0e191607adcb0ea8ebd06c278be648a7f5c0097f |
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10-May-2013 |
Greg Clayton <gclayton@apple.com> |
<rdar://problem/13854277> <rdar://problem/13594769> Main changes in this patch include: - cleanup plug-in interface and use ConstStrings for plug-in names - Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp - Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging The plug-in interface changes: Modified the lldb_private::PluginInterface class that all plug-ins inherit from: Changed: virtual const char * GetPluginName() = 0; To: virtual ConstString GetPluginName() = 0; Removed: virtual const char * GetShortPluginName() = 0; - Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names. - Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc. git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@181631 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.h
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0f32a66a260dee5898cc7ee72fa80e4dbfb27f4e |
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20-Oct-2012 |
Jason Molenda <jmolenda@apple.com> |
Also remove PlatformiOSSimulator::GetProcessInfo decl from the header file. (followup patch to Sean's commit of r166355 earlier today.) git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@166365 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.h
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b1db658333cdebca31a128be95e926d80c3c7796 |
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20-Mar-2012 |
Greg Clayton <gclayton@apple.com> |
Platforms can now auto-select themselves if you specify a full target triple when doing a "target create" command. Each platform now knows if it can handle an architecture and a platform can be found using an architecture. Each platform can look at the arch, vendor and OS and know if it should be used or not. git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@153104 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.h
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444fe998bf707bd076a70c3a779db8575533695e |
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26-Feb-2012 |
Greg Clayton <gclayton@apple.com> |
Made a ModuleSpec class in Module.h which can specify a module using one or more of the local path, platform path, associated symbol file, UUID, arch, object name and object offset. This allows many of the calls that were GetSharedModule to reduce the number of arguments that were used in a call to these functions. It also allows a module to be created with a ModuleSpec which allows many things to be specified prior to any accessors being called on the Module class itself. I was running into problems when adding support for "target symbol add" where you can specify a stand alone debug info file after debugging has started where I needed to specify the associated symbol file path and if I waited until after construction, the wrong symbol file had already been located. By using the ModuleSpec it allows us to construct a module with as little or as much information as needed and not have to change the parameter list. git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@151476 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.h
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f96c883fde04b2ef8733812c16b0a07ad0cc7439 |
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25-Feb-2012 |
Greg Clayton <gclayton@apple.com> |
<rdar://problem/9886712> Added a dedicated platform for the iOS simulator. This helps us to find the correct files for a simulator binary before running and helps us select the right arch (i386 only) for files when we load them. git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@151436 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.h
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