Event.java revision 835965a75e7dad3026911b6615efa502905f3eab
1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.android.inputmethod.event;
18
19import com.android.inputmethod.latin.Constants;
20import com.android.inputmethod.latin.SuggestedWords.SuggestedWordInfo;
21import com.android.inputmethod.latin.utils.StringUtils;
22
23/**
24 * Class representing a generic input event as handled by Latin IME.
25 *
26 * This contains information about the origin of the event, but it is generalized and should
27 * represent a software keypress, hardware keypress, or d-pad move alike.
28 * Very importantly, this does not necessarily result in inputting one character, or even anything
29 * at all - it may be a dead key, it may be a partial input, it may be a special key on the
30 * keyboard, it may be a cancellation of a keypress (e.g. in a soft keyboard the finger of the
31 * user has slid out of the key), etc. It may also be a batch input from a gesture or handwriting
32 * for example.
33 * The combiner should figure out what to do with this.
34 */
35public class Event {
36    // Should the types below be represented by separate classes instead? It would be cleaner
37    // but probably a bit too much
38    // An event we don't handle in Latin IME, for example pressing Ctrl on a hardware keyboard.
39    final public static int EVENT_NOT_HANDLED = 0;
40    // A key press that is part of input, for example pressing an alphabetic character on a
41    // hardware qwerty keyboard. It may be part of a sequence that will be re-interpreted later
42    // through combination.
43    final public static int EVENT_INPUT_KEYPRESS = 1;
44    // A toggle event is triggered by a key that affects the previous character. An example would
45    // be a numeric key on a 10-key keyboard, which would toggle between 1 - a - b - c with
46    // repeated presses.
47    final public static int EVENT_TOGGLE = 2;
48    // A mode event instructs the combiner to change modes. The canonical example would be the
49    // hankaku/zenkaku key on a Japanese keyboard, or even the caps lock key on a qwerty keyboard
50    // if handled at the combiner level.
51    final public static int EVENT_MODE_KEY = 3;
52    // An event corresponding to a gesture.
53    final public static int EVENT_GESTURE = 4;
54    // An event corresponding to the manual pick of a suggestion.
55    final public static int EVENT_SUGGESTION_PICKED = 5;
56    // An event corresponding to a string generated by some software process.
57    final public static int EVENT_SOFTWARE_GENERATED_STRING = 6;
58
59    // 0 is a valid code point, so we use -1 here.
60    final public static int NOT_A_CODE_POINT = -1;
61    // -1 is a valid key code, so we use 0 here.
62    final public static int NOT_A_KEY_CODE = 0;
63
64    final private static int FLAG_NONE = 0;
65    // This event is a dead character, usually input by a dead key. Examples include dead-acute
66    // or dead-abovering.
67    final private static int FLAG_DEAD = 0x1;
68
69    final private int mType; // The type of event - one of the constants above
70    // The code point associated with the event, if relevant. This is a unicode code point, and
71    // has nothing to do with other representations of the key. It is only relevant if this event
72    // is of KEYPRESS type, but for a mode key like hankaku/zenkaku or ctrl, there is no code point
73    // associated so this should be NOT_A_CODE_POINT to avoid unintentional use of its value when
74    // it's not relevant.
75    final public int mCodePoint;
76
77    // If applicable, this contains the string that should be input.
78    final public CharSequence mText;
79
80    // The key code associated with the event, if relevant. This is relevant whenever this event
81    // has been triggered by a key press, but not for a gesture for example. This has conceptually
82    // no link to the code point, although keys that enter a straight code point may often set
83    // this to be equal to mCodePoint for convenience. If this is not a key, this must contain
84    // NOT_A_KEY_CODE.
85    final public int mKeyCode;
86
87    // Coordinates of the touch event, if relevant. If useful, we may want to replace this with
88    // a MotionEvent or something in the future. This is only relevant when the keypress is from
89    // a software keyboard obviously, unless there are touch-sensitive hardware keyboards in the
90    // future or some other awesome sauce.
91    final public int mX;
92    final public int mY;
93
94    // Some flags that can't go into the key code. It's a bit field of FLAG_*
95    final private int mFlags;
96
97    // If this is of type EVENT_SUGGESTION_PICKED, this must not be null (and must be null in
98    // other cases).
99    final public SuggestedWordInfo mSuggestedWordInfo;
100
101    // The next event, if any. Null if there is no next event yet.
102    final public Event mNextEvent;
103
104    // This method is private - to create a new event, use one of the create* utility methods.
105    private Event(final int type, final CharSequence text, final int codePoint, final int keyCode,
106            final int x, final int y, final SuggestedWordInfo suggestedWordInfo, final int flags,
107            final Event next) {
108        mType = type;
109        mText = text;
110        mCodePoint = codePoint;
111        mKeyCode = keyCode;
112        mX = x;
113        mY = y;
114        mSuggestedWordInfo = suggestedWordInfo;
115        mFlags = flags;
116        mNextEvent = next;
117        // Sanity checks
118        // mSuggestedWordInfo is non-null if and only if the type is SUGGESTION_PICKED
119        if (EVENT_SUGGESTION_PICKED == mType) {
120            if (null == mSuggestedWordInfo) {
121                throw new RuntimeException("Wrong event: SUGGESTION_PICKED event must have a "
122                        + "non-null SuggestedWordInfo");
123            }
124        } else {
125            if (null != mSuggestedWordInfo) {
126                throw new RuntimeException("Wrong event: only SUGGESTION_PICKED events may have " +
127                        "a non-null SuggestedWordInfo");
128            }
129        }
130    }
131
132    public static Event createSoftwareKeypressEvent(final int codePoint, final int keyCode,
133            final int x, final int y) {
134        return new Event(EVENT_INPUT_KEYPRESS, null /* text */, codePoint, keyCode, x, y,
135                null /* suggestedWordInfo */, FLAG_NONE, null);
136    }
137
138    public static Event createHardwareKeypressEvent(final int codePoint, final int keyCode,
139            final Event next) {
140        return new Event(EVENT_INPUT_KEYPRESS, null /* text */, codePoint, keyCode,
141                Constants.EXTERNAL_KEYBOARD_COORDINATE, Constants.EXTERNAL_KEYBOARD_COORDINATE,
142                null /* suggestedWordInfo */, FLAG_NONE, next);
143    }
144
145    // This creates an input event for a dead character. @see {@link #FLAG_DEAD}
146    public static Event createDeadEvent(final int codePoint, final int keyCode, final Event next) {
147        // TODO: add an argument or something if we ever create a software layout with dead keys.
148        return new Event(EVENT_INPUT_KEYPRESS, null /* text */, codePoint, keyCode,
149                Constants.EXTERNAL_KEYBOARD_COORDINATE, Constants.EXTERNAL_KEYBOARD_COORDINATE,
150                null /* suggestedWordInfo */, FLAG_DEAD, next);
151    }
152
153    /**
154     * Create an input event with nothing but a code point. This is the most basic possible input
155     * event; it contains no information on many things the IME requires to function correctly,
156     * so avoid using it unless really nothing is known about this input.
157     * @param codePoint the code point.
158     * @return an event for this code point.
159     */
160    public static Event createEventForCodePointFromUnknownSource(final int codePoint) {
161        // TODO: should we have a different type of event for this? After all, it's not a key press.
162        return new Event(EVENT_INPUT_KEYPRESS, null /* text */, codePoint, NOT_A_KEY_CODE,
163                Constants.NOT_A_COORDINATE, Constants.NOT_A_COORDINATE,
164                null /* suggestedWordInfo */, FLAG_NONE, null /* next */);
165    }
166
167    /**
168     * Creates an input event with a code point and x, y coordinates. This is typically used when
169     * resuming a previously-typed word, when the coordinates are still known.
170     * @param codePoint the code point to input.
171     * @param x the X coordinate.
172     * @param y the Y coordinate.
173     * @return an event for this code point and coordinates.
174     */
175    public static Event createEventForCodePointFromAlreadyTypedText(final int codePoint,
176            final int x, final int y) {
177        // TODO: should we have a different type of event for this? After all, it's not a key press.
178        return new Event(EVENT_INPUT_KEYPRESS, null /* text */, codePoint, NOT_A_KEY_CODE, x, y,
179                null /* suggestedWordInfo */, FLAG_NONE, null /* next */);
180    }
181
182    /**
183     * Creates an input event representing the manual pick of a suggestion.
184     * @return an event for this suggestion pick.
185     */
186    public static Event createSuggestionPickedEvent(final SuggestedWordInfo suggestedWordInfo) {
187        return new Event(EVENT_SUGGESTION_PICKED, suggestedWordInfo.mWord,
188                NOT_A_CODE_POINT, NOT_A_KEY_CODE,
189                Constants.SUGGESTION_STRIP_COORDINATE, Constants.SUGGESTION_STRIP_COORDINATE,
190                suggestedWordInfo, FLAG_NONE, null);
191    }
192
193    /**
194     * Creates an input event with a CharSequence. This is used by some software processes whose
195     * output is a string, possibly with styling. Examples include press on a multi-character key,
196     * or combination that outputs a string.
197     * @param text the CharSequence associated with this event.
198     * @param keyCode the key code, or NOT_A_KEYCODE if not applicable.
199     * @return an event for this text.
200     */
201    public static Event createSoftwareTextEvent(final CharSequence text, final int keyCode) {
202        return new Event(EVENT_SOFTWARE_GENERATED_STRING, text, NOT_A_CODE_POINT, keyCode,
203                Constants.NOT_A_COORDINATE, Constants.NOT_A_COORDINATE,
204                null /* suggestedWordInfo */, FLAG_NONE, null /* next */);
205    }
206
207    public static Event createNotHandledEvent() {
208        return new Event(EVENT_NOT_HANDLED, null /* text */, NOT_A_CODE_POINT, NOT_A_KEY_CODE,
209                Constants.NOT_A_COORDINATE, Constants.NOT_A_COORDINATE,
210                null /* suggestedWordInfo */, FLAG_NONE, null);
211    }
212
213    // Returns whether this event is for a dead character. @see {@link #FLAG_DEAD}
214    public boolean isDead() {
215        return 0 != (FLAG_DEAD & mFlags);
216    }
217
218    // Returns whether this is a fake key press from the suggestion strip. This happens with
219    // punctuation signs selected from the suggestion strip.
220    public boolean isSuggestionStripPress() {
221        return EVENT_INPUT_KEYPRESS == mType && Constants.SUGGESTION_STRIP_COORDINATE == mX;
222    }
223
224    public boolean isHandled() {
225        return EVENT_NOT_HANDLED != mType;
226    }
227
228    public CharSequence getTextToCommit() {
229        switch (mType) {
230        case EVENT_MODE_KEY:
231        case EVENT_NOT_HANDLED:
232            return "";
233        case EVENT_INPUT_KEYPRESS:
234        case EVENT_TOGGLE:
235            return StringUtils.newSingleCodePointString(mCodePoint);
236        case EVENT_GESTURE:
237        case EVENT_SOFTWARE_GENERATED_STRING:
238            return mText;
239        }
240        throw new RuntimeException("Unknown event type: " + mType);
241    }
242}
243