBitmap(getResources().getDisplayMetrics(),
545                    width, height, Bitmap.Config.ARGB_8888));
546        }
547        return null;
548    }
549
550    /**
551     * <p>Copies the content of this view's surface texture into the specified
552     * bitmap. If the surface texture is not available, the copy is not executed.
553     * The content of the surface texture will be scaled to fit exactly inside
554     * the specified bitmap.</p>
555     *
556     * <p><strong>Do not</strong> invoke this method from a drawing method
557     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
558     *
559     * <p>If an error occurs, the bitmap is left unchanged.</p>
560     *
561     * @param bitmap The bitmap to copy the content of the surface texture into,
562     *               cannot be null, all configurations are supported
563     *
564     * @return The bitmap specified as a parameter
565     *
566     * @see #isAvailable()
567     * @see #getBitmap(int, int)
568     * @see #getBitmap()
569     *
570     * @throws IllegalStateException if the hardware rendering context cannot be
571     *         acquired to capture the bitmap
572     */
573    public Bitmap getBitmap(Bitmap bitmap) {
574        if (bitmap != null && isAvailable()) {
575            AttachInfo info = mAttachInfo;
576            if (info != null && info.mHardwareRenderer != null &&
577                    info.mHardwareRenderer.isEnabled()) {
578                if (!info.mHardwareRenderer.validate()) {
579                    throw new IllegalStateException("Could not acquire hardware rendering context");
580                }
581            }
582
583            applyUpdate();
584            applyTransformMatrix();
585
586            // This case can happen if the app invokes setSurfaceTexture() before
587            // we are able to create the hardware layer. We can safely initialize
588            // the layer here thanks to the validate() call at the beginning of
589            // this method
590            if (mLayer == null && mUpdateSurface) {
591                getHardwareLayer();
592            }
593
594            if (mLayer != null) {
595                mLayer.copyInto(bitmap);
596            }
597        }
598        return bitmap;
599    }
600
601    /**
602     * Returns true if the {@link SurfaceTexture} associated with this
603     * TextureView is available for rendering. When this method returns
604     * true, {@link #getSurfaceTexture()} returns a valid surface texture.
605     */
606    public boolean isAvailable() {
607        return mSurface != null;
608    }
609
610    /**
611     * <p>Start editing the pixels in the surface.  The returned Canvas can be used
612     * to draw into the surface's bitmap.  A null is returned if the surface has
613     * not been created or otherwise cannot be edited. You will usually need
614     * to implement
615     * {@link SurfaceTextureListener#onSurfaceTextureAvailable(android.graphics.SurfaceTexture, int, int)}
616     * to find out when the Surface is available for use.</p>
617     *
618     * <p>The content of the Surface is never preserved between unlockCanvas()
619     * and lockCanvas(), for this reason, every pixel within the Surface area
620     * must be written. The only exception to this rule is when a dirty
621     * rectangle is specified, in which case, non-dirty pixels will be
622     * preserved.</p>
623     *
624     * <p>This method can only be used if the underlying surface is not already
625     * owned by another producer. For instance, if the TextureView is being used
626     * to render the camera's preview you cannot invoke this method.</p>
627     *
628     * @return A Canvas used to draw into the surface.
629     *
630     * @see #lockCanvas(android.graphics.Rect)
631     * @see #unlockCanvasAndPost(android.graphics.Canvas)
632     */
633    public Canvas lockCanvas() {
634        return lockCanvas(null);
635    }
636
637    /**
638     * Just like {@link #lockCanvas()} but allows specification of a dirty
639     * rectangle. Every pixel within that rectangle must be written; however
640     * pixels outside the dirty rectangle will be preserved by the next call
641     * to lockCanvas().
642     *
643     * @param dirty Area of the surface that will be modified.
644
645     * @return A Canvas used to draw into the surface.
646     *
647     * @see #lockCanvas()
648     * @see #unlockCanvasAndPost(android.graphics.Canvas)
649     */
650    public Canvas lockCanvas(Rect dirty) {
651        if (!isAvailable()) return null;
652
653        if (mCanvas == null) {
654            mCanvas = new Canvas();
655        }
656
657        synchronized (mNativeWindowLock) {
658            nLockCanvas(mNativeWindow, mCanvas, dirty);
659        }
660        mSaveCount = mCanvas.save();
661
662        return mCanvas;
663    }
664
665    /**
666     * Finish editing pixels in the surface. After this call, the surface's
667     * current pixels will be shown on the screen, but its content is lost,
668     * in particular there is no guarantee that the content of the Surface
669     * will remain unchanged when lockCanvas() is called again.
670     *
671     * @param canvas The Canvas previously returned by lockCanvas()
672     *
673     * @see #lockCanvas()
674     * @see #lockCanvas(android.graphics.Rect)
675     */
676    public void unlockCanvasAndPost(Canvas canvas) {
677        if (mCanvas != null && canvas == mCanvas) {
678            canvas.restoreToCount(mSaveCount);
679            mSaveCount = 0;
680
681            synchronized (mNativeWindowLock) {
682                nUnlockCanvasAndPost(mNativeWindow, mCanvas);
683            }
684        }
685    }
686
687    /**
688     * Returns the {@link SurfaceTexture} used by this view. This method
689     * may return null if the view is not attached to a window or if the surface
690     * texture has not been initialized yet.
691     *
692     * @see #isAvailable()
693     */
694    public SurfaceTexture getSurfaceTexture() {
695        return mSurface;
696    }
697
698    /**
699     * Set the {@link SurfaceTexture} for this view to use. If a {@link
700     * SurfaceTexture} is already being used by this view, it is immediately
701     * released and not be usable any more.  The {@link
702     * SurfaceTextureListener#onSurfaceTextureDestroyed} callback is <b>not</b>
703     * called for the previous {@link SurfaceTexture}.  Similarly, the {@link
704     * SurfaceTextureListener#onSurfaceTextureAvailable} callback is <b>not</b>
705     * called for the {@link SurfaceTexture} passed to setSurfaceTexture.
706     *
707     * The {@link SurfaceTexture} object must be detached from all OpenGL ES
708     * contexts prior to calling this method.
709     *
710     * @param surfaceTexture The {@link SurfaceTexture} that the view should use.
711     * @see SurfaceTexture#detachFromGLContext()
712     */
713    public void setSurfaceTexture(SurfaceTexture surfaceTexture) {
714        if (surfaceTexture == null) {
715            throw new NullPointerException("surfaceTexture must not be null");
716        }
717        if (mSurface != null) {
718            mSurface.release();
719        }
720        mSurface = surfaceTexture;
721        mUpdateSurface = true;
722        invalidateParentIfNeeded();
723    }
724
725    /**
726     * Returns the {@link SurfaceTextureListener} currently associated with this
727     * texture view.
728     *
729     * @see #setSurfaceTextureListener(android.view.TextureView.SurfaceTextureListener)
730     * @see SurfaceTextureListener
731     */
732    public SurfaceTextureListener getSurfaceTextureListener() {
733        return mListener;
734    }
735
736    /**
737     * Sets the {@link SurfaceTextureListener} used to listen to surface
738     * texture events.
739     *
740     * @see #getSurfaceTextureListener()
741     * @see SurfaceTextureListener
742     */
743    public void setSurfaceTextureListener(SurfaceTextureListener listener) {
744        mListener = listener;
745    }
746
747    /**
748     * This listener can be used to be notified when the surface texture
749     * associated with this texture view is available.
750     */
751    public static interface SurfaceTextureListener {
752        /**
753         * Invoked when a {@link TextureView}'s SurfaceTexture is ready for use.
754         *
755         * @param surface The surface returned by
756         *                {@link android.view.TextureView#getSurfaceTexture()}
757         * @param width The width of the surface
758         * @param height The height of the surface
759         */
760        public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height);
761
762        /**
763         * Invoked when the {@link SurfaceTexture}'s buffers size changed.
764         *
765         * @param surface The surface returned by
766         *                {@link android.view.TextureView#getSurfaceTexture()}
767         * @param width The new width of the surface
768         * @param height The new height of the surface
769         */
770        public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height);
771
772        /**
773         * Invoked when the specified {@link SurfaceTexture} is about to be destroyed.
774         * If returns true, no rendering should happen inside the surface texture after this method
775         * is invoked. If returns false, the client needs to call {@link SurfaceTexture#release()}.
776         *
777         * @param surface The surface about to be destroyed
778         */
779        public boolean onSurfaceTextureDestroyed(SurfaceTexture surface);
780
781        /**
782         * Invoked when the specified {@link SurfaceTexture} is updated through
783         * {@link SurfaceTexture#updateTexImage()}.
784         *
785         * @param surface The surface just updated
786         */
787        public void onSurfaceTextureUpdated(SurfaceTexture surface);
788    }
789
790    private native void nCreateNativeWindow(SurfaceTexture surface);
791    private native void nDestroyNativeWindow();
792
793    private static native void nSetDefaultBufferSize(SurfaceTexture surfaceTexture,
794            int width, int height);
795
796    private static native void nLockCanvas(int nativeWindow, Canvas canvas, Rect dirty);
797    private static native void nUnlockCanvasAndPost(int nativeWindow, Canvas canvas);
798}
799