81d40e66ad1c0c53c1de2f183a4987a3159c7c55 |
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21-Jan-2013 |
Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> |
egl/wayland: Destroy the pending buffer callback with the egl surface Otherwise, we crash when the callback is executed, since the dri2_surf pointer may point to invalid data. Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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f2da7e720f60e8df96bf2530f35e3e79897e0cb7 |
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25-Dec-2012 |
Jonas Ådahl <jadahl@gmail.com> |
wayland: Don't cancel a roundtrip when any event is received Since wl_display_dispatch_queue() returns the number of processed events or -1 on error, only cancel the roundtrip if an -1 is returned. This also fixes a potential memory corruption bug happening when the roundtrip does an early return and the callback later writes to the then out of scope stack allocated `done' parameter. Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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f9d8d0c3b5e11c4ae08b078dca2aa48a3218f8d9 |
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22-Nov-2012 |
Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> |
egl/wayland: Dispatch the event queue before get_buffers When a client frame callback is executed and the client starts rendering again, the egl event queue might not have been dispatched so that the buffer release event for the previous frame hasn't been processed. In that case a third buffer is allocated, even though it would be possible to reuse the buffer that was just released. The wl_display_dispatch_queue_pending() entry point is available from wayland-client 1.0.2, so require that in configure.ac. Also, just let the pkg-config macro throw its own error, which will show what version we were looking for and failed to find. Note: This is a candidate for stable branches. Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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b49d9338d7e79752e886eede34db08e37c34f8ed |
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30-Nov-2012 |
Kristian Høgsberg <krh@bitplanet.net> |
egl/wayland: Add invalidate back in eglSwapBuffers() Commit ca3ed3e024864e91ca3cccc59fb96950e1d079b5 fixed the problem where eglMakeCurrent would trigger a getbuffer callback that then breaks the following wl_egl_window_resize() call. However, we still need to invalidate buffers in eglSwapBuffers, since in wayland we always swap buffers, so the dri driver needs to come out and ask us for the next buffer after each swapbuffer. Note: this is a candidate for stable branches. Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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eaf6884621661288624fc060974c3aa485771324 |
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30-Nov-2012 |
Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> |
egl/wayland: Don't invalidate drawable on swap buffers We used to invalidate the drawable after a call to eglSwapBuffers(), so that a wl_egl_window_resize() would take effect for the next frame. However, that leads to calling dri2_get_buffers() when eglMakeCurrent() is called with the current context and surface, and a later call to wl_egl_window_resize() would not take effect until the next buffer swap. Instead, add a callback from wl_egl_window_resize() back to the wayland egl platform, and invalidate the drawable only when it is resized. This solves a bug on wayland clients when going back to windowed mode from fullscreen when clicking a pop up menu, where the window size after this would be the fullscreen size. Note: this is a candidate for stable branches. CC: wayland-devel@lists.freedesktop.org
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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2332bc26d435e465a6f6571ab267db2a33ce05d2 |
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28-Oct-2012 |
Jonas Ådahl <jadahl@gmail.com> |
wayland: Destroy frame callback when destroying surface If a frame callback is not destroyed when destroying a surface, its handler function will be invoked if the surface was destroyed after the callback was requested but before it was invoked, causing a write on free:ed memory. This can happen if eglDestroySurface() is called shortly after eglSwapBuffers(). Note: This is a candidate for stable branches. Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> (cherry picked from commit a3b6b2d3055070da9bf7054fecfd0b171c398eb7)
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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2a81037439afb04d4170f674646cdae59619707d |
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16-Oct-2012 |
Kristian Høgsberg <krh@bitplanet.net> |
wayland: Drop support for ill-defined, unused wl_egl_pixmap It doesn't provide the cross-process buffer sharing that a window system pixmap could otherwise support and we don't have anything left that uses this type of surface.
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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a5776ac0b8c015bf5d6a8513cefec5920895cc8e |
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11-Oct-2012 |
Kristian Høgsberg <krh@bitplanet.net> |
egl/wayland: Update to Wayland 0.99 API The 0.99.0 Wayland release changes the event API to provide a thread-safe mechanism for receiving events specific to a subsystem (such as EGL) and we need to use it in the EGL platform. The Wayland protocol now also requires a commit request to make changes take effect, issue that from eglSwapBuffers.
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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03eca9d92d407c71a59ff8a43067759769da0ae4 |
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27-Mar-2012 |
Kristian Høgsberg <krh@bitplanet.net> |
wayland: Stop using wl_buffer.damage
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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b60120608f6ddf4098bc324363197c979ee04cb7 |
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10-Dec-2011 |
David Fries <David@Fries.net> |
Set close on exec flag FD_CLOEXEC Set the close on exec flag when opening dri character devices, so they will be closed and free any resouces allocated in exec. Signed-off-by: David Fries <David@Fries.net> Reviewed-by: Adam Jackson <ajax@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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e6aa32ac7f8d7b843f4d4f8bf9d8e9db790b0868 |
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05-Mar-2012 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
wayland: Use new wl_display_disconnect This replaces the previously used wl_display_destroy. wl_display_destroy was povided by wayland-client.so and wayland-server.so, to resolve that conflict its renamed client-side.
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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58dc1b28d1ef4d1931c52b079d304f2e1546329d |
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11-Jan-2012 |
Kristian Høgsberg <krh@bitplanet.net> |
wayland-drm: Drop the non-premul formats, use format codes from drm_fourcc.h
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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2a58453e25899e726f02db005de0e1296c326845 |
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13-Dec-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl_dri2: Fix some valgrind reported leaks Free the device_name, reported by Pekka Paalanen. Destroy wayland display and drm resources, if created by dri2_initialize_wayland.
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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0763b978eea5f133e43fb223d50c08fcca5397a2 |
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15-Sep-2011 |
Jørgen Lind <jorgen.lind@nokia.com> |
wayland: Flush before blocking in swapbuffers. Make sure that we've sent the frame request that we're going to block on.
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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11f64668a91259b876d6b6bccd902f875531502d |
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01-Sep-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl_dri2: Destroy callback in release_pending_buffer
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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7b1d94e5d1f53ac5f59000176aea1d02fc9a1181 |
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31-Aug-2011 |
Kristian Høgsberg <krh@bitplanet.net> |
wayland: Track changes to drop wl_visual
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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c661ecce1089000c3fca9a543713f8264221be50 |
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22-Aug-2011 |
Kristian Høgsberg <krh@bitplanet.net> |
wayland: Track server side wayland changes
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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6602bda23ba6c4351eb7f04d34803103a68ac2db |
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17-Aug-2011 |
Kristian Høgsberg <krh@bitplanet.net> |
wayland: Use new wl_callback mechanism
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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f811c1e6d637a556f36271ee4abeb30aaeb07204 |
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31-Aug-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl_dri2: Drop dri2_surface_type enum Was only used in platform_wayland, and the remaining egl stack uses _EGLSurface::Type with one of EGL_{WINDOW,PIXMAP,PBUFFER}_BIT.
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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58911b86a15676f116c693e84ea6b9ebabb906ed |
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05-Aug-2011 |
Chia-I Wu <olvaffe@gmail.com> |
egl_dri2: allow RGBA masks to be specified for matching Add rgba_masks to dri2_add_config. When it is non-NULL, the DRI config is accepted only when the offsets and sizes of the its channels match rgba_mask. Reviewed-by: Chad Versace <chad@chad-versace.us>
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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0cb356dd5c93f745bb1b17987d206a24ab708f31 |
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06-May-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl_dri2/wayland: Hook up new buffer.release event
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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16a04e019dcb0f1d50ceab5c8c2eafb56fa60853 |
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20-Jun-2011 |
Kristian Høgsberg <krh@bitplanet.net> |
wayland: Pass use_invalidate extension to driver
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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b8325fd2554aafde3d0b784b7944b1473af7d144 |
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11-Jun-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl_dri2/wayland: Add support for EGL_DEFAULT_DISPLAY
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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aa87a938fb4cec30dad48642e8d12810e947bc8b |
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31-May-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl_dri2: Fix usage of bool values
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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dc520d4fefa6a92b3a8f2eed3c5a1044dfccb3ff |
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29-Apr-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl/wayland: Fix possible lockup in drm initialization Lockup happens when wl_drm interface is not available.
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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b1a91722773152ea96de79d2b446ae488561bb0c |
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07-Mar-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl/wayland: Update to buffer.damage addition
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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f09c66b3cc9542b0a8f795e34b882c2b8f9f26f7 |
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21-Apr-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl_dri2: Create wl_buffers for pixmap surfaces Needed since wayland-egl doesnt do this anymore.
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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2225397d1cf5e4f4a1293495f3a26bd33e5d7ac3 |
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21-Apr-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl/wayland: Fix prefixes for interface names
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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c0f8c9911c82c576cdd82dabad4a2370ac53565c |
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14-Apr-2011 |
Kristian Høgsberg <krh@bitplanet.net> |
wayland-egl: Update to wayland-egl.h changes, drop struct wl_egl_display
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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f05751aa2af1a8ec83c2d110385aab1b7e735238 |
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16-Mar-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl/wayland: Update to per-surface frame events
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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981e338611699ed965966a161b7ba0aaa3e87ee0 |
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08-Mar-2011 |
Kristian Høgsberg <krh@bitplanet.net> |
egl_dri2: Enable image extensions in one place We know what we can support in egl_dri2.c so just enable the extensions there.
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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6b369c4c7cd8a52f99bbff2a57fb316b33a87495 |
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21-Feb-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl: Add EGL_WL_bind_wayland_display
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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f55d027ac2e0423eba5d0664cc36668520597703 |
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17-Feb-2011 |
Haitao Feng <haitao.feng@intel.com> |
egl_dri2: add swrast This enables the egl_dri2 driver to load swrast driver for software rendering. It could be used when hardware dri2 drivers are not available, such as in VM. Signed-off-by: Haitao Feng <haitao.feng@intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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3104e5cb4f8524e9852300aa1e112d7fe31545ca |
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09-Feb-2011 |
Haitao Feng <haitao.feng@intel.com> |
egl_dri2: rename loader_extension to dri2_loader_extension Signed-off-by: Haitao Feng <haitao.feng@intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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51f2820922b669af3947fcedd17109524644bb94 |
|
11-Feb-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl_dri2 wayland: Sync front buffer release
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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87dde5b1cd596c4008695ff2db9469f88c09f925 |
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09-Feb-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl_dri2: Use double buffering for window surfaces
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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56758c839ff29bd168529535a4816bff3b79cde5 |
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04-Feb-2011 |
Kristian Høgsberg <krh@bitplanet.net> |
wayland-egl: Force roundtrips to get device name and authenticate correctly If the client hasn't done the initial wl_display_iterate() at the time we initialize the display, we have to do that in platform_wayland.c. Make sure we detect that correctly instead of dup()ing fd=0, and use the sync callback to make sure we don't wait forever for authorization that won't happen.
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
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93aea84f472f5f9ff588f7b2d4f7320ec43bc216 |
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04-Feb-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
egl_dri2: Add wayland platform
/external/mesa3d/src/egl/drivers/dri2/platform_wayland.c
|