proximity_info_state.cpp revision 687a244703a02323ebd64433cbaead5def499861
1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <cstring> // for memset()
18#include <stdint.h>
19
20#define LOG_TAG "LatinIME: proximity_info_state.cpp"
21
22#include "defines.h"
23#include "geometry_utils.h"
24#include "proximity_info.h"
25#include "proximity_info_state.h"
26
27namespace latinime {
28void ProximityInfoState::initInputParams(const int pointerId, const float maxLength,
29        const ProximityInfo *proximityInfo, const int32_t *inputCodes, const int inputSize,
30        const int *const xCoordinates, const int *const yCoordinates, const int *const times,
31        const int *const pointerIds, const bool isGeometric) {
32    mProximityInfo = proximityInfo;
33    mHasTouchPositionCorrectionData = proximityInfo->hasTouchPositionCorrectionData();
34    mMostCommonKeyWidthSquare = proximityInfo->getMostCommonKeyWidthSquare();
35    mLocaleStr = proximityInfo->getLocaleStr();
36    mKeyCount = proximityInfo->getKeyCount();
37    mCellHeight = proximityInfo->getCellHeight();
38    mCellWidth = proximityInfo->getCellWidth();
39    mGridHeight = proximityInfo->getGridWidth();
40    mGridWidth = proximityInfo->getGridHeight();
41    const int normalizedSquaredDistancesLength =
42            MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH_INTERNAL;
43    for (int i = 0; i < normalizedSquaredDistancesLength; ++i) {
44        mNormalizedSquaredDistances[i] = NOT_A_DISTANCE;
45    }
46
47    memset(mInputCodes, 0,
48            MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE_INTERNAL * sizeof(mInputCodes[0]));
49
50    for (int i = 0; i < inputSize; ++i) {
51        const int32_t primaryKey = inputCodes[i];
52        const int x = xCoordinates[i];
53        const int y = yCoordinates[i];
54        int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL];
55        mProximityInfo->calculateNearbyKeyCodes(x, y, primaryKey, proximities);
56    }
57
58    if (DEBUG_PROXIMITY_CHARS) {
59        for (int i = 0; i < inputSize; ++i) {
60            AKLOGI("---");
61            for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL; ++j) {
62                int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
63                int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
64                icc += 0;
65                icfjc += 0;
66                AKLOGI("--- (%d)%c,%c", i, icc, icfjc); AKLOGI("--- A<%d>,B<%d>", icc, icfjc);
67            }
68        }
69    }
70
71    mMaxPointToKeyLength = maxLength;
72    ///////////////////////
73    // Setup touch points
74    mInputXs.clear();
75    mInputYs.clear();
76    mTimes.clear();
77    mLengthCache.clear();
78    mDistanceCache.clear();
79
80    mInputSize = 0;
81    if (xCoordinates && yCoordinates) {
82        const bool proximityOnly = !isGeometric && (xCoordinates[0] < 0 || yCoordinates[0] < 0);
83        for (int i = 0; i < inputSize; ++i) {
84            ++mInputSize;
85            // Assuming pointerId == 0 if pointerIds is null.
86            const int pid = pointerIds ? pointerIds[i] : 0;
87            if (pointerId == pid) {
88                const int c = isGeometric ? NOT_A_COORDINATE : getPrimaryCharAt(i);
89                const int x = proximityOnly ? NOT_A_COORDINATE : xCoordinates[i];
90                const int y = proximityOnly ? NOT_A_COORDINATE : yCoordinates[i];
91                const int time = times ? times[i] : -1;
92                pushTouchPoint(c, x, y, time, isGeometric);
93            }
94        }
95    }
96
97    if (mInputSize > 0) {
98        const int keyCount = mProximityInfo->getKeyCount();
99        mDistanceCache.resize(mInputSize * keyCount);
100        for (int i = 0; i < mInputSize; ++i) {
101            for (int k = 0; k < keyCount; ++k) {
102                const int index = i * keyCount + k;
103                const int x = mInputXs[i];
104                const int y = mInputYs[i];
105                mDistanceCache[index] =
106                        mProximityInfo->getNormalizedSquaredDistanceFromCenterFloat(k, x, y);
107            }
108        }
109    }
110    // end
111    ///////////////////////
112
113    for (int i = 0; i < inputSize; ++i) {
114        mPrimaryInputWord[i] = getPrimaryCharAt(i);
115    }
116    mPrimaryInputWord[inputSize] = 0;
117
118    mTouchPositionCorrectionEnabled =
119            mHasTouchPositionCorrectionData && xCoordinates && yCoordinates && !isGeometric;
120    for (int i = 0; i < mInputSize && mTouchPositionCorrectionEnabled; ++i) {
121        const int *proximityChars = getProximityCharsAt(i);
122        const int primaryKey = proximityChars[0];
123        const int x = xCoordinates[i];
124        const int y = yCoordinates[i];
125        if (DEBUG_PROXIMITY_CHARS) {
126            int a = x + y + primaryKey;
127            a += 0;
128            AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
129        }
130        for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL && proximityChars[j] > 0; ++j) {
131            const int currentChar = proximityChars[j];
132            const float squaredDistance =
133                    hasInputCoordinates() ? calculateNormalizedSquaredDistance(
134                            mProximityInfo->getKeyIndex(currentChar), i) :
135                            NOT_A_DISTANCE_FLOAT;
136            if (squaredDistance >= 0.0f) {
137                mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
138                        (int) (squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
139            } else {
140                mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
141                        (j == 0) ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO :
142                                PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
143            }
144            if (DEBUG_PROXIMITY_CHARS) {
145                AKLOGI("--- Proximity (%d) = %c", j, currentChar);
146            }
147        }
148    }
149}
150
151void ProximityInfoState::pushTouchPoint(const int nodeChar, int x, int y,
152        const int time, const bool sample) {
153    const uint32_t size = mInputXs.size();
154    // TODO: Should have a const variable for 10
155    const int sampleRate = mProximityInfo->getMostCommonKeyWidth() / 10;
156    if (size > 0) {
157        const int dist = getDistanceInt(x, y, mInputXs[size - 1], mInputYs[size - 1]);
158        if (sample && dist < sampleRate) {
159            return;
160        }
161        mLengthCache.push_back(mLengthCache[size - 1] + dist);
162    } else {
163        mLengthCache.push_back(0);
164    }
165    if (nodeChar >= 0 && (x < 0 || y < 0)) {
166        const int keyId = mProximityInfo->getKeyIndex(nodeChar);
167        if (keyId >= 0) {
168            x = mProximityInfo->getKeyCenterXOfIdG(keyId);
169            y = mProximityInfo->getKeyCenterYOfIdG(keyId);
170        }
171    }
172    mInputXs.push_back(x);
173    mInputYs.push_back(y);
174    mTimes.push_back(time);
175}
176
177float ProximityInfoState::calculateNormalizedSquaredDistance(
178        const int keyIndex, const int inputIndex) const {
179    if (keyIndex == NOT_AN_INDEX) {
180        return NOT_A_DISTANCE_FLOAT;
181    }
182    if (!mProximityInfo->hasSweetSpotData(keyIndex)) {
183        return NOT_A_DISTANCE_FLOAT;
184    }
185    if (NOT_A_COORDINATE == mInputXs[inputIndex]) {
186        return NOT_A_DISTANCE_FLOAT;
187    }
188    const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(
189            keyIndex, inputIndex);
190    const float squaredRadius = square(mProximityInfo->getSweetSpotRadiiAt(keyIndex));
191    return squaredDistance / squaredRadius;
192}
193
194int ProximityInfoState::getDuration(const int index) const {
195    if (mTimes.size() == 0 || index <= 0 || index >= static_cast<int>(mInputSize) - 1) {
196        return 0;
197    }
198    return mTimes[index + 1] - mTimes[index - 1];
199}
200
201float ProximityInfoState::getPointToKeyLength(int inputIndex, int charCode, float scale) {
202    const int keyId = mProximityInfo->getKeyIndex(charCode);
203    if (keyId >= 0) {
204        const int index = inputIndex * mProximityInfo->getKeyCount() + keyId;
205        return min(mDistanceCache[index] * scale, mMaxPointToKeyLength);
206    }
207    return 0;
208}
209
210int ProximityInfoState::getKeyKeyDistance(int key0, int key1) {
211    return mProximityInfo->getKeyKeyDistanceG(key0, key1);
212}
213
214int ProximityInfoState::getSpaceY() {
215    const int keyId = mProximityInfo->getKeyIndex(' ');
216    return mProximityInfo->getKeyCenterYOfIdG(keyId);
217}
218
219float ProximityInfoState::calculateSquaredDistanceFromSweetSpotCenter(
220        const int keyIndex, const int inputIndex) const {
221    const float sweetSpotCenterX = mProximityInfo->getSweetSpotCenterXAt(keyIndex);
222    const float sweetSpotCenterY = mProximityInfo->getSweetSpotCenterYAt(keyIndex);
223    const float inputX = static_cast<float>(mInputXs[inputIndex]);
224    const float inputY = static_cast<float>(mInputYs[inputIndex]);
225    return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY);
226}
227} // namespace latinime
228