rsType.cpp revision be504f2d0c5db4485e6db5b406e9e8b8c390dea9
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsContext.h" 18#include <GLES/gl.h> 19 20using namespace android; 21using namespace android::renderscript; 22 23Type::Type(Context *rsc) : ObjectBase(rsc) 24{ 25 mAllocFile = __FILE__; 26 mAllocLine = __LINE__; 27 mLODs = 0; 28 mLODCount = 0; 29 clear(); 30} 31 32Type::~Type() 33{ 34 if (mLODs) { 35 delete [] mLODs; 36 } 37} 38 39void Type::clear() 40{ 41 if (mLODs) { 42 delete [] mLODs; 43 mLODs = NULL; 44 } 45 mDimX = 0; 46 mDimY = 0; 47 mDimZ = 0; 48 mDimLOD = 0; 49 mFaces = false; 50 mElement.clear(); 51} 52 53TypeState::TypeState() 54{ 55} 56 57TypeState::~TypeState() 58{ 59} 60 61size_t Type::getOffsetForFace(uint32_t face) const 62{ 63 rsAssert(mFaces); 64 return 0; 65} 66 67void Type::compute() 68{ 69 uint32_t oldLODCount = mLODCount; 70 if (mDimLOD) { 71 uint32_t l2x = rsFindHighBit(mDimX) + 1; 72 uint32_t l2y = rsFindHighBit(mDimY) + 1; 73 uint32_t l2z = rsFindHighBit(mDimZ) + 1; 74 75 mLODCount = rsMax(l2x, l2y); 76 mLODCount = rsMax(mLODCount, l2z); 77 } else { 78 mLODCount = 1; 79 } 80 if (mLODCount != oldLODCount) { 81 delete [] mLODs; 82 mLODs = new LOD[mLODCount]; 83 } 84 85 uint32_t tx = mDimX; 86 uint32_t ty = mDimY; 87 uint32_t tz = mDimZ; 88 size_t offset = 0; 89 for (uint32_t lod=0; lod < mLODCount; lod++) { 90 mLODs[lod].mX = tx; 91 mLODs[lod].mY = ty; 92 mLODs[lod].mZ = tz; 93 mLODs[lod].mOffset = offset; 94 offset += tx * rsMax(ty, 1u) * rsMax(tz, 1u) * mElement->getSizeBytes(); 95 if (tx > 1) tx >>= 1; 96 if (ty > 1) ty >>= 1; 97 if (tz > 1) tz >>= 1; 98 } 99 100 // At this point the offset is the size of a mipmap chain; 101 mMipChainSizeBytes = offset; 102 103 if (mFaces) { 104 offset *= 6; 105 } 106 mTotalSizeBytes = offset; 107 108 makeGLComponents(); 109} 110 111uint32_t Type::getLODOffset(uint32_t lod, uint32_t x) const 112{ 113 uint32_t offset = mLODs[lod].mOffset; 114 offset += x * mElement->getSizeBytes(); 115 return offset; 116} 117 118uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y) const 119{ 120 uint32_t offset = mLODs[lod].mOffset; 121 offset += (x + y * mLODs[lod].mX) * mElement->getSizeBytes(); 122 return offset; 123} 124 125uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const 126{ 127 uint32_t offset = mLODs[lod].mOffset; 128 offset += (x + y*mLODs[lod].mX + z*mLODs[lod].mX*mLODs[lod].mY) * mElement->getSizeBytes(); 129 return offset; 130} 131 132 133void Type::makeGLComponents() 134{ 135 uint32_t userNum = 0; 136 137 for (uint32_t ct=0; ct < getElement()->getFieldCount(); ct++) { 138 const Component &c = getElement()->getField(ct)->getComponent(); 139 140 switch(c.getKind()) { 141 case RS_KIND_USER: 142 mGL.mUser[userNum].size = c.getVectorSize(); 143 mGL.mUser[userNum].offset = mElement->getFieldOffsetBytes(ct); 144 mGL.mUser[userNum].type = c.getGLType(); 145 mGL.mUser[userNum].normalized = c.getType() != RS_TYPE_FLOAT_32;//c.getIsNormalized(); 146 mGL.mUser[userNum].name.setTo(getElement()->getFieldName(ct)); 147 userNum ++; 148 break; 149 150 case RS_KIND_POSITION: 151 rsAssert(mGL.mVtx.size == 0); 152 mGL.mVtx.size = c.getVectorSize(); 153 mGL.mVtx.offset = mElement->getFieldOffsetBytes(ct); 154 mGL.mVtx.type = c.getGLType(); 155 mGL.mVtx.normalized = false; 156 mGL.mVtx.name.setTo("Position"); 157 break; 158 159 case RS_KIND_COLOR: 160 rsAssert(mGL.mColor.size == 0); 161 mGL.mColor.size = c.getVectorSize(); 162 mGL.mColor.offset = mElement->getFieldOffsetBytes(ct); 163 mGL.mColor.type = c.getGLType(); 164 mGL.mColor.normalized = c.getType() != RS_TYPE_FLOAT_32; 165 mGL.mColor.name.setTo("Color"); 166 break; 167 168 case RS_KIND_NORMAL: 169 rsAssert(mGL.mNorm.size == 0); 170 mGL.mNorm.size = c.getVectorSize(); 171 mGL.mNorm.offset = mElement->getFieldOffsetBytes(ct); 172 mGL.mNorm.type = c.getGLType(); 173 mGL.mNorm.normalized = false; 174 mGL.mNorm.name.setTo("Normal"); 175 break; 176 177 case RS_KIND_TEXTURE: 178 rsAssert(mGL.mTex.size == 0); 179 mGL.mTex.size = c.getVectorSize(); 180 mGL.mTex.offset = mElement->getFieldOffsetBytes(ct); 181 mGL.mTex.type = c.getGLType(); 182 mGL.mTex.normalized = false; 183 mGL.mTex.name.setTo("Texture"); 184 break; 185 186 case RS_KIND_POINT_SIZE: 187 rsAssert(!mGL.mPointSize.size); 188 mGL.mPointSize.size = c.getVectorSize(); 189 mGL.mPointSize.offset = mElement->getFieldOffsetBytes(ct); 190 mGL.mPointSize.type = c.getGLType(); 191 mGL.mPointSize.normalized = false; 192 mGL.mPointSize.name.setTo("PointSize"); 193 break; 194 195 default: 196 break; 197 } 198 } 199} 200 201void Type::enableGLVertexBuffer(VertexArray *va) const 202{ 203 // Note: We are only going to enable buffers and never disable them 204 // here. The reason is more than one Allocation may be used as a vertex 205 // source. So we cannot disable arrays that may have been in use by 206 // another allocation. 207 208 uint32_t stride = mElement->getSizeBytes(); 209 if (mGL.mVtx.size) { 210 va->addLegacy(mGL.mVtx.type, 211 mGL.mVtx.size, 212 stride, 213 RS_KIND_POSITION, 214 false, 215 mGL.mVtx.offset); 216 } 217 218 if (mGL.mNorm.size) { 219 va->addLegacy(mGL.mNorm.type, 220 3, 221 stride, 222 RS_KIND_NORMAL, 223 false, 224 mGL.mNorm.offset); 225 } 226 227 if (mGL.mColor.size) { 228 va->addLegacy(mGL.mColor.type, 229 mGL.mColor.size, 230 stride, 231 RS_KIND_COLOR, 232 true, 233 mGL.mColor.offset); 234 } 235 236 if (mGL.mTex.size) { 237 va->addLegacy(mGL.mTex.type, 238 mGL.mTex.size, 239 stride, 240 RS_KIND_TEXTURE, 241 false, 242 mGL.mTex.offset); 243 } 244 245 if (mGL.mPointSize.size) { 246 va->addLegacy(mGL.mPointSize.type, 247 1, 248 stride, 249 RS_KIND_POINT_SIZE, 250 false, 251 mGL.mPointSize.offset); 252 } 253 254} 255 256void Type::enableGLVertexBuffer2(VertexArray *va) const 257{ 258 // Do legacy buffers 259 enableGLVertexBuffer(va); 260 261 uint32_t stride = mElement->getSizeBytes(); 262 for (uint32_t ct=0; ct < RS_MAX_ATTRIBS; ct++) { 263 if (mGL.mUser[ct].size) { 264 va->addUser(mGL.mUser[ct], stride); 265 } 266 } 267} 268 269 270 271void Type::dumpLOGV(const char *prefix) const 272{ 273 char buf[1024]; 274 ObjectBase::dumpLOGV(prefix); 275 LOGV("%s Type: x=%i y=%i z=%i mip=%i face=%i", prefix, mDimX, mDimY, mDimZ, mDimLOD, mFaces); 276 sprintf(buf, "%s element: ", prefix); 277 mElement->dumpLOGV(buf); 278} 279 280 281////////////////////////////////////////////////// 282// 283namespace android { 284namespace renderscript { 285 286void rsi_TypeBegin(Context *rsc, RsElement vse) 287{ 288 TypeState * stc = &rsc->mStateType; 289 290 stc->mX = 0; 291 stc->mY = 0; 292 stc->mZ = 0; 293 stc->mLOD = false; 294 stc->mFaces = false; 295 stc->mElement.set(static_cast<const Element *>(vse)); 296} 297 298void rsi_TypeAdd(Context *rsc, RsDimension dim, size_t value) 299{ 300 TypeState * stc = &rsc->mStateType; 301 302 if (dim < 0) { 303 //error 304 return; 305 } 306 307 308 switch (dim) { 309 case RS_DIMENSION_X: 310 stc->mX = value; 311 return; 312 case RS_DIMENSION_Y: 313 stc->mY = value; 314 return; 315 case RS_DIMENSION_Z: 316 stc->mZ = value; 317 return; 318 case RS_DIMENSION_FACE: 319 stc->mFaces = (value != 0); 320 return; 321 case RS_DIMENSION_LOD: 322 stc->mLOD = (value != 0); 323 return; 324 default: 325 break; 326 } 327 328 329 int32_t arrayNum = dim - RS_DIMENSION_ARRAY_0; 330 if ((dim < 0) || (dim > RS_DIMENSION_MAX)) { 331 LOGE("rsTypeAdd: Bad dimension"); 332 //error 333 return; 334 } 335 336 // todo: implement array support 337 338} 339 340RsType rsi_TypeCreate(Context *rsc) 341{ 342 TypeState * stc = &rsc->mStateType; 343 344 Type * st = new Type(rsc); 345 st->incUserRef(); 346 st->setDimX(stc->mX); 347 st->setDimY(stc->mY); 348 st->setDimZ(stc->mZ); 349 st->setElement(stc->mElement.get()); 350 st->setDimLOD(stc->mLOD); 351 st->setDimFaces(stc->mFaces); 352 st->compute(); 353 stc->mElement.clear(); 354 355 return st; 356} 357 358 359} 360} 361 362