DeadKeyCombiner.java revision bfa6f9533ca0d7ebb2650639765c77a77f37e0d9
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package com.android.inputmethod.event; 18 19import android.text.TextUtils; 20import android.view.KeyCharacterMap; 21 22import com.android.inputmethod.latin.Constants; 23 24import java.util.ArrayList; 25 26/** 27 * A combiner that handles dead keys. 28 */ 29public class DeadKeyCombiner implements Combiner { 30 // TODO: make this a list of events instead 31 final StringBuilder mDeadSequence = new StringBuilder(); 32 33 @Override 34 public Event processEvent(final ArrayList<Event> previousEvents, final Event event) { 35 if (null == event) return null; // Just in case some combiner is broken 36 if (TextUtils.isEmpty(mDeadSequence)) { 37 if (event.isDead()) { 38 mDeadSequence.appendCodePoint(event.mCodePoint); 39 } 40 return event; 41 } else { 42 // TODO: Allow combining for several dead chars rather than only the first one. 43 // The framework doesn't know how to do this now. 44 final int deadCodePoint = mDeadSequence.codePointAt(0); 45 mDeadSequence.setLength(0); 46 final int resultingCodePoint = 47 KeyCharacterMap.getDeadChar(deadCodePoint, event.mCodePoint); 48 if (0 == resultingCodePoint) { 49 // We can't combine both characters. We need to commit the dead key as a separate 50 // character, and the next char too unless it's a space (because as a special case, 51 // dead key + space should result in only the dead key being committed - that's 52 // how dead keys work). 53 // If the event is a space, we should commit the dead char alone, but if it's 54 // not, we need to commit both. 55 // TODO: this is not necessarily triggered by hardware key events, so it's not 56 // a good idea to masquerade as one. This should be typed as a software 57 // composite event or something. 58 return Event.createHardwareKeypressEvent(deadCodePoint, event.mKeyCode, 59 Constants.CODE_SPACE == event.mCodePoint ? null : event /* next */, 60 false /* isKeyRepeat */); 61 } else { 62 // We could combine the characters. 63 return Event.createHardwareKeypressEvent(resultingCodePoint, event.mKeyCode, 64 null /* next */, false /* isKeyRepeat */); 65 } 66 } 67 } 68 69 @Override 70 public void reset() { 71 mDeadSequence.setLength(0); 72 } 73 74 @Override 75 public CharSequence getCombiningStateFeedback() { 76 return mDeadSequence; 77 } 78} 79