ProgramCache.cpp revision deeda3d337aed1eee218b89a7aba5992ced371f0
1ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/* 2ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Copyright (C) 2010 The Android Open Source Project 3ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * 4ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 5ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * you may not use this file except in compliance with the License. 6ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * You may obtain a copy of the License at 7ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * 8ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * http://www.apache.org/licenses/LICENSE-2.0 9ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * 10ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Unless required by applicable law or agreed to in writing, software 11ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * distributed under the License is distributed on an "AS IS" BASIS, 12ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * See the License for the specific language governing permissions and 14ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * limitations under the License. 15ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy */ 16ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 17ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#define LOG_TAG "OpenGLRenderer" 18ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 19ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#include <utils/String8.h> 20ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 21a60c3889718f4513a6c9d8b80f655db5d6346905Romain Guy#include "Caches.h" 22b48800428906ae455c2b63acacd44e390e1fee49Romain Guy#include "Dither.h" 23ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#include "ProgramCache.h" 24ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 25ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guynamespace android { 26ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guynamespace uirenderer { 27ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 28ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 29707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// Defines 30707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy/////////////////////////////////////////////////////////////////////////////// 31707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 32707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_NO_MODULATE 0 33707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_MODULATE 1 34707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_MODULATE_A8 2 35707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 36b48800428906ae455c2b63acacd44e390e1fee49Romain Guy#define STR(x) STR1(x) 37b48800428906ae455c2b63acacd44e390e1fee49Romain Guy#define STR1(x) #x 38b48800428906ae455c2b63acacd44e390e1fee49Romain Guy 39707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy/////////////////////////////////////////////////////////////////////////////// 40ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Vertex shaders snippets 41ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 42ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 43ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Attributes = 44ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "attribute vec4 position;\n"; 45ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Attributes_TexCoords = 46ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "attribute vec2 texCoords;\n"; 47ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gVS_Header_Attributes_Colors = 48ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy "attribute vec4 colors;\n"; 49710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Header_Attributes_AAVertexShapeParameters = 506ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik "attribute float vtxAlpha;\n"; 51aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gVS_Header_Uniforms_TextureTransform = 52aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy "uniform mat4 mainTextureTransform;\n"; 53ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Uniforms = 5439284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy "uniform mat4 projection;\n" \ 55ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "uniform mat4 transform;\n"; 56b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gVS_Header_Uniforms_HasGradient = 57b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "uniform mat4 screenSpace;\n"; 58889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gVS_Header_Uniforms_HasBitmap = 59889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy "uniform mat4 textureTransform;\n" 6080bbfb19eefe3cb9be8833b136381cece069e24dRomain Guy "uniform mediump vec2 textureDimension;\n"; 61deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gVS_Header_Uniforms_HasRoundRectClip = 62deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik "uniform mat4 roundRectInvTransform;\n"; 63ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Varyings_HasTexture = 64ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "varying vec2 outTexCoords;\n"; 65ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gVS_Header_Varyings_HasColors = 66ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy "varying vec4 outColors;\n"; 67710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Header_Varyings_IsAAVertexShape = 686ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik "varying float alpha;\n"; 6963553478130f78d44c8fbeaebc610e19925544a5Romain Guyconst char* gVS_Header_Varyings_HasBitmap = 7063553478130f78d44c8fbeaebc610e19925544a5Romain Guy "varying highp vec2 outBitmapTexCoords;\n"; 7142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gVS_Header_Varyings_HasGradient[6] = { 72ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Linear 73a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying highp vec2 linear;\n" 74a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying vec2 ditherTexCoords;\n", 75a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying float linear;\n" 76a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying vec2 ditherTexCoords;\n", 77211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 78ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Circular 79a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying highp vec2 circular;\n" 80a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying vec2 ditherTexCoords;\n", 81a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying highp vec2 circular;\n" 82a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying vec2 ditherTexCoords;\n", 83211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 84ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Sweep 85a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying highp vec2 sweep;\n" 86a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying vec2 ditherTexCoords;\n", 87a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying highp vec2 sweep;\n" 88a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying vec2 ditherTexCoords;\n", 89ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy}; 90deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gVS_Header_Varyings_HasRoundRectClip = 91deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik "varying vec2 roundRectPos;\n"; 92ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main = 93ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "\nvoid main(void) {\n"; 94ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main_OutTexCoords = 95ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " outTexCoords = texCoords;\n"; 96ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gVS_Main_OutColors = 97ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy " outColors = colors;\n"; 98aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gVS_Main_OutTransformedTexCoords = 99aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy " outTexCoords = (mainTextureTransform * vec4(texCoords, 0.0, 1.0)).xy;\n"; 10042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gVS_Main_OutGradient[6] = { 101ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Linear 102a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase " linear = vec2((screenSpace * position).x, 0.5);\n" 103b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n", 104a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase " linear = (screenSpace * position).x;\n" 105b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n", 106211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 107ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Circular 108a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase " circular = (screenSpace * position).xy;\n" 109b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n", 110a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase " circular = (screenSpace * position).xy;\n" 111b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n", 112211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 113ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Sweep 114a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase " sweep = (screenSpace * position).xy;\n" 115b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n", 116a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase " sweep = (screenSpace * position).xy;\n" 117b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n", 118ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy}; 119889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gVS_Main_OutBitmapTexCoords = 120707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy " outBitmapTexCoords = (textureTransform * position).xy * textureDimension;\n"; 121ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main_Position = 122deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " vec4 transformedPosition = projection * transform * position;\n" 123deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " gl_Position = transformedPosition;\n"; 124710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Main_AAVertexShape = 1256ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik " alpha = vtxAlpha;\n"; 126deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gVS_Main_HasRoundRectClip = 127deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " roundRectPos = (roundRectInvTransform * transformedPosition).xy;\n"; 128ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Footer = 129ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "}\n\n"; 130ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 131ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 132ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Fragment shaders snippets 133ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 134ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 135a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyconst char* gFS_Header_Extension_FramebufferFetch = 136a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy "#extension GL_NV_shader_framebuffer_fetch : enable\n\n"; 137aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gFS_Header_Extension_ExternalTexture = 138aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy "#extension GL_OES_EGL_image_external : require\n\n"; 139ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Header = 140ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "precision mediump float;\n\n"; 141ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_Color = 142ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "uniform vec4 color;\n"; 143ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_TextureSampler = 144a938f569ce206c1ed68d736181016b5b708c0084Romain Guy "uniform sampler2D baseSampler;\n"; 145aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gFS_Uniforms_ExternalTextureSampler = 146a938f569ce206c1ed68d736181016b5b708c0084Romain Guy "uniform samplerExternalOES baseSampler;\n"; 147b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gFS_Uniforms_Dither = 148b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "uniform sampler2D ditherSampler;"; 149b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gFS_Uniforms_GradientSampler[2] = { 150b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "%s\n" 151b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "uniform sampler2D gradientSampler;\n", 152b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "%s\n" 153b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "uniform vec4 startColor;\n" 154211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy "uniform vec4 endColor;\n" 155ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy}; 156ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_BitmapSampler = 157ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "uniform sampler2D bitmapSampler;\n"; 15876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergerconst char* gFS_Uniforms_ColorOp[3] = { 159ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // None 160ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "", 161ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Matrix 162ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "uniform mat4 colorMatrix;\n" 163ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "uniform vec4 colorMatrixVector;\n", 164ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // PorterDuff 165db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy "uniform vec4 colorBlend;\n" 166ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; 1674121063313ac0d6f69f6253cac821d0c1c122086Romain Guyconst char* gFS_Uniforms_Gamma = 1684121063313ac0d6f69f6253cac821d0c1c122086Romain Guy "uniform float gamma;\n"; 1694121063313ac0d6f69f6253cac821d0c1c122086Romain Guy 170deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gFS_Uniforms_HasRoundRectClip = 171deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik "uniform vec4 roundRectInnerRectLTRB;\n" 172deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik "uniform float roundRectRadius;\n"; 173deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik 174ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main = 175ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "\nvoid main(void) {\n" 1767fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy " lowp vec4 fragColor;\n"; 177707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 178b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gFS_Main_Dither[2] = { 179b48800428906ae455c2b63acacd44e390e1fee49Romain Guy // ES 2.0 180b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "texture2D(ditherSampler, ditherTexCoords).a * " STR(DITHER_KERNEL_SIZE_INV_SQUARE), 181b48800428906ae455c2b63acacd44e390e1fee49Romain Guy // ES 3.0 182032d47af737d803e841ab79f38ac9068a46c9aebRomain Guy "texture2D(ditherSampler, ditherTexCoords).a" 183b48800428906ae455c2b63acacd44e390e1fee49Romain Guy}; 184211efea7376371ee755edd2ad03e83ef6eea464eRomain Guyconst char* gFS_Main_AddDitherToGradient = 185b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " gradientColor += %s;\n"; 186211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 187707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// Fast cases 188707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleColor = 189707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 190707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy " gl_FragColor = color;\n" 191707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "}\n\n"; 192707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleTexture = 193707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 194a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " gl_FragColor = texture2D(baseSampler, outTexCoords);\n" 195707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "}\n\n"; 196707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleModulateTexture = 197707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 198a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " gl_FragColor = color.a * texture2D(baseSampler, outTexCoords);\n" 199707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "}\n\n"; 200707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleA8Texture = 201707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 202a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " gl_FragColor = texture2D(baseSampler, outTexCoords);\n" 203707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "}\n\n"; 2044121063313ac0d6f69f6253cac821d0c1c122086Romain Guyconst char* gFS_Fast_SingleA8Texture_ApplyGamma = 2054121063313ac0d6f69f6253cac821d0c1c122086Romain Guy "\nvoid main(void) {\n" 206a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " gl_FragColor = vec4(0.0, 0.0, 0.0, pow(texture2D(baseSampler, outTexCoords).a, gamma));\n" 2074121063313ac0d6f69f6253cac821d0c1c122086Romain Guy "}\n\n"; 208707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleModulateA8Texture = 209707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 210a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " gl_FragColor = color * texture2D(baseSampler, outTexCoords).a;\n" 211707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "}\n\n"; 2124121063313ac0d6f69f6253cac821d0c1c122086Romain Guyconst char* gFS_Fast_SingleModulateA8Texture_ApplyGamma = 2134121063313ac0d6f69f6253cac821d0c1c122086Romain Guy "\nvoid main(void) {\n" 214a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " gl_FragColor = color * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n" 2154121063313ac0d6f69f6253cac821d0c1c122086Romain Guy "}\n\n"; 21642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Fast_SingleGradient[2] = { 217707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 218b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " gl_FragColor = %s + texture2D(gradientSampler, linear);\n" 21942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy "}\n\n", 22042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy "\nvoid main(void) {\n" 221b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " gl_FragColor = %s + mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n" 222b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "}\n\n", 22342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy}; 22442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Fast_SingleModulateGradient[2] = { 225707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 226b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " gl_FragColor = %s + color.a * texture2D(gradientSampler, linear);\n" 22742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy "}\n\n", 22842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy "\nvoid main(void) {\n" 229b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " gl_FragColor = %s + color.a * mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n" 23042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy "}\n\n" 23142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy}; 232707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 233707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// General case 234ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FetchColor = 235ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " fragColor = color;\n"; 236740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guyconst char* gFS_Main_ModulateColor = 237740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy " fragColor *= color.a;\n"; 238710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gFS_Main_AccountForAAVertexShape = 2396ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik " fragColor *= alpha;\n"; 240a798b95a9ef328720febec72d01462cd97e3d4c7Chris Craik 241707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Main_FetchTexture[2] = { 242707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Don't modulate 243a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = texture2D(baseSampler, outTexCoords);\n", 244707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate 245a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = color * texture2D(baseSampler, outTexCoords);\n" 246707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy}; 247a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_FetchA8Texture[4] = { 248707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Don't modulate 249a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = texture2D(baseSampler, outTexCoords);\n", 250a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = texture2D(baseSampler, outTexCoords);\n", 251707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate 252a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = color * texture2D(baseSampler, outTexCoords).a;\n", 253a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = color * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n" 254707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy}; 25542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Main_FetchGradient[6] = { 256ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Linear 257320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy " vec4 gradientColor = texture2D(gradientSampler, linear);\n", 258211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 259320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy " vec4 gradientColor = mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n", 260211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 261ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Circular 262320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy " vec4 gradientColor = texture2D(gradientSampler, vec2(length(circular), 0.5));\n", 263211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 264320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy " vec4 gradientColor = mix(startColor, endColor, clamp(length(circular), 0.0, 1.0));\n", 265211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 266ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Sweep 26763553478130f78d44c8fbeaebc610e19925544a5Romain Guy " highp float index = atan(sweep.y, sweep.x) * 0.15915494309; // inv(2 * PI)\n" 268320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy " vec4 gradientColor = texture2D(gradientSampler, vec2(index - floor(index), 0.5));\n", 269211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 27042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy " highp float index = atan(sweep.y, sweep.x) * 0.15915494309; // inv(2 * PI)\n" 271320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy " vec4 gradientColor = mix(startColor, endColor, clamp(index - floor(index), 0.0, 1.0));\n" 272ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy}; 273ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FetchBitmap = 274ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " vec4 bitmapColor = texture2D(bitmapSampler, outBitmapTexCoords);\n"; 275889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gFS_Main_FetchBitmapNpot = 276889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy " vec4 bitmapColor = texture2D(bitmapSampler, wrap(outBitmapTexCoords));\n"; 277ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_BlendShadersBG = 278ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " fragColor = blendShaders(gradientColor, bitmapColor)"; 27906f96e2652e4855b6520ad9dd70583677605b79aRomain Guyconst char* gFS_Main_BlendShadersGB = 28006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy " fragColor = blendShaders(bitmapColor, gradientColor)"; 281a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_BlendShaders_Modulate[6] = { 282707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Don't modulate 283707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy ";\n", 284a938f569ce206c1ed68d736181016b5b708c0084Romain Guy ";\n", 285707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate 2860990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase " * color.a;\n", 2870990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase " * color.a;\n", 288707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate with alpha 8 texture 289a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " * texture2D(baseSampler, outTexCoords).a;\n", 290a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n" 291707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy}; 292a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_GradientShader_Modulate[6] = { 293707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Don't modulate 294707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy " fragColor = gradientColor;\n", 295a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = gradientColor;\n", 296707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate 2970990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase " fragColor = gradientColor * color.a;\n", 2980990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase " fragColor = gradientColor * color.a;\n", 299707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate with alpha 8 texture 300a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = gradientColor * texture2D(baseSampler, outTexCoords).a;\n", 301a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = gradientColor * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n" 302707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy }; 303a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_BitmapShader_Modulate[6] = { 304707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Don't modulate 305707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy " fragColor = bitmapColor;\n", 306a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = bitmapColor;\n", 307707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate 3080990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase " fragColor = bitmapColor * color.a;\n", 3090990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase " fragColor = bitmapColor * color.a;\n", 310707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate with alpha 8 texture 311a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = bitmapColor * texture2D(baseSampler, outTexCoords).a;\n", 312a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = bitmapColor * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n" 313707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy }; 314ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FragColor = 315ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " gl_FragColor = fragColor;\n"; 316ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gFS_Main_FragColor_HasColors = 317ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy " gl_FragColor *= outColors;\n"; 318a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyconst char* gFS_Main_FragColor_Blend = 319a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy " gl_FragColor = blendFramebuffer(fragColor, gl_LastFragColor);\n"; 320f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guyconst char* gFS_Main_FragColor_Blend_Swap = 321f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy " gl_FragColor = blendFramebuffer(gl_LastFragColor, fragColor);\n"; 32276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergerconst char* gFS_Main_ApplyColorOp[3] = { 323ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // None 324ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "", 325ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Matrix 326ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " fragColor *= colorMatrix;\n" 327db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy " fragColor += colorMatrixVector;\n" 328db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy " fragColor.rgb *= fragColor.a;\n", 329ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // PorterDuff 330ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " fragColor = blendColors(colorBlend, fragColor);\n" 331ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; 332deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik 333deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik// Note: LTRB -> xyzw 334deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gFS_Main_FragColor_HasRoundRectClip = 335deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " mediump vec2 fragToLT = roundRectInnerRectLTRB.xy - roundRectPos;\n" 336deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " mediump vec2 fragFromRB = roundRectPos - roundRectInnerRectLTRB.zw;\n" 337deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " mediump vec2 dist = max(max(fragToLT, fragFromRB), vec2(0.0, 0.0));\n" 338deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " mediump float linearDist = roundRectRadius - length(dist);\n" 339deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " gl_FragColor *= clamp(linearDist, 0.0, 1.0);\n"; 340deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik 3413ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guyconst char* gFS_Main_DebugHighlight = 3423ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy " gl_FragColor.rgb = vec3(0.0, gl_FragColor.a, 0.0);\n"; 34378dd96d5af20f489f0e8b288617d57774ec284f7Romain Guyconst char* gFS_Main_EmulateStencil = 34478dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy " gl_FragColor.rgba = vec4(1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0, 1.0);\n" 34578dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy " return;\n" 34678dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy " /*\n"; 34778dd96d5af20f489f0e8b288617d57774ec284f7Romain Guyconst char* gFS_Footer_EmulateStencil = 34878dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy " */\n"; 349ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Footer = 350ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "}\n\n"; 351ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 352ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 353ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// PorterDuff snippets 354ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 355ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 35648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guyconst char* gBlendOps[18] = { 357ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Clear 358ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "return vec4(0.0, 0.0, 0.0, 0.0);\n", 359ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Src 360ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "return src;\n", 361ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Dst 362ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "return dst;\n", 363ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // SrcOver 36406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy "return src + dst * (1.0 - src.a);\n", 365ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // DstOver 36606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy "return dst + src * (1.0 - dst.a);\n", 367ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // SrcIn 36806f96e2652e4855b6520ad9dd70583677605b79aRomain Guy "return src * dst.a;\n", 369ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // DstIn 37006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy "return dst * src.a;\n", 371ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // SrcOut 37206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy "return src * (1.0 - dst.a);\n", 373ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // DstOut 37406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy "return dst * (1.0 - src.a);\n", 375ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // SrcAtop 376ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "return vec4(src.rgb * dst.a + (1.0 - src.a) * dst.rgb, dst.a);\n", 377ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // DstAtop 378ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "return vec4(dst.rgb * src.a + (1.0 - dst.a) * src.rgb, src.a);\n", 379ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Xor 38048daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb, " 381ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "src.a + dst.a - 2.0 * src.a * dst.a);\n", 38248daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy // Add 38348daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return min(src + dst, 1.0);\n", 38448daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy // Multiply 38548daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return src * dst;\n", 38648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy // Screen 38748daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return src + dst - src * dst;\n", 38848daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy // Overlay 38948daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return clamp(vec4(mix(" 39048daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "2.0 * src.rgb * dst.rgb + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), " 39148daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "src.a * dst.a - 2.0 * (dst.a - dst.rgb) * (src.a - src.rgb) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), " 39248daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "step(dst.a, 2.0 * dst.rgb)), " 39348daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "src.a + dst.a - src.a * dst.a), 0.0, 1.0);\n", 39448daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy // Darken 39548daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + " 39648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "min(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n", 39748daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy // Lighten 39848daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + " 39948daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "max(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n", 400ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; 401ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 402ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 403ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Constructors/destructors 404ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 405ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 406b48800428906ae455c2b63acacd44e390e1fee49Romain GuyProgramCache::ProgramCache(): mHasES3(Extensions::getInstance().getMajorGlVersion() >= 3) { 407ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 408ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 409ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgramCache::~ProgramCache() { 410ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy clear(); 411ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 412ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 413ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 414ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Cache management 415ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 416ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 417ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyvoid ProgramCache::clear() { 41867f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy PROGRAM_LOGD("Clearing program cache"); 41967f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy 420ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy size_t count = mCache.size(); 421ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy for (size_t i = 0; i < count; i++) { 422ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy delete mCache.valueAt(i); 423ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 424ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy mCache.clear(); 425ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 426ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 427ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgram* ProgramCache::get(const ProgramDescription& description) { 428ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy programid key = description.key(); 429096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik if (key == (PROGRAM_KEY_TEXTURE | PROGRAM_KEY_A8_TEXTURE)) { 430096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik // program for A8, unmodulated, texture w/o shader (black text/path textures) is equivalent 431096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik // to standard texture program (bitmaps, patches). Consider them equivalent. 432096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik key = PROGRAM_KEY_TEXTURE; 433096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik } 434096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik 435ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy ssize_t index = mCache.indexOfKey(key); 436ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy Program* program = NULL; 437ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (index < 0) { 438ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy description.log("Could not find program"); 439ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy program = generateProgram(description, key); 440ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy mCache.add(key, program); 441ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } else { 442ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy program = mCache.valueAt(index); 443ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 444ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy return program; 445ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 446ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 447ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 448ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Program generation 449ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 450ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 451ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgram* ProgramCache::generateProgram(const ProgramDescription& description, programid key) { 452ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy String8 vertexShader = generateVertexShader(description); 453ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy String8 fragmentShader = generateFragmentShader(description); 454ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 45542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy return new Program(description, vertexShader.string(), fragmentShader.string()); 45642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy} 45742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 45842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guystatic inline size_t gradientIndex(const ProgramDescription& description) { 45942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy return description.gradientType * 2 + description.isSimpleGradient; 460ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 461ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 462ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyString8 ProgramCache::generateVertexShader(const ProgramDescription& description) { 463ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Add attributes 464ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy String8 shader(gVS_Header_Attributes); 465aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy if (description.hasTexture || description.hasExternalTexture) { 466ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Header_Attributes_TexCoords); 467ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 468710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik if (description.isAA) { 46965cd612face362d054a85d0f7e5881c59cd523beChris Craik shader.append(gVS_Header_Attributes_AAVertexShapeParameters); 4705b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase } 471ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy if (description.hasColors) { 472ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy shader.append(gVS_Header_Attributes_Colors); 473ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy } 474ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Uniforms 475ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Header_Uniforms); 4768f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy if (description.hasTextureTransform) { 477aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy shader.append(gVS_Header_Uniforms_TextureTransform); 478aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy } 479ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient) { 480b48800428906ae455c2b63acacd44e390e1fee49Romain Guy shader.append(gVS_Header_Uniforms_HasGradient); 481ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 482889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (description.hasBitmap) { 483889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(gVS_Header_Uniforms_HasBitmap); 484889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 485deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (description.hasRoundRectClip) { 486deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik shader.append(gVS_Header_Uniforms_HasRoundRectClip); 487deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik } 488ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Varyings 489aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy if (description.hasTexture || description.hasExternalTexture) { 490ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Header_Varyings_HasTexture); 491ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 492710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik if (description.isAA) { 49365cd612face362d054a85d0f7e5881c59cd523beChris Craik shader.append(gVS_Header_Varyings_IsAAVertexShape); 4945b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase } 495ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy if (description.hasColors) { 496ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy shader.append(gVS_Header_Varyings_HasColors); 497ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy } 498ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient) { 49942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy shader.append(gVS_Header_Varyings_HasGradient[gradientIndex(description)]); 500ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 501ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasBitmap) { 5026d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik shader.append(gVS_Header_Varyings_HasBitmap); 503ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 504deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (description.hasRoundRectClip) { 505deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik shader.append(gVS_Header_Varyings_HasRoundRectClip); 506deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik } 507ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 508ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Begin the shader 509ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Main); { 5108f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy if (description.hasTextureTransform) { 511aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy shader.append(gVS_Main_OutTransformedTexCoords); 5128f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy } else if (description.hasTexture || description.hasExternalTexture) { 5138f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy shader.append(gVS_Main_OutTexCoords); 514aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy } 515710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik if (description.isAA) { 51665cd612face362d054a85d0f7e5881c59cd523beChris Craik shader.append(gVS_Main_AAVertexShape); 5175b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase } 518ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy if (description.hasColors) { 519ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy shader.append(gVS_Main_OutColors); 520ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy } 521889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (description.hasBitmap) { 5226d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik shader.append(gVS_Main_OutBitmapTexCoords); 523889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 524ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Output transformed position 525ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Main_Position); 526a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase if (description.hasGradient) { 527a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase shader.append(gVS_Main_OutGradient[gradientIndex(description)]); 528a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase } 529deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (description.hasRoundRectClip) { 530deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik shader.append(gVS_Main_HasRoundRectClip); 531deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik } 532ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 533ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // End the shader 534ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Footer); 535ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 536ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy PROGRAM_LOGD("*** Generated vertex shader:\n\n%s", shader.string()); 537ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 538ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy return shader; 539ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 540ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 541a938f569ce206c1ed68d736181016b5b708c0084Romain Guystatic bool shaderOp(const ProgramDescription& description, String8& shader, 542a938f569ce206c1ed68d736181016b5b708c0084Romain Guy const int modulateOp, const char** snippets) { 543a938f569ce206c1ed68d736181016b5b708c0084Romain Guy int op = description.hasAlpha8Texture ? MODULATE_OP_MODULATE_A8 : modulateOp; 544a938f569ce206c1ed68d736181016b5b708c0084Romain Guy op = op * 2 + description.hasGammaCorrection; 545a938f569ce206c1ed68d736181016b5b708c0084Romain Guy shader.append(snippets[op]); 546a938f569ce206c1ed68d736181016b5b708c0084Romain Guy return description.hasAlpha8Texture; 547a938f569ce206c1ed68d736181016b5b708c0084Romain Guy} 548a938f569ce206c1ed68d736181016b5b708c0084Romain Guy 549ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyString8 ProgramCache::generateFragmentShader(const ProgramDescription& description) { 550a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy String8 shader; 551a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy 552707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy const bool blendFramebuffer = description.framebufferMode >= SkXfermode::kPlus_Mode; 553a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy if (blendFramebuffer) { 554a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy shader.append(gFS_Header_Extension_FramebufferFetch); 555a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy } 556aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy if (description.hasExternalTexture) { 557aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy shader.append(gFS_Header_Extension_ExternalTexture); 558aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy } 559a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy 560a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy shader.append(gFS_Header); 561ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 562ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Varyings 563aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy if (description.hasTexture || description.hasExternalTexture) { 564ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Header_Varyings_HasTexture); 565ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 566710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik if (description.isAA) { 56765cd612face362d054a85d0f7e5881c59cd523beChris Craik shader.append(gVS_Header_Varyings_IsAAVertexShape); 5685b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase } 569ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy if (description.hasColors) { 570ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy shader.append(gVS_Header_Varyings_HasColors); 571ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy } 572ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient) { 57342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy shader.append(gVS_Header_Varyings_HasGradient[gradientIndex(description)]); 574ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 575ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasBitmap) { 5766d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik shader.append(gVS_Header_Varyings_HasBitmap); 577ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 578deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (description.hasRoundRectClip) { 579deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik shader.append(gVS_Header_Varyings_HasRoundRectClip); 580deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik } 581ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 582ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Uniforms 583707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy int modulateOp = MODULATE_OP_NO_MODULATE; 584aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy const bool singleColor = !description.hasTexture && !description.hasExternalTexture && 585707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy !description.hasGradient && !description.hasBitmap; 586707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 587707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (description.modulate || singleColor) { 588707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy shader.append(gFS_Uniforms_Color); 589707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (!singleColor) modulateOp = MODULATE_OP_MODULATE; 590707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 591ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasTexture) { 592ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Uniforms_TextureSampler); 5938f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy } else if (description.hasExternalTexture) { 594aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy shader.append(gFS_Uniforms_ExternalTextureSampler); 595aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy } 596ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient) { 597b48800428906ae455c2b63acacd44e390e1fee49Romain Guy shader.appendFormat(gFS_Uniforms_GradientSampler[description.isSimpleGradient], 598b48800428906ae455c2b63acacd44e390e1fee49Romain Guy gFS_Uniforms_Dither); 599ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 6004121063313ac0d6f69f6253cac821d0c1c122086Romain Guy if (description.hasGammaCorrection) { 6014121063313ac0d6f69f6253cac821d0c1c122086Romain Guy shader.append(gFS_Uniforms_Gamma); 6024121063313ac0d6f69f6253cac821d0c1c122086Romain Guy } 603deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (description.hasRoundRectClip) { 604deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik shader.append(gFS_Uniforms_HasRoundRectClip); 605deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik } 606707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 607707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Optimization for common cases 608deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (!description.isAA 609deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik && !blendFramebuffer 610deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik && !description.hasColors 611deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik && description.colorOp == ProgramDescription::kColorNone 612deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik && !description.hasDebugHighlight 613deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik && !description.emulateStencil 614deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik && !description.hasRoundRectClip) { 615707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy bool fast = false; 616707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 617707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy const bool noShader = !description.hasGradient && !description.hasBitmap; 618aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy const bool singleTexture = (description.hasTexture || description.hasExternalTexture) && 619707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy !description.hasAlpha8Texture && noShader; 620707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy const bool singleA8Texture = description.hasTexture && 621707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy description.hasAlpha8Texture && noShader; 622aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy const bool singleGradient = !description.hasTexture && !description.hasExternalTexture && 623707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy description.hasGradient && !description.hasBitmap && 624707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy description.gradientType == ProgramDescription::kGradientLinear; 625707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 626707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (singleColor) { 627707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy shader.append(gFS_Fast_SingleColor); 628707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy fast = true; 629707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } else if (singleTexture) { 630707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (!description.modulate) { 631707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy shader.append(gFS_Fast_SingleTexture); 632707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } else { 633707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy shader.append(gFS_Fast_SingleModulateTexture); 634707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 635707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy fast = true; 636707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } else if (singleA8Texture) { 637707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (!description.modulate) { 6384121063313ac0d6f69f6253cac821d0c1c122086Romain Guy if (description.hasGammaCorrection) { 6394121063313ac0d6f69f6253cac821d0c1c122086Romain Guy shader.append(gFS_Fast_SingleA8Texture_ApplyGamma); 6404121063313ac0d6f69f6253cac821d0c1c122086Romain Guy } else { 6414121063313ac0d6f69f6253cac821d0c1c122086Romain Guy shader.append(gFS_Fast_SingleA8Texture); 6424121063313ac0d6f69f6253cac821d0c1c122086Romain Guy } 643707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } else { 6444121063313ac0d6f69f6253cac821d0c1c122086Romain Guy if (description.hasGammaCorrection) { 6454121063313ac0d6f69f6253cac821d0c1c122086Romain Guy shader.append(gFS_Fast_SingleModulateA8Texture_ApplyGamma); 6464121063313ac0d6f69f6253cac821d0c1c122086Romain Guy } else { 6474121063313ac0d6f69f6253cac821d0c1c122086Romain Guy shader.append(gFS_Fast_SingleModulateA8Texture); 6484121063313ac0d6f69f6253cac821d0c1c122086Romain Guy } 649707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 650707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy fast = true; 651707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } else if (singleGradient) { 652707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (!description.modulate) { 653b48800428906ae455c2b63acacd44e390e1fee49Romain Guy shader.appendFormat(gFS_Fast_SingleGradient[description.isSimpleGradient], 654b48800428906ae455c2b63acacd44e390e1fee49Romain Guy gFS_Main_Dither[mHasES3]); 655707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } else { 656b48800428906ae455c2b63acacd44e390e1fee49Romain Guy shader.appendFormat(gFS_Fast_SingleModulateGradient[description.isSimpleGradient], 657b48800428906ae455c2b63acacd44e390e1fee49Romain Guy gFS_Main_Dither[mHasES3]); 658707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 659707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy fast = true; 660707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 661707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 662707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (fast) { 663c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_PROGRAMS 664707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy PROGRAM_LOGD("*** Fast case:\n"); 665707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy PROGRAM_LOGD("*** Generated fragment shader:\n\n"); 666707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy printLongString(shader); 667c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif 668707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 669707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy return shader; 670707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 671707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 672707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 673ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasBitmap) { 674ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Uniforms_BitmapSampler); 675ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 676ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Uniforms_ColorOp[description.colorOp]); 677ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 678ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Generate required functions 679ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient && description.hasBitmap) { 68048daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy generateBlend(shader, "blendShaders", description.shadersMode); 681ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 682ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.colorOp == ProgramDescription::kColorBlend) { 68348daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy generateBlend(shader, "blendColors", description.colorMode); 684ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 685a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy if (blendFramebuffer) { 686a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy generateBlend(shader, "blendFramebuffer", description.framebufferMode); 687a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy } 688889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (description.isBitmapNpot) { 689889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy generateTextureWrap(shader, description.bitmapWrapS, description.bitmapWrapT); 690889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 691ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 692ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Begin the shader 693ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Main); { 69478dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy if (description.emulateStencil) { 69578dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy shader.append(gFS_Main_EmulateStencil); 69678dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy } 697ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Stores the result in fragColor directly 698aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy if (description.hasTexture || description.hasExternalTexture) { 699ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasAlpha8Texture) { 700707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (!description.hasGradient && !description.hasBitmap) { 701a938f569ce206c1ed68d736181016b5b708c0084Romain Guy shader.append(gFS_Main_FetchA8Texture[modulateOp * 2 + 702a938f569ce206c1ed68d736181016b5b708c0084Romain Guy description.hasGammaCorrection]); 703707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 704ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } else { 705707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy shader.append(gFS_Main_FetchTexture[modulateOp]); 706ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 707ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } else { 708a938f569ce206c1ed68d736181016b5b708c0084Romain Guy if (!description.hasGradient && !description.hasBitmap) { 709707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy shader.append(gFS_Main_FetchColor); 710707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 711ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 712ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient) { 71342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy shader.append(gFS_Main_FetchGradient[gradientIndex(description)]); 714b48800428906ae455c2b63acacd44e390e1fee49Romain Guy shader.appendFormat(gFS_Main_AddDitherToGradient, gFS_Main_Dither[mHasES3]); 715ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 716ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasBitmap) { 717889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (!description.isBitmapNpot) { 718889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(gFS_Main_FetchBitmap); 719889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } else { 720889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(gFS_Main_FetchBitmapNpot); 721889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 722ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 723740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy bool applyModulate = false; 724ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Case when we have two shaders set 725ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient && description.hasBitmap) { 726ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.isBitmapFirst) { 727ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Main_BlendShadersBG); 728ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } else { 729ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Main_BlendShadersGB); 730ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 731a938f569ce206c1ed68d736181016b5b708c0084Romain Guy applyModulate = shaderOp(description, shader, modulateOp, 732a938f569ce206c1ed68d736181016b5b708c0084Romain Guy gFS_Main_BlendShaders_Modulate); 733889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } else { 734889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (description.hasGradient) { 735a938f569ce206c1ed68d736181016b5b708c0084Romain Guy applyModulate = shaderOp(description, shader, modulateOp, 736a938f569ce206c1ed68d736181016b5b708c0084Romain Guy gFS_Main_GradientShader_Modulate); 737889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } else if (description.hasBitmap) { 738a938f569ce206c1ed68d736181016b5b708c0084Romain Guy applyModulate = shaderOp(description, shader, modulateOp, 739a938f569ce206c1ed68d736181016b5b708c0084Romain Guy gFS_Main_BitmapShader_Modulate); 740889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 741ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 742a938f569ce206c1ed68d736181016b5b708c0084Romain Guy 743740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy if (description.modulate && applyModulate) { 744a938f569ce206c1ed68d736181016b5b708c0084Romain Guy shader.append(gFS_Main_ModulateColor); 745740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy } 746a938f569ce206c1ed68d736181016b5b708c0084Romain Guy 747ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Apply the color op if needed 748ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Main_ApplyColorOp[description.colorOp]); 7499f44a13a125980fee92cdc76376063129f0eebc9Chris Craik 750710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik if (description.isAA) { 75165cd612face362d054a85d0f7e5881c59cd523beChris Craik shader.append(gFS_Main_AccountForAAVertexShape); 7529f44a13a125980fee92cdc76376063129f0eebc9Chris Craik } 7539f44a13a125980fee92cdc76376063129f0eebc9Chris Craik 754ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Output the fragment 755a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy if (!blendFramebuffer) { 756a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy shader.append(gFS_Main_FragColor); 757a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy } else { 758f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy shader.append(!description.swapSrcDst ? 759f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy gFS_Main_FragColor_Blend : gFS_Main_FragColor_Blend_Swap); 760a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy } 761ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy if (description.hasColors) { 762ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy shader.append(gFS_Main_FragColor_HasColors); 763ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy } 764deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (description.hasRoundRectClip) { 765deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik shader.append(gFS_Main_FragColor_HasRoundRectClip); 766deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik } 7673ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy if (description.hasDebugHighlight) { 7683ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy shader.append(gFS_Main_DebugHighlight); 7693ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy } 770ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 77178dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy if (description.emulateStencil) { 77278dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy shader.append(gFS_Footer_EmulateStencil); 77378dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy } 774ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // End the shader 775ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Footer); 776ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 777c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_PROGRAMS 778db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy PROGRAM_LOGD("*** Generated fragment shader:\n\n"); 779db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy printLongString(shader); 780c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif 781db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy 782ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy return shader; 783ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 784ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 78548daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guyvoid ProgramCache::generateBlend(String8& shader, const char* name, SkXfermode::Mode mode) { 786ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append("\nvec4 "); 787ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(name); 788ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append("(vec4 src, vec4 dst) {\n"); 789ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(" "); 79048daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy shader.append(gBlendOps[mode]); 791ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append("}\n"); 792ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 793ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 794889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyvoid ProgramCache::generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT) { 79563553478130f78d44c8fbeaebc610e19925544a5Romain Guy shader.append("\nhighp vec2 wrap(highp vec2 texCoords) {\n"); 796889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (wrapS == GL_MIRRORED_REPEAT) { 79763553478130f78d44c8fbeaebc610e19925544a5Romain Guy shader.append(" highp float xMod2 = mod(texCoords.x, 2.0);\n"); 798889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(" if (xMod2 > 1.0) xMod2 = 2.0 - xMod2;\n"); 799889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 800889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (wrapT == GL_MIRRORED_REPEAT) { 80163553478130f78d44c8fbeaebc610e19925544a5Romain Guy shader.append(" highp float yMod2 = mod(texCoords.y, 2.0);\n"); 802889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(" if (yMod2 > 1.0) yMod2 = 2.0 - yMod2;\n"); 803889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 804889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(" return vec2("); 805889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy switch (wrapS) { 80661c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy case GL_CLAMP_TO_EDGE: 80761c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy shader.append("texCoords.x"); 80861c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy break; 809889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy case GL_REPEAT: 810889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append("mod(texCoords.x, 1.0)"); 811889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy break; 812889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy case GL_MIRRORED_REPEAT: 813889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append("xMod2"); 814889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy break; 815889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 816889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(", "); 817889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy switch (wrapT) { 81861c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy case GL_CLAMP_TO_EDGE: 81961c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy shader.append("texCoords.y"); 82061c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy break; 821889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy case GL_REPEAT: 822889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append("mod(texCoords.y, 1.0)"); 823889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy break; 824889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy case GL_MIRRORED_REPEAT: 825889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append("yMod2"); 826889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy break; 827889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 828889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(");\n"); 829889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append("}\n"); 830889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy} 831889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy 832db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid ProgramCache::printLongString(const String8& shader) const { 833db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy ssize_t index = 0; 834db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy ssize_t lastIndex = 0; 835db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy const char* str = shader.string(); 836db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy while ((index = shader.find("\n", index)) > -1) { 837db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy String8 line(str, index - lastIndex); 838db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy if (line.length() == 0) line.append("\n"); 839db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy PROGRAM_LOGD("%s", line.string()); 840db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy index++; 841db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy str += (index - lastIndex); 842db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy lastIndex = index; 843db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy } 844db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy} 845db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy 846ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; // namespace uirenderer 847ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; // namespace android 848