d40df8073209e54c943d3ecaa20cf3297a765907 |
28-Jan-2013 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_upload_mgr: fix a serious memory leak It can eat all memory and crash in a matter of minutes with r600g. (cherry picked from commit 87592cff57feef29565150b9203e220b50623f30)
til/u_upload_mgr.c
|
914368538ec72926f160e784dcbae5db05e34abe |
11-Feb-2013 |
Brian Paul <brianp@vmware.com> |
util: add new error checking code in vbuf helper Check the return value of calls to u_upload_alloc() and u_upload_data() and return early if needed. Since we don't have a way to propagate errors all the way up to Mesa through pipe_context::draw_vbo(), call debug_warn_once() so the user might have some clue about OOM errors. Note: This is a candidate for the 9.0 branch. (cherry picked from commit b13c534f1479549e53b9896ea4d25d79f8466c24) Conflicts: src/gallium/auxiliary/util/u_vbuf.c
til/u_vbuf.c
|
a1cb12c1fbec30c23d50209db2fbf2b563ddcbe0 |
11-Feb-2013 |
Brian Paul <brianp@vmware.com> |
util: add some defensive coding in u_upload_alloc() Some callers of this function were checking the 'ptr' result to see if the function failed. But the correct way is to check the regular return value for PIPE_ERROR_x. Now we initialize all the returned values at the top of the function in case we do hit an error (like OOM). Callers are more likely to detect OOM conditions now. But there are some callers which don't do any error checking... Note: This is a candidate for the 9.0 branch. Reviewed-by: Jose Fonseca <jfonseca@vmware.com> (cherry picked from commit 68a097596efdf314ec60487a1761cac789ae2367) Conflicts: src/gallium/auxiliary/util/u_upload_mgr.c
til/u_upload_mgr.c
|
96c1678c3ad2dd460d8a5e8787d3dc7a0d9588c9 |
03-Jan-2013 |
Brian Paul <brianp@vmware.com> |
util: add get/put_tile_z() support for PIPE_FORMAT_Z32_FLOAT_S8X24_UINT Fixes https://bugs.freedesktop.org/show_bug.cgi?id=58972 Note: This is a candidate for the stable branches. (cherry picked from commit 073a53fe2f39cfa42090b223cbaf287b48cefe8e)
til/u_tile.c
|
af41a1d49107f5020bfceda8ea930601bb6b92b9 |
03-Jan-2013 |
Brian Paul <brianp@vmware.com> |
util: fix addressing bug in pipe_put_tile_z() for PIPE_FORMAT_Z32_FLOAT The Z32 pixel is 4 bytes so multiply x by 4, not 2. Note: This is a candidate for the stable branches. (cherry picked from commit 69c2528b8374156adc45c427faaa59cee88a6541)
til/u_tile.c
|
9ae069dbbd6814fc86ad371e439b7750b938408a |
05-Dec-2012 |
Brian Paul <brianp@vmware.com> |
draw: set precalc_flat flag for AA lines too Fixes flat shading for AA lines. demos/src/trivial/line-smooth is a test case which hits this. Note: This is a candidate for the stable branches. Reviewed-by: Jose Fonseca <jfonseca@vmware.com> (cherry picked from commit d2c7fe5389e40871a7e339dc0ecaa7f570f851ed)
raw/draw_pipe_validate.c
|
4a0423e1bd2ba287f7c0599d1a9b80d9206f14cb |
16-Nov-2012 |
José Fonseca <jfonseca@vmware.com> |
draw: Properly limit vertex buffer fetches on draw arrays. We need to clamp vertex buffer fetch based on its size, not based on the user specified max index hint. This matches draw_pt_fetch_run() above. NOTE: This is a candidate for the stable branches. Reviewed-by: Brian Paul <brianp@vmware.com> (cherry picked from commit 7da3a947c72111dfb605781be6c0d61423b56e76)
raw/draw_pt_fetch.c
|
7045f222cdd3a50f03e66ae2c184af17d9c32364 |
02-Jan-2013 |
Brian Paul <brianp@vmware.com> |
gallivm: support more immediates in lp_build_tgsi_info() Bump limit from 32 to 128. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=58545 (cherry picked from commit 1b6ba9c4c840e291cbbe19a8601b56d1d103179c) Reviewed-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_tgsi_info.c
|
dfb3dc3fb817af398c51269691948a93f6164a30 |
30-Nov-2012 |
Johannes Obermayr <johannesobermayr@gmx.de> |
gallium/auxiliary: Add -fno-rtti to CXXFLAGS on LLVM >= 3.2. Also remove the recently added and overloaded LLVM_CXXFLAGS from CXXFLAGS. Note: This is a candidate for the stable branches. Reviewed-by: Tom Stellard <thomas.stellard@amd.com> (cherry picked from commit 21694b8eacbf63f8abdee6340510c0458a25a7fb) Conflicts: src/gallium/auxiliary/Makefile
akefile
|
da8876c7dd4b4a3db1df723b83e963575cdad3d6 |
30-Nov-2012 |
Brian Paul <brianp@vmware.com> |
util: added pipe_surface_release() function To fix a pipe_context::surface_destroy() use-after-free problem. We previously added pipe_sampler_view_release() for similar reasons. Note: this is a candidate for the stable branches. Reviewed-by: Jose Fonseca <jfonseca@vmware.com> (cherry picked from commit 51223784d6a8ee93cf004c9ba87a7e4dcb7b3161)
til/u_inlines.h
|
19c1e7c664a3dfef7d40dd5ecc4173c80821dc1f |
12-Oct-2012 |
Chris Fester <camaronut@gmail.com> |
util: null-out the node's prev/next pointers in list_del() Note: This is a candidate for the 9.0 branch. Signed-off-by: Brian Paul <brianp@vmware.com> (cherry picked from commit 3fffe8f7b77938fcbf449a7f9a2ae9614c8e2bd4)
til/u_double_list.h
|
de5e3774d04da66dbf85ca0705de38b7942943fe |
30-Oct-2012 |
Marek Olšák <maraeo@gmail.com> |
draw: fix assertion failure in draw_emit_vertex_attr This is a regression since b3921e1f53833420e0a0fd581f7417. The array stores VS outputs, not FS inputs. Now llvmpipe can do 32 varyings too. NOTE: This is a candidate for the stable branches. Reviewed-by: Brian Paul <brianp@vmware.com> (cherry picked from commit 183e122bdfe27f875c3c121964484dae9587c051)
raw/draw_vertex.h
|
8ff8c91893cee8b1893de91e145c8496a12ab9ca |
26-Oct-2012 |
Marek Olšák <maraeo@gmail.com> |
mesa: bump MAX_VARYING to 32 We're starting to get apps utilizing more than 16 varyings and most current hardware supports 32 anyway. Tested with r600g. swrast, softpipe and llvmpipe still advertise 16 varyings. This fixes a WebGL crash after launching this demo: https://developer.mozilla.org/en-US/demos/detail/falling-cubes Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=54402 NOTE: This is a candidate for the stable branches. Acked-by: Kenneth Graunke <kenneth@whitecape.org> (cherry picked from commit b3921e1f53833420e0a0fd581f741744e7957a05) Conflicts: src/mesa/main/context.c
gsi/tgsi_ureg.c
|
38d1191f4133dc427fccdbaec61bef33201c2dcc |
14-Sep-2012 |
Marek Olšák <maraeo@gmail.com> |
draw: fix non-indexed draw calls if there's an index buffer pipe_draw_info::indexed determines if it should be indexed and not the presence of an index buffer. This fixes crashes in r300g. NOTE: This is a candidate for the stable branches. Tested-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Brian Paul <brianp@vmware.com> (cherry picked from commit 2988fa940e1d8a4531fddff4d554eec1e6e04474)
raw/draw_context.c
raw/draw_private.h
raw/draw_pt.c
|
27e056ff15ff365e0e00209738ff97ca64f02f2a |
08-Sep-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: fix stencil-only blits NOTE: This is a candidate for the stable branches. (cherry picked from commit 61706915a3b5644faf7a5e67f47c9c593620bf8c)
til/u_blitter.c
|
64db3cc6ad2d52dec46119e5b80030393cb60bf4 |
30-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement MSAA for Cayman Everything works except for blitting MSAA colorbuffers, which isn't so trivial on Cayman. It's a rarely-used feature anyway.
til/u_blitter.c
til/u_blitter.h
|
187d7fb2fec7da889f25366696faaac4c2e8f9c4 |
24-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement draw_rectangle callback The color resolve on r6xx needs PT_RECTLIST. Using conventional primitive types (triangles and quads) produces an ugly line between two diagonally opposite corners. I guess a rectangular point sprite would work too.
til/u_blitter.c
til/u_blitter.h
|
6463eb013f645440d252b8b390e1c6e3c1212b7e |
28-Aug-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
u_vbuf: avoid unnecessary update of the vertex elements Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Reviewed-by: Marek Olšák <maraeo@gmail.com>
til/u_vbuf.c
|
f308c804905ef7f2a976397c8d48a295d8f6853c |
27-Aug-2012 |
Brian Paul <brianp@vmware.com> |
gallium/util: implement tile code for PIPE_FORMAT_Z32_FLOAT Reviewed-by: José Fonseca <jfonseca@vmware.com>
til/u_tile.c
|
a3d9d7ec79d6f7205fab2324e47d8ea185431de0 |
12-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement compression for MSAA colorbuffers for evergreen This adds the FMASK and CMASK buffers. They share the same resource with color data. COMPRESSION and FAST_CLEAR are always enabled if both FMASK and CMASK are allocated. We initialize the CMASK to a "compressed" state (not "fast cleared"), so that we can keep FAST_CLEAR enabled all the time. Both FMASK and CMASK must be present at the moment. If either one is missing, the other one is not used. v2: add cayman regs in the list Reviewed-by: Jerome Glisse <jglisse@redhat.com>
til/u_blitter.c
til/u_blitter.h
|
1516a4f3538b3b1720d0f5c771fbdcd52b34b9f9 |
18-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: initialize sample mask in resolve Reviewed-by: Jerome Glisse <jglisse@redhat.com>
til/u_blitter.c
|
3e3f99277df947a96029580dc4e66ae38a93f004 |
24-Aug-2012 |
José Fonseca <jfonseca@vmware.com> |
draw: Fix regression in draw_set_sampler(_views). draw->samplers(_views) now has PIPE_SHADER_TYPES elements, instead of PIPE_MAX_SAMPLERS as before. Also, shader_stage must be less than PIPE_SHADER_TYPES to prevent buffer overflow. Trivial.
raw/draw_context.c
|
d65eb02537813ad1f469fa3d597726fcb5a76bb0 |
17-Aug-2012 |
Brian Paul <brianp@vmware.com> |
util: update and fix u_upload_mgr.h comments
til/u_upload_mgr.h
|
0d308ef8feb081bedd12e01b270278e5f0de8e5a |
16-Aug-2012 |
Brian Paul <brianp@vmware.com> |
gallium/draw: move misplaced brace
raw/draw_context.c
|
cab2fed135bc1edf7b65ddca3236020638427061 |
10-Aug-2012 |
Brian Paul <brianp@vmware.com> |
gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #define PIPE_MAX_SAMPLERS, PIPE_MAX_VERTEX_SAMPLERS and PIPE_MAX_GEOMETRY_SAMPLERS were all defined to the same value (16). In various places we're creating arrays such as sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS] so we were assuming the same number of max samplers for all shader stages anyway. Of course, drivers are still free to advertise different numbers of max samplers for different shaders.
so_cache/cso_context.c
raw/draw_llvm.c
raw/draw_llvm.h
raw/draw_llvm_sample.c
|
a2c1df4c9a7375bc5306e8cfd07a9f7087759a96 |
10-Aug-2012 |
Brian Paul <brianp@vmware.com> |
draw: index samplers and sampler_view state by shader type So that we can handle GS state and other types of shaders in the future.
raw/draw_context.c
raw/draw_llvm.c
raw/draw_private.h
|
bef196c7929606bb8c7e9c06fe83a90fc0d95f09 |
10-Aug-2012 |
Brian Paul <brianp@vmware.com> |
draw: move tgsi-related state into a tgsi sub-struct To better organize things a bit.
raw/draw_context.c
raw/draw_gs.c
raw/draw_private.h
raw/draw_vs.c
raw/draw_vs_exec.c
|
df87fb59136eb302d72eac4b58fd8ffb25989ed5 |
10-Aug-2012 |
Brian Paul <brianp@vmware.com> |
gallium: add a shader stage/type param to some draw functions To prepare for geometry shader texture support in the draw module. Note: we still only handle the vertex shader case.
raw/draw_context.c
raw/draw_context.h
|
e0cc61bd91f5ef84bacaf5e7c6cda9eeefed478d |
13-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: document custom meta helpers
til/u_blitter.c
til/u_blitter.h
|
0f86915c5322b096b7154b6c84e21288074b775d |
09-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement MSAA color resolve
til/u_blitter.c
til/u_blitter.h
|
94b634eca0e2bd32d4b5bd92d06d510eae8a5625 |
09-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement MSAA depth-stencil decompression and resolve and integer textures, which are resolved the same as depth, I think.
til/u_blitter.c
til/u_blitter.h
|
dc5e61d8842501e0b67907e360392eb355c8b73d |
04-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: implement X and Y texture flipping
til/u_blitter.c
|
825b45366d5308fd3e8e71c0c1943cb6ca8f69ea |
25-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: implement blitting multisample resources It can blit only one sample at a time (it should be called in a loop).
til/u_blit.c
til/u_blitter.c
til/u_blitter.h
til/u_inlines.h
til/u_simple_shaders.c
til/u_simple_shaders.h
|
dacf5dc9ac1a700b86e0dc385513afaff41e7aea |
28-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: add TGSI support for multisample textures The only allowed instructions are TXQ_LZ and TXF. TXQ_LZ is like TXQ, but without the LOD parameter (which is always zero with MSAA textures) The 3rd or the 4th texcoord component in TXF should contain the sample index for a 2D_MSAA or 2D_ARRAY_MSAA texture, respectively.
gsi/tgsi_info.c
gsi/tgsi_strings.c
gsi/tgsi_util.c
|
ba53573a8b14a7ab41307a38710610611dfa1cc5 |
04-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/tgsi: fix TGSI text parser The problem was that the string matching succeeded e.g. for "2D" when there was actually "2D_MSAA" and then failed parsing "_MSAA". To prevent similar failures in the future, let's fix this kind of error everywhere.
gsi/tgsi_text.c
|
b7c4ee21c53a73d84e352d6f3db2547f6434d14e |
05-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blit: set dst format from pipe_resource, not pipe_surface We use it to decide whether we can use resource_copy_region. NOTE: This is a candidate for the 8.0 branch.
til/u_blit.c
|
3487b93cc4b8bea44f966a4f5cfd29b26dbbcff2 |
10-Aug-2012 |
Brian Paul <brianp@vmware.com> |
cso: rearrange some structure fields for consistency
so_cache/cso_context.c
|
f7af4beae5e25c060d4f2c53d55b0e87ee9bdaeb |
10-Aug-2012 |
Brian Paul <brianp@vmware.com> |
gallivm: fix crash in lp_sampler_static_state() Fixes WebGL conformance/uniforms/uniform-default-values.html crash. We need to check for the null view pointer before accessing view->texture. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=53317 Note: This is a candidate for the 8.0 branch. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
allivm/lp_bld_sample.c
|
b4d6502fcd4d779dfebefbf6e76110e046d9e1c1 |
08-Aug-2012 |
Brian Paul <brianp@vmware.com> |
gallivm: remove unused src_elem_type variable Reviewed-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_format_aos_array.c
|
7528e2104fdda88a9eca5d84d979a21f5c517dc9 |
07-Aug-2012 |
Vinson Lee <vlee@freedesktop.org> |
translate: Fix typo in is_legal_int_format_combo. Fixes same on both sides defect reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: José Fonseca <jfonseca@vmware.com>
ranslate/translate_generic.c
|
c3894bc2d5d5eabdc913d88d1fedc552fef074a5 |
04-Aug-2012 |
Vinson Lee <vlee@freedesktop.org> |
gallivm: Add constructor for raw_debug_ostream. Fixes uninitialized scalar field defect reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_debug.cpp
|
3e7b3a04bf7667583dac18f1267d213aa7f33800 |
04-Aug-2012 |
Vinson Lee <vlee@freedesktop.org> |
util: Move dereference after null check in util_resource_copy_region. Fixes dereference before null check defect reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_surface.c
|
84645fa61390475e6efb080685e0dec059622a39 |
28-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: add a query for checking whether copying is supported v2: add comments
til/u_blitter.c
til/u_blitter.h
|
c8ff737a18672c86f4ec01b25b4893550667b17c |
27-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: remove fallback for stencil copy that all drivers skipped Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_blitter.c
til/u_blitter.h
|
ef1bf6d69e99d9a12557a09eccaf4f2b6c628997 |
27-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: add ability to blit only depth or only stencil Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_blitter.c
til/u_blitter.h
|
8aaf6972d128551dd720b3e3525806d39aad6f53 |
27-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: minor cleanup Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_blitter.c
til/u_blitter.h
|
67a3e5bc32fe359b54121355295e6a19a24b44eb |
27-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/tgsi: fixup texture name strings Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_strings.c
|
6c420b166814fccb160e39cc9ea8cbdaf4e7c830 |
22-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: set sample mask to ~0 Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_blitter.c
til/u_blitter.h
|
9d1ef354f9e613d62c5bd61398c00e80d301fcee |
24-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blit: bail out if src is a multisample texture Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_blit.c
|
6b3f1ae12b7d53bf88cdcf0e78803e929cdf5bbd |
24-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blit: check nr_samples before using resource_copy_region Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_blit.c
|
e7689303a8e4790c38cc69ae7a197712f98e8f5b |
24-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: set sample mask to ~0 for clear, blit and gen_mipmap The sample mask affects single-sampled rendering too (it's orthogonal to the color mask). Reviewed-by: Brian Paul <brianp@vmware.com>
so_cache/cso_context.c
so_cache/cso_context.h
til/u_blit.c
til/u_gen_mipmap.c
|
5bce0b51755e465d6aa9077df2167018d2e5150c |
03-Aug-2012 |
Vinson Lee <vlee@freedesktop.org> |
draw: Ensure channel in convert_to_soa is initialized. Fixes uninitialized pointer read defect reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_llvm.c
|
9d36b3abfd557d8eb6a1a571d387dd53ef64068b |
03-Aug-2012 |
Vinson Lee <vlee@freedesktop.org> |
u_blitter: Move a pointer dereference after null check. Fixes dereference before null check defect reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Marek Olšák <maraeo@gmail.com>
til/u_blitter.c
|
fb85558ab1e40698bfb1aedaaf32b182560f2479 |
01-Aug-2012 |
Matt Turner <mattst88@gmail.com> |
Use C99 NAN and INFINITY macros
til/u_format_tests.c
|
832706a80beb1643ec777a0a795a4ddcf6dfaca4 |
03-Aug-2012 |
Brian Paul <brianp@vmware.com> |
cso: remove unreachable break statements
so_cache/cso_context.c
|
076e5eacf1e5653acd1e99f0e7fdfe7499da5665 |
03-Aug-2012 |
Brian Paul <brianp@vmware.com> |
cso: 80-column wrapping, remove trailing whitespace, etc
so_cache/cso_context.c
|
ea6f035ae90895bd4ee3247408eb179dfdf96d22 |
02-Aug-2012 |
Brian Paul <brianp@vmware.com> |
gallium: consolidate CSO sampler and sampler_view functions Merge the vertex/fragment versions of the cso_set/save/restore_samplers() functions. Now we pass the shader stage (PIPE_SHADER_x) to the function to indicate vertex/fragment/geometry samplers. For example: cso_single_sampler(cso, PIPE_SHADER_FRAGMENT, unit, sampler); This results in quite a bit of code reduction, fewer CSO functions and support for geometry shaders. Reviewed-by: Marek Olšák <maraeo@gmail.com>
so_cache/cso_context.c
so_cache/cso_context.h
ostprocess/pp_colors.c
ostprocess/pp_init.c
ostprocess/pp_mlaa.c
til/u_blit.c
til/u_gen_mipmap.c
|
2faa2b4f7e4d5a230d5e2ec55bea06eab8dd8fba |
30-Jul-2012 |
Vinson Lee <vlee@freedesktop.org> |
gallium/util: Use GCC built-in functions for NaN and infinity. This patch fixes this build failure with Intel Compiler. src/gallium/auxiliary/util/u_format_tests.c(903): error: floating-point operation result is out of range {PIPE_FORMAT_R16_FLOAT, PACKED_1x16(0xffff), PACKED_1x16(0x7c01), UNPACKED_1x1( NAN, 0.0, 0.0, 1.0)}, Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: José Fonseca <jfonseca@vmware.com>
til/u_format_tests.c
|
f35e380dd240b418e17a179af73bbab74ceea784 |
24-Jul-2012 |
Anthony G. Basile <blueness@gentoo.org> |
Fix compile time errors when building against uclibc Mesa misses a few checks when compiling on a uclibc system which cause it to fall back on glibc-ism. This patch addresses those issues. Acked-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Matt Turner <mattst88@gmail.com> Signed-off-by: Anthony G. Basile <blueness@gentoo.org>
til/u_debug_symbol.c
|
c30bf68946433d26f672c741a763bba4712aada7 |
20-Jul-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Prefer the standard JIT engine whenever possible. Testing shows that the standard JIT engine retrofited with AVX support is quite stable and as capable to handle AVX instructions as MC-JIT is. And the old JIT is much more memory efficient, as we don't need to allocate one engine instance per shader, as we do for MC-JIT due to its incompleteness. Reviewed-by: Roland Scheidegger <sroland@vmware.com>
allivm/lp_bld_init.c
|
044de40cb0c6af54d99252f55145972780362afa |
17-Jul-2012 |
Tom Stellard <thomas.stellard@amd.com> |
pipe_loader: Try to connect with the X server before probing pciids v2 When X is running it is neccesary for pipe_loader to authenticate with DRM, in order to be able to use the device. This makes it possible to run OpenCL programs while X is running. v2: - Fix C++ style comments - Drop Xlib-xcb dependency - Close the X connection when done - Split auth code into separate function Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Francisco Jerez <currojerez@riseup.net>
ipe-loader/pipe_loader_drm.c
|
c4d2a14d6e98dae29a9a04da122521e25eaf7986 |
17-Jul-2012 |
Brian Paul <brianp@vmware.com> |
gallivm: silence uninitialized variable warnings
allivm/lp_bld_arit.c
allivm/lp_bld_sample.c
allivm/lp_bld_sample_aos.c
|
6694a68d890a9aa491b5c3e8a576318bb6124e21 |
30-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: add util_bit_last - finds the last bit set in a word
til/u_math.h
|
bf484024b944a452e9022a1098313663e0028b29 |
17-Jul-2012 |
Roland Scheidegger <sroland@vmware.com> |
gallivm: (trivial) remove unnecessary bogus include
allivm/lp_bld_quad.c
|
3469715a8a171512cf9b528702e70393f01c6041 |
13-Jul-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm,draw,llvmpipe: Support wider native registers. Squashed commit of the following: commit 7acb7b4f60dc505af3dd00dcff744f80315d5b0e Author: José Fonseca <jfonseca@vmware.com> Date: Mon Jul 9 17:46:31 2012 +0100 draw: Don't use dynamically sized arrays. Not supported by MSVC. commit 5810c28c83647612cb372d1e763fd9d7780df3cb Author: José Fonseca <jfonseca@vmware.com> Date: Mon Jul 9 17:44:16 2012 +0100 gallivm,llvmpipe: Don't use expressions with PIPE_ALIGN_VAR(). MSVC doesn't accept exceptions in _declspec(align(...)). Use a define instead. commit 8aafd1457ba572a02b289b3f3411e99a3c056072 Author: José Fonseca <jfonseca@vmware.com> Date: Mon Jul 9 17:41:56 2012 +0100 gallium/util: Make u_cpu_detect.h header C++ safe. commit 5795248350771f899cfbfc1a3a58f1835eb2671d Author: José Fonseca <jfonseca@vmware.com> Date: Mon Jul 2 12:08:01 2012 +0100 gallium/util: Add ULL suffix to large constants. As suggested by Andy Furniss: it looks like some old gcc versions require it. commit 4c66c22727eff92226544c7d43c4eb94de359e10 Author: José Fonseca <jfonseca@vmware.com> Date: Fri Jun 29 13:39:07 2012 +0100 gallium/util: Truly disable INF/NAN tests on MSVC. Thanks to Brian for spotting this. commit 8bce274c7fad578d7eb656d9a1413f5c0844c94e Author: José Fonseca <jfonseca@vmware.com> Date: Fri Jun 29 13:39:07 2012 +0100 gallium/util: Disable INF/NAN tests on MSVC. Somehow they are not recognized as constants. commit 6868649cff8d7fd2e2579c28d0b74ef6dd4f9716 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jul 5 15:05:24 2012 +0200 gallivm: Cleanup the 2 x 8 float -> 16 ub special path in lp_build_conv. No behaviour change intended, like 7b98455fb40c2df84cfd3cdb1eb7650f67c8a751. Reviewed-by: José Fonseca <jfonseca@vmware.com> commit 5147a0949c4407e8bce9e41d9859314b4a9ccf77 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jul 5 14:28:19 2012 +0200 gallivm: (trivial) fix issues with multiple-of-4 texture fetch Some formats can't handle non-multiple of 4 fetches I believe, but everything must support length 1 and multiples of 4. So avoid going to scalar fetch (which is very costly) just because length isn't 4. Also extend the hack to not use shift with variable count for yuv formats to arbitrary length (larger than 1) - doesn't matter how many elements we have we always want to avoid it unless we have variable shift count instruction (which we should get with avx2). Reviewed-by: José Fonseca <jfonseca@vmware.com> commit 87ebcb1bd71fa4c739451ec8ca89a7f29b168c08 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jul 4 02:09:55 2012 +0200 gallivm: (trivial) fix typo for wrap repeat mode in linear filtering aos code This would lead to bogus coordinates at the edges. (undetected by piglit because this path is only taken for block-based formats). Signed-off-by: José Fonseca <jfonseca@vmware.com> commit 3a42717101b1619874c8932a580c0b9e6896b557 Author: José Fonseca <jfonseca@vmware.com> Date: Tue Jul 3 19:42:49 2012 +0100 gallivm: Fix TGSI integer translation with AVX. commit d71ff104085c196b16426081098fb0bde128ce4f Author: José Fonseca <jfonseca@vmware.com> Date: Fri Jun 29 15:17:41 2012 +0100 llvmpipe: Fix LLVM JIT linear path. It was not working properly because it was looking at the JIT function before it was actually compiled. Reviewed-by: Roland Scheidegger <sroland@vmware.com> commit a94df0386213e1f5f9a6ed470c535f9688ec0a1b Author: José Fonseca <jfonseca@vmware.com> Date: Thu Jun 28 18:07:10 2012 +0100 gallivm: Refactor lp_build_broadcast(_scalar) to share code. Doesn't really change the generated assembly, but produces more compact IR, and of course, makes code more consistent. Reviewed-by: Brian Paul <brianp@vmware.com> commit 66712ba2731fc029fa246d4fc477d61ab785edb5 Author: José Fonseca <jfonseca@vmware.com> Date: Wed Jun 27 17:30:13 2012 +0100 gallivm: Make LLVMContextRef a singleton. There are any places inside LLVM that depend on it. Too many to attempt to fix. Reviewed-by: Brian Paul <brianp@vmware.com> commit ff5fb7897495ac263f0b069370fab701b70dccef Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 28 18:15:27 2012 +0200 gallivm: don't use 8-wide texture fetch in aos path This appears to be a slight loss usually. There are probably several reasons for that: - fetching itself is scalar - filtering is pure int code hence needs splitting anyway, same for the final texel offset calculations - texture wrap related code, which can be done 8-wide, is slightly more complex with floats (with clamp_to_edge) and float operations generally more costly hence probably not much faster overall - the code needed to split when encountering different mip levels for the quads, adding complexity So, just split always for aos path (but leave it 8-wide for soa, since we do 8-wide filtering there when possible). This should certainly be revisited if we'd have avx2 support. Reviewed-by: José Fonseca <jfonseca@vmware.com> commit ce8032b43dcd8e8d816cbab6428f54b0798f945d Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 27 18:41:19 2012 +0200 gallivm: (trivial) don't extract fparts variable if not needed Did not have any consequences but unnecessary. commit aaa9aaed8f80dc282492f62aa583a7ee23a4c6d5 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 27 18:09:06 2012 +0200 gallivm: fix precision issue in aos linear int wrap code now not just passes at a quick glance but also with piglit... If we do the wrapping with floats, we also need to set the weights accordingly. We can potentially end up with different (integer) coordinates than what the integer calculations would have chosen, which means the integer weights calculated previously in this case are completely wrong. Well at least that's what I think happens, at least recalculating the weights helps. (Some day really should refactor all the wrapping, so we do whatever is fastest independent of 16bit int aos or 32bit float soa filtering.) Reviewed-by: José Fonseca <jfonseca@vmware.com> commit fd6f18588ced7ac8e081892f3bab2916623ad7a2 Author: José Fonseca <jfonseca@vmware.com> Date: Wed Jun 27 11:15:53 2012 +0100 gallium/util: Fix parsing of options with underscore. For example GALLIVM_DEBUG=no_brilinear which was being parsed as two options, "no" and "brilinear". commit 09a8f809088178a03e49e409fa18f1ac89561837 Author: James Benton <jbenton@vmware.com> Date: Tue Jun 26 15:00:14 2012 +0100 gallivm: Added a generic lp_build_print_value which prints a LLVMValueRef. Updated lp_build_printf to share common code. Removed specific lp_build_print_vecX. Reviewed-by: José Fonseca <jfonseca@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> commit e59bdcc2c075931bfba2a84967a5ecd1dedd6eb0 Author: José Fonseca <jfonseca@vmware.com> Date: Wed May 16 15:00:23 2012 +0100 draw,llvmpipe: Avoid named struct types on LLVM 3.0 and later. Starting with LLVM 3.0, named structures are meant not for debugging, but for recursive data types, previously also known as opaque types. The recursive nature of these types leads to several memory management difficulties. Given that we don't actually need recursive types, avoid them altogether. This is an attempt to address fdo bugs 41791 and 44466. The issue is somewhat random so there's no easy way to check how effective this is. Cherry-picked from 9af1ba565dfd5cef9ee938bb7c04767d14878fbf commit df6070f618a203c7a876d984c847cde4cbc26bdb Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 27 14:42:53 2012 +0200 gallivm: (trivial) fix typo in faster aos linear int wrap code no longer crashes, now REALLY tested. commit d8f98dce452c867214e6782e86dc08562643c862 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Jun 26 18:20:58 2012 +0200 llvmpipe: (trivial) remove bogus optimization for float aos repeat wrap This optimization for nearest filtering on the linear path generated likely bogus results, and the int path didn't have any optimizations there since the only shader using force_nearest apparently uses clamp_to_edge not repeat wrap anyway. Reviewed-by: José Fonseca <jfonseca@vmware.com> commit c4e271a0631087c795e756a5bb6b046043b5099d Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Jun 26 23:01:52 2012 +0200 gallivm: faster repeat wrap for linear aos path too Even if we already have scaled integer coords, it's way faster to use the original float coord (plus some conversions) rather than use URem. The choice of what to do for texture wrapping is not really tied to int aos or float soa filtering though for some modes there can be some gains (because of easier weight calculations). Reviewed-by: José Fonseca <jfonseca@vmware.com> commit 1174a75b1806e92aee4264ffe0ffe7e70abbbfa3 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Jun 26 14:39:22 2012 +0200 gallivm: improve npot tex wrap repeat in linear soa path URem gets translated into series of scalar divisions so just about anything else is faster. Reviewed-by: José Fonseca <jfonseca@vmware.com> commit f849ffaa499ed96fa0efd3594fce255c7f22891b Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Jun 26 00:40:35 2012 +0100 gallivm: (trivial) fix near-invisible shift-space typo I blame the keyboard. commit 5298a0b19fe672aebeb70964c0797d5921b51cf0 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 25 16:24:28 2012 +0200 gallivm: add new intrinsic helper to deal with arbitrary vector length This helper will split vectors which are too large for the hw, or expand them if they are too small, so a caller of a function using intrinsics which uses such sizes need not split (or expand) the vectors manually and the function will still use the intrinsic instead of dropping back to generic llvm code. It can also accept scalars for use with pseudo-vector intrinsics (only useful for float arguments, all x86 scalar simd float intrinsics use 4vf32). Only used for lp_build_min/max() for now (also added the scalar float case for these while there). (Other basic binary functions could use it easily, whereas functions with a different interface would need different helpers.) Expanding vectors isn't widely used, because we always try to use build contexts with native hw vector sizes. But it might (or not) be nicer if this wouldn't need to be done, the generated code should in theory stay the same (it does get hit by lp_build_rho though already since we didn't have a intrinsic for the scalar lp_build_max case before). v2: incorporated Brian's feedback, and also made the scalar min/max case work instead of crash (all scalar simd float intrinsics take 4vf32 as argument, probably the reason why it wasn't used before). Moved to lp_bld_intr based on José's request, and passing intrinsic size instead of length. Ideally we'd derive the source type info from the passed in llvm value refs and process some llvmtype return type so we could handle intrinsics where the source and destination type isn't the same (like float/int conversions, packing instructions) but that's a bit too complicated for now. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: José Fonseca <jfonseca@vmware.com> commit 01aa760b99ec0b2dc8ce57a43650e83f8c1becdf Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 25 16:19:18 2012 +0200 gallivm: (trivial) increase max code size for shader disassembly 64kB was just short of what I needed (which caused a crash) hence increase to 96kB (should probably be smarter about that). commit 74aa739138d981311ce13076388382b5e89c6562 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 25 11:53:29 2012 +0100 gallivm: simplify aos float tex wrap repeat nearest just handle pot and npot the same. The previous pot handling ended up with exactly the same instructions plus 2 more (leave it in the soa path though since it is probably still cheaper there). While here also fix a issue which would cause a crash after an assert. commit 0e1e755645e9e49cfaa2025191e3245ccd723564 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 25 11:29:24 2012 +0100 gallivm: (trivial) skip floor rounding in ifloor when not signed This was only done for the non-sse41 case before, but even with sse41 this is obviously unnecessary (some callers already call itrunc in this case anyway but some might not). commit 7f01a62f27dcb1d52597b24825931e88bae76f33 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 25 11:23:12 2012 +0100 gallivm: (trivial) fix bogus comments commit 5c85be25fd82e28490274c468ce7f3e6e8c1d416 Author: José Fonseca <jfonseca@vmware.com> Date: Wed Jun 20 11:51:57 2012 +0100 translate: Free elt8_func/elt16_func too. These were leaking. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> commit 0ad498f36fb6f7458c7cffa73b6598adceee0a6c Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Jun 19 15:55:34 2012 +0200 gallivm: fix bug for tex wrap repeat with linear sampling in aos float path The comparison needs to be against length not length_minus_one, otherwise the max texel is never chosen (for the second coordinate). Fixes piglit texwrap-1D-npot-proj (and 2D/3D versions). Reviewed-by: José Fonseca <jfonseca@vmware.com> commit d1ad65937c5b76407dc2499b7b774ab59341209e Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Jun 19 16:13:43 2012 +0200 gallivm: simplify soa tex wrap repeat with npot textures and no mip filtering Similar to what is already done in aos sampling for the float path (but not the int path since we don't get normalized float coordinates there). URem is expensive and the calculation is done trivially with normalized floats instead (at least with sse41-capable cpus). (Some day should probably do the same for the mip filter path but it's much more complicated there hence the gain is smaller.) Reviewed-by: José Fonseca <jfonseca@vmware.com> commit e1e23f57ba9b910295c306d148f15643acc3fc83 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 18 20:38:56 2012 +0200 llvmpipe: (trivial) remove duplicated function declaration Reviewed-by: José Fonseca <jfonseca@vmware.com> commit 07ca57eb09e04c48a157733255427ef5de620861 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 18 20:37:34 2012 +0200 llvmpipe: destroy setup variants on context destruction lp_delete_setup_variants() used to be called in garbage collection, but this no longer exists hence the setup shaders never got freed. Reviewed-by: José Fonseca <jfonseca@vmware.com> commit ed0003c633859a45f9963a479f4c15ae0ef1dca3 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 18 16:25:29 2012 +0100 gallivm: handle different ilod parts for multiple quad sampling This fixes filtering when the integer part of the lod is not the same for all quads. I'm not fully convinced of that solution yet as it just splits the vector if the levels to be sampled from are different. But otherwise we'd need to do things like some minify steps, and getting mip level base address separately anyway hence it wouldn't really look like much of a win (and making the code even more complex). This should now give identical results to single quad sampling. commit 8580ac4cfc43a64df55e84ac71ce1a774d33c0d2 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 14 18:14:47 2012 +0200 gallivm: de-duplicate sample code common to soa and aos sampling There doesn't seem to be any reason why this code dealing with cube face selection, lod and mip level calculation is separate in aos and soa sampling, and I am sick of having it to change in both places. commit fb541e5f957408ce305b272100196f1e12e5b1e8 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 14 18:15:41 2012 +0200 gallivm: do mip filtering with per quad lod_fpart This gives better results for mip filtering, though the generated code might not be optimal. For now it also creates some artifacts if the lod_ipart isn't the same for all quads, since instead of using the same mip weight for all quads as previously (which just caused non-smooth gradients) this now will use the right weights but with the wrong mip level in this case (can easily be seen with things like texfilt, mipmap_tunnel). v2: use logic helper suggested by José, and fix issue with negative lod_fpart values commit f1cc84eef7d826a20fab6cd8ccef9a275ff78967 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 13 18:35:25 2012 +0200 gallivm: (trivial) fix bogus assert in lp_build_unpack_broadcast_aos_scalars commit 7c17dbae8ae290df9ce0f50781a09e8ed640c044 Author: James Benton <jbenton@vmware.com> Date: Tue Jun 12 12:11:14 2012 +0100 util: Reimplement half <-> float conversions. Removed u_half.py used to generate the table for previous method. Previous implementation of float to half conversion was faulty for denormalised and NaNs and would require extra logic to fix, thus making the speedup of using tables irrelevant. commit 7762f59274070e1dd4b546f5cb431c2eb71ae5c3 Author: James Benton <jbenton@vmware.com> Date: Tue Jun 12 12:12:16 2012 +0100 tests: Updated tests to properly handle NaN for half floats. commit fa94c135aea5911fd93d5dfb6e6f157fb40dce5e Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 11 18:33:10 2012 +0200 gallivm: do mip level calculations per quad This is the final piece which shouldn't change the rendering output yet. Reviewed-by: José Fonseca <jfonseca@vmware.com> commit 23cbeaddfe03c09ca18c45d28955515317ffcf4c Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 9 00:54:21 2012 +0200 gallivm: do per-quad cube face selection Doesn't quite fix the piglit cubemap test (not sure why actually) but doing per-quad face selection is doing the right thing and definitely an improvement. Reviewed-by: José Fonseca <jfonseca@vmware.com> commit abfb372b3702ac97ac8b5aa80ad1b94a2cc39d33 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 11 18:22:59 2012 +0200 gallivm: do all lod calculations per quad Still no functional change but lod is now converted to scalar after lod calculations. Reviewed-by: José Fonseca <jfonseca@vmware.com> commit 519368632747ae03feb5bca9c655eccbc5b751b4 Author: James Benton <jbenton@vmware.com> Date: Tue May 22 16:46:10 2012 +0100 gallivm: Added support for half-float to float conversion in lp_build_conv. Updated various utility functions to support this change. commit 135b4d683a4c95f7577ba27b9bffa4a6fbd2c2e7 Author: James Benton <jbenton@vmware.com> Date: Tue May 22 16:02:46 2012 +0100 gallivm: Added function for half-float to float conversion. Updated lp_build_format_aos_array to support half-float source. commit 37d648827406a20c5007abeb177698723ed86673 Author: James Benton <jbenton@vmware.com> Date: Tue May 22 14:55:18 2012 +0100 util: Updated u_format_tests to rigidly test half-float boundary values. commit 2ad18165d96e578aa9046df7c93cb1c3284d8c6b Author: James Benton <jbenton@vmware.com> Date: Tue May 22 14:54:16 2012 +0100 llvmpipe: Updated lp_test_format to properly handle Inf/NaN results. commit 78740acf25aeba8a7d146493dd5c966e22c27b73 Author: James Benton <jbenton@vmware.com> Date: Tue May 22 14:53:30 2012 +0100 util: Added functions for checking NaN / Inf for double and half-floats. commit 35e9f640ae01241f9e0d67fe893bbbf564c05809 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu May 24 21:05:13 2012 +0200 gallivm: Fix calculating rho for 3d textures for the single-quad case Discovered by accident, this looks like a very old typo bug. commit fc1220c636326536fd0541913154e62afa7cd1d8 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu May 24 21:04:59 2012 +0200 gallivm: do calcs per-quad in lp_build_rho Still convert to scalar at the end of the function. commit 50a887ffc550bf310a6988fa2cea5c24d38c1a41 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon May 21 23:21:50 2012 +0200 gallivm: (trivial) return scalar in lp_build_extract_range for length 1 vectors Our type system on top of llvm's one doesn't generally support vectors of length 1, instead using scalars. So we should return a scalar from this function instead of having to bitcast the vector with length 1 later elsewhere. commit 80c71c621f9391f0f9230460198d861643324876 Author: James Benton <jbenton@vmware.com> Date: Tue May 22 17:49:15 2012 +0100 draw: Fixed bad merge error commit c47401cfad0c9167de20ff560654f533579f452c Author: James Benton <jbenton@vmware.com> Date: Tue May 22 15:29:30 2012 +0100 draw: Updated store_clip to store whole vectors instead of individual elements. commit 2d9c1ad74b0b0b41861fffcecde39f09cc27f1cf Author: James Benton <jbenton@vmware.com> Date: Tue May 22 15:28:32 2012 +0100 gallivm: Added lp_build_fetch_rgba_aos_array. A version of lp_build_fetch_rgba_aos which is targeted at simple array formats. Reads the whole vector from memory in one, instead of reading each element individually. Tested with mesa tests and demos. commit ff7805dc2b6ef6d8b11ec4e54aab1633aef29ac8 Author: James Benton <jbenton@vmware.com> Date: Tue May 22 15:27:40 2012 +0100 gallivm: Added lp_build_pad_vector. This function pads a vector with undef to a desired length. commit 701f50acef24a2791dabf4730e5b5687d6eb875d Author: James Benton <jbenton@vmware.com> Date: Fri May 18 17:27:19 2012 +0100 util: Added util_format_is_array. This function checks whether a format description is in a simple array format. commit 5e0a7fa543dcd009de26f34a7926674190fa6246 Author: James Benton <jbenton@vmware.com> Date: Fri May 18 19:13:47 2012 +0100 draw: Removed draw_llvm_translate_from and draw/draw_llvm_translate.c. This is "replaced" by adding an optimised path in lp_build_fetch_rgba_aos in an upcoming patch. commit 8c886d6a7dd3fb464ecf031de6f747cb33e5361d Author: James Benton <jbenton@vmware.com> Date: Wed May 16 15:02:31 2012 +0100 draw: Modified store_aos to write the vector as one, not individual elements. commit 37337f3d657e21dfd662c7b26d61cb0f8cfa6f17 Author: James Benton <jbenton@vmware.com> Date: Wed May 16 14:16:23 2012 +0100 draw: Changed aos_to_soa to use lp_build_transpose_aos. commit bd2b69ce5d5c94b067944d1dcd5df9f8e84548f1 Author: James Benton <jbenton@vmware.com> Date: Fri May 18 19:14:27 2012 +0100 draw: Changed soa_to_aos to use lp_build_transpose_aos. commit 0b98a950d29a116e82ce31dfe7b82cdadb632f2b Author: James Benton <jbenton@vmware.com> Date: Fri May 18 18:57:45 2012 +0100 gallivm: Added lp_build_transpose_aos which converts between aos and soa. commit 69ea84531ad46fd145eb619ed1cedbe97dde7cb5 Author: James Benton <jbenton@vmware.com> Date: Fri May 18 18:57:01 2012 +0100 gallivm: Added lp_build_interleave2_half aimed at AVX unpack instructions. commit 7a4cb1349dd35c18144ad5934525cfb9436792f9 Author: José Fonseca <jfonseca@vmware.com> Date: Tue May 22 11:54:14 2012 +0100 gallivm: Fix build on Windows. MC-JIT not yet supported there. Reviewed-by: Roland Scheidegger <sroland@vmware.com> commit afd105fc16bb75d874e418046b80d9cc578818a1 Author: James Benton <jbenton@vmware.com> Date: Fri May 18 16:17:26 2012 +0100 llvmpipe: Added a error counter to lp_test_conv. Useful for keeping track of progress when fixing errors! Signed-off-by: José Fonseca <jfonseca@vmware.com> commit b644907d08c10a805657841330fc23db3963d59c Author: James Benton <jbenton@vmware.com> Date: Fri May 18 16:16:46 2012 +0100 llvmpipe: Changed known failures in lp_test_conv. To comply with the recent fixes to lp_bld_conv. Signed-off-by: José Fonseca <jfonseca@vmware.com> commit d7061507bd94f6468581e218e61261b79c760d4f Author: James Benton <jbenton@vmware.com> Date: Fri May 18 16:14:38 2012 +0100 llvmpipe: Added fixed point types tests to lp_test_conv. Signed-off-by: José Fonseca <jfonseca@vmware.com> commit 146b3ea39b4726dbe125ac666bd8902ea3d6ca8c Author: James Benton <jbenton@vmware.com> Date: Fri May 18 16:26:35 2012 +0100 llvmpipe: Changed lp_test_conv src/dst alignment to be correct. Now based on the define rather than a fixed number. Signed-off-by: José Fonseca <jfonseca@vmware.com> commit f3b57441f834833a4b142a951eb98df0aa874536 Author: James Benton <jbenton@vmware.com> Date: Fri May 18 16:06:44 2012 +0100 gallivm: Fixed erroneous optimisation in lp_build_min/max. Previously assumed normalised was 0 to 1, but it can be -1 to 1 if type is signed. Tested with lp_test_conv and lp_test_format, reduced errors. Signed-off-by: José Fonseca <jfonseca@vmware.com> commit a0613382e5a215cd146bb277646a6b394d376ae4 Author: James Benton <jbenton@vmware.com> Date: Fri May 18 16:04:49 2012 +0100 gallivm: Compensate for lp_const_offset in lp_build_conv. Fixing a /*FIXME*/ to remove errors in integer conversion in lp_build_conv. Tested using lp_test_conv and lp_test_format, reduced errors. Signed-off-by: José Fonseca <jfonseca@vmware.com> commit a3d2bf15ea345bc8a0664f8f441276fd566566f3 Author: James Benton <jbenton@vmware.com> Date: Fri May 18 16:01:25 2012 +0100 gallivm: Fixed overflow in lp_build_clamped_float_to_unsigned_norm. Tested with lp_test_conv and lp_test_format, reduced errors. Signed-off-by: José Fonseca <jfonseca@vmware.com> commit e7b1e76fe237613731fa6003b5e1601a2e506207 Author: José Fonseca <jfonseca@vmware.com> Date: Mon May 21 20:07:51 2012 +0100 gallivm: Fix build with LLVM 2.6 Trivial, and useful. commit d3c6bbe5c7f5ba1976710831281ab1b6a631082d Author: José Fonseca <jfonseca@vmware.com> Date: Tue May 15 17:15:59 2012 +0100 gallivm: Enable MCJIT/AVX with vanilla LLVM 3.1. Add the necessary C++ glue, so that we don't need any modifications to the soon to be released LLVM 3.1. Reviewed-by: Roland Scheidegger <sroland@vmware.com> commit 724a019a14d40fdbed21759a204a2bec8a315636 Author: José Fonseca <jfonseca@vmware.com> Date: Mon May 14 22:04:06 2012 +0100 gallivm: Use HAVE_LLVM 0x0301 consistently. commit af6991e2a3868e40ad599b46278551b794839748 Author: José Fonseca <jfonseca@vmware.com> Date: Mon May 14 21:49:06 2012 +0100 gallivm: Add MCRegisterInfo.h to silence benign warnings about missing implementation. Trivial. commit 6f8a1d75458daae2503a86c6b030ecc4bb494e23 Author: Vinson Lee <vlee@freedesktop.org> Date: Mon Apr 2 22:14:15 2012 -0700 gallivm: Pass in a MCInstrInfo to createMCInstPrinter on llvm-3.1. llvm-3.1svn r153860 makes MCInstrInfo available to the MCInstPrinter. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com> commit 62555b6ed8760545794f83064e27cddcb3ce5284 Author: Vinson Lee <vlee@freedesktop.org> Date: Tue Mar 27 21:51:17 2012 -0700 gallivm: Fix method overriding in raw_debug_ostream. Use matching type qualifers to avoid method hiding. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: José Fonseca <jfonseca@vmware.com> commit 6a9bd784f4ac68ad0a731dcd39e5a3c39989f2be Author: Vinson Lee <vlee@freedesktop.org> Date: Tue Mar 13 22:40:52 2012 -0700 gallivm: Fix createOProfileJITEventListener namespace with llvm-3.1. llvm-3.1svn r152620 refactored the OProfile profiling code. createOProfileJITEventListener was moved from the llvm namespace to the llvm::JITEventListener namespace. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com> commit b674955d39adae272a779be85aa1bd665de24e3e Author: Vinson Lee <vlee@freedesktop.org> Date: Mon Mar 5 22:00:40 2012 -0800 gallivm: Pass in a MCRegisterInfo to MCInstPrinter on llvm-3.1. llvm-3.1svn r152043 changes createMCInstPrinter to take an additional MCRegisterInfo argument. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com> commit 11ab69971a8a31c62f6de74905dbf8c02884599f Author: Vinson Lee <vlee@freedesktop.org> Date: Wed Feb 29 21:20:53 2012 -0800 Revert "gallivm: Change getExtent and readByte to non-const with llvm-3.1." This reverts commit d5a6c172547d8964f4d4bb79637651decaf9deee. llvm-3.1svn r151687 makes MemoryObject accessor members const again. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com> commit 339960c82d2a9f5c928ee9035ed31dadb7f45537 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon May 14 16:19:56 2012 +0200 gallivm: (trivial) fix assertion failure for mipmapped 1d textures In lp_build_rho, we may end up with a 1-element vector (for mipmapped 1d textures), but in this case we require the type to be a non-vector type, so need a cast. commit 9d73edb727bd6d196030dc3026b7bf0c574b3e19 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu May 10 18:12:07 2012 +0200 gallivm: prepare for per-quad lod calculations for large vectors to be able to handle multiple quads at once in texture sampling and still do lod calculations per quad, it is necessary to get the per-quad derivatives into the lp_build_rho function. Until now these derivative values were just scalars, which isn't going to work. So we now use vectors, and since the interface needs to change we also do some different (slightly more efficient) packing of the values. For 8-wide vectors the packed derivative values for 3 coords would look like this, this scales to a arbitrary (multiple of 4) vector size: ds1dx ds1dy dt1dx dt1dy ds2dx ds2dy dt2dx dt2dy dr1dx dr1dy _____ _____ dr2dx dr2dy _____ _____ The second vector will be unused for 1d and 2d textures. To facilitate future changes the derivative values are put into a struct, since quite some functions just pass these values through. The generated code seems to be very slightly better for 2d textures (with 4-wide vectors) than before with sse2 (if you have a cpu with physical 128bit simd units - otherwise it's probably not a win). v2: suggestions from José, rename variables, add comments, use swizzle helper commit 0aa21de0d31466dac77b05c97005722e902517b8 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu May 10 18:10:31 2012 +0200 gallivm: add undefined swizzle handling to lp_build_swizzle_aos This is useful for vectors with "holes", it lets llvm choose the most efficient shuffle instructions if some elements aren't needed without having to worry what elements to manually pick otherwise. commit 00faf3f370e7ce92f5ef51002b0ea42ef856e181 Author: José Fonseca <jfonseca@vmware.com> Date: Fri May 4 17:25:16 2012 +0100 gallivm: Get the LLVM IR optimization passes before JIT compilation. MC-JIT engine compiles the module immediately on creation, so the optimization passes were being run too late. So now we create a target data layout from a string, that matches the ABI parameters reported by the compiler. The backend optimization passes were always been run, so the performance improvement is modest (3% on multiarb mesa demo). Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> commit 40a43f4e2ce3074b5ce9027179d657ebba68800a Author: Roland Scheidegger <sroland@vmware.com> Date: Wed May 2 16:03:54 2012 +0200 gallivm: (trivial) fix wrong define used in lp_build_pack2 should fix stack-smashing crashes. commit e6371d0f4dffad4eb3b7a9d906c23f1c88a2ab9e Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Apr 30 21:25:29 2012 +0200 gallivm: add perf warnings when not using intrinsics with 256bit vectors Helper functions using integer sse2 intrinsics could split the vectors with AVX instead of using generic fallback (which should be faster). We don't actually expect to hit these paths (hence don't fix them up to actually do the vector splitting) so just emit warnings (for those functions where it's obvious doing split/intrinsic is faster than using generic path). Only emit warnings for 256bit vectors since we _really_ don't expect to hit arbitrary large vectors which would affect a lot more functions. The warnings do not actually depend on avx since the same logic applies to plain sse2 too (but of course again there's _really_ no reason we should hit these functions with 256bit vectors without avx). commit 8a9ea701ea7295181e846c6383bf66a5f5e47637 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue May 1 20:37:07 2012 +0200 gallivm: split vectors manually for avx in lp_build_pack2 (v2) There's 2 reasons for this: First, there's a llvm bug (fixed in 3.1) which generates tons of byte inserts/extracts otherwise, and second, more importantly, we want to use pack intrinsics instead of shuffles. We do this in lp_build_pack2 and not the calling code (aos sample path) because potentially other callers might find that useful too, even if for larger sequences of code using non-native vector sizes it might be better to manually split vectors. This should boost texture performance in the aos path considerably. v2: fix issues with intrinsics types with old llvm commit 27ac5b48fa1f2ea3efeb5248e2ce32264aba466e Author: Roland Scheidegger <sroland@vmware.com> Date: Tue May 1 20:26:22 2012 +0200 llvmpipe: refactor lp_build_pack2 (v2) prettify, and it's unnecessary to assert when there's no intrinsic due to unsupported bit width - the shuffle path will work regardless. In contrast lp_build_packs2, should only rely on lp_build_pack2 doing the clamping for element sizes for which there is a sse2 intrinsic. v2: fix bug spotted by Jose regarding the intrinsic type for packusdw on old llvm versions. commit ddf279031f0111de4b18eaf783bdc0a1e47813c8 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue May 1 20:13:59 2012 +0200 gallivm: add src width check in lp_build_packs2() not doing so would skip clamping even if no sse2 pack instruction is available, which is incorrect (in theory only, such widths would also always hit a (unnecessary) assertion in lp_build_pack2(). commit e7f0ad7fe079975eae7712a6e0c54be4fae0114b Author: Roland Scheidegger <sroland@vmware.com> Date: Fri Apr 27 15:57:00 2012 +0200 gallivm: (trivial) fix crash-causing typo for npot textures with avx commit 28a9d7f6f655b6ec508c8a3aa6ffefc1e79793a0 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Apr 25 19:38:45 2012 +0200 gallivm: (trivial) remove code mistakenly added twice. commit d5926537316f8ff67ad0a52e7242f7c5478d919b Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Apr 24 21:16:15 2012 +0200 gallivm: add a new avx aos sample path (v2) Try to avoid mixing float and int address calculations. This does texture wrap modes with floats, and then the offset calculations still with ints (because of lack of precision with floats, though we could do some effort to make it work with not too large (16MB) textures). This also handles wrap repeat mode with npot-sized textures differently than either the old soa or aos int path (likely way faster but untested). Otherwise the actual address wrap code is largely similar to the soa path (not quite the same as this one also has some int code), it should get used by avx soa sampling later as well but doesn't handle more complex address modes yet (this will also have the benefit that we can use aos sampling path for all texture address modes). Generated code for that looks reasonable, but still does not split vectors explicitly for fetch/filter which means still get hit by llvm (fixed upstream) which generates hundreds of pinsrb/pextrb instead of two shuffles. It is not obvious though if it's much of a win over just doing address calcs 4-wide but with ints, even if it is definitely much less instructions on avx. piglit's texwrap seems to look exactly the same but doesn't test neither the non-normalized nor the npot cases. v2: fix comments, prettify based on Brian's and Jose's feedback. commit bffecd22dea66fb416ecff8cffd10dd4bdb73fce Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Apr 19 01:58:29 2012 +0200 gallivm: refactor aos lp_build_sample_image_nearest/linear split them up to separate address calculations and fetching/filtering. Need this for being able to do 8-wide float address calcs and 4-wide fetch/filter later (for avx). Plus the functions were very big scary monsters anyway (in particular lp_build_sample_image_linear). commit a80b325c57529adddcfa367f96f03557725c4773 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Apr 16 17:17:18 2012 +0200 gallivm: fix lp_build_resize when truncating width but expanding vector size Missed this case which I thought was impossible - the assertion for it was right after the division by zero... (AoS) texture sampling may ask us to do this, for things like 8 4x32int vectors to 1 32x8int vector conversion (eventually, we probably don't want this to happen). commit f9c8337caa3eb185830d18bce8b95676a065b1d7 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Apr 14 18:00:59 2012 +0200 gallivm: fix cube maps with larger vectors This makes the branchless cube face selection code work with larger vectors. Because the complexity is quite high (cannot really be improved it seems, per-face selection would reduce complexity a lot but this leads to errors unless the derivatives are calculated all from the same face which almost doubles the work to be done) it is still slower than the branching version, hence only enable this with large vectors. It doesn't actually do per-quad face selection yet (only makes sense with matching lod selection, in fact it will select the same face for all pixels based on the average of the first four pixels for now) but only different shuffles are required to make it work (the branching version actually should work with larger vectors too now thanks to the improved horizontal add but of course it cannot be extended to really select the face per-quad unless doing branching per quad). commit 7780c58869fc9a00af4f23209902db7e058e8a66 Author: Roland Scheidegger <sroland@vmware.com> Date: Fri Mar 30 21:11:12 2012 +0100 llvmpipe: (trivial) fix compiler warning and also clarify comment regarding availability of popcnt instruction. commit a266dccf477df6d29a611154e988e8895892277e Author: Roland Scheidegger <sroland@vmware.com> Date: Fri Mar 30 14:21:07 2012 +0100 gallivm: remove unneeded members in lp_build_sample_context Minor cleanup, the texture width, height, depth aren't accessed in their scalar form anywhere. Makes it more obvious those values should probably be fetched already vectorized (but this requires more invasive changes)... commit b678c57fb474e14f05e25658c829fc04d2792fff Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Mar 29 15:53:55 2012 +0100 gallivm: add a helper for concatenating vectors Similar to the extract_range helper intended to get around slow code generated by llvm for 128bit insertelements. Concatenating two 128bit vectors this way will result in a single vinsertf128 operation rather than two 64bit stores plus one 128bit load, though it might be mildly useful for other purposes as well. commit 415ff228bcd0cf5e44a4c15350a661f0f5520029 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Mar 28 19:41:15 2012 +0100 gallivm: add a custom 2x8f->1x16ub avx conversion path Similar to the existing 4x4f->1x16ub sse2 path, shaves off a couple instructions (min/max mostly) because it relies on pack intrinsics clamping. commit 78c08fc89f8fbcc6dba09779981b1e873e2a0299 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Mar 28 18:44:07 2012 +0100 gallivm: add avx arithmetic intrinsics Add all avx intrinsics for arithmetic functions (with the exception of the horizontal add function which needs another look). Seems to pass basic tests. Reviewed-by: José Fonseca <jfonseca@vmware.com> commit a586caa2800aa5ce54c173f7c0d4fc48153dbc4e Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Mar 28 15:31:35 2012 +0100 gallivm: add avx logic intrinsics Add the blend intrinsics for 8-wide float and 4-wide double vectors. Since we lack 256bit int instructions these are used for int vectors as well, though obviously not for byte or word element values. The comparison intrinsics aren't extended for avx since these are only used for pre-2.7 llvm versions. commit 70275e4c13c89315fc2560a4c488c0e6935d5caf Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Mar 28 00:40:53 2012 +0100 gallivm: new helper function for extract shuffles. Based on José's idea as we can need that in a couple places. Note that such shuffles should not be used lightly, since data layout of <4 x i8> is different to <16 x i8> for instance, hence might cause data rearrangement. commit 4d586dbae1b0c55915dda1759d2faea631c0a1c2 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Mar 27 18:27:25 2012 +0100 gallivm: (trivial) don't overallocate shuffle variable using wrong define meant huge array... commit 06b0ec1f6d665d98c135f9573ddf4ba04b2121ad Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Mar 27 17:54:20 2012 +0100 gallivm: don't do per-element extract/insert for vector element resize Instead of doing per-element extract/insert if the src vectors and dst vector differ in total size (which generates atrocious code) first change the src vectors size by using shuffles to destination vector size. We can still do better than that on AVX for packing to color buffer (by exploiting pack intrinsics characteristics hence eleminating the need for some clamps) but this already generates much better code. v2: incorporate feedback from José, Keith and use shuffle instead of bitcasts/extracts. Due to llvm deficiencies the latter cause all data to get moved to GPRs and back in pieces (even though the data in the regs actually stays the same...). commit c9970d70e05f95d3f52fe7d2cd794176a52693aa Author: Roland Scheidegger <sroland@vmware.com> Date: Fri Mar 23 19:33:19 2012 +0000 gallivm: fix bug in simple position interpolation Accidental use of position attribute instead of just pixel coordinates. Caused failures in piglit glsl-fs-ceil and glsl-fs-floor. commit d0b6fcdb008d04d7f73d3d725615321544da5a7e Author: Roland Scheidegger <sroland@vmware.com> Date: Fri Mar 23 15:31:14 2012 +0000 gallivm: fix emission of ceil opcode lp_build_ceil seems more appropriate than lp_build_trunc. This seems to be never hit though someone performs some ceil to floor magic. commit d97fafed7e62ffa6bf76560a92ea246a1a26d256 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Mar 22 11:46:52 2012 +0000 gallivm: new vectorized path for cubemap calculations should be faster when adapted to multiple quads as only selection masks need to be different. The code is more or less a per-pixel version adapted to only do it per quad. A per pixel version would be much simpler (could drop 2 selects, 6 broadcasts and the messy horizontal add of 3 vectors at the expense of only 2 more absolute value instructions - would also just work for arbitary large vectors). This version doesn't yet work with larger vectors because the horizontal add isn't adjusted to be able to work with 2x4 vectors (and also because face selection wouldn't be done per quad just per block though that would be only a correctness issue just as with lod selection). The downside is this code is quite a bit slower. On a Core2 it can be sped up by disabling the hw blend instructions for selection and using logicop fallbacks instead, but it is still slower than the old code, hence leave that in for now. Probably will chose one or the other version based on vector length in the end. commit b375fbb18a3fd46859b7fdd42f3e9908ea4ff9a3 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Mar 21 14:42:29 2012 +0000 gallivm: fix optimized occlusion query intrinsic name commit a9ba0a3b611e48efbb0e79eb09caa85033dbe9a2 Author: José Fonseca <jfonseca@vmware.com> Date: Wed Mar 21 16:19:43 2012 +0000 draw,gallivm,llvmpipe: Call gallivm_verify_function everywhere. commit f94c2238d2bc7383e088b8845b7410439a602071 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Mar 20 18:54:10 2012 +0000 gallivm: optimize calculations for cube maps a bit this does some more vectorized calculations and uses horizontal adds if possible. A definite win with sse3 otherwise it doesn't seem to make much of a difference. In any case this is arithmetically identical, cannot handle larger vectors. Should be useful as a reference point against larger vector version later... commit 21a2c1cf3c8e1ac648ff49e59fdc0e3be77e2ebb Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Mar 20 15:16:27 2012 +0000 llvmpipe: slight optimization of occlusion queries using movmskps when available. While this is slightly better for cpus without popcnt we should really sum the vectors ourselves (it is also possible to cast to i4 before doing the popcnt but that doesn't help that much neither since llvm is using some optimized popcnt version for i32) commit 5ab5a35f216619bcdf55eed52b0db275c4a06c1b Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Mar 20 13:32:11 2012 +0000 llvmpipe: fix occlusion queries with larger vectors need to adjust casts etc. commit ff95e6fdf5f16d4ef999ffcf05ea6e8c7160b0d5 Author: José Fonseca <jfonseca@vmware.com> Date: Mon Mar 19 20:15:25 2012 +0000 gallivm: Restore optimization passes. commit 57b05b4b36451e351659e98946dae27be0959832 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Mar 19 19:34:22 2012 +0000 llvmpipe: use existing min2 macro commit bc9a20e19b4f600a439f45679451f2e87cd4b299 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Mar 19 19:07:27 2012 +0000 llvmpipe: add some safeguards against really large vectors As per José's suggestion, prevent things from blowing up if some cpu would have 1024bit or larger vectors. commit 0e2b525e5ca1c5bbaa63158bde52ad1c1564a3a9 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Mar 19 18:31:08 2012 +0000 llvmpipe: fix mask generation for uberwide vectors this was the only piece preventing 16-wide vectors from working (apart from the LP_MAX_VECTOR_WIDTH define that is), which is the maximum as we don't get more pixels in the fragment shader at once. Hence adjust that so things could be tested properly with that size even though there seems to be no practical value. commit 3c8334162211c97f3a11c7f64e9e5a2a91ad9656 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Mar 19 18:19:41 2012 +0000 llvmpipe: fix the simple interpolation method with larger vectors so both methods actually _really_ work now. Makes textures look nice with larger vectors... commit 1cb0464ef8871be1778d43b0c56adf9c06843e2d Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Mar 19 17:26:35 2012 +0000 llvmpipe: fix mask generation and position interpolation with 8-wide vectors trivial bugs, with these things start to look somewhat reasonable. Textures though have some swizzling issues it seems. commit 168277a63ef5b72542cf063c337f2d701053ff4b Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Mar 19 16:04:03 2012 +0000 llvmpipe: don't overallocate variables we never have more than 16 (stamp size) / 4 (minimum possible vector size). (With larger vectors those variables are still overallocated a bit.) commit 409b54b30f81ed0aa9ed0b01affe15c72de9abd2 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Mar 19 15:56:48 2012 +0000 llvmpipe: add some 32f8 formats to lp_test_conv Also add the ability to handle different sized vectors. commit 55dcd3af8366ebdac0af3cdb22c2588f24aa18ce Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Mar 19 15:47:27 2012 +0000 gallivm: handle different sized vectors in conversion / pack only fully generic path for now (extract/insert per element). commit 9c040f78c54575fcd94a8808216cf415fe8868f6 Author: Roland Scheidegger <sroland@vmware.com> Date: Sun Mar 18 00:58:28 2012 +0100 llvmpipe: fix harmless use of unitialized values commit 551e9d5468b92fc7d5aa2265db9a52bb1e368a36 Author: Roland Scheidegger <sroland@vmware.com> Date: Fri Mar 16 23:31:21 2012 +0100 gallivm: drop special path in extract_broadcast with different sized vectors Not needed, llvm can handle shuffles with different sized result vector just fine. Should hopefully generate the same code in the end, but simpler IR. commit 44da531119ffa07a421eaa041f63607cec88f6f8 Author: Roland Scheidegger <sroland@vmware.com> Date: Fri Mar 16 23:28:49 2012 +0100 llvmpipe: adapt interpolation for handling multiple quads at once this is still WIP there are actually two methods possible not quite sure what makes the most sense, so there's code for both for now: 1) the iterative method as used before (compute attrib values at upper left corner of stamp and upper left corner of each quad initially). It is improved to handle more than one quad at once, and also do some more vectorized calculations initially for slightly better code - newer cpus have full throughput with 4 wide float vectors, hence don't try to code up a path which might be faster if there's just one channel active per attribute. 2) just do straight interpolation for each pixel. Method 2) is more work per quad, but less initially - if all quads are executed significantly more overall though. But this might change with larger vector lengths. This method would also be needed if we'd do some kind of active quad merging when operating on multiple quads at once. This path contains some hack to force llvm to generate better code, it is still far from ideal though, still generates far too many unnecessary register spills/reloads. Both methods should work with different sized vectors. Not very well tested yet, still seems to work with four-wide vectors, need changes elsewhere to be able to test with wider vectors. commit be5d3e82e2fe14ad0a46529ab79f65bf2276cd28 Author: José Fonseca <jfonseca@vmware.com> Date: Fri Mar 16 20:59:37 2012 +0000 draw: Cleanup. commit f85bc12c7fbacb3de2a94e88c6cd2d5ee0ec0e8d Author: José Fonseca <jfonseca@vmware.com> Date: Fri Mar 16 20:43:30 2012 +0000 gallivm: More module compilation refactoring. commit d76f093198f2a06a93b2204857e6fea5fd0b3ece Author: José Fonseca <jfonseca@vmware.com> Date: Thu Mar 15 21:29:11 2012 +0000 llvmpipe: Use gallivm_compile/free_function() in linear code. Should had been done before. commit 122e1adb613ce083ad739b153ced1cde61dfc8c0 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Mar 13 14:47:10 2012 +0100 llvmpipe: generate partial pixel mask for multiple quads still works with one quad, cannot be tested yet with more At least for now always fixed order with multiple quads. commit 4c4f15081d75ed585a01392cd2dcce0ad10e0ea8 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Mar 8 22:09:24 2012 +0100 llvmpipe: refactor state setup a bit Refactor to make it easier to emit (and potentially later fetch in fs) coefficients for multiple attributes at once. Need to think more about how to make this actually happen however, the problem is different attributes can have different interpolation modes, requiring different handling in both setup and fs (though linear and perspective handling is close). commit 9363e49722ff47094d688a4be6f015a03fba9c79 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Mar 8 19:23:23 2012 +0100 llvmpipe: vectorize tri offset calc cuts number of instructions in quad-offset-factor from 107 to 75. This code actually duplicated the (scalar) code calculating the determinant except it used different vertex order (leading to different sign but it doesn't matter) hence llvm could not have figured out it's the same (of course with determinant vectorized in the other place that wouldn't have worked any longer neither). Note this particular piece doesn't actually vectorize well, not many arithmetic instructions left but tons of shuffle instructions... Probably would need to work on n tris at a time for better vectorization. commit 63169dcb9dd445c94605625bf86d85306e2b4297 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Mar 8 03:11:37 2012 +0100 llvmpipe: vectorize some scalar code in setup reduces number of arithmetic instructions, and avoids loading vector x,y values twice (once as scalars once as vectors). Results in a reduction of instructions from 76 to 64 in fs setup for glxgears (16%) on a cpu with sse41. Since this code uses vec2 disguised as vec4, on old cpus which had physical 64bit sse units (pre-Core2) it probably is less of a win in practice (and if you have no vectors you can only hope llvm eliminates the arithmetic for unneeded elements). commit 732ecb877f951ab89bf503ac5e35ab8d838b58a1 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Mar 7 00:32:24 2012 +0100 draw: fix clipping bug introduced by 4822fea3f0440b5205e957cd303838c3b128419c broke clipping pretty badly (verified with lineclip test) commit ef5d90b86d624c152d200c7c4056f47c3c6d2688 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Mar 6 23:38:59 2012 +0100 draw: don't store vertex header per attribute storing the vertex header once per attribute is totally unnecessary. Some quick look at the generated assembly says llvm in fact cannot optimize away the additional stores (maybe due to potentially aliasing pointers somewhere). Plus, this makes the code cleaner and also allows using a vector "or" instead of scalar ones. commit 6b3a5a57b0b9850854cfbd7b586e4e50102dda71 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Mar 6 19:11:01 2012 +0100 draw: do the per-vertex "boolean" clipmask "or" with vectors no point extracting the values and doing it per component. Doesn't help that much since we still extract the values elsewhere anyway. commit 36519caf1af40e4480251cc79a2d527350b7c61f Author: Roland Scheidegger <sroland@vmware.com> Date: Fri Mar 2 22:27:01 2012 +0100 gallivm: fix lp_build_extract_broadcast with different sized vectors Fix the obviously wrong argument, so it doesn't blow up. commit 76d0ac3ad85066d6058486638013afd02b069c58 Author: José Fonseca <jfonseca@vmware.com> Date: Fri Mar 2 12:16:23 2012 +0000 draw: Compile per module and not per function (WIP). Enough to get gears w/ LLVM draw + softpipe to work on AVX doing: GALLIUM_DRIVER=softpipe SOFTPIPE_USE_LLVM=yes glxgears But still hackish -- will need to rethink and refactor this. commit 78e32b247d2a7a771be9a1a07eb000d1e54ea8bd Author: José Fonseca <jfonseca@vmware.com> Date: Wed Feb 29 12:01:05 2012 +0000 llvmpipe: Remove lp_state_setup_fallback. Never used. commit 6895d5e40d19b4972c361e8b83fdb7eecda3c225 Author: José Fonseca <jfonseca@vmware.com> Date: Mon Feb 27 19:14:27 2012 +0000 llvmpipe: Don't emit EMMS on x86 We already take precautions to ensure that LLVM never emits MMX code. commit 4822fea3f0440b5205e957cd303838c3b128419c Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Feb 29 15:58:19 2012 +0100 draw: modifications for larger vector sizes We want to be able to use larger vectors especially for running the vertex shader. With this patch we build soa vectors which might have a different length than 4. Note that aos structures really remain the same, only when aos structures are converted to soa potentially different sized vectors are used. Samplers probably don't work yet, didn't look at them. Testing done: glxgears works with both 128bit and 256bit vectors. commit f4950fc1ea784680ab767d3dd0dce589f4e70603 Author: José Fonseca <jfonseca@vmware.com> Date: Wed Feb 29 15:51:57 2012 +0100 gallivm: override native vector width with LP_NATIVE_VECTOR_WIDTH env var for debug commit 6ad6dbf0c92f3bf68ae54e5f2aca035d19b76e53 Author: José Fonseca <jfonseca@vmware.com> Date: Wed Feb 29 15:51:24 2012 +0100 draw: allocate storage with alignment according to native vector width commit 7bf0e3e7c9bd2469ae7279cabf4c5229ae9880c1 Author: José Fonseca <jfonseca@vmware.com> Date: Fri Feb 24 19:06:08 2012 +0000 gallivm: Fix comment grammar. Was missing several words. Spotted by Roland. commit b20f1b28eb890b2fa2de44a0399b9b6a0d453c52 Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 19:22:09 2012 +0000 gallivm: Use MC-JIT on LLVM 3.1 + (i.e, SVN) MC-JIT Note: MC-JIT is still WIP. For this to work correctly it requires LLVM changes which are not yet upstream. commit b1af4dfcadfc241fd4023f4c3f823a1286d452c0 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Feb 23 20:03:15 2012 +0100 llvmpipe: use new lp_type_width() helper in lp_test_blend commit 04e0a37e888237d4db2298f31973af459ef9c95f Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Feb 23 19:50:34 2012 +0100 llvmpipe: clean up lp_test_blend a little Using variables just sized and aligned right makes it a bit more obvious what's going on. The test still only tests vector length 4. For AoS anything else probably isn't going to work. For SoA other lengths should work (at least with floats). commit e61c393d3ec392ddee0a3da170e985fda885a823 Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 17:48:30 2012 +0000 gallivm: Ensure vector width consistency. Instead of assuming that everything is the max native size. commit 330081ac7bc41c5754a92825e51456d231bf84dd Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 17:44:14 2012 +0000 draw: More simd vector width consistency fixes. commit d90ca002753596269e37297e2e6c139b19f29f03 Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 17:43:00 2012 +0000 gallivm: Remove unused lp_build_int32_vec4_type() helper. commit cae23417824d75869c202aaf897808d73a2c1db0 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Feb 23 17:32:16 2012 +0100 gallivm: use global variable for native vector width instead of define We do not know the simd extensions (and hence the simd width we should use) available at compile time. At least for now keep a define for maximum vector width, since a global variable obviously can't be used to adjust alignment of automatic stack variables. Leave the runtime-determined value at 128 for now in all cases. commit 51270ace6349acc2c294fc6f34c025c707be538a Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 15:41:02 2012 +0000 gallivm: Add a hunk inadvertedly lost when rebasing. commit bf256df9cfdd0236637a455cbaece949b1253e98 Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 14:24:23 2012 +0000 llvmpipe: Use consistent vector width in depth/stencil test. commit 5543b0901677146662c44be2cfba655fd55da94b Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 14:19:59 2012 +0000 draw: Use a consistent the vector register width. Instead of 4x32 sometimes, LP_NATIVE_VECTOR_WIDTH other times. commit eada8bbd22a3a61f549f32fe2a7e408222e5c824 Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 12:08:04 2012 +0000 gallivm: Remove garbagge collection. MC-JIT will require one compilation per module (as opposed to one compilation per function), therefore no state will be shared, eliminating the need to do garbagge collection. commit 556697ea0ed72e0641851e4fbbbb862c470fd7eb Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 10:33:41 2012 +0000 gallivm: Move all native target initialization to lp_set_target_options(). commit c518e8f3f2649d5dc265403511fab4bcbe2cc5c8 Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 09:52:32 2012 +0000 llvmpipe: Create one gallivm instance for each test. commit 90f10af8920ec6be6f2b1e7365cfc477a0cb111d Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 09:48:08 2012 +0000 gallivm: Avoid LLVMAddGlobalMapping() in lp_bld_assert(). Brittle, complex, and unecesary. Just use function pointer constant. commit 98fde550b33401e3fe006af59db4db628bcbf476 Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 09:21:26 2012 +0000 gallivm: Add a lp_build_const_func_pointer() helper. To be reused in all places where we want to call C code. commit 6cfedadb62c2ce5af8d75969bc95a607f3ece118 Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 09:44:41 2012 +0000 gallivm: Cleanup/simplify lp_build_const_string_variable. - Move to lp_bld_const where it belongs - Rename to lp_build_const_string - take the length from the argument (and don't count the zero terminator twice) - bitcast the constant to generic i8 * commit db1d4018c0f1fa682a9da93c032977659adfb68c Author: José Fonseca <jfonseca@vmware.com> Date: Thu Feb 23 11:52:17 2012 +0000 gallivm: Set NoFramePointerElimNonLeaf to true where supported. commit 088614164aa915baaa5044fede728aa898483183 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Feb 22 19:38:47 2012 +0100 llvmpipe: pass in/out pointers rather scalar floats in lp_bld_arit we don't want llvm to potentially optimize away the vectors (though it doesn't seem to currently), plus we want to be able to handle in/out vectors of arbitrary length. commit 3f5c4e04af8a7592fdffa54938a277c34ae76b51 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Feb 21 23:22:55 2012 +0100 gallivm: fix lp_build_sqrt() for vector length 1 since we optimize away vectors with length 1 need to emit intrinsic without vector type. commit 79d94e5f93ed8ba6757b97e2026722ea31d32c06 Author: José Fonseca <jfonseca@vmware.com> Date: Wed Feb 22 17:00:46 2012 +0000 llvmpipe: Remove lp_test_round. commit 81f41b5aeb3f4126e06453cfc78990086b85b78d Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Feb 21 23:56:24 2012 +0100 llvmpipe: subsume lp_test_round into lp_test_arit Much simpler, and since the arguments aren't passed as 128bit values can run on any arch. This also uses the float instead of the double versions of the c functions (which probably was the intention anyway). In contrast to lp_test_round the output is much less verbose however. Tested vector width of 32 to 512 bits - all pass except 32 (length 1) which crashes in lp_build_sqrt() due to wrong type. Signed-off-by: José Fonseca <jfonseca@vmware.com> commit 945b338b421defbd274481d8c4f7e0910fd0e7eb Author: José Fonseca <jfonseca@vmware.com> Date: Wed Feb 22 09:55:03 2012 +0000 gallivm: Centralize the function compilation logic. This simplifies a lot of code. Also doing this in a central place will make it easier to carry out the changes necessary to use MC-JIT in the future. gallivm: Fix typo in explicit derivative shuffle. Trivial. draw: make DEBUG_STORE work again adapt to lp_build_printf() interface changes Reviewed-by: José Fonseca <jfonseca@vmware.com> draw: get rid of vecnf_from_scalar() just use lp_build_broadcast directly (cannot assign a name but don't really need it, vecnf_from_scalar() was producing much uglier IR due to using repeated insertelement instead of insertelement+shuffle). Reviewed-by: José Fonseca <jfonseca@vmware.com> llvmpipe: fix typo in complex interpolation code Fixes position interpolation when using complex mode (piglit fp-fragment-position and similar) Reviewed-by: José Fonseca <jfonseca@vmware.com> draw: fix clipvertex/position storing again This appears to be the result of a bad merge. Fixes piglit tests relying on clipping, like a lot of the interpolation tests. Reviewed-by: José Fonseca <jfonseca@vmware.com> gallivm: Fix explicit derivative manipulation. Same counter variable was being used in two nested loops. Use more meanigful variable names for the counter to fix and avoid this. gallivm: Prevent buffer overflow in repeat wrap mode for NPOT. Based on Roland's patch, discussion, and review . Reviewed-by: Roland Scheidegger <sroland@vmware.com> gallivm: Fix dims for TGSI_TEXTURE_1D in emit_tex. Reviewed-by: Roland Scheidegger <sroland@vmware.com> gallivm: Fix explicit volume texture derivatives. Reviewed-by: Roland Scheidegger <sroland@vmware.com> gallivm: fix 1d shadow texture sampling Always r coordinate is used, hence need 3 coords not two (the second one is unused). Reviewed-by: José Fonseca <jfonseca@vmware.com> gallivm: Enable AVX support without MCJIT, where available. For now, this just enables AVX on Windows for testing. If the code is stable then we might consider prefering the old JIT wherever possible. No change elsewhere. Reviewed-by: Roland Scheidegger <sroland@vmware.com>
akefile.sources
raw/draw_context.c
raw/draw_context.h
raw/draw_llvm.c
raw/draw_llvm.h
raw/draw_llvm_sample.c
raw/draw_llvm_translate.c
raw/draw_private.h
raw/draw_pt_fetch_shade_pipeline_llvm.c
allivm/lp_bld_arit.c
allivm/lp_bld_arit.h
allivm/lp_bld_const.c
allivm/lp_bld_conv.c
allivm/lp_bld_conv.h
allivm/lp_bld_debug.cpp
allivm/lp_bld_flow.c
allivm/lp_bld_format.h
allivm/lp_bld_format_aos.c
allivm/lp_bld_format_aos_array.c
allivm/lp_bld_format_soa.c
allivm/lp_bld_format_yuv.c
allivm/lp_bld_init.c
allivm/lp_bld_init.h
allivm/lp_bld_intr.c
allivm/lp_bld_intr.h
allivm/lp_bld_logic.c
allivm/lp_bld_logic.h
allivm/lp_bld_misc.cpp
allivm/lp_bld_misc.h
allivm/lp_bld_pack.c
allivm/lp_bld_pack.h
allivm/lp_bld_quad.c
allivm/lp_bld_quad.h
allivm/lp_bld_sample.c
allivm/lp_bld_sample.h
allivm/lp_bld_sample_aos.c
allivm/lp_bld_sample_aos.h
allivm/lp_bld_sample_soa.c
allivm/lp_bld_swizzle.c
allivm/lp_bld_swizzle.h
allivm/lp_bld_tgsi.h
allivm/lp_bld_tgsi_aos.c
allivm/lp_bld_tgsi_soa.c
allivm/lp_bld_type.c
allivm/lp_bld_type.h
til/u_cpu_detect.h
|
ba9c1773d77afc71adc7bad3d8c326b104c5e094 |
13-Jul-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Allow to force nearest filtering on a per-axis basis. Experimental code, not really used yet.
allivm/lp_bld_sample.h
allivm/lp_bld_sample_aos.c
|
d7458e401e97aea882309855cc72730aa3b39920 |
11-Jul-2012 |
Chad Versace <chad.versace@linux.intel.com> |
gallium/util, mesa: Refactor etc1 unpack function Move the body of util_etc1_rgb8_unpack_rgba_unorm8 into a new function that can be shared between gallium and dri drivers, texcompress_etc_tmp.h:etc1_unpack_rgba8888. CC: Chia-I <olv@lunarg.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
til/u_format_etc.c
|
6dddd184803da5f67f69e7c243dbb596b4dd4b9d |
12-Jul-2012 |
José Fonseca <jfonseca@vmware.com> |
draw,gallivm: Fix draw_get_shader_param. - Use LLVM limits when LLVM is being used, instead of TGSI limits - Provide draw_get_shader_param_no_llvm for when llvm is never used (softpipe) - Eliminate several of the hacks around draw shader caps in several drivers Unfortunately the hack for PIPE_MAX_VERTEX_SAMPLERS is still necessary. Reviewed-by: Marek Olšák <maraeo@gmail.com>
raw/draw_context.c
raw/draw_context.h
allivm/lp_bld_limits.h
|
978807ef0153be27e4df19691e3d5f7d7a2a472b |
11-Jul-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Use %.9g to print floats. So that we can see them in their full denormalized glory. Reviewed-by: Roland Scheidegger <sroland@vmware.com>
allivm/lp_bld_printf.c
|
5ba15d8d38d98cb7b625fa55e7d818ef9c6629ce |
09-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
st/mesa: implement accelerated stencil blitting using shader stencil export Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
ostprocess/pp_mlaa.c
ostprocess/pp_run.c
til/u_blit.c
til/u_blit.h
|
a7f3697eb849376dda23556df479127909cb7fd4 |
09-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
st/mesa: set colormask to zero when blitting depth Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
til/u_blit.c
|
5a74e17ab0f5ec864c18bc74f951e18d3ecc136f |
09-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blit: remove useless memset calls the structure is calloc'd. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
til/u_blit.c
|
24e0a2633512afa3208969520b9e29a8b974275d |
09-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blit: drop not-very-useful wrapper around util_blit_pixels_writemask just rename it to util_blit_pixels Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
ostprocess/pp_mlaa.c
ostprocess/pp_run.c
til/u_blit.c
til/u_blit.h
|
3f13b5da1510bff8ceaf6718e4b21936d3180376 |
08-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blit: don't do two copies for non-2D textures Because u_blit couldn't sample a 1D, 3D, CUBE and ARRAY texture, we created a 2D texture holding a copy of one slice of the source texture (even for 1D). Let's just do it right. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
til/u_blit.c
|
2dca61bcb357d70be2bb4f2d28321dfc5fc10c69 |
08-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: move pipe_tex_to_tgsi_tex helper function into u_inlines Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
til/u_blitter.c
til/u_inlines.h
|
bdaf0a085ba7b8af4cf858b31f701caf571b7c4f |
08-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: accelerate stencil-only copying This doesn't seem to be used by anything yet, but better safe than sorry. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
til/u_blitter.c
til/u_simple_shaders.c
til/u_simple_shaders.h
|
12fd81f9e7265076a3723b09bbb49e5868bde27e |
07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: accelerate depth-stencil copying using shader stencil export This fixes stencil buffer write transfers on r600g. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
til/u_blitter.c
til/u_blitter.h
til/u_simple_shaders.c
til/u_simple_shaders.h
|
76db2c121c5436dc37a66d398fcaa9b26478c5ec |
07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: add util_format_stencil_only helper function used for stencil sampler views. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
til/u_format.h
|
a730838a42c62b7729691b518a134017ff2d3b42 |
07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: minify depth0 when initializing last_layer Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
til/u_blitter.c
|
91cf9fe98838f35ea939ae9e44af87410f60fae9 |
07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_gen_mipmap: accelerate depth texture mipmap generation Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
til/u_gen_mipmap.c
|
1f50f463ebcce377fdd6d8ff6a705c36200c6eb3 |
07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blitter: consolidate some state changes
til/u_blitter.c
|
232073b0d97756ee4b3961c99050f4e20aa29a44 |
06-Jul-2012 |
José Fonseca <jfonseca@vmware.com> |
target-helpers: Enable debug helpers only on debug builds. Some of these helpers use debug_get_option, which works also on releases.
arget-helpers/inline_debug_helper.h
|
95ce454c8c4397a67aa038d91667882e413314d3 |
30-Jun-2012 |
Stuart Abercrombie <sabercrombie@chromium.org> |
gallium/util: Save and restore vertex buffer state in util_gen_mipmap. Calling glGenerateMipmap could overwrite vertex buffer state, leading to incorrect rendering or crashes depending on the Gallium driver. This was happening on WebGL Conformance test texture-size. Before 784dd51198433e5c299da4a7742c68d21d68d1c1 this was covered up by redundant vertex buffer validation. Reviewed-by: Stéphane Marchesin <marcheu@chromium.org> Signed-off-by: Marek Olšák <maraeo@gmail.com>
til/u_gen_mipmap.c
|
f5c41e16d7b09e7c342bff8ec5888db88c071be3 |
29-Jun-2012 |
José Fonseca <jfonseca@vmware.com> |
gallium/tgsi: Don't declare temps individually when they are all similar. tgsi_ureg was recently enhanced to support local temporaries, and as result temps are declared individually. This change avoids many TEMP register declarations on common shaders. (And fixes performance regression due to mismatches against performance sensitive shaders.) Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_ureg.c
|
e75fe7ba088fbdc0bdf07e074fee94d52cdd4868 |
29-Jun-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Cleanup the 4 x float -> 16 ub special path in lp_build_conv. No behaviour change intended. Reviewed-by: Roland Scheidegger <sroland@vmware.com>
allivm/lp_bld_conv.c
|
63e0e4b8f5a37f5f6a1b9a783f201d748eb312e8 |
02-Jul-2012 |
José Fonseca <jfonseca@vmware.com> |
gallium/util: Add ULL suffix to large constants. As suggested by Andy Furniss: it looks like some old gcc versions require it.
til/u_math.h
|
16e0ebccb61b65a58db4b3bb1a25a953515eab90 |
29-Jun-2012 |
José Fonseca <jfonseca@vmware.com> |
gallium/util: Truly disable INF/NAN tests on MSVC. Thanks to Brian for spotting this.
til/u_format_tests.c
|
c9bada497c096ddbb4e07f3eaaeeb70afbbfcfba |
29-Jun-2012 |
José Fonseca <jfonseca@vmware.com> |
gallium/util: Disable INF/NAN tests on MSVC. Somehow they are not recognized as constants.
til/u_format_tests.c
|
fa8dcb848f9380e3daa3568563c23d9e21668bda |
20-Jun-2012 |
José Fonseca <jfonseca@vmware.com> |
translate: Free elt8_func/elt16_func too. These were leaking. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
ranslate/translate_sse.c
|
6dd8e6f9cbca63b222fe4a1c2c49ddb53e75999e |
12-Jun-2012 |
James Benton <jbenton@vmware.com> |
util: Reimplement half <-> float conversions. Removed u_half.py used to generate the table for previous method. Previous implementation of float to half conversion was faulty for denormalised and NaNs and would require extra logic to fix, thus making the speedup of using tables irrelevant. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
ndroid.mk
akefile
akefile.sources
Conscript
til/.gitignore
til/u_half.h
til/u_half.py
|
c8d3481cdb12a10e02b23d65c73017ce5925cde7 |
12-Jun-2012 |
James Benton <jbenton@vmware.com> |
tests: Updated tests to properly handle NaN for half floats. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
til/u_format_tests.c
|
60dca53833ee6ed39d75a24af3edb0b8ac3f7e0d |
22-May-2012 |
James Benton <jbenton@vmware.com> |
util: Updated u_format_tests to rigidly test half-float boundary values. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
til/u_format_tests.c
|
d069d8ef3835c65d1fac755b26080f284f7b7b49 |
22-May-2012 |
James Benton <jbenton@vmware.com> |
util: Added functions for checking NaN / Inf for double and half-floats. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
til/u_math.h
|
34075d4133f83e6fec31a62ee4b1b3c565abda56 |
18-May-2012 |
James Benton <jbenton@vmware.com> |
util: Added util_format_is_array. This function checks whether a format description is in a simple array format. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
til/u_format.c
til/u_format.h
|
638779e44555b3c3789638a95693357cf59f5595 |
28-Jun-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Refactor lp_build_broadcast(_scalar) to share code. Doesn't really change the generated assembly, but produces more compact IR, and of course, makes code more consistent. Reviewed-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_swizzle.c
|
bf679ce1dcc9cb90bb0092a550a03ad391f6ba72 |
28-Jun-2012 |
Johannes Obermayr <johannesobermayr@gmx.de> |
gallivm: Fix potential buffer overflowing in strncat. Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_printf.c
|
d1c5ea9207c5ce036fda123430c40364ab8de5af |
27-Jun-2012 |
José Fonseca <jfonseca@vmware.com> |
gallium/util: Fix parsing of options with underscore. For example GALLIVM_DEBUG=no_brilinear which was being parsed as two options, "no" and "brilinear".
til/u_debug.c
|
789436f1e07a68b632937d9f2101efc5e68f7499 |
26-Jun-2012 |
James Benton <jbenton@vmware.com> |
gallivm: Added a generic lp_build_print_value which prints a LLVMValueRef. Updated lp_build_printf to share common code. Removed specific lp_build_print_vecX. Reviewed-by: José Fonseca <jfonseca@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_printf.c
allivm/lp_bld_printf.h
|
27e94ba4eabec90b2c4d7361a9448b35e2819a8b |
25-Jun-2012 |
Olivier Galibert <galibert@pobox.com> |
u2f_emit: Fix type parameter in LLVM call. The type is the destination type (i.e. float vector) and not the source type. Fixes piglit fs-{in,de}crement-uint. Signed-off-by: Olivier Galibert <galibert@pobox.com> Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_tgsi_action.c
|
496399d8e918463650d88c3a9ca829357dc71f97 |
26-Jun-2012 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: disable streamout before rendering This fixes piglit EXT_transform_feedback tests: - intervening-read output - intervening-read prims_written
til/u_blitter.c
|
b8068afafacc3071cacfbaf71f176a2943341382 |
21-Jun-2012 |
Olivier Galibert <galibert@pobox.com> |
draw: Handle the case when there isn't a fragment shader. Signed-off-by: Olivier Galibert <galibert@pobox.com> Signed-off-by: José Fonseca <jfonseca@vmware.com>
raw/draw_pipe_clip.c
|
c790c2c7598dea2d5a5b0bfbe47732956e1e89a6 |
19-Jun-2012 |
Olivier Galibert <galibert@pobox.com> |
llvmpipe: Add vertex id support. Signed-off-by: Olivier Galibert <galibert@pobox.com> Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_llvm.c
allivm/lp_bld_tgsi.h
allivm/lp_bld_tgsi_soa.c
|
46931ecf480e1d231bb6c2236d91b5390f2465ac |
19-Jun-2012 |
Olivier Galibert <galibert@pobox.com> |
llvmpipe: Simplify and fix system variables fetch. The system array values concept doesn't really because it expects the system values to be fixed per call, which is wrong for gl_VertexID and iffy for gl_SampleID. So this patch does two things: - kill the array, have emit_fetch_system_value directly pick the values it needs (only gl_InstanceID for now, as the previous code) - correctly handle the expected type in emit_fetch_system_value Signed-off-by: Olivier Galibert <galibert@pobox.com> Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_llvm.c
allivm/lp_bld_tgsi.h
allivm/lp_bld_tgsi_soa.c
|
4625a9b1adf7a30c56e2bbeb41573fbba4465851 |
19-Jun-2012 |
Olivier Galibert <galibert@pobox.com> |
draw: fix flat shading and screen-space linear interpolation in clipper This includes: - picking up correctly which attributes are flatshaded and which are noperspective - copying the flatshaded attributes when needed, including the non-built-in ones - correctly interpolating the noperspective attributes in screen-space instead than in a 3d-correct fashion. Signed-off-by: Olivier Galibert <galibert@pobox.com> Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_pipe_clip.c
|
e48d26bf4065ed682f5d7bf81c368554aecebf43 |
15-Jun-2012 |
José Fonseca <jfonseca@vmware.com> |
draw: Ensure that the vertex_header type size matches expectation. This is failing sometimes, probably because TargetData keeps a structure layout cache, which can becomes bogus, ever since the InvalidateStructLayoutInfo API was removed in LLVM r135245. This change merely makes the problem easier to diagnose (an assertion failure instead of a random crash).
raw/draw_llvm.c
|
9d57d483cbcced5051d0dd4d48bbe750b5c15592 |
14-Jun-2012 |
Paul Berry <stereotype441@gmail.com> |
gallium: Add TGSI_OPCODE_F2U to gallivm backend. Note: for the moment TGSI_OPCODE_F2U is implemented using lp_build_itrunc() (the same function used to implement TGSI_OPCODE_F2I). In the long run, we should create an lp_build_utrunc() function to do the proper conversion. But this should allow us to limp along with mostly correct behaviour for now.
allivm/lp_bld_tgsi_action.c
|
fc3bac8a407dc2a2804236e1e2b813a3991fa84f |
13-Jun-2012 |
Aaron Watry <awatry@gmail.com> |
rbug: fix make process on Linux Mint 13 x64. Previously, rbug_*.c would fail to compile with incomplete prototype errors when make was run from the command line on my machine. My IDE always built fine, and still does after this patch (Netbeans 7.1.2). Most of the includes from files in gallium/auxiliary/rbug/* were assuming an rbug/ subdirectory, while the headers are actually in the same directory as the .c files. The build error was also previously a problem for me on Ubuntu 11.10 and Mint 12. Fixes build for the following configuration: ./autogen.sh --enable-debug --enable-texture-float --with-gallium-drivers=r600 --with-dri-drivers=radeon --enable-r600-llvm-compiler Signed-off-by: Brian Paul <brianp@vmware.com>
bug/rbug.h
bug/rbug_connection.c
bug/rbug_connection.h
bug/rbug_context.c
bug/rbug_context.h
bug/rbug_core.c
bug/rbug_core.h
bug/rbug_internal.h
bug/rbug_shader.c
bug/rbug_shader.h
bug/rbug_texture.c
bug/rbug_texture.h
|
f68ab0398bde5be6a6d4212bea23c9bbaa75d464 |
13-Jun-2012 |
Brian Paul <brianp@vmware.com> |
util: add some comments, fix indentation
til/u_blit.c
|
dfbb18bdb58fa04ddd4cbd495299a704599ee09e |
24-May-2012 |
Roland Scheidegger <sroland@vmware.com> |
gallivm: Fix calculating rho for 3d textures for the single-quad case Discovered by accident, this looks like a very old typo bug. Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_sample.c
|
185ed2105829d6f5eb19edb9abbf0d7977e157c3 |
25-May-2012 |
Brian Paul <brianp@vmware.com> |
draw: simplify index buffer specification Replace draw_set_index_buffer() and draw_set_mapped_index_buffer() with draw_set_indexes() which simply takes a pointer and an index size.
raw/draw_context.c
raw/draw_context.h
raw/draw_private.h
raw/draw_pt.c
raw/draw_pt_vsplit_tmp.h
|
1609efb4180659322557380550d17ed7adb8eae2 |
24-May-2012 |
Brian Paul <brianp@vmware.com> |
draw: fix primitive restart bug by using the index buffer offset The code which scans the index buffer for restart indexes wasn't adding the index buffer offset so we were always starting at offset=0. The offset is usually zero so it wasn't noticed before. Fixes a failure in the piglit primitive-restart test when testing vertex data + index data in a single VBO. NOTE: This is a candidate for the 8.0 branch.
raw/draw_pt.c
|
9c8568743935f0892bb5bd33f5a5210bae53b8d3 |
22-May-2012 |
Brian Paul <brianp@vmware.com> |
util: add GALLIUM_LOG_FILE option for logging output to a file Useful for logging different runs to files and diffing, etc.
s/os_misc.c
til/u_debug.c
|
0f6a3a7de3b56a383061635016cdb10f0229bf02 |
23-May-2012 |
Vinson Lee <vlee@freedesktop.org> |
tgsi: Initialize Padding struct fields. Fix uninitialized scalar variable defects report by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_build.c
|
a3d4af0c00a198bba00c0965131a14223d426dd4 |
18-May-2012 |
James Benton <jbenton@vmware.com> |
gallivm: Fixed erroneous optimisation in lp_build_min/max. Previously assumed normalised was 0 to 1, but it can be -1 to 1 if type is signed. Tested with lp_test_conv and lp_test_format, reduced errors. Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_arit.c
|
fdeb0394cbc737cefa36c6bf99cbd255d8899a9f |
18-May-2012 |
James Benton <jbenton@vmware.com> |
gallivm: Compensate for lp_const_offset in lp_build_conv. Fixing a /*FIXME*/ to remove errors in integer conversion in lp_build_conv. Tested using lp_test_conv and lp_test_format, reduced errors. Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_conv.c
|
f89b1f4ba4c7b13458532d916677aea3a66647dd |
18-May-2012 |
James Benton <jbenton@vmware.com> |
gallivm: Fixed overflow in lp_build_clamped_float_to_unsigned_norm. Tested with lp_test_conv and lp_test_format, reduced errors. Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_conv.c
|
e8a86d36f3b007ae6fca9353a3a4cda1456ae1d4 |
17-May-2012 |
Vinson Lee <vlee@freedesktop.org> |
gallium/tgsi/text: Ensure ret is initialized in parse_immediate_data. Fix uninitialized scalar variable defect reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_text.c
|
00eb74b275e21d567a0ab8a6731181e005208634 |
18-May-2012 |
José Fonseca <jose.r.fonseca@gmail.com> |
Fix fetching integer inputs.
allivm/lp_bld_tgsi_soa.c
|
5d10d757276a599a60a68b88b21087b5824a8df7 |
17-May-2012 |
Olivier Galibert <galibert@pobox.com> |
llvmpipe: Implement TXQ. Piglits test for fragment shaders pass, vertex shaders fail. The actual failure seems to be in the interpolators, and not the textureSize query. Signed-off-by: Olivier Galibert <galibert@pobox.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: José Fonseca <jose.r.fonseca@gmail.com>
raw/draw_llvm_sample.c
allivm/lp_bld_sample.c
allivm/lp_bld_sample.h
allivm/lp_bld_sample_soa.c
allivm/lp_bld_tgsi.h
allivm/lp_bld_tgsi_soa.c
|
03e3bc4ba56f1021899a5f773b6ec21893619e3a |
16-May-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/auxiliary/pipe-loader: Fix usage of anonymous union. Anonymous unions aren't part of the C99 standard. Fixes build on GCC versions older than 4.6. https://bugs.freedesktop.org/show_bug.cgi?id=50001 Reported-by: Michael Lange <michaell@gmx.org>
ipe-loader/pipe_loader.h
ipe-loader/pipe_loader_drm.c
|
9af1ba565dfd5cef9ee938bb7c04767d14878fbf |
16-May-2012 |
José Fonseca <jfonseca@vmware.com> |
draw,llvmpipe: Avoid named struct types on LLVM 3.0 and later. Starting with LLVM 3.0, named structures are meant not for debugging, but for recursive data types, previously also known as opaque types. The recursive nature of these types leads to several memory management difficulties. Given that we don't actually need recursive types, avoid them altogether. This is an attempt to address fdo bugs 41791 and 44466. The issue is somewhat random so there's no easy way to check how effective this is.
raw/draw_llvm.c
|
563489e5c922481a9a506fc5405a3dacacd6082e |
15-May-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Add MCRegisterInfo.h to silence benign warnings about missing implementation. Trivial.
allivm/lp_bld_debug.cpp
|
9fb4eef6a159fb5af97694b15a5f9b5998e9f6e5 |
15-May-2012 |
José Fonseca <jose.r.fonseca@gmail.com> |
gallivm: Fix lp_build_sgn for normalized/fixed-point integers. These types got broken with the recent commit that fixed lp_build_sgn for negative integers.
allivm/lp_bld_arit.c
|
c95cea50a9e14255a60c37b156271b7ab50515e9 |
15-May-2012 |
José Fonseca <jose.r.fonseca@gmail.com> |
gallivm: Fix lp_build_const_xxx for negative integers. Do proper rounding. Thanks to Olivier Galibert for investigating this.
allivm/lp_bld_const.c
|
821c34ecd9921e7478c8775905bf887b7513100c |
14-May-2012 |
Paul Berry <stereotype441@gmail.com> |
Add .gitignore files for recently-added gallium projects This patch adds .gitignore files to ignore the makefiles generated by the gallium pipe loader and the clover OpenCL state tracker. Reviewed-by: Francisco Jerez <currojerez@riseup.net>
ipe-loader/.gitignore
|
599140119ebdef8dcae9e465ee6177dabb44b8b0 |
14-May-2012 |
Vinson Lee <vlee@freedesktop.org> |
vl: Initialize pipe_vertex_buffer.user_buffer fields. Fix uninitialized scalar variable defects reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: José Fonseca <jfonseca@vmware.com>
l/vl_vertex_buffers.c
|
b496136af84e396e7890082817b563dc53ac36fc |
12-May-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: remove user_buffer_create from the interface Nothing uses it now.
til/u_inlines.h
til/u_slab.h
|
1a840cc5925f52079916feb2c456816a7a91d627 |
12-May-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/graw: stop using user_buffer_create This is compile-tested.
til/u_inlines.h
|
685a28fd8a046e8dac02c2c26ab8b169de7a2a29 |
30-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: remove unused parameter nr_vertex_buffers in util_draw_max_index
raw/draw_pt.c
til/u_draw.c
til/u_draw.h
|
f96540847eaaf3dd0cb5e87c172dd8a15f96eaa8 |
12-May-2012 |
José Fonseca <jfonseca@vmware.com> |
auxiliary/util: Ensure pipe_constant_buffer::user_buffer is initialized.
til/u_inlines.h
|
23c0d469e55b3cb79ad4b2fd0d961562a26234fd |
11-May-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Fix copy'n'paste typo bug translating CEIL opcode. Trivial.
allivm/lp_bld_tgsi_action.c
|
bb4c5d72d7c7cb1d9e7016e2c07c36875f30011a |
11-May-2012 |
Marek Olšák <maraeo@gmail.com> |
Merge branch 'gallium-userbuf' Conflicts: src/gallium/docs/source/screen.rst src/gallium/drivers/nv50/nv50_state.c src/gallium/include/pipe/p_defines.h src/mesa/state_tracker/st_draw.c
|
96956dc5076fc03b9290368ca90e3f3b870ee613 |
11-May-2012 |
José Fonseca <jfonseca@vmware.com> |
gallium/tgsi: s/TGSI_BUFFER/TGSI_TEXTURE_BUFFER/ For consistency. Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_build.c
|
223831ca146bc3aca615542794a7c3800ccbcc6f |
11-May-2012 |
José Fonseca <jfonseca@vmware.com> |
gallium/tgsi: Redefine the TGSI_TEXTURE_UNKNOWN texture target. Some code relies on the existing of an invalid texture target. It seems safer to bring it back than to deal with unintended consequences. This partially reverts commit a4ebb04214bab1cd9bd41967232ec89441e31744. Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_build.c
gsi/tgsi_strings.c
til/u_blitter.c
|
e1364530622a26f11c79694429cf84418a0b7ef7 |
25-Apr-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium: Add pipe loader for device enumeration and driver multiplexing. The goal is to have a uniform interface to create winsys and pipe_screen instances for any driver, exposing the device enumeration capabilities that might be supported by the operating system (for now there's a "drm" back-end using udev and a "sw" back-end that always returns the same built-in devices). The typical use case of this library will be: > > struct pipe_loader_device devs[n]; > struct pipe_screen *screen; > > pipe_loader_probe(&devs, n); >[pick some device from the array...] > > screen = pipe_loader_create_screen(dev, library_search_path); >[do something with screen...] > > screen->destroy(screen); > pipe_loader_release(&devs, N); > A part of the code was taken from targets/gbm/pipe_loader.c, which will be removed and replaced with calls into this library by a future commit.
akefile
akefile.sources
ipe-loader/Makefile.am
ipe-loader/pipe_loader.c
ipe-loader/pipe_loader.h
ipe-loader/pipe_loader_drm.c
ipe-loader/pipe_loader_priv.h
ipe-loader/pipe_loader_sw.c
|
2faf01c8403514dda15ab8b1a2309d5529dd06ba |
20-Mar-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi/text: Replace open-coded integer parsing with parse_int().
gsi/tgsi_text.c
|
40123dae4371ab62530d15020ca97208e206d359 |
20-Mar-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi/text: Parse immediates of non-float data types.
gsi/tgsi_text.c
|
e9072863b18e4a8cf78e72bf25abbb433de1b486 |
20-Mar-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Fix tgsi_build_full_immediate() for non-float data types.
gsi/tgsi_build.c
|
a426b0d5bce24659a19c72af27a5aa4871782f9d |
26-Mar-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi/text: Make label parsing optional for branch instructions. Structured branch instructions like IF, ELSE, BGNLOOP, ENDLOOP no longer require a label argument, make it optional for them.
gsi/tgsi_text.c
|
b52e374ad3b568fc1eb35df80e90a39b4cb99289 |
26-Mar-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi/ureg: Support local temporary emission.
gsi/tgsi_ureg.c
gsi/tgsi_ureg.h
|
1b8aecc797b72a84c4a571639e952fe1f84e0fa5 |
08-Dec-2011 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi/ureg: Lift the restriction on releasing temporaries over UREG_MAX_TEMP.
gsi/tgsi_ureg.c
|
0a62af3bcc530a6d09130368055c64263ba48848 |
25-Nov-2011 |
Francisco Jerez <currojerez@riseup.net> |
gallium/util: Define util_strchrnul. Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
til/u_string.h
|
2644952bd4dfa3b75112dee8dfd287a12d770705 |
18-Mar-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Introduce the "LOCAL" register declaration modifier. This change will be useful to implement function parameter passing on top of TGSI. As we don't have a proper stack, a register-based calling convention will be used instead, which isn't necessarily a bad thing given that GPUs often have plenty of registers to spare. Using the same register space for local temporaries and inter-procedural communication caused some inefficiencies, because in some cases the register allocator would lose the freedom to merge temporary values together into the same physical register, leading to suboptimal register (and sometimes, as a side effect, instruction) usage. The LOCAL declaration modifier specifies that the value isn't intended for parameter passing and as a result the compiler doesn't have to give any guarantees of it being preserved across function boundaries. Ignoring the LOCAL flag doesn't change the semantics of a valid program in any way, because local variables are just supposed to get a more relaxed treatment. IOW, this should be a backwards-compatible change.
gsi/tgsi_build.c
gsi/tgsi_dump.c
gsi/tgsi_text.c
|
c2d31a83a8104acba05f92b025bc9b145ca34974 |
30-Apr-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Add support for atomic opcodes.
gsi/tgsi_info.c
|
9e550c34237898385c07af2cbb2da76670ed994e |
30-Apr-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Add support for barriers.
gsi/tgsi_info.c
|
581ddbcf93ea8111e71ef43e90fa6937cf46a2cb |
18-Mar-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Define system values used to query the compute grid parameters.
gsi/tgsi_strings.c
|
b8e808f1ef9462af8545999df514fddbbff34345 |
30-Apr-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Add resource write-back support. Define a new STORE opcode with a role dual to the LOAD opcode, and add flags to specify that a shader resource is intended for writing.
gsi/tgsi_build.c
gsi/tgsi_dump.c
gsi/tgsi_info.c
gsi/tgsi_text.c
|
82c90b2da8e236bc134cb2bd0ec4e09551b12164 |
30-Apr-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Add support for raw resources. Normal resource access (e.g. the LOAD TGSI opcode) is supposed to perform a series of conversions to turn the texture data as it's found in memory into the target data type. In compute programs it's often the case that we only want to access the raw bits as they're stored in some buffer object, and any kind of channel conversion and scaling is harmful or inefficient, especially in implementations that lack proper hardware support to take care of it -- in those cases the conversion has to be implemented in software and it's likely to result in a performance hit even if the pipe_buffer and declaration data types are set up in a way that would just pass the data through. Add a declaration flag that marks a resource as typeless. No channel conversion will be performed in that case, and the X coordinate of the address vector will be interpreted in byte units instead of elements for obvious reasons. This is similar to D3D11's ByteAddressBuffer, and will be used to implement OpenCL's constant arguments. The remaining four compute memory spaces can also be understood as raw resources.
gsi/tgsi_build.c
gsi/tgsi_dump.c
gsi/tgsi_text.c
|
a4ebb04214bab1cd9bd41967232ec89441e31744 |
30-Apr-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Define the TGSI_BUFFER texture target. This texture type was already referred to by the documentation but it was never defined. Define it as 0 to match the pipe_texture_target enumeration values.
gsi/tgsi_build.c
gsi/tgsi_strings.c
til/u_blitter.c
|
63428372cadc73a7124f4e7d383eb86a0c7affd7 |
18-Mar-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Introduce the compute processor.
gsi/tgsi_scan.c
gsi/tgsi_strings.c
gsi/tgsi_strings.h
gsi/tgsi_text.c
|
1279923d72942ee201fcc6ad40d552143f651f03 |
30-Apr-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Move interpolation info from tgsi_declaration to a separate token. Move Interpolate, Centroid and CylindricalWrap from tgsi_declaration to a separate token -- they only make sense for FS inputs and we need room for other flags in the top-level declaration token.
raw/draw_pipe_aaline.c
raw/draw_pipe_aapoint.c
raw/draw_pipe_pstipple.c
gsi/tgsi_build.c
gsi/tgsi_dump.c
gsi/tgsi_exec.c
gsi/tgsi_parse.c
gsi/tgsi_parse.h
gsi/tgsi_ppc.c
gsi/tgsi_scan.c
gsi/tgsi_text.c
gsi/tgsi_ureg.c
til/u_pstipple.c
|
a5f44cc8c2ce0916809ce5da5a2490ad000ef099 |
01-May-2012 |
Francisco Jerez <currojerez@riseup.net> |
gallium/tgsi: Split sampler views from shader resources. This commit splits the current concept of resource into "sampler views" and "shader resources": "Sampler views" are textures or buffers that are bound to a given shader stage and can be read from in conjunction with a sampler object. They are analogous to OpenGL texture objects or Direct3D SRVs. "Shader resources" are textures or buffers that can be read and written from a shader. There's no support for floating point coordinates, address wrap modes or filtering, and, unlike sampler views, shader resources are global for the whole graphics pipeline. They are analogous to OpenGL image objects (as in ARB_shader_image_load_store) or Direct3D UAVs. Most hardware is likely to implement shader resources and sampler views as separate objects, so, having the distinction at the API level simplifies things slightly for the driver. This patch introduces the SVIEW register file with a declaration token and syntax analogous to the already existing RES register file. After this change, the SAMPLE_* opcodes no longer accept a resource as input, but rather a SVIEW object. To preserve the functionality of reading from a sampler view with integer coordinates, the SAMPLE_I(_MS) opcodes are introduced which are similar to LOAD(_MS) but take a SVIEW register instead of a RES register as argument.
gsi/tgsi_build.c
gsi/tgsi_dump.c
gsi/tgsi_exec.c
gsi/tgsi_exec.h
gsi/tgsi_info.c
gsi/tgsi_opcode_tmp.h
gsi/tgsi_parse.c
gsi/tgsi_parse.h
gsi/tgsi_strings.c
gsi/tgsi_text.c
gsi/tgsi_ureg.c
gsi/tgsi_ureg.h
|
729d9148244551c6bcae00a760f39a6902c925ef |
06-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
gallivm: implement iabs/issg opcode. Reimplemented by Olivier Galibert <galibert@pobox.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_arit.c
allivm/lp_bld_tgsi_action.c
|
95ed0e9b6b445c70e920d340818fc0f84d45233e |
06-May-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
radeon/llvm: add support for TXQ/TXF/DDX/DDY instructions Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
allivm/lp_bld_tgsi.c
|
0ad0bc5af5679c1ea669a768449bec3fd67fdd74 |
05-May-2012 |
Baldo Davide <baldosoft@gmail.com> |
auxiliary/os: Add missing signal.h include. The signal.h include was missed in the commit bc16c73407d11bb6702cf7de9925bfaeb80a5272 which leads to broken compilations under Linux. Signed-off-by: José Fonseca <jose.r.fonseca@gmail.com>
s/os_thread.h
|
e039fd079b8089d2cc0204fab732cd3b5e96cca5 |
04-May-2012 |
Brian Paul <brianp@vmware.com> |
gallivm: fix comment typo
allivm/lp_bld_sample.c
|
494619ebacb632a879ebeecf0a1d732c10ddf25b |
25-Apr-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Use debug_printf in lp_build_printf. So that its output can be seen on GUI window apps. Tested-by: James Benton <jbenton@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
allivm/lp_bld_printf.c
|
9ad2cb18857c1cd75ab073e8662700d1761c20ac |
23-Feb-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Avoid LLVMAddGlobalMapping() in lp_bld_assert(). Brittle, complex, and unecesary. Just use function pointer constant.
allivm/lp_bld_assert.c
allivm/lp_bld_assert.h
|
6cd76b800bed70435f499c6c498a487a5056a731 |
23-Feb-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Add a lp_build_const_func_pointer() helper. To be reused in all places where we want to call C code.
allivm/lp_bld_const.c
allivm/lp_bld_const.h
allivm/lp_bld_format_aos.c
|
0005bd9da2b343accad423708eba36a00035c7ee |
23-Feb-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Cleanup/simplify lp_build_const_string_variable. - Move to lp_bld_const where it belongs - Rename to lp_build_const_string - take the length from the argument (and don't count the zero terminator twice) - bitcast the constant to generic i8 *
allivm/lp_bld_assert.c
allivm/lp_bld_const.c
allivm/lp_bld_const.h
allivm/lp_bld_printf.c
allivm/lp_bld_printf.h
|
c23fd547c060c4137eab0f878a1028c5903384eb |
25-Apr-2012 |
James Benton <jbenton@vmware.com> |
gallivm: Added lp_build_const_mask_aos_swizzled Allows the creation of const aos masks which have the mask swizzled to match the correct format. Updated existing mask creation code to use the swizzled version where necessary (tgsi register masks and llvmpipe aos blending). Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_const.c
allivm/lp_bld_const.h
allivm/lp_bld_tgsi_aos.c
|
7d1f414103bb294d30cac8fecddff0b2ab694810 |
25-Apr-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Move loop var declaration to beginning of scope.
allivm/lp_bld_printf.c
|
f64fe7d333ef5f00f1d13d19c9b986abe21a524c |
19-Apr-2012 |
James Benton <jbenton@vmware.com> |
gallivm: added a debug function which allows llvm to print vectors of 16 unsigned ints This is useful for debugging the linear llvm path as it handles pixels in this format Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_printf.c
allivm/lp_bld_printf.h
|
9bc58d941ac32d10c6b4c601e0c4c6e00876d738 |
25-Apr-2012 |
James Benton <jbenton@vmware.com> |
llvmpipe: Check when a shader does not satisfy 0 < imm < 1. Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_tgsi.h
allivm/lp_bld_tgsi_info.c
|
c426e63aa064debc23f9819c3862f357f1726bce |
01-May-2012 |
James Benton <jbenton@vmware.com> |
gallivm: fixed memory leak in lp_build_tgsi_aos Reviewed-by: José Fonseca <jfonseca@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_tgsi_aos.c
|
0b0f4628d6fb8276a9f1c336a785a838b602bca8 |
18-Apr-2012 |
James Benton <jbenton@vmware.com> |
llvmpipe: Added support for color masks in AoS blending. Signed-off-by: José Fonseca <jfonseca@vmware.com>
til/u_format.h
|
85d09d1c61d3e5ab2c2ae6fc74a30ea6a572f25e |
19-Apr-2012 |
James Benton <jbenton@vmware.com> |
gallivm: added aligned pointer get/set
allivm/lp_bld_init.h
allivm/lp_bld_misc.cpp
allivm/lp_bld_struct.c
allivm/lp_bld_struct.h
|
630fa2688634365c03edf2a189cf9225899fbcc5 |
19-Apr-2012 |
James Benton <jbenton@vmware.com> |
gallivm: llvm c-style for loops, allows us to create loops with conditions on entry, rather than condition check on loop
allivm/lp_bld_flow.c
allivm/lp_bld_flow.h
|
96863baa42564ce2daa5f4651f1c52f1d281d9a5 |
01-May-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: set user buffer pointer for drivers which support user buffers It's not common to end up in u_vbuf and at the same time support user buffers in a driver, but such a combination should work.
til/u_vbuf.c
|
fa20733a622770eaaa941f64d570d7b63d8f37b6 |
29-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
st/vega: don't use user_buffer_create
til/u_draw_quad.c
til/u_draw_quad.h
|
46fe17930ec71be3489fbb844de2bf16d877437e |
29-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
cso: cso_context should install u_vbuf by itself and not st/mesa so that it's installed in the other state trackers too
so_cache/cso_context.c
so_cache/cso_context.h
|
3b5f4b173b2703b7f72dcf33ad4cb00347712733 |
26-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: stop using user buffers in util_draw_texquad
til/u_draw_quad.c
|
bf469f4edc60bd1c5fd770cb231b8d5ab801427f |
24-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: add void *user_buffer in pipe_index_buffer Adapted drivers: i915, llvmpipe, r300, r600, radeonsi, softpipe. User index buffers have been disabled in nv30, nv50, nvc0 and svga to keep things working.
til/u_index_modify.c
til/u_index_modify.h
til/u_vbuf.c
|
43995c9470dd38cf80a60a169f5875de6798863f |
24-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: remove pipe_context::redefine_user_buffer
til/u_transfer.c
til/u_transfer.h
|
4552fd50d959ab99546cfa994f8ba5bdf5d66bc7 |
24-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: add void *user_buffer in pipe_vertex_buffer This reduces CPU overhead in st_draw_vbo and removes a lot of unnecessary code in that function which was required only to comply with the gallium interface, but wasn't any useful really. Adapted drivers: i915, llvmpipe, r300, softpipe. No changes required in: r600, radeonsi. User vertex buffers have been disabled in nv30, nv50, nvc0 and svga to keep things working.
raw/draw_llvm.c
til/u_draw.c
til/u_vbuf.c
|
507337864fa80caf9f26602324d2c28dd0a75d61 |
24-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: change set_constant_buffer to be UBO-friendly
ostprocess/pp_mlaa.c
til/u_inlines.h
l/vl_compositor.c
|
18bcb962bbad451a5e34f0315f03b8fb4533ea73 |
29-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: unbind vertex buffers on destroy
til/u_vbuf.c
|
7622496d7b8fb4677a66d8843c078b3fa753f02f |
29-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: fix resource leak
til/u_blitter.c
|
914244e59d6ad08ec2dd815129c6e75b32843d80 |
25-Apr-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Use lp_build_alloca instead of LLVMBuildAlloca on the loop limiter. To ensure that the alloca is at the top of the function body, otherwise LLVM will not eliminate them, causing stack misalignment on 32bits. Reviewed-by: James Benton <jbenton@vmware.com>
allivm/lp_bld_tgsi_soa.c
|
89c488871056185b8633aae7e7573b398827b038 |
19-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: don't call u_vbuf_upload_buffers if there's nothing to upload
til/u_vbuf.c
|
634066946e265aa5d2628ddca16c6556d2091a66 |
19-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: don't upload user buffers if the driver supports them
til/u_vbuf.c
|
6fe30fbc96a7b102d7c23ae0dd7be0b8739276c9 |
19-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: optimize u_vbuf_translate_find_free_vb_slots
til/u_vbuf.c
|
b5e5e61439bda7a3cf1f909b48467371ea53d9d7 |
19-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: turn bool arrays into bitmasks and loops into bitwise operations Optimized functions: - u_vbuf_need_minmax_index - u_vbuf_mapping_vertex_buffer_blocks
til/u_vbuf.c
|
eaf8fe3335b1c7e62275ac0fef202f51750ffba9 |
19-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: take advantage of all new vertex fetch caps
til/u_vbuf.c
til/u_vbuf.h
|
a0e352f5ebac0f533481d353b7f3ba66b3a9ed7f |
19-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: simplify u_vbuf_set_vertex_buffers
til/u_vbuf.c
|
039f53b814cef8fce0f591e3ff36a68f4780b620 |
19-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: rename native_attribs -> driver_attribs
til/u_vbuf.c
|
e0773da1e897164ed7597437070e32b867734ee5 |
10-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: make user vertex buffers optional This couldn't be split because it would break bisecting. Summary: * r300g,r600g: stop using u_vbuf * r300g,r600g: also report that the FIXED vertex type is unsupported * u_vbuf: refactor for use in the state tracker * cso: wire up u_vbuf with cso_context * st/mesa: conditionally install u_vbuf
so_cache/cso_context.c
so_cache/cso_context.h
til/u_vbuf.c
til/u_vbuf.h
|
ae799a4948ac1becb48568a274c2ada5d77aa07c |
11-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: pull u_vbuf_draw_max_vertex_count into r300g
til/u_vbuf.c
til/u_vbuf.h
|
7fe3631a7a0ad7602b4e947ac87ef86875c8bb3f |
10-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: make use of the new CAPs to determine what to do This adds the ability to initialize u_vbuf_caps before creating u_vbuf itself. It will be useful for determining if u_vbuf should be used or not. Also adapt r300g and r600g.
til/u_vbuf.c
til/u_vbuf.h
|
a52b3338c6e51421e3836ae210cd98d9c1ec337b |
10-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: remove u_vbuf_resource
til/u_vbuf.h
|
7d36478d888accd18d55cc76ba41af0ad7d3baf8 |
10-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: use user_ptr from pipe_resource
til/u_vbuf.c
til/u_vbuf.h
|
5ec7c28fdbc2e05d20b1a07cba1fe6ac3b6658f9 |
31-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: override draw_vbo
til/u_vbuf.c
til/u_vbuf.h
|
889238c8b1e6b8ac5eed30ec3122be94216ca7cf |
31-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: override create/bind/destroy_vertex_elements_state
til/u_vbuf.c
til/u_vbuf.h
|
2d03d4f4a365d7af5f4dac20700009152eba1682 |
31-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: override set_vertex_buffers
til/u_vbuf.c
til/u_vbuf.h
|
31714ea4d5a20285f398286fe45b53d0609926dd |
31-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: override set_index_buffer This makes u_vbuf_mgr call the driver instead of the other way around.
til/u_vbuf.c
til/u_vbuf.h
|
0f00786868720d8b56bdf31cb28ece7590b16809 |
11-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: use cso_draw_arrays in util_draw_vertex_buffer Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_draw_quad.c
|
76eefcc70cc62db7d226591de3f918ff102f6de3 |
11-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
cso: add set_index_buffer and draw_vbo passthrough functions v2: use util_draw_init_info Reviewed-by: Brian Paul <brianp@vmware.com>
so_cache/cso_context.c
so_cache/cso_context.h
|
168a3b8627861fbb2786839f7e276de82f883e42 |
18-Apr-2012 |
Brian Paul <brianp@vmware.com> |
pipebuffer: split up assertion The problem with assert(a && b) is you don't know which term is zero when there's a failure.
ipebuffer/pb_bufmgr_debug.c
|
bdb0ad77c20653d01570a4ce44f4200a97fb5f11 |
13-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_gen_mipmap: don't release vertex buffer at end of frame / in glFlush There's no reason to do that. The buffer being used for rendering is always mapped as unsynchronized.
til/u_gen_mipmap.c
til/u_gen_mipmap.h
|
462dcf617303a507a1b000f52abbfa3fe695bb95 |
13-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_blit: don't release vertex buffer at end of frame / in glFlush There's no reason to do that. The buffer being used for rendering is always mapped as unsynchronized.
til/u_blit.c
til/u_blit.h
|
5db9cedeafe98c5ac094fc32f7b4d275c273b867 |
13-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: remove PIPE_TRANSFER_NOOVERWRITE, use equivalent UNSYNCHRONIZED
til/u_inlines.h
|
7864933acd81892be0692555ae6d37d4293adb2a |
13-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: align vertex buffer suballocations to 4
til/u_blitter.c
|
c59d32d1ce9eee7bf0dcebfca1e69edbda90c22d |
24-Mar-2012 |
Dave Airlie <airlied@redhat.com> |
util: add dual blend helper function (v2) This is just a function to tell if a certain blend mode requires dual sources. v2: move to inlines as per Brian's suggestion Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_dual_blend.h
|
520521e3809a36201582fa48ee173eba12e97812 |
01-Apr-2012 |
Dylan Noblesmith <nobled@dreamwidth.org> |
util: fix uninitialized table Most of the 256 values in the 'generic_to_slot' table were supposed to be initialized with the default value 0xff, but were left at zero (from CALLOC_STRUCT()) instead. Noticed by clang: u_linkage.h:60:31: warning: argument to 'sizeof' in 'memset' call is the same expression as the destination; did you mean to provide an explicit length? [-Wsizeof-pointer-memaccess] memset(table, 0xff, sizeof(table)); ~~~~~ ^~~~~ Also fix a signed/unsigned comparison and a comment typo here. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_linkage.h
|
ccff74971203b533bf16b46b49a9e61753f75e6c |
01-Apr-2012 |
Dylan Noblesmith <nobled@dreamwidth.org> |
util: fix undefined behavior container_of() can legally return anything, even invalid addresses that cause segfaults, when 'sample' is an uninitialized pointer. Bug exposed by clang. NOTE: This is a candidate for the 8.0 branch.
til/u_double_list.h
|
6f03692775ed49035802d660516b7d7464c7a1ad |
10-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
cso: unreference saved vertex buffers when restoring Reviewed-by: Brian Paul <brianp@vmware.com>
so_cache/cso_context.c
|
a50d695ac20d894278b8e4bc1e0e8a159cd08a1d |
05-Mar-2012 |
Johannes Obermayr <johannesobermayr@gmx.de> |
tgsi: Fix conflict with fortify printf redirect in glibc. Fixes clang error: tgsi/tgsi_dump.c:72:12: error: no member named '__printf_chk' in 'struct dump_ctx' ctx->printf( ctx, "%u", e ); ~~~ ^ /usr/include/bits/stdio2.h:109:3: note: expanded from macro 'printf' __printf_chk (__USE_FORTIFY_LEVEL - 1, __VA_ARGS__) ^ Idea stolen from: http://www.mail-archive.com/pld-cvs-commit@lists.pld-linux.org/msg210998.html Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_dump.c
|
cf68959f99f372ef1c4f647e7a7438ab478314c9 |
05-Apr-2012 |
James Benton <jbenton@vmware.com> |
gallivm: Updated lp_build_log2_approx to use a more accurate polynomial. Tested with lp_test_arit with 100% passes and piglit tests with 100% pass for log but some tests still fail for pow. Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/f.cpp
allivm/lp_bld_arit.c
|
7c639feb2f6697b5da94e81e7901436ce1620c66 |
05-Apr-2012 |
James Benton <jbenton@vmware.com> |
gallivm: Updated lp_build_polynomial to compute odd and even terms separately to decrease data dependency for faster runtime. Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_arit.c
|
900be21e0943d417a5d149e5b3c2635cb7cc90f9 |
03-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: don't use user buffers
til/u_blitter.c
|
4f513002f65c629576252b34efedf3c8c4531dfd |
03-Apr-2012 |
Vinson Lee <vlee@freedesktop.org> |
gallivm: Pass in a MCInstrInfo to createMCInstPrinter on llvm-3.1. llvm-3.1svn r153860 makes MCInstrInfo available to the MCInstPrinter. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_debug.cpp
|
5db9d76a6a498c029133a8c2544c4c7c25eebf80 |
02-Apr-2012 |
James Benton <jbenton@vmware.com> |
gallivm: Maximum loop iterations Limits maximum loop iterations in a TGSI shader to prevent infinite loops from occurring, any iteration in any loop counts towards this limit Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_limits.h
allivm/lp_bld_tgsi.h
allivm/lp_bld_tgsi_soa.c
|
d312b224b6759fd9b206d4c19450f6a4dfe53311 |
03-Apr-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Simplify/reorder minimax helper.
allivm/f.cpp
|
99a192ce7d8690f44a1f23a432607b6ce5031942 |
29-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/postprocess: document serious issue causing undefined behavior
ostprocess/pp_program.c
|
452d07759db7077a62d231f758f9d5e69af3fe60 |
30-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: add helper function util_query_clear_result
til/u_inlines.h
|
a7b8e16dc6fb3e076f0bce9b8c68fdce31837848 |
28-Mar-2012 |
Vinson Lee <vlee@freedesktop.org> |
gallivm: Fix method overriding in raw_debug_ostream. Use matching type qualifers to avoid method hiding. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_debug.cpp
|
7f16246acef4089570abca76a59580691ec6cf68 |
23-Mar-2012 |
Brian Paul <brianp@vmware.com> |
draw: fix missing immediates bug in polygon stipple code The function that counts the number of TGSI immediates also needs to emit the immediates. This fixes assorted failures when using polygon stipple with fragment shaders that have their own immediates. NOTE: This is a candidate for the 8.0 branch.
raw/draw_pipe_pstipple.c
|
fc0a5e21d77ae2f082fd19dd2295e84f6fb7bd3b |
26-Mar-2012 |
Christian König <deathsimple@vodafone.de> |
vl: move winsys helper out of winsys directory They aren't winsys of their own, just help dealing with them. v2: add some more comments in vl_winsys.h Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_winsys.h
l/vl_winsys_dri.c
l/vl_winsys_xsp.c
|
60b58822f0d8d07cab479ef4611029613ce2f174 |
27-Mar-2012 |
ojab <ojab@ojab.ru> |
gallivm: Use InitializeNativeTargetDisassembler(). To initialize only native LLVM Disassembler on LLVM >= 3.1. Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_debug.cpp
|
fe34006908f1ff99ada34d52c06fd80197e452ec |
14-Mar-2012 |
Vinson Lee <vlee@freedesktop.org> |
gallivm: Fix createOProfileJITEventListener namespace with llvm-3.1. llvm-3.1svn r152620 refactored the OProfile profiling code. createOProfileJITEventListener was moved from the llvm namespace to the llvm::JITEventListener namespace. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_misc.cpp
|
85dbb227964d5533a497dbda4803fdf43ad9567f |
08-Mar-2012 |
Christian König <deathsimple@vodafone.de> |
vl/mpeg12: make bitstream decoder more robust Just another xine workaround. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_mpeg12_bitstream.c
l/vl_vlc.h
|
7236f170e431b18518337f3af12ddde5014721f6 |
03-Mar-2012 |
Christian König <deathsimple@vodafone.de> |
vl/video_buffer: add YUYV and UYVY support This gets xine working with VDPAU. v2: some minor bugfixes. v3: create the resource with the subsampled format to avoid tilling problems Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_video_buffer.c
|
461c34c0cb0e23f11fd9390a37a62d9930a1c48e |
08-Mar-2012 |
Christian König <deathsimple@vodafone.de> |
gallivm: add support for R8G8_R8B8 and G8R8_B8R8 formats Just to keep lp_test_format happy. Signed-off-by: Christian König <deathsimple@vodafone.de>
allivm/lp_bld_format_yuv.c
|
4f41f8edb3a999a5b752eaa51e7fe6444f14a61d |
02-Mar-2012 |
Christian König <deathsimple@vodafone.de> |
gallium: add R8G8_R8B8 and G8R8_B8R8 formats v2: simplify implementation by using correct swizzle v3: fix mix with successor patch Signed-off-by: Christian König <deathsimple@vodafone.de>
til/u_format.csv
til/u_format_yuv.c
til/u_format_yuv.h
|
5c8040aee621735ab845f343c8dcc9fa03a1151f |
08-Mar-2012 |
Christian König <deathsimple@vodafone.de> |
u_format: fix a comment about subsampled formats Signed-off-by: Christian König <deathsimple@vodafone.de>
til/u_format.h
|
ac1dd440b8295289486d48902a052ebda892174d |
04-Mar-2012 |
Christian König <deathsimple@vodafone.de> |
vl/video_buffer: add YUVA and VUYA support Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_video_buffer.c
|
831de96db87ee1f16b60d3aff308a423fece3407 |
03-Mar-2012 |
Zack Rusin <zackr@vmware.com> |
svga: fix the rasterizer state resets draw module calls back into the driver and sets certain parts of the state to whatever it needs, unfortunately unless you get the ordering of calls to draw just right you'll end up reseting your own driver state. That's what was happening to us draw module would under certain conditions reset our own driver state. Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_context.h
|
1633dcd890d97bd5e4d125d57f2f529f04d14477 |
06-Mar-2012 |
Vinson Lee <vlee@freedesktop.org> |
gallivm: Pass in a MCRegisterInfo to MCInstPrinter on llvm-3.1. llvm-3.1svn r152043 changes createMCInstPrinter to take an additional MCRegisterInfo argument. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_debug.cpp
|
ef3e26c2e43a000d5e5e6b673324b0ebdc918207 |
03-Mar-2012 |
Dave Airlie <airlied@redhat.com> |
draw/llvm: add clip distance support This add clipdistance support like the non-llvm draw paths, if we have a clip distance we compare with it instead of doing the dot4. We also have to put the have_clipvertex bit into the emitted vertex header. Fixes vs-clip-distance-all-planes-enabled, vs-clip-distance-const-reject, vs-clip-distance-enables, vs-clip-distance-implicitly-sized, vs-clip-distance-in-param, vs-clip-distance-uint-index. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_llvm.c
|
9c465a95ac612b346759d35fd58a9edbb79eef67 |
03-Mar-2012 |
Dave Airlie <airlied@redhat.com> |
draw/llvm: fix storing of clipvertex and positions into pre_clip_pos (v2) This fixes the rest of the piglit clipvertex tests. v2: fixup comments. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_llvm.c
|
cb4bcbcb1dbe2ad0046e695f771b56b4467e2c85 |
03-Mar-2012 |
Dave Airlie <airlied@redhat.com> |
draw/llvm: fix clipvertex setting up clipmask. (v2) We incorrectly setup clipmask for gl_ClipVertex, this fixes the clipmask setup. v2: fix comment Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com> fix comment
raw/draw_llvm.c
|
da5e9fce47b2029c6f6445ed53f3b5e5ff3889a0 |
05-Mar-2012 |
Roland Scheidegger <sroland@vmware.com> |
gallivm: fix floating type in lp_build_mod helper untested, but cannot have worked before.
allivm/lp_bld_arit.c
|
95594bae47d8b3302be188e6f0be2d69c5507bb3 |
03-Mar-2012 |
Christian König <deathsimple@vodafone.de> |
vl: fix shader in/out numbering Fix all the other wrong numberings. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_idct.c
l/vl_matrix_filter.c
l/vl_mc.c
l/vl_median_filter.c
l/vl_zscan.c
|
a9073e34863977f24ade27c0f332fe044495a09b |
02-Mar-2012 |
Christian König <deathsimple@vodafone.de> |
vl/compositor: fix shader in/out numbering Michel pointed out that my assumption of a global index namespace is incorrect and breaks r300g. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_compositor.c
|
14766f820069ca987543918bce96410c481e5d20 |
29-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl/csc: simplify matrix handling A csc matrix is only 4x3 not 4x4, also define a VDPAU compatible type for it. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_compositor.c
l/vl_compositor.h
l/vl_csc.c
l/vl_csc.h
|
74a4e9089488e7f341d21053bbf2d4aa52b99b70 |
29-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl/compositor: add support for per layer dst areas Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_compositor.c
l/vl_compositor.h
|
b90727bb241e4a04158d34aad078cb18e478fea7 |
27-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl/compositor: add per vertex color suport Used in subtitles, for example. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_compositor.c
l/vl_compositor.h
|
d645dc65b6c5e7d46538e98208a703f0f7a5d20b |
25-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl/compositor: replace pipe_video_rect with u_rect So we support things like flipping also. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_compositor.c
l/vl_compositor.h
|
32c4381d4a0479b3d9bfe305ce701be6b5ac8e18 |
25-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl/compositor: split shaders and state Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_compositor.c
l/vl_compositor.h
|
834f515988ca894b3828a4929d36cafd349eade8 |
01-Mar-2012 |
Vinson Lee <vlee@freedesktop.org> |
Revert "gallivm: Change getExtent and readByte to non-const with llvm-3.1." This reverts commit d5a6c172547d8964f4d4bb79637651decaf9deee. llvm-3.1svn r151687 makes MemoryObject accessor members const again. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_debug.cpp
|
8c34a41278b8bfd36e4bd8ab2e417430382b3365 |
18-Feb-2012 |
José Fonseca <jose.r.fonseca@gmail.com> |
gallivm: Update comments and prototype of vector-selects. No runtime behavior change. As vector selects are still not very well supported by LLVM.
allivm/lp_bld_logic.c
|
7f9692b97dab498ad47f82394892455d43dcd08b |
28-Feb-2012 |
Brian Paul <brianp@vmware.com> |
util: replace format equality test with compatibility test in blit code This lets us use the resource_copy_region() path when blitting from R8G8B8A8 to R8G8B8x8, for example. v2: be smarter when src_format==dst_format Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: José Fonseca <jfonseca@vmware.com>
til/u_blit.c
|
ce671c7aceca33a2f29dddfaa555a25218524146 |
28-Feb-2012 |
Brian Paul <brianp@vmware.com> |
util: better comment for util_is_format_compatible()
til/u_format.h
|
9e68a8fa728c5d737a8b0c66aba066afddd67e9a |
28-Feb-2012 |
Brian Paul <brianp@vmware.com> |
util: fix assertions in u_blitter.c code Assertions of the form assert(a && b) should be written as separate assertions so that you can actually tell which part is false when there's a failure. Reviewed-by: Marek Olšák <maraeo@gmail.com>
til/u_blitter.c
|
579ccae73d29211c9f5c01ba527e1743ea39c94e |
06-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
gallivm: add major integer opcodes to the tgsi action handler This adds support for all the opcodes needed for native integer support with GLSL 1.20 enabled, and some of the ones for GLSL1.30 support. I've split them between non-cpu and cpu along the same lines Tom's code did for the other ones I think, but I'm open to review on which ones should go where. With instance ids fixed I get no regressions on my box here with LLVM 2.8, will test with later LLVMs as well. Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_tgsi_action.c
|
e2a2b33544176a73e44aa7292dbdd1d0d0467394 |
28-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
gallivm: drop deprecated opcodes These are integer opcodes not deprecated ones. Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_tgsi.c
|
2a76609681648e4868c6154d7ea04d42e07f6f10 |
28-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
gallivm: only do rcp/mul for floating rcp asserts on type.floating so don't go passing non-floating things into it. Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_arit.c
|
a46548e0effa45d31b536c1af97b8dcacbe2db8e |
28-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
gallivm: add frem support to the lp_build_mod helper. for completeness. Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_arit.c
|
aec11e4daa36fb31774971ce34f04e3ebeeeeed7 |
17-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
gallivm: add bitarit xor and not ops. Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_bitarit.c
allivm/lp_bld_bitarit.h
|
4ffc8b9ae46dcdb01adedde3ebb60f0c6a22138b |
17-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
gallivm: add integer and unsigned mod arit functions. (v2) use a single entry point, as per Jose's suggestion. Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_arit.c
allivm/lp_bld_arit.h
|
c3e3df9b184e8c843c1abab29faa3af9e0c826bf |
28-Feb-2012 |
Brian Paul <brianp@vmware.com> |
tgsi: remove trailing comma to silence warning
gsi/tgsi_info.h
|
335facb502199353e6f73c8ba20a2bb4ff7bf336 |
26-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: add fast path for buffers in u_default_transfer_inline_write v2: fix indentation, add assertions
til/u_transfer.c
|
615baedc778039a2dcd08bbc1b3006c9e5a111dc |
26-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: set correct usage flags in u_default_transfer_inline_write The DISCARD flags should improve performance in drivers which handle them.
til/u_transfer.c
|
20be2867096b984823e4b18939fc855b377c5c95 |
27-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl: adjust matrix and median filter to removal of PIPE_SHADER_CAP_OUTPUT_READ Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_matrix_filter.c
l/vl_median_filter.c
|
74d303521e6ba41d1cbeb75edb2f834ebbe8c550 |
24-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/rtasm: properly detect SSE and SSE2 This should fix crashes on ancient processors.
tasm/rtasm_cpu.c
|
2a97a00e28db330b8061c73ea6f1a7b7ad9d245f |
25-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl/compositor: fix a simple typo Otherwise the dirty area tracking won't work correctly. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_compositor.c
|
a0a9e56cfed1ab81c1068cffbfd9299f77c7e187 |
24-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: decrease minimum buffer range alignment to 4 for copy_buffer
til/u_blitter.c
|
59fbd8c6bea1a6420b6fe3bb75d1ea64c054a8b3 |
24-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: check for invalid values in copy_buffer
til/u_blitter.c
|
99d5c1a13b97b9133a166c00c9fba1bec5f4bd9e |
21-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/u_slab: fix possible crash in util_slab_destroy It may happen if util_slab_create has not been called. Reviewed-by: Jerome Glisse <jglisse@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
til/u_slab.c
|
4a72d859b4f8d0444eb7f38606d59d7ddc9ea8fa |
16-Feb-2012 |
Brian Paul <brianp@vmware.com> |
util: add mutex lock in u_debug_memory.c code The linked list of memory allocations was not protected by a mutex. This lead to sporadic failures with multi-threaded apps. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
til/u_debug_memory.c
|
4fdf42883f4a2361facafc196fe0210ecbb0f607 |
03-Feb-2012 |
Brian Paul <brianp@vmware.com> |
gallium: added pipe_sampler_view_release() function Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
til/u_inlines.h
|
3dd7b53178cb085a1ff3d87844fa51487f8892fc |
22-Feb-2012 |
José Fonseca <jfonseca@vmware.com> |
gallium/cso: Put the comment about shader in the code for future reference.
so_cache/cso_context.h
|
32f833e5a58d886065309da5414a63924e61e9d9 |
17-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/cso: kill off non-functional shader caching Suggested by José. We don't provide shader caching in CSO. Most of the time the api provides object semantics for shaders anyway, and the cases where it doesn't (eg mesa's internall-generated texenv programs), it will be up to the state tracker to implement their own specialized caching.
so_cache/cso_cache.c
so_cache/cso_cache.h
so_cache/cso_context.c
so_cache/cso_context.h
|
a6ef7f7ce4a52c05c55a2d265f1fdebc7de5a1db |
17-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: remove u_simple_screen Deprecated and unused.
til/u_simple_screen.h
|
37f97e1753af20a7161f61e99cb203b214e00641 |
10-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl: add support for bob deinterlacing v2: return VDP_STATUS_INVALID_VIDEO_MIXER_PICTURE_STRUCTURE for unknown picture structure. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_compositor.c
l/vl_compositor.h
|
a206c4cd69a881bf3f8d960607d604b6d53e3a26 |
20-Feb-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Fix TGSI_OPCODE_ARR's translation. Like TGSI_OPCODE_ARL, destination should be an integer. This fixes invalid LLVM IR on an internal state tracker (currently Mesa never emits this opcode). In the future consider making ADDR register also a integer-as-float array, like all other register kinds, or simply replace ADDR & ARR/ARL with integer temp and instructions. Reviewed-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_tgsi_action.c
allivm/lp_bld_tgsi_soa.c
gsi/tgsi_info.c
|
dbadd395082d1c812733dff8c873f475d82c63e4 |
17-Feb-2012 |
José Fonseca <jfonseca@vmware.com> |
llvmpipe: Don't assume vector is 4 wide in lp_build_sin()/lp_build_cos() Reviewed-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_arit.c
|
c67a1f1d5366dc20cd07d9b677a335ff537da193 |
18-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
draw: add missing streamout state setup for draw/llvm. Signed-off-by: Dave Airlie <airlied@redhat.com>
raw/draw_vs_llvm.c
|
7199b0b6811b3340cb5c531c8625220e964fa16c |
06-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
gallivm: fetch immediates to correct type (v2) Fetch float/uint/int immediates. v2: bitcast to uint/int to floats as per Jose's suggestions. Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_tgsi_soa.c
|
117a0e91afa4fae55df88de48a058c9b881c6b14 |
06-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
gallivm: enable stores of integer types. (v2) + fix ARL Infer from the operand the type of value to store. MOV is untyped but we use the float store path. v2: make MOV use float store path. I've had to squash merge the ARL fix to be stored as an integer in here to avoid regressions in a number of piglit tests. From now on ARL stores to an integer just like HW does. Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_tgsi_action.c
allivm/lp_bld_tgsi_soa.c
|
141f2c2fc9325a5d30629373bb962f42517967ae |
06-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
gallivm: enable fetch for integer opcodes. (v2) The infers the type of data required using the opcode, and casts the input to the appropriate type. So far this only handles non-indirect constant and temporaries. v2: as per Jose suggestion, fetch immediates via floats Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_tgsi.c
allivm/lp_bld_tgsi.h
allivm/lp_bld_tgsi_aos.c
allivm/lp_bld_tgsi_soa.c
|
66461aa249a95053fd5887df75ab791558c3a486 |
06-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
gallivm: add uint/int bld to the base builder. (v2) These are used inside the action handlers for the integer opcodes. v2: use uint_bld/int_bld, drop higher level uint_bld. Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_tgsi.h
allivm/lp_bld_tgsi_aos.c
allivm/lp_bld_tgsi_soa.c
|
f667a6f3cefbfb33478de87c166f7a52ed388fb4 |
07-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
gallivm: fix build gather to take a bld context Then pass the correct build context to it. Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_tgsi_soa.c
|
639fbe2e75bb23a72262a7bc60d69d026b649609 |
06-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
gallivm: pass build context to exec_mask_store. For now just pass the current context, but when we want to store int or unsigned we need to pass those later. Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_tgsi_soa.c
|
13e2e51f7058dff01281050db1b64639ad3b399e |
24-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
tgsi: add source/destination type from opcodes. (v2) These two functions produce the src/dst types for an opcode. MOV is special since it can be used to mov float->float and int->int, so just return VOID. v2: use a new enum for the opcode type as per Jose's suggestion. Signed-off-by: Dave Airlie <airlied@redhat.com>
gsi/tgsi_info.c
gsi/tgsi_info.h
|
9be0f9b0e470bb7bc8672d161615c16fe5b026fd |
17-Feb-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Initialize x86 disassembler on x86_64 too.
allivm/lp_bld_debug.cpp
|
c89b471f8cd3da6c07eb437caabb2e648027f8bb |
04-Feb-2012 |
Dave Airlie <airlied@redhat.com> |
llvmpipe: fix fogcoord writing (v2) this fixes the fogcoord related piglit tests, like I fixed them in softpipe. Signed-off-by: Dave Airlie <airlied@redhat.com>
raw/draw_llvm.c
|
553e8203879d163e6fe2f3a8f6b80a44749514c1 |
13-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl: fix low strength denoise filter A filter strength of zero or one doesn't make any sense. Thanks to Andy Furniss for pointing this out. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_median_filter.c
|
d2c54fb5223efee699862bef56177027edc140bc |
10-Feb-2012 |
Stéphane Marchesin <marcheu@chromium.org> |
gallivm: Replace architecture test with PIPE_ARCH_* X86Target is a variable, and therefore isn't defined at compile time. So LLVM_NATIVE_ARCH == X86Target is translated into 0 == 0 and since X86 is first, we always pick it. Therefore we replace the logic with PIPE_ARCH_*. https://bugs.freedesktop.org/show_bug.cgi?id=45420
allivm/lp_bld_debug.cpp
|
d5a6c172547d8964f4d4bb79637651decaf9deee |
09-Feb-2012 |
Vinson Lee <vlee@freedesktop.org> |
gallivm: Change getExtent and readByte to non-const with llvm-3.1. Fix build with llvm-3.1svn. llvm-3.1svn r149918 changed BufferMemoryObject::getExtent and BufferMemoryObject::readByte from const member functions to non-const member functions in include/llvm/Support/MemoryObject.h. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_debug.cpp
|
d7db6343dd330cb8eb70e65190adb24dd350facc |
08-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl: add a matrix/convolution filter Can be used for gaussian, mean, laplacian, emboss, sharpness... Signed-off-by: Christian König <deathsimple@vodafone.de>
akefile.sources
l/vl_matrix_filter.c
l/vl_matrix_filter.h
|
a9ffcceee9214342dab2085a35452acaa41003c5 |
07-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl: add a median filter for noise reduction This is a shader based median filter, generally used for noise reduction, it could still need some improvements, but should usually work out of the box. Signed-off-by: Christian König <deathsimple@vodafone.de>
akefile.sources
l/vl_median_filter.c
l/vl_median_filter.h
|
8b4f7b0672d663273310fffa9490ad996f5b914a |
06-Feb-2012 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION Just let the hardware do it if it can and avoid drivers having to check for the special case on each draw call. v2: update the draw module
raw/draw_context.c
raw/draw_decompose_tmp.h
raw/draw_gs_tmp.h
raw/draw_private.h
raw/draw_pt_decompose.h
raw/draw_so_emit_tmp.h
|
4ab8403c25695535bfabd139cac9bf7012f56eae |
07-Feb-2012 |
Brian Paul <brianp@vmware.com> |
util: fix typo in debug_printf_once comment
til/u_debug.h
|
900168284615e61e13b6511c655b29e9ddb025b3 |
25-Jan-2012 |
Christian König <deathsimple@vodafone.de> |
vl: add VL_MAX_SURFACES define Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_defines.h
l/vl_mpeg12_decoder.c
l/vl_video_buffer.h
|
8abbdb8865890e1a39ebbbfae38422014f80072a |
25-Jan-2012 |
Christian König <deathsimple@vodafone.de> |
vl: rename VL_MAX_PLANES to VL_NUM_COMPONENTS Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_defines.h
l/vl_mc.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
l/vl_video_buffer.c
l/vl_video_buffer.h
|
70a7695b4d1bd3f609eb9f98dd6872f1a5b89762 |
25-Jan-2012 |
Christian König <deathsimple@vodafone.de> |
vl: prefix size defines with VL_ Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_decoder.c
l/vl_defines.h
l/vl_idct.c
l/vl_mc.c
l/vl_mpeg12_decoder.c
l/vl_video_buffer.c
l/vl_zscan.c
|
3ac959492d27a8473256bb7a25135f44b5d1a0f4 |
01-Feb-2012 |
Christian König <deathsimple@vodafone.de> |
vl: remove assert on unknown video profile It's perfectly valid to ask for an unknown profile and get unknown code as a result. Signed-off-by: Christian König <deathsimple@vodafone.de>
til/u_video.h
|
3841d3fd1358cd3ecbe71d173e52551420a07f4e |
23-Jan-2012 |
Christian König <deathsimple@vodafone.de> |
vl: add a simple weave deinterlacer Well it's not so simple, since it does deinterlacing and scaling at the same time. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_compositor.c
l/vl_compositor.h
|
9f9628c72bb16d7d64c9b38671dff8eabd2e7681 |
26-Jan-2012 |
Christian König <deathsimple@vodafone.de> |
vl/video_buffer: fix interlaced surface ordering Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_video_buffer.c
|
4ccae0dfaaee5f773fb356d052e6605ea0d99c2c |
30-Jan-2012 |
Christian König <deathsimple@vodafone.de> |
vl/video_buffer: fix height of interlaced video buffers Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_video_buffer.c
|
fa2a76a21c8c513de506f2c5ec938c829cc65fdf |
28-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
draw: fix fog coord export. This does what we do in the hw drivers, and only export the X. fixes the fogcoord.dp* tests. Signed-off-by: Dave Airlie <airlied@redhat.com>
raw/draw_vs_exec.c
|
8cbe699c0dd9b8d4accf1eaa570689f813aa3c2f |
02-Feb-2012 |
Brian Paul <brianp@vmware.com> |
gallium/postprocess: move declarations before code To fix MSVC build.
ostprocess/pp_run.c
|
81938d2137a7a65521ca5a3cd7180902d063c5c0 |
24-Jan-2012 |
Lauri Kasanen <cand@gmx.com> |
gallium/postprocess: Just to be safe, reference all buffers from outside Even though it should be safe to use them for one frame, better be sure. Suggested by Michael Dänzer. NOTE: This is a candidate for the 8.0 stable branch. Signed-off-by: Lauri Kasanen <cand@gmx.com>
ostprocess/pp_run.c
|
c5976017e31828dd67fb54e8c11b863fffcac70b |
24-Jan-2012 |
Lauri Kasanen <cand@gmx.com> |
gallium/postprocess: Fix depth logic This prevents a possible lapse of the depth buffer - the situation where the app and pp have different depth buffers. NOTE: This is a candidate for the 8.0 stable branch. Signed-off-by: Lauri Kasanen <cand@gmx.com>
ostprocess/postprocess.h
ostprocess/pp_init.c
ostprocess/pp_run.c
|
edb19707951306447daef43c1ea3cacec5f211fb |
02-Feb-2012 |
José Fonseca <jfonseca@vmware.com> |
draw: Avoid NULL pointer dereference when binding NULL fragment shaders. Now that the draw module avoids flushing, it may flush precisely when binding a NULL shader, so care must be taken when restoring the original fragment shader. Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_pipe_aaline.c
raw/draw_pipe_aapoint.c
raw/draw_pipe_pstipple.c
|
db312b62f2237ea5fd5a98f04550b862c116a392 |
01-Feb-2012 |
ojab <ojab@ojab.ru> |
gallivm: Fix LLVM-2.7 build. Signed-off-by: José Fonseca <jfonseca@vmware.com> Tested-by: Vinson Lee <vlee@freedesktop.org>
allivm/lp_bld_debug.cpp
|
54fd495c41d39a228ca87de9c8f7ebf4a06cd740 |
01-Feb-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Remove MSVC RT hack. The hack never worked reliably, and docs/llvmpipe.html is quite clear on the requirement of matching CRT when building LLVM and Mesa already.
allivm/lp_bld_init.c
|
97329efc5fab01b105015773009a1f17bc6e1136 |
31-Jan-2012 |
ojab <ojab@ojab.ru> |
Initialize only native LLVM Disassembler. Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_debug.cpp
|
cb43954308f44717814b53f40672163384cc005e |
27-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
svga: set POINTSIZEMIN to 1.0 for non-sprite non-aa points v2: add the helper function, improve the condition
til/u_inlines.h
|
647ca47cc30dc3f40752fc0a5983e3c31512cfab |
30-Jan-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Don't use C99 member initializers.
allivm/lp_bld_tgsi_action.c
|
dde807b9dc038266fbe594c1a700283df007bf5e |
30-Jan-2012 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Move declaration before code.
allivm/lp_bld_tgsi_action.c
|
bc2875aa483a0fef7f6e32c1886f6e2edaba7694 |
12-Aug-2011 |
Tom Stellard <thomas.stellard@amd.com> |
gallivm: Add a new interface for doing TGSI->LLVM conversions lp_bld_tgsi_soa.c has been adapted to use this new interface, but lp_bld_tgsi_aos.c has only been partially adapted, since nothing in gallium currently uses it. v2: - Rename lp_bld_tgsi_action.[ch] => lp_bld_tgsi_action.[ch] - Initialize tgsi_info in lp_bld_tgsi_aos.c - Fix copyright dates
akefile.sources
allivm/lp_bld_tgsi.c
allivm/lp_bld_tgsi.h
allivm/lp_bld_tgsi_action.c
allivm/lp_bld_tgsi_action.h
allivm/lp_bld_tgsi_aos.c
allivm/lp_bld_tgsi_soa.c
|
82b71db03ddaf0eed504412c9169db37cf9bdadc |
14-Jan-2012 |
Tom Stellard <tstellar@gmail.com> |
gallium: Move duplicated helper macros to tgsi_exec.h
allivm/lp_bld_tgsi_soa.c
gsi/tgsi_exec.h
gsi/tgsi_ppc.c
|
6b63e25b3d7a6ac0bd738c139ead0c7e7ad84368 |
14-Jan-2012 |
Tom Stellard <tstellar@gmail.com> |
gallium: Prefix #defines in tgsi_exec.h with TGSI_
raw/draw_llvm.c
raw/draw_vs_exec.c
gsi/tgsi_exec.c
gsi/tgsi_exec.h
|
9ee1bcf7a5442ccb517a5cfbaf024755bd4d2738 |
14-Jan-2012 |
Tom Stellard <tstellar@gmail.com> |
gallium: Unify defines of CHAN_[XYZW] in tgsi_exec.h
allivm/lp_bld_tgsi_soa.c
gsi/tgsi_exec.c
gsi/tgsi_exec.h
gsi/tgsi_ppc.c
|
52049744620854487012151a7ac26ca978905411 |
11-Jan-2012 |
Tom Stellard <thomas.stellard@amd.com> |
gallivm: Add function lp_bld_gather_values()
allivm/lp_bld_gather.c
allivm/lp_bld_gather.h
|
df169457909e1985c65e8a19c245133d2f5f013d |
06-Jan-2012 |
Tom Stellard <thomas.stellard@amd.com> |
tgsi: Add output_mode to struct tgsi_opcode_info v2 v2: - Rename output_type to output_mode - Add shorthand definitions for TGSI_OUTPUT_*
gsi/tgsi_info.c
gsi/tgsi_info.h
|
743432039ccd4c4af03aa4ef274a7922f871bc38 |
15-Jan-2012 |
Vinson Lee <vlee@freedesktop.org> |
draw: Remove unused variables. Fix this GCC warning. draw_pipe_clip.c: In function ‘interp’: draw_pipe_clip.c:122:13: warning: variable ‘clip_dist’ set but not used [-Wunused-but-set-variable] Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Dave Airlie <airlied@redhat.com>
raw/draw_pipe_clip.c
|
8b3c99a5ebbc2f8b586d8ae2bd9aa5c55bbf3f04 |
02-Feb-2011 |
Brian Paul <brianp@vmware.com> |
gallivm: Swizzle constants into the right AoS ordering. Constants array is always assumed to be RGBA, which means we need to swizzle the constant elements into place to match the AoS ordering (e.g., BGRA) that was passed to lp_build_tgsi_aos(). Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_tgsi_aos.c
|
07635a4799b15a7575e1feb8859ecc7734850deb |
27-Jan-2012 |
José Fonseca <jfonseca@vmware.com> |
draw: Ensure that prepare is always run after LLVM garbagge collection. Should avoid dangling pointer derreference with glean --run results --overwrite --quick --tests texSwizzle NOTE: This is a candidate for the 8.0 branch. Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_llvm.c
|
b6d3a435a0e0e53a9e8cc4c4249dc7c2f897a83d |
24-Jan-2011 |
Jakob Bornecrantz <wallbraker@gmail.com> |
draw: Only run prepare when state, prim and opt changes In bad applications like ipers which does a lot of draw calls with no state changes this helps to greatly reduce time spent in prepare. In ipers around 7% of CPU was spent in various prepare functions, after this commit no prepare function show on the profile. This commit also has the added benefit of now grouping all pipelined drawing into a single draw call if the driver uses vbuf_render. Reviewed-by: Stéphane Marchesin <marcheu@chromium.org> Tested-by: Stéphane Marchesin <marcheu@chromium.org>
raw/draw_context.c
raw/draw_private.h
raw/draw_pt.c
raw/draw_pt.h
raw/draw_pt_vsplit.c
|
eb65ccbc21670d16813b53e0f8d94cb4e037d39c |
05-Dec-2010 |
Jakob Bornecrantz <wallbraker@gmail.com> |
draw: Don't revalidate pipeline on backend flushes Reviewed-by: Stéphane Marchesin <marcheu@chromium.org> Tested-by: Stéphane Marchesin <marcheu@chromium.org>
raw/draw_pipe.c
|
4a79545bdfb9e948329a761ef350eb83a3d87496 |
05-Dec-2010 |
Jakob Bornecrantz <wallbraker@gmail.com> |
draw: Remove reduced_prim Conflicts: src/gallium/auxiliary/draw/draw_context.c Reviewed-by: Stéphane Marchesin <marcheu@chromium.org> Tested-by: Stéphane Marchesin <marcheu@chromium.org>
raw/draw_context.c
raw/draw_private.h
raw/draw_pt.c
|
7219af5ec184d4f92682e75f3d992ae048005d6a |
24-Jan-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
gallium/postprocess: Proper reference counting of pp_jimenezmlaa depth buffer. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=40776 NOTE: This is a candidate for the stable branches.
ostprocess/pp_init.c
|
eeff1ee7466d5de7764bcd7ad4d7be4d76aa738c |
16-Jan-2012 |
Vinson Lee <vlee@freedesktop.org> |
util: Silence GCC unused-but-set-variable warning. Fix this GCC 4.6 warning with 64-bit builds. u_debug_stack.c: In function ‘debug_backtrace_capture’: u_debug_stack.c:45:17: warning: variable ‘frame_pointer’ set but not used [-Wunused-but-set-variable] Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: José Fonseca <jfonseca@vmware.com>
til/u_debug_stack.c
|
455090c4c42cc7003594a750105980b125e140d4 |
16-Jan-2012 |
José Fonseca <jfonseca@vmware.com> |
vl: Make array initialization portable. Should fix MSVC build.
l/vl_video_buffer.c
|
2eabd05b7525f081ec203747a436d597ce33eb3b |
10-Jan-2012 |
Christian König <deathsimple@vodafone.de> |
vl: fix YV12 handling We actually implemented YV21 instead of YV12, so fix the plane ordering. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_mpeg12_decoder.c
l/vl_video_buffer.c
l/vl_video_buffer.h
|
8ea416f35de0c664ef47b71841756758f22d7faa |
04-Jan-2012 |
Christian König <deathsimple@vodafone.de> |
vl: move away from state like parameters Again based on Maartens work, but keep begin_frame and end_frame functions for now. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_mpeg12_bitstream.c
l/vl_mpeg12_bitstream.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
|
9af70c90dba9ed9902778883b675062fa0168b48 |
04-Jan-2012 |
Christian König <deathsimple@vodafone.de> |
vl/video_buffer: add support for interlaced buffers Add the infrastructure, but not the decode implementation. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_video_buffer.c
l/vl_video_buffer.h
|
12b49ca2dfab832ff9dce50c846aee7f3efc3084 |
20-Dec-2011 |
Christian König <deathsimple@vodafone.de> |
vl/video_buffer: improve constructor Add a second extened constructor that takes plane textures for the video buffer. Also provide a function for texture templates. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_video_buffer.c
l/vl_video_buffer.h
|
e027759336bf49e3f568bd73b9e5f26d56ef6f83 |
02-Jan-2012 |
Christian König <deathsimple@vodafone.de> |
vl/video_buffer: use template style create params Just like in the rest of gallium, this reduces the number of parameters significantly. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_mpeg12_decoder.c
l/vl_video_buffer.c
l/vl_video_buffer.h
|
2449695e822421fdcaf1c66dffc12d7d705ea69d |
17-Dec-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: improve the pipe_stream_output_info struct (v2) There are 3 changes: 1) stride is specified for each buffer, not just one, so that drivers don't have to derive it from the outputs 2) new per-output property dst_offset, which specifies the offset into the buffer in dwords where the output should be stored, so that drivers don't have to compute the offsets manually; this will also be useful for gl_SkipComponents from ARB_transform_feedback3 3) register_mask is removed, instead, there is start_component and num_components; register_mask with non-consecutive 1s doesn't make much sense (some hardware cannot do packing of components) Christoph Bumiller: fixed nvc0. v2: resolve merge conflicts in Draw and clean it up
raw/draw_pt_so_emit.c
til/u_blitter.c
til/u_dump_state.c
|
9611237051e32b912f17e2d6cd23528d66ad5d81 |
05-Jan-2012 |
Tom Stellard <thomas.stellard@amd.com> |
gallivm: Allow target specific intrinsics in lp_declare_intrinsic() Target specific intrinsics are also prefixed with llvm, so this assert was preventing us from using them.
allivm/lp_bld_intr.c
|
eab036a6eaebd532f88c49bd26550c6225f96005 |
12-Jan-2012 |
Brian Paul <brianp@vmware.com> |
mesa/gallium: add FFS_DEFINED to protect ffs() from multiple definitions We include both imports.h and u_math.h in the state tracker. This leads to multiple, conflicting definitions of ffs() with MSVC. Use FFS_DEFINED to skip the ffs() in u_math.h. Reviewed-by: José Fonseca <jfonseca@vmware.com>
til/u_math.h
|
1306644a67ad90c39c55f76e9b4734d943b6b5cc |
11-Jan-2012 |
José Fonseca <jfonseca@vmware.com> |
draw: Store the new pre_clip_pos member as well. Again, not much testing nor peer review, but should be better than what's now.
raw/draw_llvm.c
|
0ec30805a4aad945515957e980374f65fbd3b66e |
11-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
tgsi: add TGSI_TEXTURE_SHADOWCUBEMAP This adds support for shadow cubemap texture sampling instructions. This is required for GL 3.0. Signed-off-by: Dave Airlie <airlied@redhat.com>
gsi/tgsi_exec.c
gsi/tgsi_strings.c
gsi/tgsi_util.c
|
b6cbc28533a3fd68dbfe694c0774735233df8758 |
09-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
tgsi: add ISSG support This adds integer version of SSG that GLSL 1.30 can produce. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_exec.c
gsi/tgsi_info.c
|
1865f341d8f45b389061fc08d2da90b7aa8a6099 |
06-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
draw: clipdistance support (v2) Add support for using the clipdistance instead of clip plane. Passes all piglit clipdistance tests. v2: fixup some comments from Brian in review. Signed-off-by: Dave Airlie <airlied@redhat.com>
raw/draw_cliptest_tmp.h
raw/draw_context.c
raw/draw_pipe_clip.c
raw/draw_private.h
raw/draw_pt_post_vs.c
raw/draw_vs.c
raw/draw_vs.h
|
f7e3e46f72fffe4b83cd3f922173ff28e9ab9c7c |
06-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
tgsi_scan: add support to count number of output clip distances Just add support to the scanner to count the number of clip distances. Signed-off-by: Dave Airlie <airlied@redhat.com>
gsi/tgsi_scan.c
gsi/tgsi_scan.h
|
40c5987ed84f9f0b8bb1f707bb13c1aafc39330a |
04-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
draw/softpipe: add clip vertex support. (v2) softpipe always clipped using the position vector, however for unclipped vertices it stored the position in window coordinates, however when position and clipping are separated, we need to store the clip-space position and the clip-space vertex clip, so we can interpolate both separately. This means we have to take the clip space position and store it to use later. This allows softpipe to pass all the clip-vertex piglit tests. v2: fix llvm draw regression, the structure being passed into llvm needed updating, remove some hardcoded ints that should have been enums while there. Signed-off-by: Dave Airlie <airlied@redhat.com>
raw/draw_cliptest_tmp.h
raw/draw_context.c
raw/draw_llvm.c
raw/draw_llvm.h
raw/draw_pipe_clip.c
raw/draw_private.h
raw/draw_pt_fetch.c
raw/draw_vs.c
raw/draw_vs.h
|
34a78b7ef6b0edf217acf221eab4b63542be5552 |
05-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
tgsi/softpipe: add VertexID support. This required changing the system value semantics, so we stored a system value per vertex, instance id is the only other system value we currently support, so I span it across the channels. This passes the 3 vertexid-* piglit tests + lots of instanceid tests. Signed-off-by: Dave Airlie <airlied@redhat.com>
raw/draw_vs_exec.c
gsi/tgsi_exec.c
gsi/tgsi_exec.h
|
8597c986d739212024bcb663470b929095230a12 |
10-Jan-2012 |
Brian Paul <brianp@vmware.com> |
draw: remove unused 'so' variable in draw_pt_so_emit()
raw/draw_pt_so_emit.c
|
2e87660ca6deba9ba866a8012cf82f41374b5adb |
10-Jan-2012 |
Brian Paul <brianp@vmware.com> |
util: use memset() to initialize surface, sampler_view templates These initialization functions weren't initializing all the fields so some had undefined values. The callers of these functions sometimes use a structure assignment to initialize new objects from these templates so we'd just propagate the undefined values. That made for some confusing info when debugging, plus it could lead to bugs. v2: fix surf pointer mix-up: "&surf" -> "surf" Jakob Bornecrantz <jakob@vmware.com>
til/u_sampler.c
til/u_surface.c
|
54f6b64e7ec905bad9e6ab0b7fc9e035c48030aa |
09-Jan-2012 |
Jakob Bornecrantz <jakob@vmware.com> |
draw: Silence warning This peice of code has been here since the inital commit (c5c5cd71) and the code that used instance_id_index was removed in (caede752) by José. Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Reviewed-by Brian Paul <brianp@vmware.com>
raw/draw_pt_fetch_shade_pipeline_llvm.c
|
9af9e12bc57db3222d91992a69b7fd95231928f6 |
09-Jan-2012 |
Jakob Bornecrantz <jakob@vmware.com> |
target-helpers: If neither softpipe or llvmpipe is used just return the screen So the targets can drop the sw_wrapper winsys when no sw driver is being used. Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Reviewed-by Brian Paul <brianp@vmware.com>
arget-helpers/inline_wrapper_sw_helper.h
|
ec8cbd79ac4065111365a6720c9564de56855cc8 |
04-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
draw/softpipe: EXT_transform_feedback support (v2) This replaces the current code with an implementation compatible with the new gallium interface. I've left some of the remains of the interface intact so llvmpipe keeps building correctly, and I'll take a look at fixing llvmpipe up later. v2: fixup as per Brian's review Signed-off-by: Dave Airlie <airlied@redhat.com>
raw/draw_context.c
raw/draw_context.h
raw/draw_private.h
raw/draw_pt_so_emit.c
raw/draw_vbuf.h
raw/draw_vs_exec.c
|
67e3cbf1632e361220234013147331e4618b70cb |
09-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
gallium: introduce GLSL based interpolation rules. (v2) This introduces an unspecified interpolation paramter that is only allowed for color semantics, so a specified GLSL interpolation will override the ShadeModel specified interpolation, but not vice-versa. This fixes a lot of the interpolation tests in piglit. v2: rename from unspecified to color Signed-off-by: Dave Airlie <airlied@redhat.com>
gsi/tgsi_exec.c
gsi/tgsi_exec.h
gsi/tgsi_strings.c
|
dc4c821f0817a3db716f965692fb701079f66340 |
10-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
Squash-merge branch 'gallium-clip-state' Conflicts: src/gallium/auxiliary/tgsi/tgsi_strings.c src/mesa/state_tracker/st_atom_clip.c commit d919791f2742e913173d6b335128e7d4c63c0840 Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Fri Jan 6 17:59:22 2012 +0100 d3d1x: adapt to new clip state commit cfec82bca3fefcdefafca3f4555285ec1d1ae421 Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Fri Jan 6 14:16:51 2012 +0100 gallium/docs: update for clip state changes commit c02bfeb81ad9f62041a2285ea6373bbbd602912a Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Fri Jan 6 14:21:43 2012 +0100 tgsi: add TGSI_PROPERTY_PROHIBIT_UCPS commit d4e0a785a6a23ad2f6819fd72e236acb9750028d Author: Brian Paul <brianp@vmware.com> Date: Thu Jan 5 08:30:00 2012 -0700 tgsi: consolidate TGSI string arrays in new tgsi_strings.h There was some duplication between the tgsi_dump.c and tgsi_text.c files. Also use some static assertions to help catch errors when adding new TGSI values. v2: put strings in tgsi_strings.c file instead of the .h file. Reviewed-by: Dave Airlie <airlied@redhat.com> commit c28584ce0d8c62bd92c8f140729d344f88a0b3cd Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Fri Jan 6 12:48:09 2012 +0100 gallium: extend user_clip_plane_enable to apply to clip distances commit f1d5016c07f786229ed057effbe55fbfd160b019 Author: Marek Olšák <maraeo@gmail.com> Date: Fri Jan 6 02:39:09 2012 +0100 nvfx: adapt to new clip state commit 6f6fa1c26bd19f797c1996731708e3569c9bfe24 Author: Marek Olšák <maraeo@gmail.com> Date: Fri Jan 6 01:41:39 2012 +0100 st/mesa: fix DrawPixels with GL_DEPTH_CLAMP commit c86ad730aa1c017788ae88a55f54071bf222be12 Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Tue Jan 3 23:51:30 2012 +0100 nv50: adapt to new clip state commit 3a8ae6ac243bae5970729dc4057fe02d992543dc Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Tue Jan 3 23:32:36 2012 +0100 nvc0: adapt to new clip state commit 6243a8246997f8d2fcc69ab741a2c2dea080ff11 Author: Marek Olšák <maraeo@gmail.com> Date: Thu Dec 29 01:32:51 2011 +0100 draw: initalize pt.user.planes in draw_init This fixes a crash in glean/fpexceptions. commit e3056524b19b56d473f4faff84ffa0eb41497408 Author: Marek Olšák <maraeo@gmail.com> Date: Mon Dec 26 06:26:55 2011 +0100 svga: adapt to new clip state commit c5bfa8b37d6d489271df457229081d6bbb51b4b7 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 14:11:51 2011 +0100 r600g: adapt to new clip state commit f11890905362f62627c4a28a8255b76eb7de7df2 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 14:10:26 2011 +0100 r300g: adapt to new clip state commit e37465327c79a01112f15f6278d9accc5bf3103f Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 12:39:16 2011 +0100 draw: adapt to new clip state This adds a regression in the LLVM clipping path. Can anybody see anything wrong with the code? It works for every other case, just glean/fpexceptions crashes when doing the "Infinite clip plane test". commit b474d2b18c72d965eefae4e427c269cba5ce6ba2 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 13:14:59 2011 +0100 u_blitter: don't save/set/restore clip state commit 9dd240ea91f523a677af45e8d0adb9e661e28602 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 13:11:56 2011 +0100 gallium: don't cso_save/set/restore clip state The enable bits are in the rasterizer state. commit a4f7031179f5f4ad524b34b394214b984ac950f6 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 12:58:55 2011 +0100 gallium: default depth_clip to 1 depth_clip = !depth_clamp commit fe21147a00ab90e549d63fe12ee4625c9c2ffcc3 Author: Marek Olšák <maraeo@gmail.com> Date: Mon Dec 26 06:14:19 2011 +0100 trace,util: update state logging to new clip state Also dump the other missing flags. commit 2a3b96e84ac872dcc5bc1de049fe76bb58d64b23 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 10:43:43 2011 +0100 st/mesa: adapt to new clip state commit b7b656a42fca19d7c85267f42649a206a85a2c72 Author: Marek Olšák <maraeo@gmail.com> Date: Sat Dec 17 15:45:19 2011 +0100 gallium: move state enable bits from clip_state to rasterizer_state
so_cache/cso_context.c
raw/draw_cliptest_tmp.h
raw/draw_context.c
raw/draw_llvm.c
raw/draw_llvm.h
raw/draw_private.h
ostprocess/pp_program.c
gsi/tgsi_strings.c
til/u_blit.c
til/u_blitter.c
til/u_blitter.h
til/u_dump_state.c
til/u_gen_mipmap.c
l/vl_compositor.c
l/vl_idct.c
l/vl_mc.c
l/vl_zscan.c
|
f4863f3923152448e27ea68d0cd04411bbe3f4c7 |
09-Jan-2012 |
Jakob Bornecrantz <wallbraker@gmail.com> |
draw: Fail if we fail to enable llvm when asked for it The r300 driver requires LLVM when building and other drivers that depend on it for all TNL, like i915g will be a lot slower without it. Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_context.c
|
3e22c7a25321554a32fa6254485912fd53deff3a |
09-Jan-2012 |
Jakob Bornecrantz <wallbraker@gmail.com> |
draw: Make it possible to create a llvm free context Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_context.c
raw/draw_context.h
|
8c2bfa34a0d70ab08de44e3b091b3a097abbad97 |
23-Dec-2011 |
Christian König <deathsimple@vodafone.de> |
vl: replace decode_buffers with auxiliary data field Based on patches from Maarten Lankhorst <m.b.lankhorst@gmail.com> Signed-off-by: Christian König <deathsimple@vodafone.de> Acked-by: Maarten Lankhorst <m.b.lankhorst@gmail.com>
l/vl_decoder.c
l/vl_decoder.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_video_buffer.c
l/vl_video_buffer.h
|
4c0f1fb5ec6117f07c9c911d7f74ff0d18c51d98 |
07-Jan-2012 |
Bryan Cain <bryancain3@gmail.com> |
gallium: add an IABS opcode to TGSI This is a necessary operation that is missing from TGSI. Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_exec.c
gsi/tgsi_info.c
|
70754dd1fbb1f0184dbaa3d6ac03f2df4c2e0436 |
07-Jan-2012 |
Brian Paul <brianp@vmware.com> |
util: silence some MSVC type conversion warnings
til/u_format_r11g11b10f.h
|
f0f623a9075107461438468e1aea6bca3a3234f3 |
07-Jan-2012 |
Brian Paul <brianp@vmware.com> |
draw: replace assert(0) with debug_warn_once() If the assertion was hit, it probably meant that we were unable to allocate or map a vertex buffer. Instead of dying in a debug build, issue a warning and continue.
raw/draw_pt_emit.c
raw/draw_pt_fetch_emit.c
raw/draw_pt_fetch_shade_emit.c
|
94bf2d48e19b86a4cfa4ff3bf3da97967f8a2793 |
07-Jan-2012 |
Brian Paul <brianp@vmware.com> |
util: add debug_warn_once() macro Emits a warning message, but only once to avoid tons of repeated warnings.
til/u_debug.h
|
994c33db875c6af2f5b535a7a173ff3bfa24fc32 |
07-Jan-2012 |
Brian Paul <brianp@vmware.com> |
draw: whitespace fixes, etc.
raw/draw_pt_emit.c
raw/draw_pt_fetch.c
raw/draw_pt_fetch_emit.c
raw/draw_pt_fetch_shade_emit.c
|
488dd2c1912132fe7ee5e81b05fb64ba62a46098 |
07-Jan-2012 |
Brian Paul <brianp@vmware.com> |
gallium: make vbuf_render::set_primitive() return void All the implementations of this function always return TRUE.
raw/draw_pt_emit.c
raw/draw_pt_fetch_emit.c
raw/draw_pt_fetch_shade_emit.c
raw/draw_vbuf.h
|
2bdf93449a0b00145fabdd3f7866acbafa18e734 |
07-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: don't unroll indices if mapping vertex buffers blocks
til/u_vbuf.c
|
784026139cc15db384bed858e7be943b79772aa4 |
07-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
draw: fix missing include for u_format. Signed-off-by: Dave Airlie <airlied@redhat.com>
raw/draw_pt_fetch.c
|
9cea86f501eab1f72a148280c12286244cd26acf |
04-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
gallium: add new semantic for clip vertex. This is to match the gl_ClipVertex output from GLSL 1.20. Signed-off-by: Dave Airlie <airlied@redhat.com>
gsi/tgsi_strings.c
|
17707d89f438d7f52a3918f9b351e1419314cb17 |
06-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
draw: don't translate non-floats to float. translate signed/unsigned integers to coresponding uint/sint r32g32b32a32 types. This fixes a bunch of piglit tests. Signed-off-by: Dave Airlie <airlied@redhat.com>
raw/draw_pt_fetch.c
|
293a3916bd0dfa4fb8850e58f81743bfab0f89dc |
02-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
draw: fix piglit base vertex + user vertex array tests This fixes draw-elements-base-vertex user_varrays draw-elements-instanced-base-vertex user_varrays for softpipe with no llvm support (DRAW_USE_LLVM=false) I'm not sure if this is the correct answer, but these tests were showing a max_index of 7, then trying to fetch up to 43, maybe it should be fixing max_index earlier somewhere to take care of this. Signed-off-by: Dave Airlie <airlied@redhat.com>
raw/draw_pt_fetch.c
|
6951870e5790a4b563bfa3b943ed338f9c5922ac |
02-Jan-2012 |
Bryan Cain <bryancain3@gmail.com> |
gallium: add support for clip distances
gsi/tgsi_strings.c
gsi/tgsi_ureg.c
gsi/tgsi_ureg.h
|
c2cc630f2896175ff0f368d9199acbe24afb7e75 |
04-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: use cso_cache to cache vertex element states Improves performance to 28 fps in Cogs.
til/u_vbuf.c
|
ce44bae366ade59fb2dbdfbfe5a1ab8d24518a57 |
03-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: implement another upload codepath which unrolls indices Improves performance from cca 1 fps to 23 fps in Cogs. This new codepath is not always used, instead, there is a heuristic which determines whether to use it. Using translate for uploads is generally slower than what we have had already, it's a win only in a few cases.
til/u_vbuf.c
til/u_vbuf.h
|
2b851526c1c047bba7ebb7e51706b1694f027947 |
03-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: cleanup variable names to be consistent
til/u_vbuf.c
|
64242b23c1893dd6e1c048beee0e1573aeaf1abc |
03-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: cleanup the computation of how many vertices to upload/translate
til/u_vbuf.c
|
c897b943f4ba6ad4c7547d16aa9bca47ac1230de |
03-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: convert min_index,max_index to start,count
til/u_vbuf.c
|
1ae9e588fa8e213f414f3d2d2e70c001deb304c8 |
03-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
util: add helper function util_dump_draw_info
til/u_dump.h
til/u_dump_state.c
|
d1f11ed3eff405561fd94ed05a9f0e5e049f0908 |
02-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
translate: implement translation of 10_10_10_2 types This is for GL_ARB_vertex_type_2_10_10_10_rev. I just took the code from u_format_table.c. It's based on pack_rgba_float. I had no other choice. The u_format hooks are not exactly compatible with translate. The cleanup of it is left for future work. Reviewed-by: Dave Airlie <airlied@redhat.com>
ranslate/translate_generic.c
|
0a8a7144a152eba0e1bd955b7a423ed5336a9f31 |
02-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
translate: implement translation of (pure) integer formats The conversion is limited to only a few cases, because converting to any other type shouldn't happen in any driver. Reviewed-by: Dave Airlie <airlied@redhat.com>
ranslate/translate_generic.c
|
1ba3240b281fcbbf03372a6e2db68292cb8a8907 |
02-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
u_format: implement fetch_rgba_uint and fetch_rgba_sint for integer formats Fetching int as float and vice versa is not allowed. Fetching unsigned int as signed int and vice versa is not allowed either. Doing conversions like that isn't allowed for samplers in OpenGL. The three hooks could be consolidated into one fetch hook, which would fetch uint as uint32, sint as sint32, and everything else as float. The receiving parameter would be void*. This would be useful for implementing vertex fetches for shader model 4.0, which has untyped registers. Reviewed-by: Dave Airlie <airlied@redhat.com>
til/u_format.h
til/u_format_pack.py
til/u_format_table.py
|
7cd1c62b6be88072e3d937b67c499592490927f1 |
02-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: remove deprecated PIPE_TRANSFER_DISCARD PIPE_TRANSFER_DISCARD_RANGE is defined the same.
l/vl_compositor.c
l/vl_idct.c
l/vl_mpeg12_decoder.c
l/vl_vertex_buffers.c
l/vl_zscan.c
|
5968e4068cdcb0551f1c519f236560bb44ea659e |
01-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: translate per-vertex, per-instance, and constant attribs separately We don't wanna convert per-instance or constant (zero-stride) attribs into ordinary vertex attribs. More importantly, the translation of instance attribs now finally works.
til/u_vbuf.c
|
dbd60d27e8087a3bacf36d4eceef15dc4fcdccee |
01-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: take start_instance into account when uploading instanced attribs
til/u_vbuf.c
|
f94d390213308d4aca1515c75acc6865ebb45796 |
01-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
u_upload_mgr: remove the 'flushed' parameter Not used by anybody. Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_upload_mgr.c
til/u_upload_mgr.h
til/u_vbuf.c
|
c727cc175bcbf96f12f27c46819667948d5ebbe2 |
01-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: don't map user buffers, just obtain a pointer to them
til/u_vbuf.c
|
f430f794ace50022b1b81408a3721b8e0b2519bb |
01-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: only map a subrange of buffers to translate
til/u_vbuf.c
|
214b87aa0469a12ea72d624cfaee0ca46179ec5f |
01-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: fix behavior of pipe_buffer_map_range To match what transfer_map returns. Really, subtracting the offset leads to bugs if someone expects it to work exactly like transfer_map. Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_inlines.h
til/u_upload_mgr.c
|
fb0aa34fab77fe8a7fc3253d5ecf635ce37a21c7 |
01-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: remove the workaround for half floats and translate
til/u_vbuf.c
|
1acef6a7465e8c54dc10a43c9e7278d4506c1d5e |
01-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
translate: implement translation of half floats in the generic codepath
ranslate/translate_generic.c
|
85b5dac705fcf3fafb734696e1f863cfc21e2d6e |
05-Jan-2012 |
Brian Paul <brianp@vmware.com> |
tgsi: consolidate TGSI string arrays in new tgsi_strings.h There was some duplication between the tgsi_dump.c and tgsi_text.c files. Also use some static assertions to help catch errors when adding new TGSI values. v2: put strings in tgsi_strings.c file instead of the .h file. Reviewed-by: Dave Airlie <airlied@redhat.com>
akefile.sources
allivm/lp_bld_tgsi_info.c
gsi/tgsi_dump.c
gsi/tgsi_dump.h
gsi/tgsi_strings.c
gsi/tgsi_strings.h
gsi/tgsi_text.c
|
c2e537fef26be6f9995f99e04015d0c1ac9ed5ae |
04-Jan-2012 |
Brian Paul <brianp@vmware.com> |
gallium/util: fix argument cast in x32_s8_get_tile_rgba() call
til/u_tile.c
|
7b181d16c3b954bf567563e90e5e94bda833fab8 |
04-Jan-2012 |
Christian König <deathsimple@vodafone.de> |
vl/mpeg2: simple fix to get xine running again Otherwise xines xxmc plugin will just display green blocks. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_mpeg12_decoder.c
|
69111847a2bed4c4c2c61001b8bdff3bbe42dc98 |
03-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
tgsi/softpipe: disable FAST_MATH In the interest of softpipe preferring correctness over speed and passing more piglit tests, set this to off by default. For speed you really want llvmpipe. Signed-off-by: Dave Airlie <airlied@redhat.com>
gsi/tgsi_exec.c
|
e763b6e78825f11aa3e9e2368ba8fc47313a7848 |
07-Dec-2011 |
Morgan Armand <morgan.devel@gmail.com> |
softpipe: remove the 32bits limitation on depth(-stencil) formats This patch remove the 32bits limitation. As a side effect, it bring the support for the GL_ARB_depth_buffer_float extension. No regression have been found on piglit, and all tests for GL_ARB_depth_buffer_float pass successfully. Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_tile.c
|
2ae591bdf13f02f23471ea302b55eaccbb810dd7 |
03-Jan-2012 |
Alexander von Gluck <kallisti5@unixzen.com> |
gallium: use Haiku provided debug_printf in OS.h Signed-off-by: Brian Paul <brianp@vmware.com>
til/u_debug.h
|
bce506ffc09c44552c3d1053c6a0450b8f010292 |
22-Dec-2011 |
Christian König <deathsimple@vodafone.de> |
vl: seperate shader buffers from components Buffers for shader based decoding can now be released without its component still being around. Signed-off-by: Christian König <deathsimple@vodafone.de> Acked-by: Maarten Lankhorst <m.b.lankhorst@gmail.com>
l/vl_idct.c
l/vl_idct.h
l/vl_mc.c
l/vl_mc.h
l/vl_mpeg12_decoder.c
l/vl_zscan.c
l/vl_zscan.h
|
ce31970af16558ebd60cfae33c000252bc3e1cbf |
29-Dec-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: expose functions for setting default views and surfaces for copying And more importantly, don't call u_sampler_view_default_template etc. it was a source of bugs.
til/u_blitter.c
til/u_blitter.h
|
c44f6e048914af480e312d2f4b3b80ded287c583 |
31-Dec-2011 |
Dave Airlie <airlied@redhat.com> |
softpipe: reorder LIT to fix fp-lit-src-equals-dst This reorders the LIT operation like the r600 one to fix the fp-lit-src-equals-dst piglit test. Signed-off-by: Dave Airlie <airlied@redhat.com>
gsi/tgsi_exec.c
|
bed4c7ea5ea65ae4d591c5f9fb6d0ab24ba268ee |
30-Dec-2011 |
Dave Airlie <airlied@gmail.com> |
u_format: fix latc fetches. This fixes the latc fetches for llvmpipe, fixes fbo-generatemipmap-formats GL_ARB_texture_compression fbo-generatemipmap-formats GL_ATI_texture_compression_3dc fbo-generatemipmap-formats GL_EXT_texture_compression_latc Signed-off-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Dave Airlie <airlied@gmail.com>
til/u_format_latc.c
|
0c6ee788f225e978dab3c78e18b1cf26e37edfbd |
30-Dec-2011 |
Dave Airlie <airlied@gmail.com> |
u_format/rgtc: fix alpha values in returned texels. This fixes fbo-generatemipmap-formats GL_EXT_texture_compression_rgtc on llvmpipe. Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_format_rgtc.c
|
4ca624f8e09bff1a4f681c54486e327605b8274d |
30-Dec-2011 |
Dave Airlie <airlied@gmail.com> |
u_format: fix inv_swizzles generation inv_swizzles is used in lp_tile_soa.py to create lp_tile_soa.c, we overwrite swizzles if they are already set. This results in the i8 format getting alpha instead of red, and the l8 format getting blue instead of red. Fixes fbo-alphatest-formats, fbo-alphatest-formats ARB_texture_float, and fbo-alphatest-formats EXT_texture_snorm on llvmpipe. Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_format_parse.py
|
9e4c8ce3bc2c68d6397de1b48ce300ee6826e759 |
27-Dec-2011 |
Alexander von Gluck <kallisti5@unixzen.com> |
gallium: use Mesa pthread_barrier_t on Haiku, as it is incomplete under Haiku Reviewed-by: Brian Paul <brianp@vmare.com> Signed-off-by: Brian Paul <brianp@vmware.com>
s/os_thread.h
|
157566860dee7ef4560f0f0a0a09f86b5973ed19 |
24-Dec-2011 |
Dave Airlie <airlied@redhat.com> |
gallium/u_pack: fix l8/i8 pack color ub just noticed this in passing, not sure it actually fixes any issus. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmare.com>
til/u_pack_color.h
|
7ac114f94a8fac5fa7cc0e99bf6a3c03ec194650 |
22-Dec-2011 |
Christian König <deathsimple@vodafone.de> |
vl: call decode_bitstream only once Submit all bitstreams at once to decode_bitstream. Signed-off-by: Christian König <deathsimple@vodafone.de> Signed-off-by: Maarten Lankhorst <m.b.lankhorst@gmail.com>
l/vl_mpeg12_bitstream.c
l/vl_mpeg12_bitstream.h
l/vl_mpeg12_decoder.c
|
1fdecef8868ce1a5ca6c2cb260294fb37d3bd69d |
24-Dec-2011 |
Maarten Lankhorst <m.b.lankhorst@gmail.com> |
vl: Fix inverted logic in vlc checks Reported-by: Andy Furniss <andyqos@ukfsn.org> Signed-off-by: Maarten Lankhorst <m.b.lankhorst@gmail.com>
l/vl_vlc.h
|
efa93ae449b6dc8437ee7240a8ea050a0d1699e0 |
20-Dec-2011 |
Maarten Lankhorst <m.b.lankhorst@gmail.com> |
vl: improve vlc functions and handling Only initialize vlc in MPEG2 decoding once for all slices, add more sanity checks to vlc decoding functions, support multiple vlc input buffer, improve documentation of the vlc functions. v2: also implement multiple inputs for the vlc functions v3: some bug fixes for buffer size and alignment corner cases v4: rework of the patch, some more improvements Signed-off-by: Maarten Lankhorst <m.b.lankhorst@gmail.com> Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_mpeg12_bitstream.c
l/vl_vlc.h
|
2eafd07323891944b9c012a17359cd5f07a87890 |
22-Dec-2011 |
Lauri Kasanen <cand@gmx.com> |
gallivm: Close a memory leak Hi all This fixes a memory leak of 32 bytes on exit. From 924f8fdccb41b011f372bc57252005bcdb096105 Mon Sep 17 00:00:00 2001 From: Lauri Kasanen <curaga@operamail.com> Date: Thu, 22 Dec 2011 21:28:33 +0200 Subject: [PATCH] gallivm: Close a memory leak As reported by "valgrind --leak-check=full glxgears". Signed-off-by: Lauri Kasanen <curaga@operamail.com> Signed-off-by: José Fonseca <jfonseca@vmware.com>
allivm/lp_bld_init.c
|
68651c3243f5539caaa0f8b81bc2ad025610606d |
20-Dec-2011 |
Maarten Lankhorst <m.b.lankhorst@gmail.com> |
vl: Remove unused declaration csc is not used for rgba and gives a warning. Signed-off-by: Maarten Lankhorst <m.b.lankhorst@gmail.com> Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_compositor.c
|
72325ee6e35fc3941dc04a87e14e0ba0c9eec52e |
19-Dec-2011 |
Maarten Lankhorst <m.b.lankhorst@gmail.com> |
vl: Use pipe clear_render_target instead of util_clear_render_target Mapping to software and uploading again clearing is killing performance. Signed-off-by: Maarten Lankhorst <m.b.lankhorst@gmail.com> Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_compositor.c
|
42696ba16fc548aa680b43a93e7b5929aa429d3c |
19-Dec-2011 |
Dave Airlie <airlied@redhat.com> |
softpipe: fix shadow1d tests. This fixes the piglit glsl-1.10 shadow1D related tests. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_exec.c
|
97b778efe7949977b4e857413807d1efcad346aa |
19-Dec-2011 |
Dave Airlie <airlied@redhat.com> |
softpipe: fix shadow 2d texture array sampling The 4th texcoord is used in this case for the comparison. This fixes piglit glsl-fs-shadow2DArray* on softpipe. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_exec.c
|
f4ab1783b390cd8ff7f4b1e7ba9fc15893e2d69c |
19-Dec-2011 |
Dave Airlie <airlied@redhat.com> |
gallium/draw: fix two side handling The code didn't handle the case where front wasn't specified in the vertex shader outputs, but back was. In that case we were doing a copy from back to non-existant front, this code checks we have existant front/backs and only does the copy when they both exist. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_pipe_twoside.c
|
07eeb92abcd32653c9e6f6f60689bb1d059f5799 |
18-Dec-2011 |
Dave Airlie <airlied@redhat.com> |
softpipe: fix texture sampling from 1D texture array This is the first part of a fix to piglit glsl-fs-shadow1DArray also fix the passing of unused r[2] in the normal 1D case. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_exec.c
|
95aa0e5d84a4f46f2f0809b26f5899b8e39f5afc |
13-Dec-2011 |
Vinson Lee <vlee@vmware.com> |
gallivm: Fix build with llvm-3.1svn. llvm-3.1svn r145714 moved global variables into a new TargetOptions class. TargetMachine constructor now needs a TargetOptions object as well. Signed-off-by: Vinson Lee <vlee@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_debug.cpp
allivm/lp_bld_misc.cpp
|
cf5948380829ff44aafb12c911b0fc064360d352 |
15-Dec-2011 |
Fredrik Höglund <fredrik@kde.org> |
gallium: fix a crash in drivers that don't support stream output
so_cache/cso_context.c
|
c05fafa4a0fd93d4264c46578e23a83ecf2b481e |
09-Dec-2011 |
Marek Olšák <maraeo@gmail.com> |
st/mesa: implement EXT_transform_feedback and ARB_transform_feedback2
so_cache/cso_context.c
so_cache/cso_context.h
til/u_blit.c
til/u_gen_mipmap.c
|
36d66f8d4ad1e2b18bb28d0b08e98f968ad6137e |
09-Dec-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: implement copy_buffer using stream output
til/u_blitter.c
til/u_blitter.h
|
b177e2c54c7dbec58c2547524abe89e52d458252 |
19-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: restore stream output targets
til/u_blitter.c
til/u_blitter.h
|
8a9a37cebeff19b56afed43ae037d00950fa7594 |
09-Dec-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: utility helper functions for stream output
gsi/tgsi_ureg.c
gsi/tgsi_ureg.h
til/u_debug_describe.c
til/u_debug_describe.h
til/u_inlines.h
til/u_simple_shaders.c
til/u_simple_shaders.h
|
861a029ddb31e91bb4d8e18ab708d0d172f63aad |
15-Dec-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: interface changes necessary to implement transform feedback (v5) Namely: - EXT_transform_feedback - ARB_transform_feedback2 - ARB_transform_feedback_instanced The old interface was not useful for OpenGL and had to be reworked. This interface was originally designed for OpenGL, but additional changes have been made in order to make st/d3d1x support easier. The most notable change is the stream-out info must be linked with a vertex or geometry shader and cannot be set independently. This is due to limitations of existing hardware (special shader instructions must be used to write into stream-out buffers), and it's also how OpenGL works (stream outputs must be specified prior to linking shaders). Other than that, each stream output buffer has a "view" into it that internally maintains the number of bytes which have been written into it. (one buffer can be bound in several different transform feedback objects in OpenGL, so we must be able to have several views around) The set_stream_output_targets function contains a parameter saying whether new data should be appended or not. Also, the view can optionally be used to provide the vertex count for draw_vbo. Note that the count is supposed to be stored in device memory and the CPU never gets to know its value. OpenGL way | Gallium way ------------------------------------ BeginTF = set_so_targets(append_bitmask = 0) PauseTF = set_so_targets(num_targets = 0) ResumeTF = set_so_targets(append_bitmask = ~0) EndTF = set_so_targets(num_targets = 0) DrawTF = use pipe_draw_info::count_from_stream_output v2: * removed the reset_stream_output_targets function * added a parameter append_bitmask to set_stream_output_targets, each bit specifies whether new data should be appended to each buffer or not. v3: * added PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME for ARB_tfb2, note that the draw-auto subset is always required (for d3d10), only the pause/resume functionality is limited if the CAP is not advertised v4: * update gallium/docs v5: * compactified struct pipe_stream_output_info, updated dump/trace
raw/draw_context.c
raw/draw_context.h
raw/draw_private.h
raw/draw_pt_so_emit.c
ostprocess/pp_run.c
gsi/tgsi_ureg.c
til/u_dump_state.c
|
167b1b32c5ff30d514253072ce54513112c03d4d |
12-Dec-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl/compositor: improve dirty area handling Take viewport and scissors into account and make the dirty area a parameter instead of a member. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_compositor.c
l/vl_compositor.h
|
06f217d80f3d1318da4974bf7b31ea7edcf5eb0b |
18-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: implement ARB_conservative_depth This adds a new TGSI property to represent the GLSL layout qualifier in TGSI.
gsi/tgsi_dump.c
gsi/tgsi_ureg.c
gsi/tgsi_ureg.h
|
c83fb4d45f2a47042f395271efe6e5489b2c4aee |
09-Dec-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Add strings.h include on unices Fixes -Wimplicit-function-declaration for ffs with GCC. Spotted/tested by Kai Wasserbäch.
til/u_math.h
|
6cf7245f6938e27c9b8a1742f27659aec017bbdc |
30-Nov-2011 |
José Fonseca <jfonseca@vmware.com> |
llvmpipe: Trim the fragment shader cached based on LLVM IR instruction count. Number of fragment shader variants is not very representative of the memory used by LLVM, neither is number of shader instructions, as often texture sampling constitutes most of the generated code. This change adds an additional trim criteria: least recently used fragment shader variants will be freed until the total number of LLVM IR instruction falls below a specified threshold. Reviewed-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_type.c
allivm/lp_bld_type.h
|
f32c7232a8a16887af710a11f025381bc73640f0 |
28-Nov-2011 |
José Fonseca <jfonseca@vmware.com> |
llvmpipe,draw,gallivm: Ensure we don't walk beyond the end of the shader variant list. u_simple_list.h uses a sentinel element, and not a NULL element. So ensure list is not empty when reducing the list of shader variants. Something I noticed while trying to free variants more aggressively. Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_pt_fetch_shade_pipeline_llvm.c
|
1bb59b382a5702ebab37b0e7eb219e5b54769ffb |
03-Dec-2011 |
Brian Paul <brianp@vmware.com> |
util: add casts in fprintf() calls to silence warnings And wrap to 80 columns.
til/u_debug_refcnt.c
|
5c31eb78e5fa4c4cfcc82df3c9a2c34fcd4b402c |
28-Nov-2011 |
Chia-I Wu <olv@lunarg.com> |
gallium: add PIPE_FORMAT_ETC1_RGB8 The format is defined by GL_OES_compressed_ETC1_RGB8_texture. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
akefile.sources
til/u_format.csv
til/u_format.h
til/u_format_etc.c
til/u_format_etc.h
til/u_format_pack.py
til/u_format_table.py
|
de93347d482a96f88c898622c9620f03e677e386 |
01-Dec-2011 |
Vinson Lee <vlee@vmware.com> |
u_vbuf: Silence uninitialized variable warnings. Fixes these GCC warnings. u_vbuf.c: In function ‘u_vbuf_draw_begin’: u_vbuf.c:839:20: warning: ‘max_index’ may be used uninitialized in this function [-Wuninitialized] u_vbuf.c:838:20: warning: ‘min_index’ may be used uninitialized in this function [-Wuninitialized] Signed-off-by: Vinson Lee <vlee@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_vbuf.c
|
ccd4d4367f2b4e5aebfc59b832599812a4a1c7d8 |
29-Nov-2011 |
Kai Wasserbäch <kai@dev.carbon-project.org> |
gallium/cell: Remove the driver. Complicates Gallium3D development and doesn't seem to have active users. Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org> Signed-off-by: José Fonseca <jfonseca@vmware.com>
akefile.sources
tasm/rtasm_ppc_spe.c
tasm/rtasm_ppc_spe.h
arget-helpers/inline_sw_helper.h
|
10b07665be5cff9fa9f03b0f7db459f3b380570d |
09-Nov-2011 |
José Fonseca <jose.r.fonseca@gmail.com> |
Remove windows kernel support code. Not actively used. Reviewed-by: Brian Paul <brianp@vmware.com>
s/os_memory.h
s/os_memory_win32k.h
s/os_misc.c
s/os_misc.h
s/os_time.c
til/u_atomic.h
til/u_debug.c
til/u_debug_refcnt.c
til/u_math.h
til/u_snprintf.c
|
57f8e26ca87a2846f192682c84eccbf8b4500bfc |
09-Nov-2011 |
José Fonseca <jose.r.fonseca@gmail.com> |
gallium/auxiliary: Remove os_stream. XP kernel mode was the only subsystem lacking stdio FILES. Reviewed-by: Brian Paul <brianp@vmware.com>
akefile.sources
s/os_stream.c
s/os_stream.h
s/os_stream_log.c
s/os_stream_null.c
s/os_stream_stdc.c
s/os_stream_str.c
til/u_debug.c
til/u_debug_refcnt.c
til/u_dump.h
til/u_dump_state.c
|
ee7bc103919d0af7d77a58cdaa855d6e07e899c6 |
27-Nov-2011 |
Dave Airlie <airlied@redhat.com> |
gallium: add B10G10R10A2_UINT format This format is used for ARB_texture_rgb10_a2ui extension. Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_format.csv
|
fba685a0995e76f86af5920163297e5c3b32fb4b |
22-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: rename to u_vbuf
akefile.sources
til/u_vbuf.c
til/u_vbuf.h
til/u_vbuf_mgr.c
til/u_vbuf_mgr.h
|
611a8b82e3827dd7c256edd5c014f4d48cb045f0 |
20-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: better way to find a free VB slot + check errors early
til/u_vbuf_mgr.c
|
1146441a2dd0a47e51e9762a014fca4b15d9fe97 |
22-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: remove a useless variable
til/u_vbuf_mgr.c
|
c4f51b225b7ec9ce231d140b1abf8637f37a33c7 |
20-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: remove redundant memset
til/u_vbuf_mgr.c
|
498e86e414dbf9b2f7d2f18cca908217ee644710 |
20-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: don't reference non-native vertex buffers as native also don't mark them as 'user', because they will be uploaded through the translate fallback anyway.
til/u_vbuf_mgr.c
|
1e53a26b9c2aab0d6ed75856b7e3d08b5590d0a2 |
20-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: rename translate_vb_slot -> fallback_vb_slot
til/u_vbuf_mgr.c
|
bb71f9249a66b9a4921a878766c0a2d87624c369 |
19-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: separate out floating-point CAPs into its own enum The motivation behind this is to add some self-documentation in the code about how each CAP can be used. The idea is: - enum pipe_cap is only valid in get_param - enum pipe_capf is only valid in get_paramf Which CAPs are floating-point have been determined based on how everybody except svga implemented the functions. svga have been modified to match all the other drivers. Besides that, the floating-point CAPs are now prefixed with PIPE_CAPF_.
til/u_caps.h
|
2a0126932b320806e030c1c085791e257516e0cd |
18-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally Only i965g does not enable GLSL, but that driver has been unmaintained and bitrotting for quite a while anyway.
til/u_caps.c
|
40864b85aa70b6bc523dbb9792449e6a3dfac4b2 |
15-Nov-2011 |
Vadim Girlin <vadimgirlin@gmail.com> |
gallium: add PIPE_SHADER_CAP_OUTPUT_READ It's intended to indicate whether the driver/hardware supports reading of the values written into shader outputs. Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
gsi/tgsi_ureg.c
|
03df791c6f0881e45a65106c22ccd28f77018fb3 |
20-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: correctly compute max vertex count from hw buffers And update r300g. This is different from util_draw_max_index in how it obtains vertex elements and that it doesn't have to call util_format_description due to additional precomputed data in vertex elements.
til/u_vbuf_mgr.c
til/u_vbuf_mgr.h
|
72e1117e489986783dd5b27a3ad781b86c2d5d67 |
20-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: correctly obtain min/max_index for uploads and translate This forks vbo_get_minmax_index. We need to know the index range when translating non-native vertices into native ones. There is no other way around it.
til/u_vbuf_mgr.c
|
4cfc8c775c751dd2b2b43f3ca58ae9798a84c0f1 |
20-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: add set_index_buffer function It will use the index buffer soon.
til/u_vbuf_mgr.c
til/u_vbuf_mgr.h
|
b5b7cc19d82c8761a6b56268aecdccbc1ed2f911 |
20-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: add comments
til/u_vbuf_mgr.c
|
df49b0ce9009e867f6d44fd48e31a16e5a933c64 |
20-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: don't upload user buffers which have been uploaded by translate
til/u_vbuf_mgr.c
|
438d7ac146dc89d1c2943610c662c57e11a47382 |
12-Nov-2011 |
Brian Paul <brianp@vmware.com> |
util/draw: replace assertions with conditionals in util_draw_max_index() Don't assert/die if a VBO is too small. Return zero instead. For debug builds, emit a warning message since this is an unusual situation that might indicate that there's a bug in the app. Note that util_draw_max_index() now returns max_index+1 instead of max_index. This lets us return zero to indicate that one of the VBOs is too small to draw anything. Fixes a failure with the new piglit vbo-too-small test. Reviewed-by: José Fonseca <jfonseca@vmware.com>
raw/draw_pt.c
til/u_draw.c
|
e7ccd703a28e14431b90f29540cec0bf67be1e0f |
14-Nov-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
gallium: add TGSI_SEMANTIC_VERTEXID
gsi/tgsi_dump.c
gsi/tgsi_scan.c
gsi/tgsi_scan.h
gsi/tgsi_text.c
|
6246c217ec1d00bf94a121508802eb7e49d5b61e |
11-Nov-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Avoid signed/unsigned comparison in u_trim_pipe_prim().
til/u_prim.h
|
9e29cdbe95810de8658dfd1cabf1a7d87264c2f7 |
09-Nov-2011 |
José Fonseca <jfonseca@vmware.com> |
draw: Handle failure to allocate aligned_constant_storage. Also, actually update const_storage_size, therefore avoiding to unnecessarily reallocate aligned_constant_storage every single time draw_vs_set_constants() is called. Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_vs.c
|
e21c5157b6b39d2332e7e13eeb45a7d2b6a41756 |
07-Nov-2011 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Remove duplicate statement. ary_ge_arx_arz is already set earlier. Reviewed-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_sample.c
|
34930facfe11ef6e322c276295ddf884d36de11c |
08-Nov-2011 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Include stddef.h before the LLVM C++ headers. Necessary with build against LLVM 2.6, with recent gcc, as LLVM headers depend on ptrdiff_t but don't properly include stddef.h
allivm/lp_bld_debug.cpp
allivm/lp_bld_misc.cpp
|
aa661306828b8c76c1511f05e0fae577f06477b8 |
10-Nov-2011 |
Brian Paul <brianp@vmware.com> |
draw: handle out of memory conditions If the vbuf backend fails to allocate a vertex buffer, don't crash or assert.
raw/draw_pipe_vbuf.c
|
7288bfb2a480a06605e671485ea9887f502e5e1a |
10-Nov-2011 |
Brian Paul <brianp@vmware.com> |
util: check for null vertex buffer object in blit code Don't crash if we fail to allocate a vertex buffer.
til/u_blit.c
|
1462114475709c9460a3cb0c58ae684c5843f5cd |
10-Nov-2011 |
Brian Paul <brianp@vmware.com> |
draw/llvm: silence uninitialized variable warnings
raw/draw_llvm.c
|
4fd485666a9a52c48633d261c2fdd763d63299f5 |
07-Nov-2011 |
Dave Airlie <airlied@redhat.com> |
llvmpipe/u_format: add support for EXT_texture_shared_exponent + EXT_packed_float These two are fairly unique types so add specific cases for decoding them. Passes piglit fbo-clear-format and fbo-generatemipmap-format tests for these two extensions. Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_format_pack.py
|
4eb3225b38ce12cb34ab3d90804c9683bd7b4ed3 |
08-Nov-2011 |
José Fonseca <jose.r.fonseca@gmail.com> |
Remove tgsi_sse2. tgsi_exec is simple. llvm is fast. tgsi_sse2 ends up being neither.
akefile.sources
raw/draw_private.h
raw/draw_vs.c
raw/draw_vs.h
raw/draw_vs_aos.c
raw/draw_vs_aos.h
raw/draw_vs_aos_io.c
raw/draw_vs_aos_machine.c
raw/draw_vs_ppc.c
raw/draw_vs_sse.c
gsi/tgsi_sse2.c
gsi/tgsi_sse2.h
|
a69da5c0ce3c932b310bca7cd5cce78961f9946b |
06-Nov-2011 |
Chia-I Wu <olv@lunarg.com> |
util: add log2f for Android It is needed for nv50's new shader backend. With this change, both u_math.h and imports.h in core mesa define the same function. I have to #undef log2f here to avoid the conflict. Not sure if there is a better way to deal with the situation. Acked-by: José Fonseca <jfonseca@vmware.com>
til/u_math.h
|
0d8deb5bc961daac55d3a3329dc2a58018fe929c |
06-Nov-2011 |
Dave Airlie <airlied@redhat.com> |
llvmpipe: fix typo in the depth sampling aos code. Just found by reading llvmpipe code for no great reason. Signed-off-by: Dave Airlie <airlied@redhat.com>
allivm/lp_bld_sample_aos.c
|
f0d1b5f41adf07a1aaeee93ef924b6624e12f9cb |
06-Nov-2011 |
Dave Airlie <airlied@redhat.com> |
u_format: fix RGTC support in fits 8unorm. Signed RGTC won't fit in a unorm, so don't allow them. Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_format.c
|
3031708e648a39d1bb4c0b2b4f8fa80be7619267 |
06-Nov-2011 |
Christian Inci <chris.pcguy.inci@gmail.com> |
gallivm: change sys::getHostTriple to sys::getDefaultTargetTriple for LLVM >= 0x0301 LLVM change r143502 Signed-off-by: José Fonseca <jose.r.fonseca@gmail.com>
allivm/lp_bld_debug.cpp
|
adb7f1351e4c231184a6355573c01c7780135342 |
04-Nov-2011 |
Vinson Lee <vlee@vmware.com> |
g3dvl: Fix memory leaks on error paths. Fixes Coverity resource leak defect. Reviewed-by: Brian Paul <brianp@vmware.com>
l/vl_mpeg12_decoder.c
|
9288253051feb05ba155e4f939284360fdd70b15 |
04-Nov-2011 |
Vinson Lee <vlee@vmware.com> |
pp: Reorder calloc to avoid memory leak on error path. Fixes Coverity resource leak defect. Reviewed-by: Brian Paul <brianp@vmware.com>
ostprocess/pp_mlaa.c
|
d2633af696f2e4ff98f669061e4e222e8643312c |
04-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
st/mesa: set geometry shader to NULL when doing internal drawing The code expects the geometry shader to be NULL. We don't have geometry shaders now, but it's good to be prepared. v2: check for support in the cso context
so_cache/cso_context.c
til/u_blit.c
til/u_gen_mipmap.c
|
c5e48025ed8dd44de63144ee3621c6aa4b5add81 |
04-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium/cso_cache: remove one call to pipe_sampler_view_reference
so_cache/cso_context.c
|
85c151f3d9baca0bb8384a5083e9997dbb4da364 |
04-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: avoid one call to pipe_resource_reference in most cases
til/u_vbuf_mgr.c
|
e814d577253d3b618cc40e36f9d50b42fe61d6ed |
03-Nov-2011 |
Brian Paul <brianp@vmware.com> |
draw: assert that we have non-null fragment shader Instead of just segfaulting. Recently ran into this.
raw/draw_pipe_pstipple.c
raw/draw_pipe_wide_point.c
|
c9c6eec1c6650623f1be412dc2acd935de6b728b |
31-Oct-2011 |
Maarten Lankhorst <m.b.lankhorst@gmail.com> |
state_trackers/vdpau: Implement VdpGenerateCSCMatrix With the smpte240 profile, which was missing. Signed-off-by: Maarten Lankhorst <m.b.lankhorst@gmail.com>
l/vl_csc.c
l/vl_csc.h
|
8a7e645c9befb8578c8a571ccc951ed908d177ae |
02-Nov-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: remove some stale variable increment Incrementing "td" before initializing it is pointless and just leads to an uninitialized variable warning with MSVC. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_mpeg12_decoder.c
|
4a3be16fd2d126a84ff2f087f2a2900afa19d235 |
02-Nov-2011 |
Michel Dänzer <michel.daenzer@amd.com> |
gallium/util: Add macros for converting from little endian to CPU byte order. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
til/u_math.h
|
f6fa34f7ada52cfe4c811e12ba7e4eef84ba7ca1 |
01-Nov-2011 |
Brian Paul <brianp@vmware.com> |
postprocess: remove const qualifiers on unsigned int parameters to match the prototype in postprocess.h
ostprocess/pp_init.c
|
0f26c6ae3f9bd6b8c97e9e8a461d55b30e429239 |
31-Oct-2011 |
José Fonseca <jfonseca@vmware.com> |
llvmpipe: Remove unsed variables.
allivm/lp_bld_conv.c
allivm/lp_bld_sample_aos.c
|
7ff247712d7c01141756d0999ff86af1e109ce7c |
31-Oct-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Add missing initializer.
til/u_format_table.py
|
037e7a68f504f019b409ec8cb92f0075019a90f5 |
31-Oct-2011 |
Thomas Hellstrom <thellstrom@vmware.com> |
pipebuffer/debug: Fix a recursive mutex lock pb_debug_manager_dump was trying to take a lock already held by all callers. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Jos� Fonseca <jfonseca@vmware.com>
ipebuffer/pb_bufmgr_debug.c
|
058e712415a8160479f0df13367b1171ffd66902 |
27-Oct-2011 |
Eric Anholt <eric@anholt.net> |
u_format: Fix -NaN handling for packing of 10F_11F_11F_REV to match GL specs. Fixes the remainder of piglit GL_EXT_packed_float/pack.c Reviewed-by: Marek Ol ák <maraeo@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
til/u_format_r11g11b10f.h
|
00d3716f4a91145609f50aa56de53e175d1c8b49 |
27-Oct-2011 |
Eric Anholt <eric@anholt.net> |
u_format: Fix clamping of overflow in 10F_11F_11F_REV to match GL specs. Fixes the 1000000.0 overflow cases of piglit GL_EXT_packed_float/pack.c Reviewed-by: Marek Ol ák <maraeo@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
til/u_format_r11g11b10f.h
|
3d7477206d7a345eb53df5c1288a5b34e83bc2d8 |
26-Oct-2011 |
Eric Anholt <eric@anholt.net> |
u_format: Fix bitshifting for unpacking from 10F. This code was copy and pasted from the 11F unpacking, but not updated for actually being 10 bits instead of 11. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41206 Reviewed-by: Marek Ol ák <maraeo@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
til/u_format_r11g11b10f.h
|
028ce1cd0f5bb3e0169618cd572ac00968b8bd13 |
26-Oct-2011 |
Eric Anholt <eric@anholt.net> |
u_format: Fix bit definition of UF10_MANTISSA_BITS. This is only used in the code for packing to INF, and resulted in an extra bit set that was set anyway, so it was harmless except for the confusion caused. Reviewed-by: Marek Olšák <maraeo@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
til/u_format_r11g11b10f.h
|
68657183b0e42093777034460e0a93624b7ba501 |
22-Oct-2011 |
Alan Coopersmith <alan.coopersmith@oracle.com> |
gallium/auxiliary/util: Solaris also has standard Unix sockets Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com> Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_network.c
til/u_network.h
|
265f55e6273aafc8e7607cd70a4b9756f7cb6bff |
25-Oct-2011 |
Vinson Lee <vlee@vmware.com> |
tgsi: Fix memory leak in out-of-memory path. Fixes Coverity resource leak defect. Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_exec.c
|
ca1b60057aaf7f10f9cdbdbcd75cf3f53c751d64 |
24-Oct-2011 |
Vinson Lee <vlee@vmware.com> |
pp: Fix memory leak on error path. Fixes Coverity resource leak defect. Reviewed-by: José Fonseca <jfonseca@vmware.com>
ostprocess/pp_program.c
|
9dc7df1feaa4f5d2f03a7490aafc6064e309f818 |
24-Oct-2011 |
Brian Paul <brianp@vmware.com> |
util: handle failed mapping in u_upload_alloc() Reviewed-by: José Fonseca <jfonseca@vmware.com>
til/u_upload_mgr.c
|
19961da4cb115ca930186bef41fb92740fdd09d1 |
24-Oct-2011 |
Brian Paul <brianp@vmware.com> |
util: handle failed mapping in u_upload_alloc_buffer() Reviewed-by: José Fonseca <jfonseca@vmware.com>
til/u_upload_mgr.c
|
50b0069fc18f9d4d3c4469897b379df55eece547 |
23-Oct-2011 |
Brian Paul <brianp@vmware.com> |
util: remove gotos in u_upload_mgr.c We can trivially remove the gotos in two places in this code and make it a bit more readable. Reviewed-by: José Fonseca <jfonseca@vmware.com>
til/u_upload_mgr.c
|
89ce12a2d20b6662abb7240c1becba11d53b215a |
21-Oct-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: accept overriden width0 and height0 We'll use this soon.
til/u_blitter.c
til/u_blitter.h
|
37b62cc35435a704d33c1814fbdbd0e807699e21 |
21-Oct-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: add a copy_texture function which uses views and not resources The views (sampler views and surfaces) are great tools for changing resource properties without having to change pipe_resource.
til/u_blitter.c
til/u_blitter.h
|
903a14ed9146f3a38895ca7e39f69f2ad77bf5df |
23-Oct-2011 |
Brian Paul <brianp@vmware.com> |
gallivm: added lp_build_print_ivec4() function
allivm/lp_bld_printf.c
allivm/lp_bld_printf.h
|
e1e03ce4928edf4ea0ef43d853cb869f70b126aa |
16-Oct-2011 |
José Fonseca <jose.r.fonseca@gmail.com> |
gallivm: Eliminate tgsi_util_get_full_src_register_sign_mode call. It complicates more than it simplifies, now that there's only one negate bit on TGSI registers.
allivm/lp_bld_tgsi_soa.c
|
e9c1d87ce73eb3da829d5124cc5f4716d79e8973 |
16-Oct-2011 |
José Fonseca <jose.r.fonseca@gmail.com> |
llvmpipe: Use lp_build_ifloor_fract for exp2 calculation. Instead of separate ifloor / fract calls. No change for SSE4.1 code, but less FP<->SI conversions on non SSE4.1 systems.
allivm/lp_bld_arit.c
|
866f9b18c68ede63c00917ec9c3dae3524ca8826 |
11-Sep-2011 |
Dave Airlie <airlied@redhat.com> |
gallium: rename ZS stencil type to UINT (v2) these are never USCALED, always UINT in reality. taken from some work by Christoph Bumiller v2: fixup formatting of table + tabs Signed-off-by: Dave Airlie <airlied@redhat.com>
ostprocess/pp_init.c
til/u_format.c
til/u_format.csv
til/u_format.h
til/u_format_table.py
til/u_format_tests.c
til/u_format_zs.c
til/u_format_zs.h
til/u_pack_color.h
til/u_surface.c
til/u_tile.c
|
11938c87a3e5a5b0a16b22f1913567a64015a92d |
11-Oct-2011 |
Brian Paul <brianp@vmware.com> |
draw/llvm: set draw->pt.user.planes field in draw_set_clip_state() Previously it was getting set in draw_set_mapped_constant_buffer() but if there were no shader constants, that function wasn't called. So the pt.user.planes field was null and we died when we tried to access the clip planes in the LLVM-generated code. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=41663 Note: This is a candidate for the 7.11 branch. Reviewed-by: José Fonseca <jfonseca@vmware.com>
raw/draw_context.c
|
e6c237cfd6f53ff569f68255d5d6da15148cd0f5 |
11-Oct-2011 |
Brian Paul <brianp@vmware.com> |
draw/llvm: fix hard-coded number of total clip planes Instead of 12 use DRAW_TOTAL_CLIP_PLANES. The max number of user-defined clip planes was increased to 8 so the total number of planes is 14. This doesn't fix any specific bug, but clearly the old code was wrong. Reviewed-by: José Fonseca <jfonseca@vmware.com>
raw/draw_context.c
raw/draw_llvm.c
raw/draw_llvm.h
raw/draw_private.h
raw/draw_pt_fetch_shade_pipeline_llvm.c
|
9e66b25880febecb529582c6ead920637d73f51e |
10-Oct-2011 |
Dave Airlie <airlied@redhat.com> |
u_blitter: clean up velem setup as per Brian's suggestion, drop the pointless loops. Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_blitter.c
|
0f55f133f1e5b72e463441d2d388a1ec4deac1da |
09-Oct-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: query vertex shader caps instead of geometry for int vertices
til/u_blitter.c
|
dd20256a1c1566f11e1fa970028f3bb4f05445b7 |
09-Oct-2011 |
Dave Airlie <airlied@redhat.com> |
u_blitter: don't create integer vertex elements unless shader supports them Should fix https://bugs.freedesktop.org/show_bug.cgi?id=41613 We don't want to create these vertex elements unless the pipe driver vertex stage can handle integers. Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_blitter.c
|
4e28e6f6c777841b9ffe7a7ad1e865e2595f70f9 |
26-Sep-2011 |
Dave Airlie <airlied@redhat.com> |
u_blitter: add integer clear support We need add a new set of fragment shader variants, along with new vertex elements for signed and unsigned clears. The new fragment shader variants are due to the integers values requiring CONSTANT interpolation. The new vertex element descriptions are for passing the clear color as an unsigned or signed integer value. Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_blitter.c
til/u_blitter.h
|
39d7de69b1e3317ba813b4475f2b6132d70f8eef |
08-Oct-2011 |
Marek Olšák <maraeo@gmail.com> |
pb_bufmgr_cache: flush cache when create_buffer fails and try again NOTE: This is a candidate for the stable branches.
ipebuffer/pb_bufmgr_cache.c
|
a441feb757b1be4845ba378f0207dcdc5cc1a407 |
19-Sep-2011 |
Dave Airlie <airlied@redhat.com> |
gallium: add initial pure integer support (v2) This add support for unsigned/signed integer types via adding a 'pure' bit in the format description table. It adds 4 new u_format get/put hooks, for get/put uint and get/put sint so that accessors can get native access to the integer bits. This is used to avoid precision loss via float converting paths. It doesn't add any float fetchers for these types at the moment, GL doesn't require float fetching from these types and I expect we'll introduce a lot of hidden bugs if we start allowing such conversions without an API mandating it. It adds all formats from EXT_texture_integer and EXT_texture_rg. 0 regressions on llvmpipe here with this. (there is some more follow on code in my gallium-int-work branch, bringing softpipe and mesa to a pretty integer clean state) v2: fixup python generator to get signed->unsigned and unsigned->signed fetches working. Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_format.c
til/u_format.csv
til/u_format.h
til/u_format_pack.py
til/u_format_parse.py
til/u_format_table.py
til/u_tile.c
til/u_tile.h
|
61285c6cfa9ce6086d62fa08bc9e3813f0b30d3d |
08-Oct-2011 |
Dave Airlie <airlied@redhat.com> |
u_format: add inline helper to find first non void channel This is used in a few places in drivers as well, also the integer support can use it as well. Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_format.c
til/u_format.h
|
4c417697b6fa1503ac35b34e79f23716d813a208 |
07-Oct-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: bind a NULL geometry shader
til/u_blitter.c
til/u_blitter.h
|
c12c05c198f1cfd63eb52eeeb3c6e22dcb169b32 |
07-Oct-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: cleanup checking for and restoring saved states
til/u_blitter.c
til/u_blitter.h
|
f5bfe54a34d9c8cd5de2b096d0e8486fe0d990a7 |
27-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS This removes: - PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS - PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS in favor of the that new per-shader cap. Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_exec.h
|
16f8308c3df020a786908be065d3dcb90c8ca2a5 |
24-Sep-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
gallium: add polygon offset clamp state This is required for D3D1x and supported by hardware.
raw/draw_pipe_offset.c
til/u_dump_state.c
|
9f61e43b4903c6cf0ac03a479ec9ed7b15fd6ccf |
27-Sep-2011 |
Dave Airlie <airlied@redhat.com> |
gallium: move border color to be a color union EXT_texture_integer also specifies border color should be a color union, the values are used according to the texture sampler format. (update docs) Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_llvm.c
til/u_dump_state.c
|
60a77cf316a90cb5be4f73495c2545b3d49e5ca1 |
26-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: fix uploading with a non-zero index bias Also don't rely on pipe_draw_info being set correctly. NOTE: This is a candidate for the 7.11 branch.
til/u_vbuf_mgr.c
|
21f71b6c050f8a746f6a671e57afc8e5500c5e77 |
26-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: dereference some pointers only once etc.
til/u_vbuf_mgr.c
|
cd9bbb3935320fd838c9b64236ccef865782a248 |
25-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: rework user buffer uploads - first determine the buffer range to upload for each buffer by walking over vertex elements - take buffer_offset into account - take src_offset into account - take src_format into account in more places - don't just blindly upload (stride*count) bytes NOTE: This is a candidate for the 7.11 branch.
til/u_vbuf_mgr.c
|
315300e4443f7a2177f2d8c4435f30c9bf95504d |
25-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: remove unused flag U_VBUF_UPLOAD_FLUSHED
til/u_vbuf_mgr.c
til/u_vbuf_mgr.h
|
28fb79891101c23c75982726c81112caa96f9275 |
25-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_
til/u_vbuf_mgr.c
til/u_vbuf_mgr.h
|
f214e1c99970b7c254b7cbb8bdf3643b7514ee09 |
25-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: fix max_index computation for large src_offset NOTE: This is a candidate for the 7.11 branch.
til/u_vbuf_mgr.c
|
4b5bf5a2a2b26a0f526ca8a85d61a6ef4ea0632f |
25-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: don't take per-instance attribs into acc. when computing max index NOTE: This is a candidate for the 7.11 branch.
til/u_vbuf_mgr.c
|
0b3270b9b72c2ca4fad172752045d8fa93c1ad6e |
25-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: cleanup original vs real vertex buffer arrays It can now override both buffer offsets and strides in additions to resources. Overriding buffer offsets was kinda hackish and could cause issues with non-native vertex formats.
til/u_vbuf_mgr.c
til/u_vbuf_mgr.h
|
4703f50e96fe3a9db039f59e154e15c06c3f8367 |
25-Sep-2011 |
José Fonseca <jose.r.fonseca@gmail.com> |
postprocess: Portability fixes.
ostprocess/pp_init.c
ostprocess/pp_mlaa.c
ostprocess/pp_program.c
|
86f97f7dc015092aa7fa1b0bdc4fe0a9f696d418 |
16-Sep-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: Don't use SCALED types for iDCT This should bring g3dvl back to work until we figured out how SCALED types should really work. Signed-off-by: Christian König <deathsimple@vodafone.de>
l/vl_mpeg12_decoder.c
|
102bf6e2a70f565f03d5e9c4995b29d61c0aa165 |
23-Sep-2011 |
José Fonseca <jfonseca@vmware.com> |
draw: Never allocate duplicate extra vertex attribs. Prevents mismatches when the VS outputs generic attributes not used by the FS. Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_context.c
raw/draw_context.h
raw/draw_pipe_aaline.c
raw/draw_pipe_aapoint.c
raw/draw_pipe_wide_point.c
|
fc31f9a3f255c5565ce2a3e9c73415bc17199e28 |
23-Sep-2011 |
José Fonseca <jfonseca@vmware.com> |
draw: Make copy of the TGSI tokens. There is no guarantee that the tokens TGSI will persist beyond the create_fs_state. The pipe driver (and therefore the draw module) is responsible for making copies of the TGSI tokens when it needs them. Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_pipe_aaline.c
raw/draw_pipe_aapoint.c
|
ddfdea88d86bc9016dd51730b855ff6a9a53a4f3 |
22-Sep-2011 |
Brian Paul <brianp@vmware.com> |
draw/llvm: add additional null pointer checkin draw_pt_fetch_pipeline_or_emit_llvm()
raw/draw_pt_fetch_shade_pipeline_llvm.c
|
4465efc3bf8d755a9afb7a4bb5382e2f5bf113e1 |
21-Sep-2011 |
Brian Paul <brianp@vmware.com> |
draw: add support for guard-band clipping
raw/draw_cliptest_tmp.h
raw/draw_context.c
raw/draw_context.h
raw/draw_private.h
raw/draw_pt.h
raw/draw_pt_fetch_shade_pipeline.c
raw/draw_pt_fetch_shade_pipeline_llvm.c
raw/draw_pt_post_vs.c
|
a5c0fb51c6b1d5f7e6ea8f089da921719ad1b6c4 |
14-Jul-2010 |
José Fonseca <jfonseca@vmware.com> |
draw: Reduce the number of vertex shader variants per context to 128.
raw/draw_private.h
|
3c56280d330f50025fc948041f1413af55c50581 |
07-Mar-2011 |
Kurt Daverman <krd@vmware.com> |
draw: Respect max_indices from the renderer.
raw/draw_pipe_vbuf.c
|
37ef7c22ab3ab9ac976ad955197fe80fae5bf8b8 |
21-Sep-2011 |
Brian Paul <brianp@vmware.com> |
translate: check for PIPE_SUBSYSTEM_EMBEDDED
ranslate/translate_sse.c
|
c8c2fc9a7a029bb61520973e55fb3cec18f13e20 |
07-Apr-2011 |
Jakob Bornecrantz <jakob@vmware.com> |
tgsi: Check in scan for fs position and depth reads
gsi/tgsi_scan.c
gsi/tgsi_scan.h
|
ff6cf60cb80c3bc31d9a4307c32185f65054bc58 |
28-Jul-2011 |
Brian Paul <brianp@vmware.com> |
gallium/util: add util_format_is_srgb() helper
til/u_format.h
|
553930424dec0cb1a83d2c928c260de6626b0d11 |
21-Sep-2011 |
Keith Whitwell <keithw@vmware.com> |
util: add u_bit_scan helper
til/u_math.h
|
ffb1996f614679553ef1d029306d0194b3161113 |
21-Sep-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Allow to make the depth/stencil format queries without repeatedly looking up the format description. All functions here should take struct util_format_description * IMO, to incentive efficient code.
til/u_format.h
|
c40c1599bb7782808a1387663d69cc9f99f4c68f |
21-Sep-2011 |
Keith Whitwell <keithw@vmware.com> |
util: single call to util_format_description in fill_rect
til/u_rect.c
|
f2a2ba9c6cdef99e1dc12209ac06d4e817368bfd |
16-Aug-2010 |
José Fonseca <jfonseca@vmware.com> |
util: Handle conversion between depth stencil formats.
til/u_format.c
|
169f57255ad9d3cf1b4ea48f54e17e2c9f54cbc3 |
21-Sep-2011 |
Brian Paul <brianp@vmware.com> |
util: remove stray debug code
til/u_format_latc.c
|
51002968c97758c30511eefab1bd1358b8380e15 |
21-Sep-2011 |
Brian Paul <brianp@vmware.com> |
gallivm: fix build with llvm 3.0svn https://bugs.freedesktop.org/show_bug.cgi?id=41065
allivm/lp_bld_debug.cpp
|
f63dbc600fa95601ca8239ed5e3c3e439fe4565f |
17-Sep-2011 |
Brian Paul <brianp@vmware.com> |
gallium/util: observe sampler view's first_level in util_blit_pixels_tex() This lets us blit from a non-zero source level.
til/u_blit.c
|
b4e6afbf7715df7473723f3e0c5d714cd5721802 |
17-Sep-2011 |
Brian Paul <brianp@vmware.com> |
mesa/gallium: remove GLchan from latc, rgtc code
til/u_format_latc.c
til/u_format_rgtc.c
|
bc0037083235ea149d8a2708bd1a5d2559f07dc7 |
08-Sep-2011 |
Paul Berry <stereotype441@gmail.com> |
Gallium: remove unnecessary ifdef for MAX_CLIPPED_VERTICES. draw_pipe_clip.c contained an ifdef to ensure that its local definition of MAX_CLIPPED_VERTICES would not take effect if the global MAX_CLIPPED_VERTICES (defined in src/mesa/main/config.h) was already defined. This was unnecessary because draw_pipe_clip.c doesn't directly or indirectly include src/mesa/main/config.h. Removed the ifdef to reduce confusion. Reviewed-by: Brian Paul <brianp@vmware.com>
raw/draw_pipe_clip.c
|
6dd284f7c8fac22f64c13fdf9909094f5ec59086 |
16-Sep-2011 |
Dave Airlie <airlied@redhat.com> |
gallium: move clear paths from rgba to a pointer to a color union (v2) This moves the gallium interface for clears from using a pointer to 4 floats to a pointer to a union of float/unsigned/int values. Notes: 1. the value is opaque. 2. only when the value is used should it be interpretered according to the surface format it is going to be used with. 3. float clears on integer buffers and vice-versa are undefined. v2: fixed up vega and graw, dropped hunks that shouldn't have been in patch. Signed-off-by: Dave Airlie <airlied@redhat.com>
ostprocess/pp_mlaa.c
ostprocess/pp_program.h
ostprocess/pp_run.c
til/u_blitter.c
til/u_blitter.h
til/u_clear.h
til/u_surface.c
til/u_surface.h
l/vl_compositor.c
l/vl_compositor.h
|
1795372feec77e62cbe150f5853e063b9e53acd2 |
15-Sep-2011 |
Tobias Droste <tdroste@gmx.de> |
gallivm: fix build with LLVM 3.0svn LLVM 3.0svn added SubtargetInfo as additional parameter to createMCDisassembler() and createMCInstPrinter(). See revision 139237 of LLVM. Signed-off-by: Tobias Droste <tdroste@gmx.de> Signed-off-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_debug.cpp
|
ba6f1f2c29c148e33acc9d2b411c19c7c9a9d04f |
15-Sep-2011 |
Brian Paul <brianp@vmware.com> |
util: add util_format_is_luminance/intensity/rgb(), etc Reviewed-by: José Fonseca <jfonseca@vmware.com>
til/u_format.c
til/u_format.h
|
82e8bf36d8fcd46bcb76ec300875a47c7312f1a1 |
12-Sep-2011 |
Emeric Grange <emeric.grange@gmail.com> |
g3dvl: Add max_references parameter to vl_create_decoder() Signed-off-by: Emeric Grange <emeric.grange@gmail.com>
l/vl_decoder.c
l/vl_decoder.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
|
42fddacabafebd4c9f1ba2f8f94192f8f4f76fce |
12-Sep-2011 |
Emeric Grange <emeric.grange@gmail.com> |
g3dvl: Add get_clear_color capability Signed-off-by: Emeric Grange <emeric.grange@gmail.com> Reviewed-by: Christian König <deathsimple@vodafone.de>
l/vl_compositor.c
l/vl_compositor.h
|
02e191cb6aa13286fff956a7929959d7cee7241d |
12-Sep-2011 |
Emeric Grange <emeric.grange@gmail.com> |
g3dvl: Various whitespace cleanups found while reading some code Signed-off-by: Emeric Grange <emeric.grange@gmail.com>
l/vl_compositor.c
l/vl_compositor.h
l/vl_video_buffer.c
l/vl_video_buffer.h
|
0ebf83b7318784e495b9cc56631f3961bb705827 |
13-Sep-2011 |
Brian Paul <brianp@vmware.com> |
gallivm: remove unused vars
allivm/lp_bld_sample.c
|
52b9ec727bfeca0cf13078dc352962b58293b2d4 |
13-Sep-2011 |
Brian Paul <brianp@vmware.com> |
gallium: minor comments for util_format_channel_description fields
til/u_format.h
|
4682e706012fe26627a2f827db01b5068cc62814 |
11-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
pb_buffer: inline 'base' sub-struct
ipebuffer/pb_buffer.h
ipebuffer/pb_buffer_fenced.c
ipebuffer/pb_buffer_malloc.c
ipebuffer/pb_bufmgr_cache.c
ipebuffer/pb_bufmgr_debug.c
ipebuffer/pb_bufmgr_mm.c
ipebuffer/pb_bufmgr_ondemand.c
ipebuffer/pb_bufmgr_pool.c
ipebuffer/pb_bufmgr_slab.c
|
f0bfc0daa87578ce8b11383afb99dbf2d2630e23 |
10-Sep-2011 |
Emil Velikov <emil.l.velikov@gmail.com> |
tgsi: fix typo in commit 324ac982d8e7 Reviewed-by: Bryan Cain <bryancain3@gmail.com>
gsi/tgsi_exec.c
|
324ac982d8e7c2693035342de2d24baff3042911 |
10-Sep-2011 |
Bryan Cain <bryancain3@gmail.com> |
gallium: add TGSI opcodes UARL and UCMP They are needed by glsl_to_tgsi for an efficient implementation using native integers. Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_exec.c
gsi/tgsi_info.c
|
aa77df135571978bcda5a3254f67ca7e307b1960 |
10-Sep-2011 |
Brian Paul <brianp@vmware.com> |
draw/llvm: combine draw_llvm_generate() and draw_llvm_generate_elts() These two functions were nearly the same with lots of duplicated code. Now pass in a boolean 'elts' flag and use a few conditionals to implement the linear vs. indexed cases. Reviewed-by: José Fonseca <jfonseca@vmware.com>
raw/draw_llvm.c
|
274768856dc2b6d3dea254383199366bb4cd3cbc |
05-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: add texture array support Reviewed-by: Dave Airlie <airlied@redhat.com>
til/u_blitter.c
|
d8452a0be810d7176b0cbfe6632fc0f8016b5733 |
05-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: add shadow 1D and 2D array samplers to TGSI And filling in all the switch statements in auxiliary. Mostly untested.
allivm/lp_bld_tgsi_info.c
allivm/lp_bld_tgsi_soa.c
gsi/tgsi_dump.c
gsi/tgsi_exec.c
gsi/tgsi_sse2.c
gsi/tgsi_text.c
gsi/tgsi_util.c
|
f4dd0991719ef3e2606920c5100b372181c60899 |
06-Sep-2011 |
José Fonseca <jfonseca@vmware.com> |
rtasm,translate: Disable on Mingw-w64. Causes crash and stack corruption. Needs more investigation. Disable for now.
tasm/rtasm_x86sse.c
ranslate/translate_sse.c
|
797bb0eb47d23099180133175d8dac8d97e58837 |
21-Nov-2010 |
Dave Airlie <airlied@redhat.com> |
gallium: add missing formats for ARB_vertex_type_2_10_10_10_rev This just reorgs one define in csv file, and adds all the new formats that are needed for this extension. Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_format.csv
|
4a468de2d78fc5a9e6de40a9dae09669ec556fc5 |
04-Sep-2011 |
Tobias Droste <tdroste@gmx.de> |
gallivm: fix build with LLVM 3.0svn LLVM 3.0svn moved TargetRegistry.h and TargetSelect.h. See revision 138450 of LLVM. Signed-off-by: Tobias Droste <tdroste@gmx.de>
allivm/lp_bld_debug.cpp
|
2083a276eb270b748d1c2668eb9faa5aadc8e700 |
26-Aug-2011 |
Dave Airlie <airlied@redhat.com> |
tgsi: add support for texture offsets to the TGSI IR. (v2) This adds tokens for texture offsets, to store 4 * swizzled vec 3 for use in TXF and other opcodes. It also contains TGSI exec changes for softpipe to use this code, along with GLSL->TGSI support for TXF. v2: add some more comments, add back padding I removed. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_build.c
gsi/tgsi_dump.c
gsi/tgsi_exec.c
gsi/tgsi_exec.h
gsi/tgsi_parse.c
gsi/tgsi_parse.h
gsi/tgsi_ureg.c
gsi/tgsi_ureg.h
|
4f37636afb5adc299ecbe497209702a47039580c |
01-Sep-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: extend the functionality of the compositor Prepares for vdpau menu overlay.
l/vl_compositor.c
l/vl_compositor.h
|
23f01fd31c11720caaff74a68bcde60bfbd23a6b |
01-Sep-2011 |
Christian König <deathsimple@vodafone.de> |
gallium: add R8A8 and A8R8 UNORM formats They are mostly used for menu overlay in video decoding. Signed-off-by: Christian König <deathsimple@vodafone.de>
til/u_format.csv
|
cf49c49d0e193143ae497cebd5c91df37ba17c8e |
30-Aug-2011 |
Christian König <deathsimple@vodafone.de> |
gallium: try to cleanup a bit of the format mess created with pipe-video merge Start with correctly defining IA44 and AI44 formats. Signed-off-by: Christian König <deathsimple@vodafone.de>
til/u_format.csv
til/u_format_yuv.c
til/u_format_yuv.h
|
19bcd21ed151cf1716f2f87dff0f712231aa2ce7 |
27-Aug-2011 |
Kai Wasserbäch <kai@dev.carbon-project.org> |
vl: Fix include style As explained in the thread starting at [0], the internal include style should be »#include "path/to/header.h"« for non-system includes. [0] <http://news.gmane.org/find-root.php?message_id=%3c4E5802BE.6020206%40vmware.com%3e> Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org> Signed-off-by: Brian Paul <brianp@vmware.com>
l/vl_compositor.c
l/vl_compositor.h
l/vl_csc.c
l/vl_csc.h
l/vl_decoder.c
l/vl_decoder.h
l/vl_idct.c
l/vl_idct.h
l/vl_mc.c
l/vl_mc.h
l/vl_mpeg12_bitstream.c
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
l/vl_video_buffer.c
l/vl_video_buffer.h
l/vl_vlc.h
l/vl_zscan.c
l/vl_zscan.h
|
137ba91aadd7a3a24c1a7d76dd8bd5f7aa477fd2 |
27-Aug-2011 |
Kai Wasserbäch <kai@dev.carbon-project.org> |
util: Fix include style As explained in the thread starting at [0], the internal include style should be »#include "path/to/header.h"« for non-system includes. [0] <http://news.gmane.org/find-root.php?message_id=%3c4E5802BE.6020206%40vmware.com%3e> Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org> Signed-off-by: Brian Paul <brianp@vmware.com>
til/u_debug_describe.c
til/u_debug_refcnt.c
til/u_debug_refcnt.h
til/u_video.h
|
d4bbdbd03893e900d8bcf0b46e8307a877d1a3ae |
29-Aug-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: Fix a bug not decoding the last 32-64 bits of an mpeg2 bitstream. Another bug found by Andy Furniss.
l/vl_mpeg12_bitstream.c
l/vl_vlc.h
|
e3b0e3776646d0367206e4544229622eb22fe9f8 |
26-Aug-2011 |
Brian Paul <brianp@vmware.com> |
g3dvl: use pointer_to_uintptr() to silence a cast warning
l/vl_vlc.h
|
7ed14bec112e20002b18bea1caf11f17318d9f06 |
26-Aug-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
pp: initialize the sample mask We cannot rely on pipe drivers to default to non-zero. Fixes pp being a no-op on nv50. Reviewed-by: Lauri Kasanen <cand@gmx.com>
ostprocess/pp_program.c
|
005aea891ec5814c3c05f20e5a65ca61db3b1b10 |
26-Aug-2011 |
Brian Paul <brianp@vmware.com> |
g3dvl: s/inline/INLINE/ to fix MSVC build
l/vl_mpeg12_decoder.c
|
b59715b13afa6885fe7950677df3be2fd89dee47 |
26-Aug-2011 |
Brian Paul <brianp@vmware.com> |
g3dvl: fix compilation failure on MSVC I assume the intention of "mb = {}" was to zero-initialize it.
l/vl_mpeg12_bitstream.c
|
cdb7396390b0afffc0d33c9aba2898012802e6d0 |
26-Aug-2011 |
Brian Paul <brianp@vmware.com> |
scons: don't compile some files with -gstabs if using mingw32 Compiling some (large) files with i686-pc-mingw32-gcc 4.2.2 (at least) and the -gstabs option triggers a compiler error. Use this work-around to simply compile the effected files without -gstabs.
Conscript
|
9765dede7556f7ccfef1d90bab14a2bfa03384e5 |
24-Aug-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: Rewrite the mpeg 1&2 bitstream parser Based on work of Maarten Lankhorst this time. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Younes Manton <younes.m@gmail.com>
l/vl_mpeg12_bitstream.c
l/vl_mpeg12_bitstream.h
l/vl_mpeg12_decoder.c
l/vl_vlc.h
|
31096e13f858daf896c0c53077fb25e92da089a6 |
24-Aug-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: Use a single texture for luma and chroma data Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Younes Manton <younes.m@gmail.com>
l/vl_mpeg12_bitstream.c
l/vl_mpeg12_bitstream.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
2e62b30826679e9d5e1a783dc19baabec4fc8dfa |
12-Aug-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: Rework the decoder interface part 5/5 Make setting the quant matrixes a generic interface. Also removes setting the quant matrix from the XvMC interface Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Younes Manton <younes.m@gmail.com>
l/vl_mpeg12_decoder.c
|
835ea8480f656ba4076e30813eb8c85965017266 |
11-Aug-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: Rework the decoder interface part 4/5 Make the picture_structure enum spec complient. Also remove it from the compositor. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Younes Manton <younes.m@gmail.com>
l/vl_compositor.c
l/vl_compositor.h
|
d3770d6229d95e9beb67358ae2b2c8824ed3ae58 |
10-Aug-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: Rework the decoder interface part 3/5 Revert back to a macroblock based interface. The structure used tries to keep as close to the spec as possible. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Younes Manton <younes.m@gmail.com>
l/vl_mpeg12_bitstream.c
l/vl_mpeg12_bitstream.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
231fce7d630bcf6aaf0e435e461ad5af842e437f |
09-Aug-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: Rework the decoder interface part 2/5 Implement PIPE_CAP_NUM_BUFFERS_DESIRED giving the decoder control over the number of buffers a state tracker should allocate. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Younes Manton <younes.m@gmail.com>
l/vl_decoder.c
l/vl_decoder.h
|
1d1d038c85ebb37f1da4540f092563e8ecab7dfb |
09-Aug-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: Rework the decoder interface part 1/5 First of all get ride of the decode_buffer structure, while still giving the decoder the ability to organize it's buffers depending on the needs of the state tracker. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Younes Manton <younes.m@gmail.com>
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
|
27395cb5b688d3d255d11c4d766a2699fd1c67d4 |
25-Aug-2011 |
Brian Paul <brianp@vmware.com> |
pp: add files to Makefile.sources
akefile.sources
|
6571c0774af1f5ebd0fab40bf4769702d3c9ded5 |
25-Aug-2011 |
Brian Paul <brianp@vmware.com> |
Merge branch 'kasanen-post-process-v2' Conflicts: src/gallium/auxiliary/Makefile src/gallium/auxiliary/SConscript
|
d562f97bef99e051842ae0cec8f5ac46a10a73c4 |
25-Aug-2011 |
Dave Airlie <airlied@redhat.com> |
tgsi: add TXF support. This is a straight texel fetch with no filtering or clamping. It uses integers to specify the i/j/k (from EXT_gpu_shader4). To enable this I had to add another hook into the tgsi sampler so that we could easily bypass all the filtering sample does. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_exec.c
gsi/tgsi_exec.h
|
7f1b9ddd12e97ac57c4818646c17521bb0c2c358 |
25-Aug-2011 |
Dave Airlie <airlied@redhat.com> |
tgsi: add TXQ support. (v2) this adds another callback in the sampler struct containing get_dims entry point. This is used to query the driver for the texture resource dimensions for the resource bound to the current sampler. v2: remove unusued variable, fix indent Signed-off-by: Dave Airlie <airlied@redhat.com>
gsi/tgsi_exec.c
gsi/tgsi_exec.h
|
9bda86c3550090f5370ef2d010e659758dc9a540 |
21-Aug-2011 |
Chia-I Wu <olv@lunarg.com> |
auxiliary/os: add wrappers for mmap/munmap The use of mmap() in winsys requires large file support. Not all OSes have LFS so a wrapper should be used. In particular, os_mmap() should call __mmap2() on Android.
s/os_mman.h
|
0457655035cda3678208cd2850fa75a364a59ca9 |
23-Aug-2011 |
José Fonseca <jfonseca@vmware.com> |
make: Add missing source file.
akefile.sources
|
dd250e6045dd290098b59af01b5e1b501535d45a |
19-Aug-2011 |
Chia-I Wu <olvaffe@gmail.com> |
auxiliary: share the source lists Factor out source lists from Makefile to Makefile.sources, and let Makefile, SConscript, and Android.mk share it. Note that files in $(GENERATED_SOURCES) are removed from $(C_SOURCES). Acked-by: José Fonseca <jfonseca@vmware.com> Acked-by: Chad Versace <chad@chad-versace.us>
ndroid.mk
akefile
akefile.sources
Conscript
|
688db6e8dc1507021cd84733ea379e97f0265351 |
17-Aug-2011 |
Chia-I Wu <olvaffe@gmail.com> |
android: build gallium auxiliaries This builds the static library libmesa_gallium from gallium auxiliaries.
ndroid.mk
|
cd893ccba9b7e4bafbdbbb71f79d1b40bcef01a8 |
04-Aug-2011 |
Chia-I Wu <olvaffe@gmail.com> |
gallium: add PIPE_OS_ANDROID support Android uses Linux kernel and its own C runtime. It resembles PIPE_OS_LINUX a lot with some minor exceptions. Reviewed-by: Brian Paul <brianp@vmware.com>
s/os_thread.h
til/u_math.h
|
88bc4eda0f93266e1e5dc40f933872c78d497aa6 |
18-Aug-2011 |
Lauri Kasanen <cand@gmx.com> |
pp/main queue: Add the PP headers Signed-off-by: Lauri Kasanen <cand@gmx.com> Signed-off-by: Brian Paul <brianp@vmware.com>
ostprocess/filters.h
ostprocess/postprocess.h
ostprocess/pp_filters.h
|
85d2ee59d9dd71b829f7356e9080103fe0b3251a |
18-Aug-2011 |
Lauri Kasanen <cand@gmx.com> |
pp/main queue: Add pp_program.[ch] Signed-off-by: Lauri Kasanen <cand@gmx.com> Signed-off-by: Brian Paul <brianp@vmware.com>
ostprocess/pp_program.c
ostprocess/pp_program.h
|
0d383d4790040ecf1f2f73b1d0adaf42657496b7 |
18-Aug-2011 |
Lauri Kasanen <cand@gmx.com> |
pp/main queue: Add pp_init.c Signed-off-by: Lauri Kasanen <cand@gmx.com> Signed-off-by: Brian Paul <brianp@vmware.com>
ostprocess/pp_init.c
|
de43cd310ce1d9878efe9d760a781489d7d642e2 |
18-Aug-2011 |
Lauri Kasanen <cand@gmx.com> |
pp/main queue: Add pp_run.c Signed-off-by: Lauri Kasanen <cand@gmx.com> Signed-off-by: Brian Paul <brianp@vmware.com>
ostprocess/pp_run.c
|
caeb3cdf2f6295b1b82ace2ad3ca6f7c9970fe17 |
18-Aug-2011 |
Lauri Kasanen <cand@gmx.com> |
pp: Add Jimenez' MLAA Signed-off-by: Lauri Kasanen <cand@gmx.com> Signed-off-by: Brian Paul <brianp@vmware.com>
ostprocess/pp_mlaa.c
ostprocess/pp_mlaa.h
|
f951550d3ff60fc693fc2881482fe8e491147ad9 |
18-Aug-2011 |
Lauri Kasanen <cand@gmx.com> |
pp: Add the MLAA areamap The areamap contains precomputed data on different aliasing types. It is necessary for good performance. Signed-off-by: Lauri Kasanen <cand@gmx.com> Signed-off-by: Brian Paul <brianp@vmware.com>
ostprocess/pp_mlaa_areamap.h
|
6ff00c1afae51512d2680b096d5a9b4d618e82b9 |
18-Aug-2011 |
Lauri Kasanen <cand@gmx.com> |
pp: Cel-shade filter Signed-off-by: Lauri Kasanen <cand@gmx.com> Signed-off-by: Brian Paul <brianp@vmware.com>
ostprocess/pp_celshade.c
ostprocess/pp_celshade.h
|
e453289a77860634b8216dbde7e3631001dde44f |
18-Aug-2011 |
Lauri Kasanen <cand@gmx.com> |
pp: Color filters Signed-off-by: Lauri Kasanen <cand@gmx.com> Signed-off-by: Brian Paul <brianp@vmware.com>
ostprocess/pp_colors.c
ostprocess/pp_colors.h
|
e86e4cf128105db8b3e18d34b28040a26be6516c |
18-Aug-2011 |
Lauri Kasanen <cand@gmx.com> |
pp: Docs Signed-off-by: Lauri Kasanen <cand@gmx.com> Signed-off-by: Brian Paul <brianp@vmware.com>
ostprocess/ADDING
|
d2fdc58fe7ca59e7023ee955b59d92e3079cb277 |
18-Aug-2011 |
Lauri Kasanen <cand@gmx.com> |
aux/Makefile,SConscript: Build PP Signed-off-by: Lauri Kasanen <cand@gmx.com> Signed-off-by: Brian Paul <brianp@vmware.com>
akefile
Conscript
|
e3be51311834217cf35be9186e7dc9f57a10d44b |
15-Aug-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: expose ARB_ES2_compatibility by claiming fixed-point format support I also needed to make some changes in u_vbuf_mgr in order to override the caps from the driver and enable the fallback even though the driver claims the format is supported.
til/u_vbuf_mgr.c
til/u_vbuf_mgr.h
|
363295d7209636c56ee0cb1246915b03b7f73524 |
15-Aug-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: restore some states conditionally
til/u_blitter.c
|
233dd4953e3e6cf39f3c7a7cd898339a89d2ff86 |
10-Aug-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: rename util_blitter_copy_region -> util_blitter_copy_texture
til/u_blitter.c
til/u_blitter.h
|
4683529048ee133481b2d8f1cae1685aa1736f9a |
04-Aug-2011 |
Bryan Cain <bryancain3@gmail.com> |
Merge branch 'glsl-to-tgsi' Conflicts: src/mesa/state_tracker/st_atom_pixeltransfer.c src/mesa/state_tracker/st_program.c
|
b5e39405831092d8cf7943318c92b750325eb31e |
03-Aug-2011 |
Marek Olšák <maraeo@gmail.com> |
util: fix a typo in util_format_swizzle_4f Reported by Gustaw Smolarczyk.
til/u_format.c
|
be7407b75b12c70e1925c10117937ae2b9e6711f |
02-Aug-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: add functions for manipulating swizzles Some of those have been in drivers already.
til/u_format.c
til/u_format.h
|
f95169deb40f8245f4b3b07b17b222746da29bdd |
14-Jun-2011 |
Bryan Cain <bryancain3@gmail.com> |
tgsi: add support for TGSI_OPCODE_MOD in tgsi_exec
gsi/tgsi_exec.c
|
17b695e6e7dd730497fb60a8e161935b23fa0e9c |
06-May-2011 |
Bryan Cain <bryancain3@gmail.com> |
gallium: add PIPE_SHADER_CAP_INTEGERS
gsi/tgsi_exec.h
|
860c51d82711936d343b55aafb46befc8c032fe6 |
21-Jul-2011 |
Bryan Cain <bryancain3@gmail.com> |
util: enable S3TC support when the force_s3tc_enable env var is set to "true" NOTE: This is a candidate for the 7.10 and 7.11 branches.
til/u_format_s3tc.c
|
4f90b89961ea2795f274611266b649803a058026 |
25-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
gallium: change formats merged with pipe-video to type "other" Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=39276
til/u_format.csv
|
4c84acc86fce5eda0aabcb8aa362fd6b5e6a28f6 |
25-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: remove unused vs output from create_ref_vert_shader The position of the quad vertex is calculated in calc_position, so we don't need the output here any more.
l/vl_mc.c
|
5161aff48af2fe0171be06fc727a000ad300fbd9 |
20-Jul-2011 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Add a note about log2 computation and denormalized numbers.
allivm/lp_bld_arit.c
|
af82ff556cdd748f9f6b0d60d53afaaf369b1c5b |
20-Jul-2011 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Fix lp_build_exp2 order 4-5 polynomial coefficients and bump order. Not sure how I computed these, but they were wrong (which explains why bumping the polynomial order before never improved precision). This allows to pass the EXP test cases of PSPrecision/VSPrecision DCTs.
allivm/lp_bld_arit.c
|
47d6d44a231b811f1bba05478a6bbfb1e3fdb27b |
20-Jul-2011 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Increase lp_build_rsqrt() precision. Add an iteration step, which makes rqsqrt precision go from 12bits to 24, and fixes RSQ/NRM test case of PSPrecision/VSPrevision DCTs. There are no uses of this function outside shader translation.
allivm/lp_bld_arit.c
|
ef1a2765a45c03b3bf7b5994197a611bcef96e0c |
20-Jul-2011 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Update minimax comments.
allivm/f.cpp
|
1ac86e249e38b163a3c3cc1915e7de7877c08fb5 |
20-Jul-2011 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Fix lp_build_exp/lp_build_log. Never used so far -- we only used the base 2 variants -- which is why it went unnoticed so far.
allivm/lp_bld_arit.c
|
eb7590f6772db844d95ed4937ab7c98a3f412a28 |
20-Jul-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Store alpha value too.
til/u_debug.c
|
a87afba50529c6ae6762a3da68d4f31bc431e064 |
21-Jul-2011 |
Younes Manton <younes.m@gmail.com> |
Revert "g3dvl: Preserve previously rendered components for MC output." This reverts commit b56daf71d2f63d044d4c53ab49c6f87e02991a28. The bug is actually in softpipe's blend and writemask interaction.
l/vl_mc.c
|
636d01bd61cac83e13c3c64874e7e34e828ca93a |
21-Jul-2011 |
Brian Paul <brianp@vmware.com> |
Merge branch 'gallium-polygon-stipple'
|
3dde6be908d827f4d6d54e0968ae83c2c4dfa87c |
21-Jul-2011 |
Brian Paul <brianp@vmware.com> |
util: assorted updates to polygon stipple helper
til/u_pstipple.c
|
2253906da3c506bb5378a8f2fa203ed0c9021171 |
21-Jul-2011 |
Brian Paul <brianp@vmware.com> |
tgsi: add info fields for fragcoord origin, center, etc
gsi/tgsi_scan.c
gsi/tgsi_scan.h
|
afc160e1c8f87d0a76e41f1100d528d8ab82ecc4 |
20-Jul-2011 |
Chia-I Wu <olv@lunarg.com> |
u_vbuf_mgr: restore buffer offsets u_vbuf_upload_buffers modifies the buffer offsets. If they are not restored, and any of the vertex formats is not supported natively, the next u_vbuf_mgr_draw_begin call will translate the vertex buffers with incorrect buffer offsets.
til/u_vbuf_mgr.c
|
2d960d3f4e8fcf7819bb94ba4913ec0a2a723daa |
15-Jul-2011 |
Marek Olšák <maraeo@gmail.com> |
g3dvl: remove unused vertex shader inputs See also comments in the code.
l/vl_idct.c
l/vl_mc.c
|
b56daf71d2f63d044d4c53ab49c6f87e02991a28 |
20-Jul-2011 |
Younes Manton <younes.m@gmail.com> |
g3dvl: Preserve previously rendered components for MC output. Fixes xvmc-softpipe MC entrypoint, amongst others.
l/vl_mc.c
|
8082816e27a0ee376e679c4d81ff8a3f0611ea9e |
20-Jul-2011 |
Younes Manton <younes.m@gmail.com> |
g3dvl: Init/clean pipe fully when a shader-based decoder isn't used. Fixes VDPAU CSC-only mode.
l/vl_compositor.c
l/vl_compositor.h
|
3143e95353072523ff5d9c977a474a87fe3cbe57 |
16-Jul-2011 |
Tobias Droste <tdroste@gmx.de> |
llvmpipe: fix build with LLVM 3.0svn LLVM 3.0svn introduced a new type system. It defines a new way to create named structs and removes the (now not needed) LLVMInvalidateStructLayout function. See revision 134829 of LLVM. Signed-off-by: Tobias Droste <tdroste@gmx.de> Signed-off-by: Brian Paul <brianp@vmware.com>
raw/draw_llvm.c
|
9228bfb37519e4a03183ec89e82a80f39addeeeb |
16-Jul-2011 |
Vinson Lee <vlee@vmware.com> |
gallivm: Rename createAsmInfo to createMCAsmInfo with llvm-3.0. llvm-3.0svn r135219 renamed createAsmInfo to createMCAsmInfo in include/llvm/Target/TargetRegistry.h.
allivm/lp_bld_debug.cpp
|
0d082390d903e0a6908e1d444e762a23de14174a |
15-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: no need for flushing inside the compositor any more Move that also inside the state tracker where needed.
l/vl_compositor.c
l/vl_compositor.h
|
2cbf532ae13513c3cbc7dad8ae41beeff931529e |
15-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: correctly distinct dst area and clip area in the compositor Otherwise xine won't scale correctly.
l/vl_compositor.c
l/vl_compositor.h
|
13da00f07c35d78b7ba8bc5d30e8c4b0b001744c |
14-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
g3dvl: change picture parameter of decode_bitstream to general version Using pipe_mpeg12_picture_desc was unintentional here.
l/vl_mpeg12_decoder.c
|
a5a942256162eb0ca4df2f8202a916b080396141 |
14-Jul-2011 |
Brian Paul <brianp@vmware.com> |
gallium: put video-related enums in separate header The forward references to video enum types in p_context.h causes a massive number of compiler warnings (ISO C forbids forward references to ‘enum’ types). By putting the new video enums in a separate header that can be included by p_context.h and p_screen.h we can avoid this. Acked-by Christian König <deathsimple@vodafone.de>
til/u_video.h
|
3cf22a0c6e215535266e7a7fac5ddd2404d4345d |
14-Jul-2011 |
Vinson Lee <vlee@vmware.com> |
g3dvl: Remove non-constant expression array initializers. The array initializer must be a constant expression in MSVC.
l/vl_idct.c
l/vl_zscan.c
|
f292d07b476d37904bedbb7d5a25cdb232d48b26 |
14-Jul-2011 |
Vinson Lee <vlee@vmware.com> |
g3dvl: Remove designated initializers. MSVC does not support designated initializers.
l/vl_csc.c
|
49967950a56de276ffcbaea80acbc9f5bd3207bc |
14-Jul-2011 |
Vinson Lee <vlee@vmware.com> |
g3dvl: s/inline/INLINE/ The inline keyword is not available in MSVC C.
l/vl_compositor.c
l/vl_mpeg12_bitstream.c
l/vl_vlc.h
|
88d647d83b77a9e45f66bff67513f908e6a23c01 |
14-Jul-2011 |
Emil Velikov <emil.l.velikov@gmail.com> |
utils: Add missing parentheses Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Signed-off-by: Brian Paul <brianp@vmware.com>
til/u_video.h
|
d4cbd1272b723ba0da03a9664ee85452f8f2d457 |
13-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] don't upload all quant buffer layers at once There seems to be a bug in r600g when uploading more than one layer of a 3D resource at once with a hardware blit. So just do them one at a time to workaround this.
l/vl_mpeg12_decoder.c
l/vl_zscan.c
l/vl_zscan.h
|
ed24e19070b7dff12670151b2d184f31c845ccae |
13-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
Merge branch 'pipe-video'
|
c5110a1bfab8e97b8b958d42dd294a426310d1e2 |
13-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] implement workaround for missing blender clamp control It's about 20% slower, but should at least work with every hardware.
l/vl_mc.c
l/vl_mc.h
|
7c48575402e8c384db2fab24e4dd0fc72bef0451 |
13-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] keep a pointer in idct buffer to idct object So we always know to which idct object a buffer belongs
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_decoder.c
|
8f6c207024c1458a70da3cbc9a9c9f48cf1a41df |
12-Jul-2011 |
Brian Paul <brianp@vmware.com> |
u_upload_mgr: add missing offset to src map in u_upload_buffer() Fixes regression from dda8d7ac3f0e5148d9738a57f7bc03216f6514d1
til/u_upload_mgr.c
|
efc7fda4627919b5355952d955ee4a2c98505e56 |
12-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] add some more PIPE_VIDEO_CAPs
l/vl_decoder.c
l/vl_decoder.h
l/vl_video_buffer.c
l/vl_video_buffer.h
|
1844ae7e7e2285f52dc0ecd42194ccc47e3137ef |
11-Jul-2011 |
Vinson Lee <vlee@vmware.com> |
gallivm: Re-enable LLVMUnionTypeKind case for llvm-2.7 only. LLVMUnionTypeKind is not in llvm-2.6, llvm-2.8, llvm-2.9, or llvm-3.0svn.
allivm/lp_bld_type.c
|
e4189f2e2e310276136dc06af20062986920e8e2 |
11-Jul-2011 |
Vinson Lee <vlee@vmware.com> |
gallivm: Remove LLVMOpaqueKindType case with llvm-3.0. llvm-3.0svn r134829 removed LLVMOpaqueKindType from enum LLVMTypeKind in include/llvm-c/Core.h.
allivm/lp_bld_type.c
|
df5e0b9435c869f88234a69db9bfe97342b027d4 |
11-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fix a whole bunch of memory leaks
l/vl_idct.c
l/vl_mpeg12_decoder.c
l/vl_video_buffer.c
|
3d1057f243efe6e2d7b11a65df6d5124c469cec7 |
11-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] sync SConscript with Makefile
Conscript
|
f919547f3785b1d8839b9fc5c00ac397e30896a1 |
11-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote-tracking branch 'origin/master' into pipe-video Conflicts: src/gallium/drivers/r600/r600_pipe.c src/gallium/drivers/r600/r600_state_inlines.h
|
d9ab6712ccb5a7249feaaf071fefdc78e80808a6 |
21-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: handle Z32F_FLOAT_S8X24_USCALED in pipe_tile_raw_to_rgba And make pipe_put_tile_rgba_format no-op like the other Z formats.
til/u_tile.c
|
e860cb64dbcb170207641fc280e47858fae74891 |
24-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: implement software Z32F_S8X24 depth-stencil clear
til/u_surface.c
|
8ff6f90c3f138fbe922d1eee6cecffc87234ef34 |
24-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: implement pack functions for Z32F and Z32F_S8X24
til/u_pack_color.h
|
ea78480029450c019287c2a94d7c42a6a1d12dc3 |
08-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] and finally remove pipe_video_context
akefile
l/vl_compositor.h
l/vl_context.c
l/vl_context.h
l/vl_decoder.c
l/vl_decoder.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_video_buffer.h
|
4e837f557bf5f5afb286e1f2244ed69c0092c2d6 |
08-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move video buffer creation out of video context
l/vl_context.c
l/vl_mpeg12_decoder.c
l/vl_video_buffer.c
l/vl_video_buffer.h
|
fc98444bd58960e6cab28423365923bc7e7af3e1 |
06-Jul-2011 |
Gustaw Smolarczyk <wielkiegie@gmail.com> |
gallivm: Fix build with llvm-3.0 LLVM 3.0svn changes pretty rapidly. The change in Target->createMCInstPrinter() signature which inspired commits 40ae214067673edbda79371969d1730b6194d83e and 92e29dc5b0474c073b0f05d60629fc6c3decfca4 has been reverted. Signed-off-by: Gustaw Smolarczyk <wielkiegie@gmail.com> Signed-off-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_debug.cpp
|
bd5fd67a3e3cda4b7676dd4745fc5d5524709210 |
08-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move compositor creation and handling directly into the state trackers
l/vl_compositor.c
l/vl_compositor.h
l/vl_context.c
|
10fd45114d4a7bbac4093755305ea5e4ba3ab6a5 |
08-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove sampler view handling from video context
l/vl_context.c
|
06ddbc3b8e58a6cf22708263a8b7d16cf1db5dbc |
08-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove create_surface from video context
l/vl_context.c
|
2ec350ff1d9f13ec95d7b9d46f57ad9b9efcc8ea |
08-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] make pipe_context mandatory for creation pipe_video_context
l/vl_context.c
|
7eca76952b6726be9459375dde7478a01789577e |
08-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] rename is_format_supported to is_video_format_supported and move it into screen object
l/vl_context.c
l/vl_video_buffer.c
l/vl_video_buffer.h
|
f265a194263bb2a3fa204947a9c98f472835f121 |
07-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] rename get_param to get_video_param and move into screen object
l/vl_context.c
l/vl_context.h
|
2ea7b374f6111a3aab2589d915dd3fcd309a59ca |
06-Jul-2011 |
Brian Paul <brianp@vmware.com> |
tgsi: add some debug/print code in exec_tex(), disabled
gsi/tgsi_exec.c
|
c3b2230b71cb3a00a7f4c0987197d397bada650b |
04-Jul-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote-tracking branch 'origin/master' into pipe-video Conflicts: configure.ac src/gallium/drivers/r600/r600_state_inlines.h src/gallium/tests/trivial/Makefile src/gallium/winsys/g3dvl/dri/XF86dri.c src/gallium/winsys/g3dvl/dri/driclient.c src/gallium/winsys/g3dvl/dri/driclient.h src/gallium/winsys/g3dvl/dri/xf86dri.h src/gallium/winsys/g3dvl/dri/xf86dristr.h src/gallium/winsys/r600/drm/r600_bo.c
|
f67de2ed468ecbd09085746130a27bd2c2da911d |
04-Jul-2011 |
José Fonseca <jfonseca@vmware.com> |
draw: Fix fetch_max calculation. It should be max_index = start + count - 1 instead of max_index = count - 1
raw/draw_llvm.c
|
dda8d7ac3f0e5148d9738a57f7bc03216f6514d1 |
01-Jul-2011 |
José Fonseca <jfonseca@vmware.com> |
u_upload_mgr: Use pipe_buffer_map_range istead of pipe_buffer_map. pipe_buffer_map_range makes stricter assertions, and would have saved us grief detecting a bug in svga user buffer uploads.
til/u_upload_mgr.c
|
7d39ff44a2256a08fac725ae0ee8a4475fbf9de5 |
30-Jun-2011 |
Micael Dias <kam1kaz3@gmail.com> |
Gallium: fix buffer overflow Signed-off-by: José Fonseca <jfonseca@vmware.com>
raw/draw_llvm.c
|
cf4cd8592ab54b9c959ea3b5f21437e8dca6bbcf |
10-Mar-2011 |
Thomas Hellstrom <thellstrom@vmware.com> |
gallium/util: Upload manager optimizations Make sure that the upload manager doesn't upload data that's not dirty. This speeds up the viewperf test proe-04/1 a factor 5 or so on svga. Also introduce an u_upload_unmap() function that can be used instead of u_upload_flush() so that we can pack even more data in upload buffers. With this we can basically reuse the upload buffer across flushes. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
til/u_upload_mgr.c
til/u_upload_mgr.h
|
f8fcaf0215f0434baf13bb5c45545c58f97846b6 |
01-Jul-2011 |
Vinson Lee <vlee@vmware.com> |
gallivm: Pass in CPU name to createTargetMachine when on llvm-3.0. llvm-3.0svn revision 134127 changed createTargetMachine to take in an additional argument of the CPU name.
allivm/lp_bld_debug.cpp
|
b61e56756c2d61a94a8dd90abb4dc83e0c0349ae |
01-Jul-2011 |
Vinson Lee <vlee@vmware.com> |
gallivm: Rename TargetInstrDesc to MCInstrDesc when using llvm-3.0. llvm-3.0svn revision 134021 renamed TargetInstrDesc to MCInstrDesc.
allivm/lp_bld_debug.cpp
|
5349b95920c82ab9187fe965f3921bd564fe6524 |
29-Jun-2011 |
Stéphane Marchesin <marcheu@chromium.org> |
Gallium:draw:aaline and aapoint: Restore the old hooks when we destroy our stage.
raw/draw_pipe_aaline.c
raw/draw_pipe_aapoint.c
|
6b28b44d458177209705637f759d03a27fa100f1 |
24-Jun-2011 |
Brian Paul <brianp@vmware.com> |
indices: fix conversion of PIPE_PRIM_POLYGON to lines When the fill mode is PIPE_POLYGON_MODE_LINE we were basically converting the polygon into triangles, then drawing the outline of all the triangles. But we really only want to draw the lines around the perimeter of the polygon, not the interior lines. NOTE: This is a candidate for the 7.10 branch.
ndices/u_unfilled_gen.py
ndices/u_unfilled_indices.c
|
ad7387fe12c034d32da4bf4e078d494cbaca5288 |
24-Jun-2011 |
Vinson Lee <vlee@vmware.com> |
gallivm: Fix x86 build with llvm-3.0svn. LLVM revision 133739 renamed StackAlignment to StackAlignmentOverride.
allivm/lp_bld_misc.cpp
|
d1f66a9424d087f81d0040aafde033bd5cb1ca72 |
19-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: make u_vbuf_mgr_draw_begin return flags in a bitmask
til/u_vbuf_mgr.c
til/u_vbuf_mgr.h
|
0d58723cde31703f13f2e8e0747cde30b9e5d6de |
19-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: fix uploading if format size is greater than stride
til/u_vbuf_mgr.c
|
41750107496858a047afa8d81d20fe903f285a78 |
17-Jun-2011 |
José Fonseca <jfonseca@vmware.com> |
scons: make embedding orthogonal to the platform To enable embedding in platforms other than linux.
s/os_memory.h
s/os_misc.h
s/os_thread.h
s/os_time.c
til/u_debug.c
|
63e38bd0f6a1958f174a98e4b06be3fb152048b4 |
14-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
target-helpers: remove copy-pasted function inline_noop_helper
arget-helpers/inline_debug_helper.h
arget-helpers/inline_noop_helper.h
|
003401f95c9b59471c22368b7da16fe7a951e490 |
09-Jun-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote-tracking branch 'origin/master' into pipe-video Conflicts: src/gallium/tests/unit/u_format_test.c src/gallium/winsys/r600/drm/r600_hw_context.c
|
d302804debeed13ced27fce222110c629e55d6f9 |
09-Jun-2011 |
Roland Scheidegger <sroland@vmware.com> |
util: fix strict aliasing issues in u_format_r11g11b10f.h
til/u_format_r11g11b10f.h
|
b3d5822e932767a572f392ae2b3ca1dfee5f6b03 |
08-Jun-2011 |
Roland Scheidegger <sroland@vmware.com> |
util: add gcc version check for builtins Looks like only next_power_of_two, logbase2 and bitcount use builtins requiring gcc 3.4, so maybe everything else compiles with older gcc.
til/u_math.h
|
894db40f122175ed85e0d32d42296f2d56cf748e |
08-Jun-2011 |
Benjamin Bellec <b.bellec@gmail.com> |
util: better logbase2/next_power_of_two implementations Use __builtin_clz when available for logbase/next_power_of_two, and replace next_power_of_two with faster implementation otherwise.
til/u_math.h
|
5f2deba9f3f3f9230a9fdd2848e20c1e23e98b8f |
08-Jun-2011 |
Brian Paul <brianp@vmware.com> |
gallium: s/bool/boolean/
allivm/lp_bld_tgsi_info.c
til/u_linkage.h
til/u_staging.c
til/u_staging.h
|
f6572017b94a137a4102342ebf6cd20dedc90271 |
08-Jun-2011 |
Brian Paul <brianp@vmware.com> |
draw: fix edge flag handling in clipper (for unfilled tris/quads/polygons) Previously, we were errantly drawing some interior edges of clipped polygons and quads. Also, we were introducing extra edges where polygons intersected the view frustum clip planes. The main problem was that we were ignoring the edgeflags encoded in the primitive header's 'flags' field which are set during polygon/quad ->tri decomposition. We need to observe those during clipping. Since we can't modify the existing vert's edgeflag fields, we need to store them in a parallel array. Edge flags also need to be handled differently for view frustum planes vs. user-defined clip planes. In the former case we don't want to draw new clip edges but in the later case we do. This matches NVIDIA's behaviour and it just looks right. Finally, note that the LLVM draw code does not properly set vertex edge flags. It's OK on the regular software path though.
raw/draw_pipe_clip.c
|
00b4e48560f4d576b7b1924257322f5167e58c8d |
07-Jun-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] rework video buffer format handling
l/vl_context.c
l/vl_video_buffer.c
l/vl_video_buffer.h
|
f1bf7d3dbfa8c74b9537e6132f17dd8250a3451b |
07-Jun-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move dummy quantification into xvmc state tracker
l/vl_mpeg12_decoder.c
|
681ed756c05ad0be03425417dce18fb1d525e0bd |
07-Jun-2011 |
Brian Paul <brianp@vmware.com> |
tgsi: s/varient/variant/
gsi/tgsi_ureg.h
|
b3e75a61eed372cde15b56dcd51c251c129a22c8 |
07-Jun-2011 |
Brian Paul <brianp@vmware.com> |
draw: rename draw_vs_varient.c to draw_vs_variant.c
akefile
Conscript
raw/draw_vs_variant.c
raw/draw_vs_varient.c
|
47f3d5d42d107b79c94b0713354c93b484c4c813 |
07-Jun-2011 |
Brian Paul <brianp@vmware.com> |
draw/llvm: whitespace, formatting fixes
raw/draw_llvm.c
|
57f2f84f0e2a06313d30b3d9341229f6643683a1 |
06-Jun-2011 |
Brian Paul <brianp@vmware.com> |
draw: s/1/TRUE/
raw/draw_context.c
|
cec2082ae515bc91e6b29084ba4b8deac28ef923 |
02-Jun-2011 |
Stéphane Marchesin <marcheu@chromium.org> |
Gallium: fix indentation in u_blitter.c
til/u_blitter.c
|
155cf15ce216c3b67c13da1041401cbcc1c43b1e |
16-May-2011 |
Marcin Slusarz <marcin.slusarz@gmail.com> |
util: add \n to debug_checkpoint_full Signed-off-by: José Fonseca <jfonseca@vmware.com>
til/u_debug.h
|
b4fa7db65639322ae8dea19a23c9cc8234a3d7e1 |
05-Jun-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] split quant matrix out of picture info
l/vl_mpeg12_decoder.c
|
c4a168819dee9a2f9b4e7c7ab8d79bb50876d85d |
05-Jun-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] rename map/unmap to begin/end frame mapping and unmapping of buffers is just an implementation detail. begining and ending an frame is much more descriptive
l/vl_mpeg12_decoder.c
|
7e1fbb360332ecac2789e28a0f3d303306f687b1 |
05-Jun-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove unused and dublicate fields from picture structure
l/vl_mpeg12_bitstream.c
|
c6c2ef070957e5a0c0003e1d0a6d6e2fe197fb40 |
05-Jun-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use a vertex element instead of the instance id Enable this change permanently
l/vl_zscan.c
|
1eb957bb4108123bea95b818e0544e3b5f255e08 |
05-Jun-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote-tracking branch 'origin/master' into pipe-video
|
a6c76c8a90dc8995feed3c61b02dbd8408149036 |
04-Jun-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use a vertex element instead of the instance id
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
l/vl_zscan.c
|
1dbcb83881f508280ed78dae6834d341936712f2 |
03-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
cso: move cso hashes to a more table driven scheme this removes a bad branch pain in the hash table lookup fn. Signed-off-by: Dave Airlie <airlied@redhat.com>
so_cache/cso_cache.c
so_cache/cso_cache.h
|
970726dd6f9d5361cf7a4002d65ba24ac8baec20 |
03-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
u_prim: convert u_trim_pipe_prim to table driven. This makes this function not be an always miss for the branch predictor. Noticed using cachegrind, makes a minor difference to gears numbers on r600g. Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_prim.h
|
f62e1f41b4d6047e72222aebbb0b55a508269b0c |
02-Jun-2011 |
Brian Paul <brianp@vmware.com> |
util: faster logbase2
til/u_math.h
|
ded2a9a628c58c2c8bfaaf6b8dd213e68de1dd20 |
01-Jun-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] respect maximum instruction for idct render targets
l/vl_mpeg12_decoder.c
|
a019b60dd37c546a29ca42209bb2f31eec3456d4 |
01-Jun-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] dynamical adjust blocks per line
l/vl_mpeg12_decoder.c
|
ff038170ff9042c0ee535be7c2837d200e06b0c0 |
29-May-2011 |
Marek Olšák <maraeo@gmail.com> |
tgsi/ureg: bump the limit of immediates Lowered indirect addressing can create lots of immediates. Fixes piglit/glsl-fs-uniform-array-7 on r300g. NOTE: This is a candidate for the 7.10 branch. Reviewed-by: Brian Paul <brianp@vmware.com>
gsi/tgsi_ureg.c
|
912dc8ff09cd7c28926762c2e562de5a99d3e27a |
29-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move quantification into shaders
l/vl_mpeg12_bitstream.c
l/vl_mpeg12_decoder.c
l/vl_zscan.c
l/vl_zscan.h
|
ae56a1dd67040dc5d53f4a1622f775462f0fec05 |
26-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] implement mismatch control inside idct shaders
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_bitstream.c
l/vl_mpeg12_decoder.c
|
b4837a53d365bd1bd5f50b3fb40910eeaac869a5 |
22-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fix resource type for idct Only the intermediate resource are 3D textures
l/vl_idct.c
|
311eb749a1ab7ffd417bc456345d63eba75e3fec |
22-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] rework resource format handling
l/vl_mpeg12_decoder.c
|
aa63ebc48a2ee1ee9afbf2112d4d25e8a9a8d1e8 |
21-May-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote-tracking branch 'origin/master' into pipe-video
|
a436b3b2d4524447c59d8f4003895d626cab309c |
20-May-2011 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Fix for dynamically linked LLVM 2.8 library. This prevents the error prog: for the -disable-mmx option: may only occur zero or one times! when creating a new context after XCloseDisplay with DRI drivers linked with a shared LLVM 2.8 library.
allivm/lp_bld_misc.cpp
|
61c67eca7dbcef4b7b1398f5a9e0193597f304ed |
18-May-2011 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Tell LLVM to not assume a 16-byte aligned stack on x86. Fixes fdo 36738.
allivm/lp_bld_misc.cpp
|
9f64199d39cb42f0266e52451fa1c4d3440bc9e2 |
18-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fix missing swizzle on instanceid
l/vl_zscan.c
|
390196ecc73cd5d6bed48bf460d1abf70deb0eb4 |
17-May-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: fix max_index computation when src_offset is abused as buffer_offset
til/u_vbuf_mgr.c
|
9937e85bccbf2f6bd77d061ab0488d45e9366f10 |
16-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] add missing ureg_END
l/vl_mc.c
|
3e976ef31a27ca9a23372f4364955f0f0a5c4ef4 |
16-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] store the idct matrix as hex values Give the dct matrix a higher precision.
l/vl_idct.c
|
bc16c73407d11bb6702cf7de9925bfaeb80a5272 |
15-May-2011 |
Dave Airlie <airlied@redhat.com> |
gallium: block signals for new thread when spawning threads I'm hard pressed to think of any reason a gallium thread would want to receive a signal, especially considering its probably loaded as a library and you don't want the threads interfering with the main threads signal handling. This solves a problem loading llvmpipe into the X server for AIGLX, where the X server relies on the SIGIO signal going to the main thread, but once llvmpipe loads the SIGIO can end up in any of its threads. Signed-off-by: Dave Airlie <airlied@redhat.com>
s/os_thread.h
|
828540e491d88b9b6217e6568873a78462919ae8 |
15-May-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote-tracking branch 'origin/master' into pipe-video
|
3db6514357a7c634045ae7bc7bba7d7dbf9d58c5 |
15-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] enable gl_rasterization_rules for idct
l/vl_idct.c
|
20aabb9c2eff63fd97571b9f3db453fe3accc10a |
15-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] enable gl_rasterization_rules for zscan
l/vl_zscan.c
|
235de23e57bd6dac6a2fcdd0807838eef72f6173 |
15-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] store mvpos seperately from x,y cord
l/vl_mpeg12_bitstream.c
|
5d7c8130b80ffc27fc73a2ca1a55352d4b4e34c4 |
15-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] pre apply zscan to quant matrix
l/vl_mpeg12_bitstream.c
|
0121aae967d3d1366cccc8946cf89ad22818365e |
15-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] no need for seperate intermediate buffers any more This should reduce the video memory footprint drastically.
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
|
56457ffe11fd2b325f2bef3d99ca7e57b44e5c6a |
15-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move alignment of buffers to mb size into context
l/vl_context.c
l/vl_mpeg12_decoder.c
|
51095f74cf92d3cada7366ce898ade7693570b48 |
14-May-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: fix max_index computation once again See how I compute and use the 'unused' variable in the code. It's crucial for getting max_index right. Fixed with the help of apitrace. (bisecting the problematic draw call manually was not fun though) This should fix: https://bugs.freedesktop.org/show_bug.cgi?id=36268 https://bugs.freedesktop.org/show_bug.cgi?id=36609
til/u_vbuf_mgr.c
|
6c731191c08561ea247cb2fcfacdf08f6b842363 |
14-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fix fi_frame mb increment
l/vl_mpeg12_bitstream.c
|
c5ac8a8aa2a9fe751453c1fcc8539b7dae5d473c |
09-May-2011 |
Matt Turner <mattst88@gmail.com> |
Remove redundant util_unsigned_logbase2 util_logbase2 is exactly the same function. Signed-off-by: Matt Turner <mattst88@gmail.com> Signed-off-by: Brian Paul <brianp@vmware.com>
allivm/lp_bld_sample.c
til/u_math.h
|
48a0a096f878d1e627226eae520847063473b17f |
09-May-2011 |
Matt Turner <mattst88@gmail.com> |
u_math.h: Remove redundant mingw32 ffs definition Signed-off-by: Matt Turner <mattst88@gmail.com> Signed-off-by: Brian Paul <brianp@vmware.com>
til/u_math.h
|
ce31aaec02de0ef509dcee9d641c39623017a638 |
08-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move dct_type detection out of get_macroblock_modes
l/vl_mpeg12_bitstream.c
|
3b773d06d2edd39ce6e6ab6e306e3cca121dddfc |
08-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fix field selection of mb without mc
l/vl_mpeg12_bitstream.c
|
626352648a8c0b5d92a979d1b1adbf472e711ff8 |
07-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] memcpy the DCT buffer instead of writing it directly It looks like texture buffers are not cached so this seems to be alot faster
l/vl_mpeg12_bitstream.c
|
6a5d2d7967074be2ea87c06ee1e9af3ac34a5c99 |
07-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] rgba surfaces are clearing if the alpha channel is one
l/vl_compositor.c
|
a67a0bb60c9f17608fe78467263ef7dbc5b49b0a |
07-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] using reciprocals for size calc is sometimes not precise enough
l/vl_compositor.c
|
213b9004a6ee033a16af3dcd187aa68b56c39858 |
07-May-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote-tracking branch 'origin/master' into pipe-video Conflicts: src/gallium/drivers/r600/r600_state.c
|
6ad846ee78d9d8ba93dcecdefbf89f2b981333ef |
05-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move zscan into shaders
l/vl_mpeg12_bitstream.c
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_zscan.c
l/vl_zscan.h
|
352bfb525ab4858ac1a5710cc8d629764cf6bd72 |
04-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove quantizer_scale from picture structure
l/vl_mpeg12_bitstream.c
|
a9b1c4fe2e67c5b158056a05cbc394d62c1d3e40 |
04-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove dc_dct_pred from picture structure
l/vl_mpeg12_bitstream.c
|
e3789105fe3a289338821a53da499857aa924637 |
04-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] divide mpg12 width height by 16
l/vl_mpeg12_bitstream.c
l/vl_mpeg12_decoder.c
|
0f24c19eea80290f533d69403586d9fc6f4b36f7 |
04-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove the dubble zscan from the mpg12 decoder
l/vl_mpeg12_bitstream.c
|
ff20be919a44d1398f4f5789a56eb6c755a2d158 |
04-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove the unused bitstream parser components
akefile
l/vl_bitstream_parser.c
l/vl_bitstream_parser.h
|
c888fe027c338f337123de4da2de1ac73b0f7587 |
04-May-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] Implement MPEG2 VLD Based uppon xine's slice_xvmc.c. This gets VDPAU up and running.
akefile
l/vl_mpeg12_bitstream.c
l/vl_mpeg12_bitstream.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_vlc.h
|
5829332a9b814c5922f45b570c83565f8d35752d |
03-May-2011 |
Michel Dänzer <daenzer@vmware.com> |
gallium/draw: Fix enum type taken by draw_get_shader_param(). Pointed out by clang: src/gallium/auxiliary/draw/draw_context.h:251:41: warning: implicit conversion from enumeration type 'enum pipe_cap' to different enumeration type 'enum pipe_shader_cap' [-Wconversion] return tgsi_exec_get_shader_param(param); ~~~~~~~~~~~~~~~~~~~~~~~~~~ ^~~~~
raw/draw_context.h
|
08520bdea2db623044e2e46c21402039fd8fe5e2 |
01-May-2011 |
Marek Olšák <maraeo@gmail.com> |
tgsi: remove set-but-unused variables
gsi/tgsi_build.c
|
cacdc42e36d27d49b6deb0f1ea57f564ad31c88f |
01-May-2011 |
Marek Olšák <maraeo@gmail.com> |
draw: remove set-but-unused variable
raw/draw_vertex.c
|
425cfa139b36b4ac01db248de3dc8ad4799cec5c |
01-May-2011 |
Marek Olšák <maraeo@gmail.com> |
rbug: remove set-but-unused variables
bug/rbug_context.c
bug/rbug_core.c
bug/rbug_texture.c
|
b48359184e36ecd11510e9c87e3db535935c99e2 |
27-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
util: implement R11G11B10_FLOAT pack/unpack functions Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_format.csv
til/u_format_other.c
til/u_format_other.h
til/u_format_r11g11b10f.h
|
1271424615b62544662a606bb23f6d7117a8b0e7 |
27-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
mesa, util: move RGB9E5 conversion functions to gallium/util Also use MAX3 and incorporate Ian's suggestion in texformat.c. I don't think wrapping u_format_rgb9e5.h in another header and thus making it more complicated is worth it.
til/u_format_other.c
til/u_format_rgb9e5.h
|
349184be36e59f49309b8c1f371d99efceaf6d5f |
26-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
util: implement R9G9B9E5 pack and unpack functions softpipe and llvmpipe support done (sampler only). Reviewed-by: Brian Paul <brianp@vmware.com>
til/u_format_other.c
|
563f6c225c75b2344e0f4cd5011540a21fac9abf |
27-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] make clear color configureable
l/vl_compositor.c
l/vl_compositor.h
|
221e1b7ababe67efe80f38f8ab2236be5cacfddf |
27-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] make reset_dirty_area a public interface
l/vl_compositor.c
|
0d53cb2e83cafb7007068192674a8b5b57a27ca4 |
27-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] implement clearing of dirty destination surface areas
l/vl_compositor.c
l/vl_compositor.h
|
b8de75d53760fb359d10d6f4794f28097210cef4 |
27-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
util: make macros MIN3, MAX3, MIN4, MAX4 little more efficient
til/u_math.h
|
31200d0688b67a0d764ad7fe4c2761d0f8d993d8 |
27-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
gallivm: fix warning: ‘value’ may be used uninitialized in this function The path where it's uninitialized is guarded by an assert.
allivm/lp_bld_tgsi_soa.c
|
6092fbed46302e2bdf6c6f2e229f4e393652e228 |
27-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move compositor src and dst normalisation into layer setting
l/vl_compositor.c
l/vl_compositor.h
|
559f6d6cf4a9469c2c6ccea482115f22080f185f |
27-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fix setting width, height and chroma format in video buffer
l/vl_video_buffer.c
|
39cd791f3428ab48723fd4c73c4b1223e883ab2d |
18-Jul-2010 |
nobled <nobled@dreamwidth.org> |
os: simplify ifdef The actual code that needs this include is just using "if defined (PIPE_OS_UNIX)", and the two conditions should match. This should also make the file compile under Hurd.
s/os_time.c
|
76d881b8b086495081c0a3c8fea2278f1480f107 |
27-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fix a couple of bugs around paletted subpictures
l/vl_compositor.c
l/vl_compositor.h
|
7f04fe5338d0846ec9a6003033da5357d2785c8b |
25-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] merge idct stage 2 and mc ycbcr stage into a single draw
l/vl_idct.c
l/vl_idct.h
l/vl_mc.c
l/vl_mc.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
|
104ac0066394f8246d18c833bca4bcce271b5eef |
24-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] rework fence handling and add r600g workaround
l/vl_mpeg12_decoder.c
|
3ea7e2713c836f23d59c4034385609e371a94c8d |
24-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] start supporting different render target formats Let's start with NV12, but anything else shouldn't be much of a problem any more.
l/vl_compositor.c
l/vl_context.c
l/vl_mc.c
l/vl_mc.h
l/vl_mpeg12_decoder.c
l/vl_video_buffer.c
l/vl_video_buffer.h
|
b54909910c04313fb45c4e8f39091ad73ec329f3 |
24-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove resource_format workaround
l/vl_context.c
|
fa31b1095eeea97695125ad5770239805bed37da |
23-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'origin/master' into pipe-video Conflicts: configs/linux-dri src/gallium/drivers/r600/r600_pipe.c src/gallium/drivers/r600/r600_state.c src/gallium/include/pipe/p_format.h src/gallium/tests/graw/fragment-shader/frag-abs.sh src/gallium/tests/graw/fragment-shader/frag-add.sh src/gallium/tests/graw/fragment-shader/frag-cb-1d.sh src/gallium/tests/graw/fragment-shader/frag-cb-2d.sh src/gallium/tests/graw/fragment-shader/frag-dp3.sh src/gallium/tests/graw/fragment-shader/frag-dp4.sh src/gallium/tests/graw/fragment-shader/frag-dst.sh src/gallium/tests/graw/fragment-shader/frag-ex2.sh src/gallium/tests/graw/fragment-shader/frag-face.sh src/gallium/tests/graw/fragment-shader/frag-flr.sh src/gallium/tests/graw/fragment-shader/frag-frc.sh src/gallium/tests/graw/fragment-shader/frag-kil.sh src/gallium/tests/graw/fragment-shader/frag-lg2.sh src/gallium/tests/graw/fragment-shader/frag-lit.sh src/gallium/tests/graw/fragment-shader/frag-lrp.sh src/gallium/tests/graw/fragment-shader/frag-mad-immx.sh src/gallium/tests/graw/fragment-shader/frag-mad.sh src/gallium/tests/graw/fragment-shader/frag-max.sh src/gallium/tests/graw/fragment-shader/frag-min.sh src/gallium/tests/graw/fragment-shader/frag-mov.sh src/gallium/tests/graw/fragment-shader/frag-mul.sh src/gallium/tests/graw/fragment-shader/frag-rcp.sh src/gallium/tests/graw/fragment-shader/frag-rsq.sh src/gallium/tests/graw/fragment-shader/frag-sge.sh src/gallium/tests/graw/fragment-shader/frag-slt.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-abs.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-absneg.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-neg.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-swz.sh src/gallium/tests/graw/fragment-shader/frag-sub.sh src/gallium/tests/graw/fragment-shader/frag-tempx.sh src/gallium/tests/graw/fragment-shader/frag-xpd.sh src/gallium/tests/graw/vertex-shader/vert-abs.sh src/gallium/tests/graw/vertex-shader/vert-add.sh src/gallium/tests/graw/vertex-shader/vert-arl.sh src/gallium/tests/graw/vertex-shader/vert-arr.sh src/gallium/tests/graw/vertex-shader/vert-cb-1d.sh src/gallium/tests/graw/vertex-shader/vert-cb-2d.sh src/gallium/tests/graw/vertex-shader/vert-dp3.sh src/gallium/tests/graw/vertex-shader/vert-dp4.sh src/gallium/tests/graw/vertex-shader/vert-dst.sh src/gallium/tests/graw/vertex-shader/vert-ex2.sh src/gallium/tests/graw/vertex-shader/vert-flr.sh src/gallium/tests/graw/vertex-shader/vert-frc.sh src/gallium/tests/graw/vertex-shader/vert-lg2.sh src/gallium/tests/graw/vertex-shader/vert-lit.sh src/gallium/tests/graw/vertex-shader/vert-lrp.sh src/gallium/tests/graw/vertex-shader/vert-mad.sh src/gallium/tests/graw/vertex-shader/vert-max.sh src/gallium/tests/graw/vertex-shader/vert-min.sh src/gallium/tests/graw/vertex-shader/vert-mov.sh src/gallium/tests/graw/vertex-shader/vert-mul.sh src/gallium/tests/graw/vertex-shader/vert-rcp.sh src/gallium/tests/graw/vertex-shader/vert-rsq.sh src/gallium/tests/graw/vertex-shader/vert-sge.sh src/gallium/tests/graw/vertex-shader/vert-slt.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-abs.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-absneg.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-neg.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-swz.sh src/gallium/tests/graw/vertex-shader/vert-sub.sh src/gallium/tests/graw/vertex-shader/vert-xpd.sh src/gallium/tools/trace/dump.py src/gallium/tools/trace/format.py src/gallium/tools/trace/model.py src/gallium/tools/trace/parse.py
|
24d76d2966a5c666c9627034e6751621b17024c8 |
23-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] cleanup error handling
l/vl_mpeg12_decoder.c
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
2e6274fc3b123e7de695038054b5cbd20b11559a |
23-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] make ycbcr stream and block data a public interface
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
f0819a22f3dc63d1c0dde6320babf9b7fcda15bb |
23-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] start implementing zscan and quantification Not 100% complete, but at least a good start.
akefile
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
l/vl_zscan.c
l/vl_zscan.h
|
931432fea69c29b4029ff23613468c8ad2c0181e |
22-Apr-2011 |
Brian Paul <brianp@vmware.com> |
draw: fix point/line/tri flushing bug in vbuf code Need to reset the point/line/tri functions to point to the "first" versions whenever we flush vertices. Fixes unfilled polygon rendering errors seen in demos/samples/logo.c. See comments for more info. NOTE: This is a candidate for the 7.10 branch.
raw/draw_pipe_vbuf.c
|
4ad63659c09499f4e538d71aec42035246747ffd |
21-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
galahad,util: warn on resource target mismatch in copy_region Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
til/u_surface.c
|
64f55216e4c11e8acb787bfe40e6dd25e862cd43 |
21-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
util: add a simple memcpy path for copying buffers in util_resource_copy_region Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
til/u_surface.c
|
b7acf83d523563cde613fe805bd8edaa02f64b53 |
20-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] make motion vector buffers a public interface
l/vl_mc.c
l/vl_mpeg12_decoder.c
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
8b7f760f835f870b8f6af6c4d6613d44440f1dc5 |
20-Apr-2011 |
Brian Paul <brianp@vmware.com> |
translate: disable clamping of instanced array indexes This fixes piglit's draw-instanced-divisor test for softpipe on both the generic and SSE paths. This is temporary until we have the correct per-array max_index information.
ranslate/translate_generic.c
ranslate/translate_sse.c
|
3511780a43077d1359bd491eadb4ab9b3b86795a |
19-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] revert commit 310eea52ca1e997295c84163066cc5d0fd4f8cf6 Using a seperate vertex buffer for mc and ycbcr handling is still better.
l/vl_idct.c
l/vl_idct.h
l/vl_mc.c
l/vl_mpeg12_decoder.c
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
849bc838e81f930e6f090e6c6597bb92e822b4c9 |
17-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] give each color component their own vertex buffer
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
38a315b7049946d124409b377e622994feccdcb7 |
17-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] no need for seperate mv vertex states any more
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
b8a6e0e6fc451096d684a1e18529ab4879cdba0a |
17-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] give mv their own vertex buffer back
l/vl_defines.h
l/vl_mc.c
l/vl_mc.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
l/vl_video_buffer.h
|
0a2310b375068694d5700395aededc3fe68a0f3a |
17-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move blender state into idct code
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
|
ca79aeb91e914ac1a4774d51ca49911406377407 |
17-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] rename vl_mpeg12_mc_renderer into vl_mc It's still not 100% free from mpeg12 specific stuff, but should now be a good start for other codecs.
akefile
l/vl_mc.c
l/vl_mc.h
l/vl_mpeg12_decoder.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
9c8bb28ca128dca9f279c78857da1b39223e30f7 |
17-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move top/bottom field selection into mc code Removes the workaround and get interlaced videos to work 100% correctly.
l/vl_mpeg12_mc_renderer.c
l/vl_vertex_buffers.c
|
f1485e155a985df3100708f4bfb1a9d7c72217f4 |
16-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] make macroblock_size configurable in mc
l/vl_mpeg12_decoder.c
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
cfe921a9b659ae94248054c4f1330f863d214d5b |
16-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove dummy sampler from mc
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
5294ac62236bf05e1eaaca3399e539c28c0ccc4c |
16-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move mc fb and viewport handling into buffer object
l/vl_mpeg12_decoder.c
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
ff210aea7c080600bd45eb18b29a6109468ed4df |
16-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] back to seperate mc for y and c planes
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
|
c87b83d4b2b860bb4c9f90897232e661a2b94c07 |
15-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] give mc and ycbcr stage its own vertex element state
l/vl_mpeg12_decoder.c
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
b1c44b0ea6b3e891086ce554edf3c26dbd3708cd |
15-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] give mv and ycbcr stage its own vertex shader
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
l/vl_vertex_buffers.c
|
41b38bd21c1031e65799c888a97d8a0c14ea2aaa |
15-Apr-2011 |
Brian Paul <brianp@vmware.com> |
translate: s/varient/variant/
ranslate/translate_sse.c
|
75fa5c99a86c1ae0f8a4fecc016a5f82da9ae80a |
11-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: add and use generic function for querying patented format support (v2) v2: Unsigned floats are allowed regardless of the configure switch.
til/u_format.c
til/u_format.h
|
33128310b0ae67cb77f9854b206bc03dd24755ea |
16-Feb-2011 |
Luca Barbieri <luca@luca-barbieri.com> |
gallium: add A/L/LA/I floating point formats
til/u_format.csv
|
4fc4f7b9ea83f02a81e9a3f57db7ae655490379a |
15-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] set ref samplers to linear again
l/vl_mpeg12_mc_renderer.c
|
10c49b28752f5f2d822dfb1e2e6a1ec213cc44da |
14-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use blending for mc of ref frames
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
l/vl_types.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
e61a63a65198fe136ff9f1b6b8897c5b3c95b093 |
14-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] cleanup blender and sampler views
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
b88fa924009b5cc572187d3ca6a395d5226aa1c3 |
13-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] split mc into seperate stages
l/vl_mpeg12_decoder.c
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
751eb75310f62bd9b7ef18df1730958a467c99ad |
13-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move intra handling into fetch_ycbcr
l/vl_mpeg12_mc_renderer.c
|
c7b65dcaffeb9d0760c8ecad052f4c79297bfc8a |
13-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
xvmc: Define some Xv attribs to allow users to specify color standard and procamp
l/vl_csc.c
l/vl_csc.h
|
3745025b28aa6142e7465f2af1387aebc99b5a70 |
12-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] make resource_format param const
l/vl_context.c
|
4f3fb1586aebfe248321e935651b5af92b5a8261 |
12-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] make resource format selection a public interface
l/vl_context.c
l/vl_mpeg12_decoder.c
l/vl_video_buffer.c
l/vl_video_buffer.h
|
ccc80d2c09ad35f867c0c0a85f7e1cadd73941bb |
11-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fully support different formats for source and intermediate textures
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_decoder.c
|
45920d2ecb38b14fdda5253fecce996570c22863 |
11-Apr-2011 |
pepp <pelloux@gmail.com> |
u_vbuf_mgr: fixed vbo max_index calculation Signed-off-by: Marek Olšák <maraeo@gmail.com>
til/u_vbuf_mgr.c
|
bad3085c7839de734f6b883088f91ae55db61a35 |
10-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] autoselect texture formats
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
|
871d6d49c931739d94e646f2b0c3eb5db8a03d69 |
10-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] autoconfigure nr of idct render targets
l/vl_mpeg12_decoder.c
|
b6af6ba6c0e62fc91adb350d882bab69dde1ef7a |
10-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove unused rasterizer state from mpeg decoder
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
|
ad4ed0e7f642a536618be183b293286fff1b206b |
10-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] give idct it's own init buffer function
l/vl_mpeg12_decoder.c
|
5ed848129cb57269e80caf2c1ca522ae41f4500b |
10-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] cleanup headers and comments
l/vl_compositor.c
l/vl_context.h
l/vl_csc.c
l/vl_idct.c
l/vl_mpeg12_decoder.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
l/vl_vertex_buffers.h
l/vl_video_buffer.h
|
fcf765620d803b376582afb618b1f643242b641b |
10-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] make number of idct render targets configurable
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
|
31109e1be20d7c94521879c3221a9f77bacbdb8d |
10-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] also use video buffer for idct intermediate
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_video_buffer.c
|
7a5390b06fea99f85ab47d40d8dc40e40e0f2ab8 |
09-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] make mv weights a public interface
l/vl_vertex_buffers.c
|
44477ac489a34402d9d3314857fd2358a5e58e48 |
09-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] give each mv an individual weight
l/vl_mpeg12_mc_renderer.c
l/vl_vertex_buffers.c
|
255033e4819b096491dd987c3ca4d8ee32a7cdb6 |
08-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use scissor to handle compositor dst_area
l/vl_compositor.c
l/vl_compositor.h
|
a0d154dc1385d92a31dca8e65e50d958bdf6d532 |
08-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: fix crash with unsupported vertex format in hw VBOs
til/u_vbuf_mgr.c
til/u_vbuf_mgr.h
|
08070cead0bb79d4441d8c5b900d1571bb63c670 |
31-Mar-2011 |
Fabian Bieler <der.fabe@gmx.net> |
llvmpipe: Take the sampler view's first_level into account when sampling.
raw/draw_context.c
raw/draw_context.h
raw/draw_llvm.c
raw/draw_llvm.h
raw/draw_llvm_sample.c
allivm/lp_bld_sample.c
allivm/lp_bld_sample.h
allivm/lp_bld_sample_aos.c
allivm/lp_bld_sample_soa.c
|
30c4a07310e880d6ccb2f66efc30e123b8ae60e2 |
07-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] create composite buffer with USAGE_STREAM Also add PIPE_TRANSFER_DONTBLOCK to mapping options
l/vl_compositor.c
|
ef2c80f5064b2d1830cea5bbcacde850138d54c4 |
07-Apr-2011 |
Brian Paul <brianp@vmware.com> |
util: add cpu detection for sse 4.2 and avx
til/u_cpu_detect.c
til/u_cpu_detect.h
|
1e105741f1e0ae4946febb41c844ed5741a54ec1 |
07-Apr-2011 |
Brian Paul <brianp@vmware.com> |
util: simplify bit shifting in util_cpu_detect()
til/u_cpu_detect.c
|
fcdf50f74befad8d89eb3f9cdfd88b82d1daa98c |
07-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] add support for different decoding entry points
l/vl_context.c
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
9d2e630cd02362bfa8f090640a55cf2dea9d64b3 |
07-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move mapping/unmapping and uploading of blocks out of idct code
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
|
05a2247a945db21ec5fdb39f6270c5cb2ab6bb6f |
06-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] set buffer_format correctly
l/vl_context.c
|
dcbc9be38ecea30506198d0db037cbf532f070e4 |
05-Apr-2011 |
José Fonseca <jose.r.fonseca@gmail.com> |
draw: Fix thinko in debug warnings.
raw/draw_pt_vsplit_tmp.h
|
d9ad3aa3b9647f1ede2568600978af956ff32fff |
06-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] and finally split the decoder part out of the context This should give a good basis to implement vdpau ontop of it.
akefile
l/vl_compositor.c
l/vl_context.c
l/vl_context.h
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
l/vl_mpeg12_decoder.c
l/vl_mpeg12_decoder.h
l/vl_video_buffer.c
l/vl_video_buffer.h
|
3a2b906805985e0a4258bcbaed4cdff758875514 |
04-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] rename ycbcr buffer to video buffer and add some more functionality
akefile
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
l/vl_video_buffer.c
l/vl_video_buffer.h
l/vl_ycbcr_buffer.c
l/vl_ycbcr_buffer.h
|
087e17f52e6391cecc002066f53dadc8f1b53074 |
03-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fix vertex buffer size calculation
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
l/vl_vertex_buffers.c
|
e5f78a74f8294ee02015552db664dae1e7da9f47 |
03-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] split compositor out of video context Also redesign the compositor a bit and make the result a public available interface
l/vl_compositor.c
l/vl_compositor.h
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
|
59774e5c7a2756c5c430fc74bc80ea75d54f594d |
02-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove unused color_swizzle from idct code
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_context.c
|
e6049aa0a990a630ed36a6d83e7526cc5e09bb19 |
02-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] rework mpeg12 context error handling
l/vl_mpeg12_context.c
|
71ee815b5cb0612906f9400f9a06ce8b7cdd51b3 |
02-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove PIPE_CAP_DECODE_TARGET_PREFERRED_FORMAT It wasn't fully implemented anyway.
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
|
794cde3f5ef59cf603be284fbc8de33d2cda7d2c |
02-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] splitt vertex element state into y, cb, cr
l/vl_idct.c
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
4de5d81638a79fbd74eca63723f6f09727bf4b60 |
01-Apr-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] some minor cleanup
l/vl_ycbcr_buffer.c
|
17bbc1f0425b3768e26473eccea5f2570dcb26d3 |
01-Apr-2011 |
José Fonseca <jfonseca@vmware.com> |
translate: Respect translate_buffer::max_index.
tasm/rtasm_x86sse.c
tasm/rtasm_x86sse.h
ranslate/translate_sse.c
|
3733da31e8b4405b65e1b6ca3b6599ecc5af5fe7 |
31-Mar-2011 |
José Fonseca <jfonseca@vmware.com> |
draw: Prevent out-of-bounds vertex buffer access. Based on some code and ideas from Keith Whitwell.
akefile
Conscript
raw/draw_private.h
raw/draw_pt.c
raw/draw_pt_fetch.c
raw/draw_pt_fetch_emit.c
raw/draw_pt_fetch_shade_emit.c
raw/draw_pt_vsplit.c
raw/draw_pt_vsplit_tmp.h
til/u_draw.c
til/u_draw.h
|
3dedd39cdd198afa54ba5b53384d6be2040f9485 |
31-Mar-2011 |
José Fonseca <jfonseca@vmware.com> |
draw: Revert code reorg in previous change. Because fetch_count = max_index - min_index + 1 overflows for min_index = 0 and max_index = 0xffffffff. Fixes fdo 35815.
raw/draw_pt_vsplit_tmp.h
|
5f996e2b1d09dad64c088ccabb1a4a53ebfb8102 |
16-Feb-2011 |
Luca Barbieri <luca@luca-barbieri.com> |
draw: implement vertex color clamping, and disable SSE and PPC paths (some little changes by Marek Olšák) Squashed commit of the following: commit 737c0c6b7d591ac0fc969a7590e1691eeef0ce5e Author: Luca Barbieri <luca@luca-barbieri.com> Date: Fri Aug 27 02:13:57 2010 +0200 draw: disable SSE and PPC paths (use LLVM instead) These paths don't support vertex clamping, and are anyway obsoleted by LLVM. If you want to re-enable them, add vertex clamping and test that it works with the ARB_color_buffer_float piglit tests. commit fed3486a7ca0683b403913604a26ee49a3ef48c7 Author: Luca Barbieri <luca@luca-barbieri.com> Date: Thu Aug 26 18:27:38 2010 +0200 draw_llvm: respect vertex color clamp commit ef0efe9f3d1d0f9b40ebab78940491d2154277a9 Author: Luca Barbieri <luca@luca-barbieri.com> Date: Thu Aug 26 18:26:43 2010 +0200 draw: respect vertex clamping in interpreter path
raw/draw_llvm.c
raw/draw_llvm.h
raw/draw_vs.c
raw/draw_vs_exec.c
|
ebe304fa540f98d047382297f448fec692a67b8b |
28-Mar-2011 |
Jerome Glisse <jglisse@redhat.com> |
gallium: list use inline function to avoid macro shot coming Macro can lead to hard to debug list bugs. For instance consider the following : LIST_ADD(item, list->prev) 3 instruction of the macro became : (list->prev)->next->prev = item which is equivalent to : list->prev = item Thus list prev field changes and next instruction in the macro (list->prev)->next = item became : item->next = item And you endup with list corruption, other case lead to similar list corruption. Inline function are not affected by this short coming Signed-off-by: Jerome Glisse <jglisse@redhat.com>
til/u_double_list.h
|
dcad6fb670ccc533167d1ae360833989c1eb4823 |
30-Mar-2011 |
José Fonseca <jfonseca@vmware.com> |
draw: Forgot to remove one istart usage.
raw/draw_pt_vsplit_tmp.h
|
713230ff39cd22a2082c12b937889c3ef81973ac |
29-Mar-2011 |
José Fonseca <jfonseca@vmware.com> |
draw: Fix bug when drawing ushort indices. When the condition min_index == 0 && sizeof(ib[0]) == sizeof(draw_elts[0]) was true, we were wrongly ignoring istart and processing indices 0. Reorder some statements to make the code easier to understand.
raw/draw_pt_vsplit_tmp.h
|
1f3a85ec7931c5d67fce0ec1e845d6c91048e599 |
29-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] let mc code work on the different color planes seperately
l/vl_compositor.c
l/vl_compositor.h
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
l/vl_ycbcr_buffer.c
|
2af1da15468d06d3ce9d89bcc706276ecc66f761 |
14-Mar-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: add EXT_texture_snorm support
til/u_format.csv
|
92e29dc5b0474c073b0f05d60629fc6c3decfca4 |
29-Mar-2011 |
Vinson Lee <vlee@vmware.com> |
gallivm: Fix build with llvm-2.9. The build fix of commit 40ae214067673edbda79371969d1730b6194d83e does not apply to llvm-2.9 but rather to llvm-3.0svn.
allivm/lp_bld_debug.cpp
|
40ae214067673edbda79371969d1730b6194d83e |
27-Mar-2011 |
Tobias Droste <tdroste@gmx.de> |
gallivm: Fix build with llvm-2.9 In llvm-2.9 Target->createMCInstPrinter() takes different arguments Signed-off-by: Tobias Droste <tdroste@gmx.de>
allivm/lp_bld_debug.cpp
|
f3c9161b15988e90a2f727c8260ac3bff41912fd |
27-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove texture dependencies from mc code
l/vl_mpeg12_context.c
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
020328ca32a3b6548b4c064c4fe115e386752daa |
27-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] introduction of ycbcr buffers Moves most of the buffer creation out of the idct code.
akefile
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
l/vl_ycbcr_buffer.c
l/vl_ycbcr_buffer.h
|
5a351e51291922aa295926215fdecccc0baeef51 |
27-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] no need for individual samplers for idct stage 1 & 2
l/vl_idct.c
l/vl_idct.h
|
8330bc29dda71c41c56b3c1989334823ae8779d4 |
27-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] cleanup and improve idct error handling
l/vl_idct.c
|
c6182cc6d48a7c076cfbdba241e29e5f5901ba52 |
27-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] improve and cleanup mc error handling
l/vl_mpeg12_mc_renderer.c
|
7f426615ab308de508f672567094b8b21d836a9b |
26-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fully implement paletted subpictures
l/vl_compositor.c
l/vl_compositor.h
l/vl_mpeg12_context.c
|
c001c393713f36144701f3a61b6c7de7811898ee |
26-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] add blend state to compositor This seems to get at least mplayer working
l/vl_compositor.c
l/vl_compositor.h
l/vl_mpeg12_context.c
|
adbc9cee0ddf5a542d3e503db673af30e6d8df5b |
26-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] correct layer size calculation
l/vl_compositor.c
|
05a2c182f1410a6c09eba70877311ceaf80c19c5 |
26-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use quads instead of triangles for the compositor
l/vl_compositor.c
|
133add9c508f9e94e04c45a6cfa3a9dd6a2518d0 |
26-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] the sampler textview map is no longer needed
l/vl_compositor.c
l/vl_compositor.h
|
3d40d4f391e2fc319a03d8f171a2cfb9daf250c8 |
26-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] throw out all unused parts of the interface
l/vl_compositor.c
l/vl_compositor.h
l/vl_mpeg12_context.c
|
4a0b80f00dbc77d333027afd195daae7ef1e651c |
25-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] rework supicture handling This gets ia44 and ai44 at least partial working
l/vl_compositor.c
l/vl_compositor.h
l/vl_mpeg12_context.c
|
eb0dd370945b9e3f5eb548a1a4a8184bb0e604fc |
25-Mar-2011 |
Vinson Lee <vlee@vmware.com> |
gallivm: Fix build with llvm-2.9. In llvm-2.9, the header file llvm/System/Host.h has been moved to llvm/Support/Host.h.
allivm/lp_bld_debug.cpp
|
da3c6dd099786d20906b5a16288887b80cd8ad29 |
24-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move sampler views for reference frames into context
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
884cb79edfefb1133229a002f41b4d370d717a7e |
24-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] make mapping and flushing of buffers a public interface
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
f08d3bb59b862e5e176af11303e5068fdfa2100b |
22-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] buffers must be aligned to macroblock size
l/vl_mpeg12_context.c
|
ba0bff85307c9b107cf432da05b39fd4ab242579 |
22-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] make video buffer a public available interface
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
|
52766c2c373a7ac484ae01dca3ab409e808709b2 |
20-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] handle different mc types more similary
l/vl_mpeg12_mc_renderer.c
l/vl_vertex_buffers.c
|
f2c6affa365eee55d2e5a18f889691900711583e |
20-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] simplify motion vector calculation
l/vl_mpeg12_mc_renderer.c
l/vl_vertex_buffers.c
|
bac8760f7f3523e9b6d5b2fd7cd46091d4883f5e |
20-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] rename motion vector fields
l/vl_vertex_buffers.c
|
dd6cd206a6395be651bc965580e17c0d63513c7b |
20-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] correctly implement non power of two buffers
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
|
713a52d8564193e222e16aad52758d8fa3b79635 |
20-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] cleanup idct init
l/vl_mpeg12_context.c
|
2bf95c519e755146704f4942b1703d47d18bfeaa |
19-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'origin/master' into pipe-video Conflicts: src/gallium/drivers/r600/r600_asm.c src/gallium/tests/unit/SConscript
|
0719fdee2ecd8433eb687a2fb38a2cbcb1cea14a |
17-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
fix chroma swizzle
l/vl_mpeg12_context.c
|
1d72cf6986168a49fbadfa31e9d719ed0222836f |
17-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
move empty block mask into mpeg12 context
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
a1fecd09c2c5fdba3da5c38fce567b5bd2e6053d |
17-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move mpeg12 context out of softpipe
akefile
l/vl_mpeg12_context.c
l/vl_mpeg12_context.h
|
e87bd8c9578dee384ff03039aa792e1a8dae7f36 |
16-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] cleanup and documentation
l/vl_defines.h
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
65942e141fc3da760b53248eafdd876a45b592d4 |
10-Mar-2011 |
Mathias Fröhlich <Mathias.Froehlich@web.de> |
gallium/util: Use PIPE_TRANSFER_DISCARD_RANGE in pipe_buffer_write. Additionally, to discarding the whole buffer, use PIPE_TRANSFER_DISCARD_RANGE in pipe_buffer_write when the write covers only part of the buffer. Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
til/u_inlines.h
|
c27e58c10940a6442705a4399c5100c82c122a6e |
13-Mar-2011 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Fix build with llvm 2.6 on 32bit platforms
allivm/lp_bld_debug.cpp
|
e6314db0ac537695a20feb5fab8d77a30836eccf |
13-Mar-2011 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Use LLVM MC disassembler, instead of udis86. Included in LLVM 2.7+. Unlink udis86, should support all instructions that LLVM can emit.
akefile
Conscript
allivm/lp_bld_debug.c
allivm/lp_bld_debug.cpp
allivm/lp_bld_debug.h
allivm/lp_bld_misc.cpp
|
d2332569d2be9ace850b8d6b80abe4c597968773 |
12-Mar-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Silence gcc unitialized member warning
til/u_vbuf_mgr.c
|
b79b05e17e197a7cdc523deff8f7ea456a91e8d0 |
12-Mar-2011 |
José Fonseca <jfonseca@vmware.com> |
draw: Fix draw_variant_output::format's type.
raw/draw_vs.h
raw/draw_vs_aos_io.c
|
629bc76b75c6e35ecbbb7a6716b5f25f13ef34e6 |
13-Mar-2011 |
Jakob Bornecrantz <wallbraker@gmail.com> |
tgsi: Fix parsing of properties with digits in the name
gsi/tgsi_text.c
|
dfac72208db46a895115d60ca31669ff030757b3 |
13-Mar-2011 |
Jakob Bornecrantz <wallbraker@gmail.com> |
rbug: Remove flags from flush
bug/rbug_context.c
bug/rbug_context.h
|
1a79064da12a8be71dca7656e5eebc4b85d2b35f |
05-Mar-2011 |
Jakob Bornecrantz <wallbraker@gmail.com> |
gallium: Delay the creation of simple helper shaders
til/u_blit.c
til/u_gen_mipmap.c
|
ab21147c899ba1506df38438b6750d3dc5eaabdf |
12-Mar-2011 |
Henri Verbeet <hverbeet@gmail.com> |
u_blitter: Do blits in linear color space. Blits between sRGB and linear formats should happen in linear color space. This fixes piglit fbo/fbo-srgb-blit.
til/u_blit.c
til/u_blitter.c
|
e968975cb57eb854769292f7c6ff773c64a386c3 |
08-Mar-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: remove the geom_flags param from is_format_supported
til/u_blit.c
til/u_blitter.c
til/u_caps.c
til/u_gen_mipmap.c
til/u_surface.c
til/u_vbuf_mgr.c
|
25485f4b69447514ab8b595aced90c75606a99bd |
07-Mar-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: kill is_resource_referenced Only st/xorg used it and even incorrectly with regards to pipelined transfers.
til/u_resource.c
til/u_transfer.c
til/u_transfer.h
|
f0ea6395b6ff26c426d50b982e9973a3c89fdc1c |
11-Mar-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Fix typo in u_upload_flush(). upload->offset is how much we used. upload->size is the whole buffer size.
til/u_upload_mgr.c
|
8a01cb8793485ea3bded1cc881189a0114270612 |
08-Mar-2011 |
Marek Olšák <maraeo@gmail.com> |
draw: remove unnecessary flush
raw/draw_pipe_pstipple.c
|
bdf103894026238c7e896eccb995b141161bfb70 |
08-Mar-2011 |
Marek Olšák <maraeo@gmail.com> |
st/mesa: remove unnecessary flushes The framebuffer cache flush should be implicit when calling set_framebuffer_state. There is no need to flush the command stream either.
til/u_gen_mipmap.c
|
7dcf019af2e76a4c6e0391c3c5e1d50966367df8 |
10-Mar-2011 |
Brian Paul <brianp@vmware.com> |
gallium/util: new polygon stipple utility helper The polygon stipple fallback does not have to be implemented in the draw module (it doesn't need window coords, etc). Drivers can use this utility and avoid sw vertex fallbacks if pstipple is enabled. Note: this is WIP and not used by any driver yet.
akefile
Conscript
til/u_pstipple.c
til/u_pstipple.h
|
0f07da0a1c87e1c7b53700c33d6b1f8f03c1fe11 |
09-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move idct out of mc code iDCT and MC now look good, but sp_video_context is a total mess
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
d5249b7d89a12490335750eda01309e36c7d80cb |
10-Feb-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Use PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE in pipe_buffer_write.
til/u_inlines.h
|
05efcee46edd07e9b3957fb3c681354e736bc4d3 |
09-Jan-2011 |
Keith Whitwell <keithw@vmware.com> |
util: add ensure_sanity checks, fix a bug Add ensure_sanity checks. Fix a bug which caused us to misplace entries adding to a full cache.
til/u_cache.c
|
20962bf547f7beabf3a5125552fff81a01136dbb |
22-Dec-2010 |
Keith Whitwell <keithw@vmware.com> |
util: improve cache collision behaviour Add linear probing on collisions. Expand entry array by a fixed scale (currently 2) to help avoid collisions. Use a LRU approach to ensure that the number of entries stored in the cache doesn't exceed the requested size.
til/u_cache.c
|
d00cbf46cde0edee6d8f2c08e14458ef92ff0fbe |
06-Jan-2011 |
Alex Corscadden <alexc@vmware.com> |
util: Add remove to util_cache I need to be able to remove entries from util_cache caches. This change enables that functionality.
til/u_cache.c
til/u_cache.h
|
eb2e8167fa543d12bac91e451838934ebbf0d594 |
09-Mar-2011 |
Alex Corscadden <alexc@vmware.com> |
util: Allow util_draw_texquad to draw quads with non-integer coordinates.
til/u_draw_quad.c
|
b39bccbd4ed71e9585da4cf5acf7b887b2e90899 |
05-Mar-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: add timeout parameter to fence_finish This is a follow-up to the ARB_sync patch for st/mesa and completes the ARB_sync implementation.
til/u_simple_screen.h
|
23f92c20d721aa373d91a949586fd93a92d9f275 |
07-Mar-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium/util: add LATC support Again, a lot of code is shared with RGTC. The layout is UTIL_FORMAT_LAYOUT_RGTC, because LATC is just swizzled RGTC.
akefile
Conscript
til/u_format.csv
til/u_format_latc.c
til/u_format_latc.h
til/u_format_rgtc.c
til/u_format_rgtc.h
til/u_format_table.py
|
37a548c9d1db6bbf8712277f678d850f34d0e445 |
08-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] start to cleanup the mess Move the vertex buffer out of the mc code
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
310eea52ca1e997295c84163066cc5d0fd4f8cf6 |
08-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use a single vertex buffer for both idct and mc
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
l/vl_types.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
2c1ef65a04de8d61fddee55c7a2f0673d69235d5 |
08-Mar-2011 |
Brian Paul <brianp@vmware.com> |
llvmpipe: clamp texcoords in lp_build_sample_compare() See previous commit for more info. NOTE: This is a candidate for the 7.10 branch.
allivm/lp_bld_sample_soa.c
|
7cb17862c6a5690fbe88508cbb772ba92373292f |
06-Mar-2011 |
José Fonseca <jose.r.fonseca@gmail.com> |
pb: Add is_buffer_busy for malloc buffers.
ipebuffer/pb_buffer_malloc.c
|
db6d0d9ebf20bfc16ebabd3ff9e8f560ac306210 |
06-Mar-2011 |
José Fonseca <jose.r.fonseca@gmail.com> |
os: Fix pipe_static_mutex on Windows.
s/os_thread.h
|
4ea38176028a6ecfc6ed195f64429b6b34279359 |
05-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use instanced drawing to reduce the vertex buffer payload
l/vl_idct.c
l/vl_mpeg12_mc_renderer.c
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
199034a3cc46e09e7a325690ac5b2b097e90249f |
05-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'origin/master' into pipe-video
|
4a4f6a390160d8c535e0a7ae96a203a99971f3c0 |
04-Mar-2011 |
José Fonseca <jfonseca@vmware.com> |
draw: Silence tgsi_emit_sse2 failed messages.
raw/draw_vs_sse.c
|
54f11a27a1ec28fcf9734f4454dee870bc0113f8 |
04-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'origin/master' into pipe-video
|
6838c9ce74f16c765474c0d2b4ae1469dd4a64d5 |
04-Mar-2011 |
José Fonseca <jfonseca@vmware.com> |
tgsi: Disable SSE2 code generation. It's broken now that tgsi_exec_machine::Inputs/Ouputs are pointers. Temporary if anybody still cares about tgsi_sse2.c. Permanent otherwise.
gsi/tgsi_sse2.c
|
9f3c59a35093c61fb11aab6d3ed5cb45f2b8c2a7 |
03-Mar-2011 |
José Fonseca <jfonseca@vmware.com> |
tgsi: Update assert. Elements(mach->Inputs) is wrong now that mach->Inputs is dynamically allocated.
gsi/tgsi_exec.c
|
0eccb1038a620bc76ba45ac00c293b3e88427510 |
03-Mar-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'origin/master' into pipe-video
|
ff2a0faba068ac8bc891f4a6427ad3e241c5f09f |
02-Mar-2011 |
Zack Rusin <zack@kde.org> |
tgsi: defer allocation of huge inputs/outputs until we have a gs
gsi/tgsi_exec.c
gsi/tgsi_exec.h
|
0f29d394a463bcbb1b82bcfba26942db8b846fb4 |
02-Mar-2011 |
Vinson Lee <vlee@vmware.com> |
gallium: Add u_format_rgtc.c to SConscript.
Conscript
|
8d62b2aca99ba67f794dd682ed1ec49dc8826390 |
02-Mar-2011 |
Dave Airlie <airlied@redhat.com> |
gallium: add RGTC UNORM support to u_format. SNORM needs a bit of work in the state tracker in order for mipmap generation to work I believe. I'm also not sure that having unorm fetches for an snorm format is sane.
akefile
til/u_format_pack.py
til/u_format_rgtc.c
til/u_format_rgtc.h
til/u_format_table.py
til/u_math.h
|
e6f3e24330926b2ea04c39b5a60b9a20123e5bd4 |
01-Mar-2011 |
Brian Paul <brianp@vmware.com> |
draw: setup pipe's draw pointer for the aapoint stage The other draw stages like aaline and pstipple were already doing this. If the driver used the aapoint stage but not the others it would crash because of a null pipe->draw pointer.
raw/draw_pipe_aapoint.c
|
fbedd9c73a2ad4bdded2d900244fd5ea5bcfad97 |
28-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: compute user buffer size for instance data from instance_count
til/u_vbuf_mgr.c
|
b97e41c7b18c363a303693fb841fe606b1106fe6 |
28-Feb-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'origin/master' into pipe-video
|
bce4f9ac395986ee0acae2702ed73448333d81b8 |
28-Feb-2011 |
Christian König <deathsimple@vodafone.de> |
st/mesa & v_bug_mgr: two small instanced drawing fixes
til/u_vbuf_mgr.c
|
11f9ec5422b45f2bbcffec26f692a6a22e0aaef2 |
26-Feb-2011 |
Jakob Bornecrantz <jakob@vmware.com> |
gallivm: Initialize stack values valgrind gives me a warning with llvmpipe with profile builds but not debug builds, this seems to fix the issue at least.
allivm/lp_bld_sample_soa.c
|
ca8a91ff7eb7e3fb4595763ea71f427b97e426c6 |
26-Feb-2011 |
Jakob Bornecrantz <jakob@vmware.com> |
util: Don't destroy shaders null shaders Fixes regression from a08e612fd8e7ca2ac2fef8961e56e5b094033717
til/u_gen_mipmap.c
|
a08e612fd8e7ca2ac2fef8961e56e5b094033717 |
26-Feb-2011 |
Jakob Bornecrantz <jakob@vmware.com> |
util: Don't create array texture shaders if the driver doesn't support it
til/u_gen_mipmap.c
|
b0e8aec5ab7f0e81dc0ea6c79ac7db2cca4788ed |
25-Feb-2011 |
Jerome Glisse <jglisse@redhat.com> |
gallium/tgsi: shuffle ureg_src structure to work around gcc4.6.0 issue There is an issue with gcc 4.6.0 that leads to segfault/assert with mesa due to ureg_src size, reshuffling the structure member to better better alignment work around the issue. http://gcc.gnu.org/bugzilla/show_bug.cgi?id=47893 7.9 + 7.10 candidate Signed-off-by: Jerome Glisse <jglisse@redhat.com>
gsi/tgsi_ureg.h
|
179ff0551c4938e59f4b57fec0a10d63f012d7c6 |
25-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
gallium/util: add 1d/2d mipmap generation support so far only hw mipmap generation is testing on softpipe, passes test added to piglit. this requires another patch to mesa to let array textures mipmaps even start to happen.
til/u_gen_mipmap.c
|
b922a0ce12916a91cfc3e56714913fcf63279ff2 |
24-Feb-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'origin/master' into pipe-video Conflicts: configure.ac src/gallium/auxiliary/Makefile src/gallium/auxiliary/SConscript src/gallium/drivers/r600/r600_asm.c src/gallium/drivers/r600/r600_asm.h src/gallium/drivers/r600/r600_shader.c src/gallium/drivers/r600/r600_state_inlines.h src/gallium/drivers/r600/r600_texture.c
|
728695b4353c8b74b30310cd2d87071f662fdb63 |
24-Feb-2011 |
Fabian Bieler <der.fabe@gmx.net> |
gallium/utils: Fix vertex element setup Check if element was translated per element instead of per buffer.
til/u_vbuf_mgr.c
|
57d4e922a62921e7a8cfb1023ce0f68af806d898 |
19-Feb-2011 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Use simple scaling plus casting in more unorm->float cases.
allivm/lp_bld_conv.c
|
52ad45677dd3d8a50836edea9f5841aa12d70419 |
17-Feb-2011 |
Jakob Bornecrantz <jakob@vmware.com> |
util: Make refcnt and symbol debuggers work on windows Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
til/u_debug_refcnt.c
til/u_debug_symbol.c
|
449c4f3706bb479aaa3921cd8e6edc62e80c6e5b |
18-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: initialize flag indicating that buffers have been updated This fixes r300g errors: r300: Cannot get a relocation in radeon_drm_cs_write_reloc.
til/u_vbuf_mgr.c
|
262b785ccd4fae212c1314fba4fa64678705ba74 |
17-Feb-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Fix typo in last commit.
til/dbghelp.h
|
1fa97ddb25c008c9edd0a137198eb89c3650d6fa |
17-Feb-2011 |
Brian Paul <brianp@vmware.com> |
draw: update comments, rename vars in pstipple code
raw/draw_pipe_pstipple.c
|
6c1fcf85838a4aa76bcb9f9ceb312f1772f1122e |
17-Feb-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Cleanup symbol name resolution on Windows. - Support symbol name resolution on MinGW. - Use dbghelp.dll (which should allow 64bit support), but untested yet. - Cleanup.
til/dbghelp.h
til/u_debug_symbol.c
|
5d236d71c84075d79349218be7b427366bc7406b |
17-Feb-2011 |
Brian Paul <brianp@vmware.com> |
gallium/util: init key with memset() To silence missing initializers warning.
til/u_vbuf_mgr.c
|
b5df19492322cbe3a61d45981111fd862772f427 |
16-Feb-2011 |
Brian Paul <brianp@vmware.com> |
rtasm: add dummy return statement to silence MSVC warning And use assert(0) instead of abort() to be consistent with rest of Gallium.
tasm/rtasm_x86sse.c
|
4ffef888997888c120deba9c1604cfd56645c041 |
16-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
Revert "util: fix DXT1 RGBA texture compression if the source color is (0, 0, 0, 0)" This reverts commit 6e7d782da506da233b2ac695b022ac393e1c719e. Oops, I just had this locally for testing and forgot to remove it before pushing.
til/u_format_s3tc.c
|
6e7d782da506da233b2ac695b022ac393e1c719e |
16-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
util: fix DXT1 RGBA texture compression if the source color is (0, 0, 0, 0) This is a workaround for a bug in libtxc_dxtn. Fixes: - piglit/GL_EXT_texture_compression_s3tc/fbo-generatemipmap-formats Signed-off-by: Dave Airlie <airlied@redhat.com>
til/u_format_s3tc.c
|
eafb7f234d11a290b00dcaf5492b9bdad1cf5148 |
13-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: add usage parameter to pipe_buffer_create And set a reasonable buffer usage flag everywhere instead of just PIPE_USAGE_DEFAULT.
til/u_blit.c
til/u_gen_mipmap.c
til/u_index_modify.c
til/u_inlines.h
til/u_upload_mgr.c
|
49579a4df8f9f85139a02c95ae59ea0a5dec663c |
13-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
pb_bufmgr_cache: add is_buffer_busy hook and use it instead of non-blocking map This is cleaner and implementing the hook is optional.
ipebuffer/pb_bufmgr.h
ipebuffer/pb_bufmgr_cache.c
|
588fa884d212eba5ffbc69fda75db37d7c77214c |
09-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: notify drivers about possible changes in user buffer contents Also implement the redefine_user_buffer hook in the drivers.
til/u_blitter.c
til/u_transfer.c
til/u_transfer.h
|
cdca3c58aa2d9549f5188910e2a77b438516714f |
10-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: remove pipe_vertex_buffer::max_index This is redundant to pipe_draw_info::max_index and doesn't really fit in the optimizations I plan.
raw/draw_llvm.c
raw/draw_llvm.h
raw/draw_pt.c
raw/draw_pt_fetch.c
raw/draw_pt_fetch_emit.c
raw/draw_pt_fetch_shade_emit.c
til/u_draw_quad.c
til/u_dump_state.c
|
d5062fb3a315c46d77d5c954a3e3c14be1907d33 |
09-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: always save and restore vertex buffers using cso_cache
so_cache/cso_context.c
so_cache/cso_context.h
til/u_blit.c
til/u_blitter.c
til/u_draw_quad.c
til/u_draw_quad.h
til/u_gen_mipmap.c
|
07eb660fc92b63213b542d47671b0d944286b77a |
14-Feb-2011 |
José Fonseca <jfonseca@vmware.com> |
draw: Don't define the last two mipmap levels in aa lines. Some hardware needs to make a seperate copy of all levels to obey max_lod, so simply do not define the last two levels instead of clamping.
raw/draw_pipe_aaline.c
|
9a90eeee676450c254f9948ad8f996e88b437e61 |
14-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
u_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHRONIZED
til/u_index_modify.c
|
20a78b68a3271d7a66fdf1e55c5882b8c12dfb8d |
12-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: fix segfault max_index could have been less than min_index, which later caused integer underflow followed by a segfault in memcpy.
til/u_vbuf_mgr.c
|
413511f7967260c61085a4fa61bebdcc385cf7ca |
09-Feb-2011 |
Brian Paul <brianp@vmware.com> |
draw: tweak AA line texture minimum alpha AA lines drawn as textured quads look a little better with this change. Conformance/piglit tests still pass.
raw/draw_pipe_aaline.c
|
4586e6c8cb5b391536a370faa0c419c3fd541693 |
11-Feb-2011 |
José Fonseca <jfonseca@vmware.com> |
draw: Don't use the pipeline when drawing lines with fractional widths. Spotted by Jakob Bornecrantz.
raw/draw_context.c
raw/draw_pipe.c
raw/draw_pipe_validate.c
|
151faa2258be40abbce017b65d95c52003053d2b |
11-Feb-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Define round and roundf on MSVC.
til/u_math.h
|
05a16b8e1cf5f402636ae5f870ed0ae5e250735e |
10-Feb-2011 |
José Fonseca <jfonseca@vmware.com> |
u_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT. This can avoid DMAing the whole buffer when just a fraction was changed.
til/u_upload_mgr.c
|
ac366af9fdb6853ccb172a3dd52a88063e5136e7 |
10-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: let the driver check whether there's a recursion
til/u_blitter.c
til/u_blitter.h
|
1ee71bdc8a8471357cee6a1cf2fbaac6a70bb86c |
08-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: add a way to specify the BIND flag for the upload buffer
til/u_vbuf_mgr.c
til/u_vbuf_mgr.h
|
7628c4ecb6e87dbe900d1d68feca33626c8fbfc0 |
08-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: remove tabs
til/u_vbuf_mgr.c
|
f53cbf8bb0e542a114b76467fe715ceb977411ab |
08-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf_mgr: make the uploader public
til/u_vbuf_mgr.c
til/u_vbuf_mgr.h
|
975320ab76f5c247f6ed4dab80627173845200d0 |
29-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
util: import a new vertex buffer manager This code has originally matured in r300g and was ported to r600g several times. It was obvious it's a code duplication. See also comments in the header file.
akefile
Conscript
til/u_vbuf_mgr.c
til/u_vbuf_mgr.h
|
9ee765197c9af24545b4cc774da3b01e056e6299 |
04-Feb-2011 |
Vinson Lee <vlee@vmware.com> |
util: Change u_get_transfer_vtbl usage argument type to match prototype. The type of u_get_transfer_vtbl of the usage argument in u_transfer.h is unsigned and not enum pipe_transfer_usage. This patch changes the type of usage to unsigned to match the prototype in the header file.
til/u_resource.c
|
c5fb2c60bfe114d993da6c416a39c7873ab9cb3d |
03-Feb-2011 |
Brian Paul <brianp@vmware.com> |
cso: don't tell drivers to bind null samplers, sampler views Before, the set_sampler_views() and restore_sampler_views() functions used MAX2(old,new) to tell the driver how many samplers or sampler views to set. This could result in cases such as: pipe->set_fragment_sampler_views(pipe, 4, views={foo, bar, NULL, NULL}) Many/most gallium drivers would take this as-is and set ctx->num_sampler_views=4 and ctx->sampler_views={foo, bar, NULL, NULL, ...}. Later, loops over ctx->num_sampler_views would have to check for null pointers. Worse, the number of sampler views and number of sampler CSOs could get out of sync: ctx->num_samplers = 2 ctx->samplers = {foo, bar, ...} ctx->num_sampler_views = 4 ctx->sampler_views={Foo, Bar, NULL, NULL, ...} So loops over the num_samplers could run into null sampler_views pointers or vice versa. This fixes a failed assertion in the SVGA driver when running the Mesa engine demo in AA line mode (and possibly other cases). It looks like all gallium drivers are careful to unreference views and null-out sampler CSO pointers for the units beyond what's set with the pipe::bind_x_sampler_states() and pipe::set_x_sampler_views() functions. I'll update the gallium docs to explain this as well.
so_cache/cso_context.c
|
b6b6b8f8bb56c2e010b9e126797b4e54c6875eb3 |
03-Feb-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Prevent transfer dangling pointer on map failure.
til/u_inlines.h
|
c06fa98c86abbff730a098ffbe980347b3c7d0e6 |
03-Feb-2011 |
Brian Paul <brianp@vmware.com> |
cso: refactor texture sampler and sampler view code This consolidates the code duplicated between the fragment sampler and vertex sampler functions. Plus, it'll make adding support for geometry shader samplers trivial.
so_cache/cso_context.c
|
5f30e0b2316c5d0a50f1b331e7cdb4c46882e918 |
03-Feb-2011 |
Brian Paul <brianp@vmware.com> |
cso: rename fragment sampler-related fields To better distinguish from vertex sampler fields.
so_cache/cso_context.c
|
d087cfaabf386c462329fb62f54311523a89f106 |
03-Feb-2011 |
Brian Paul <brianp@vmware.com> |
cso: fix loop bound in cso_set_vertex_samplers() Before we were looping to nr_samplers, which is the number of fragment samplers, not vertex samplers. NOTE: This is a candidate for the 7.9 and 7.10 branches.
so_cache/cso_context.c
|
f668b464c0c08bd929c259048082a9d3585481a2 |
30-Jan-2011 |
Henri Verbeet <hverbeet@gmail.com> |
util: Call tables should be const.
til/u_transfer.h
|
2a456dc123e8263de8e4666890a34f403faa9a39 |
29-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: use user buffers instead of real buffers User buffers may be the fastest way to upload data.
til/u_blitter.c
|
3451ee056c8703f0d09bfab33d5fa224d4649bc4 |
27-Jan-2011 |
Jakob Bornecrantz <jakob@vmware.com> |
util: Fix leak of transfers in upload manager
til/u_upload_mgr.c
|
387fe8dd475d70f098eabc48a8a3696cf0b72275 |
26-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
util: fix parsing debug options So that 'foo' can be found in: OPTION=prefixfoosuffix,foo Also allow that debug options can be separated by a non-alphanumeric characters instead of just commas.
til/u_debug.c
|
db299a9f8244d53d9041fcdbd396a77ebe1f9e3e |
25-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r300g: fix some bugs with zbuffer compression (v4) This drops the memblock manager for ZMASK. Instead, only one zbuffer can be compressed at a time. Note that this does not necessarily have to be slower. When there is a large number of zbuffers, compression might be used more often than it was before. It's also easier to debug. How it works: 1) 'clear' turns the compression on. 2) If some other zbuffer is set or the currently-bound zbuffer is used for texturing, the driver decompresses it and then turns the compression off. Notes: - The ZMASK clear has been refactored, so that only one packet3 is used to clear ZMASK. - The 8x8 compression mode is disabled. I couldn't make it work without issues. - Also removed driver-specific stuff from u_blitter. Driver status: - RV530 and R580 appear to just work (finally). - RV570 should work, but there may be an issue that we don't correctly calculate the number of dwords to clear, resulting in a partially uninitialized zbuffer. - RS690 misrenders as if no ZMASK clear happened. No idea what's going on. - RV350 may even hardlock. This issue was already present and this patch doesn't fix it. I think we are still missing some hardware info we need to make the zbuffer compression work fully. Note that there is also an issue with HiZ, resulting in a sort of blocky zigzagged corruption around some objects.
til/u_blitter.c
til/u_blitter.h
til/u_inlines.h
|
8697dbdfbcb6c5cf256658ed6cb2277040b586d2 |
27-Jan-2011 |
Brian Paul <brianp@vmware.com> |
tgsi: add cases for array textures Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33555
gsi/tgsi_sse2.c
|
c7c733545a19aab3e2b954153b9348ebe3147368 |
24-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
util: require debug options to be separated by commas Let's assume there are two options with names such that one is a substring of another. Previously, if we only specified the longer one as a debug option, the shorter one would be considered specified as well (because of strstr). This commit fixes it by checking that each option is surrounded by commas. (a regexp would be nicer, but this is not a performance critical code)
til/u_debug.c
|
c0d941877b410b2402ed853d1d33b0664a3d1445 |
26-Jan-2011 |
Brian Paul <brianp@vmware.com> |
tgsi: add support for 1D/2D texture arrays
gsi/tgsi_dump.c
gsi/tgsi_exec.c
gsi/tgsi_util.c
|
02d7d9ec363c7955105497c518296630cf2b638a |
25-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: remove bogus assertion The module uses the 3D engine, so it can blit non-compatible formats.
til/u_blitter.c
|
9a3523e38b8703211829a666661e8cbffdb0936f |
25-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: report recursion, update comments
til/u_blitter.c
|
bdbe77f9c6f06cfaa155f27c2ade3c523d7fbea7 |
24-Jan-2011 |
Zack Rusin <zackr@vmware.com> |
gallium: implement modern sampling scheme largely a merge of the previously discussed origin/gallium-resource-sampling but updated. the idea is to allow arbitrary binding of resources, the way opencl, new gl versions and dx10+ require, i.e. DCL RES[0], 2D, FLOAT LOAD DST[0], SRC[0], RES[0] SAMPLE DST[0], SRC[0], RES[0], SAMP[0]
gsi/tgsi_build.c
gsi/tgsi_dump.c
gsi/tgsi_exec.c
gsi/tgsi_exec.h
gsi/tgsi_info.c
gsi/tgsi_opcode_tmp.h
gsi/tgsi_parse.c
gsi/tgsi_parse.h
gsi/tgsi_sanity.c
gsi/tgsi_text.c
gsi/tgsi_ureg.c
gsi/tgsi_ureg.h
|
92badb4c8c6f603ff823d4aeb87c27582648ba6d |
24-Jan-2011 |
José Fonseca <jfonseca@vmware.com> |
draw: Do not use LLVM's opaque types. Contrary what the name may suggest, LLVM's opaque types are used for recursive types -- types whose definition refers itself -- so opaque types correspond to pre-declaring a structure in C. E.g.: struct node; struct link { .... struct node *next; }; struct node { struct link link; } Void pointers are also disallowed by LLVM. So the suggested way of creating what's commonly referred as "opaque pointers" is using byte pointer (i.e., uint8_t * ).
raw/draw_llvm.c
|
c48dd8049ccc46c075c9836c4bd3a66ed3edd83a |
24-Jan-2011 |
Tim Wiederhake <twied@gmx.net> |
secure malloc in translate_cache_create Signed-off-by: Brian Paul <brianp@vmware.com>
ranslate/translate_cache.c
|
b7d2919e8e079f2ba77741a6b3f9d038b17cc799 |
23-Jan-2011 |
Jakob Bornecrantz <wallbraker@gmail.com> |
util: Add function logger helpers
til/u_debug.c
til/u_debug.h
|
4c73030d47f39441d718157f7d9a59c136bbfac0 |
23-Jan-2011 |
Jakob Bornecrantz <wallbraker@gmail.com> |
draw: Init llvm if not provided
raw/draw_context.c
raw/draw_private.h
allivm/lp_bld_init.c
|
e75844b4e09cbbfca159a4e4709d3ca1249d784d |
23-Jan-2011 |
Brian Paul <brianp@vmware.com> |
gallium/util: added pipe_put_tile_rgba_format()
til/u_tile.c
til/u_tile.h
|
3ce1ec853b561dd4731a4d62395d5e50df26e868 |
23-Jan-2011 |
Brian Paul <brianp@vmware.com> |
gallium/util: simplify pipe_get_tile_rgba() Implement it in terms of pipe_get_tile_rgba_format()
til/u_tile.c
|
90671fcdda52a83e2bbba581e985d25c6bff961e |
23-Jan-2011 |
Brian Paul <brianp@vmware.com> |
gallium/softpipe: replace pipe_get_tile_swizzle() The new function, pipe_get_tile_rgba_format(), no longer takes a swizzle (we weren't actually using it anywhere). Rename it to indicate that the format is passed explicitly.
til/u_tile.c
til/u_tile.h
|
11fbdf726da9fbb2864fad68f23ef51634487560 |
22-Jan-2011 |
Brian Paul <brianp@vmware.com> |
gallium/util: added util_format_linear()
til/u_format.h
|
d2ff6b8715e817c1ef14d4bf12be58c19d894143 |
20-Jan-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'origin/master' into pipe-video Conflicts: src/gallium/drivers/r600/r600_asm.c src/gallium/drivers/r600/r600_shader.c
|
5700bc6bac8a1a7f8a82f667e561745804317bb8 |
16-Jan-2011 |
Brian Paul <brianp@vmware.com> |
draw: add missing LP_CHECK_MEMBER_OFFSET()
raw/draw_llvm.c
|
652901e95b4ed406293d0e1fabee857c054119b1 |
15-Jan-2011 |
Brian Paul <brianp@vmware.com> |
Merge branch 'draw-instanced' Conflicts: src/gallium/auxiliary/draw/draw_llvm.c src/gallium/drivers/llvmpipe/lp_state_fs.c src/glsl/ir_set_program_inouts.cpp src/mesa/tnl/t_vb_program.c
|
abbb1c8f084c6739bc9d6f559caf26f3f71b2fab |
13-Jan-2011 |
Chia-I Wu <olv@lunarg.com> |
draw: Fix an off-by-one bug in a vsplit assertion. When use_spoken is true, istart (the first vertex of this segment) is replaced by i0 (the spoken vertex of the fan). There are still icount vertices. Thanks to Brian Paul for spotting this.
raw/draw_pt_vsplit_tmp.h
|
80f18876f689e250e286f8821e37389b414776bd |
13-Jan-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Undo spurious changes in last commit.
til/u_debug.c
|
fe2cfd9b19657274244b187310b706ff5aa09728 |
13-Jan-2011 |
José Fonseca <jfonseca@vmware.com> |
util: Don't limit debug_printf message length on unices.
til/u_debug.c
|
a96fe679e2f57e8e4e26c38660d8b6e5b67d5b4b |
12-Jan-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'origin/master' into pipe-video Conflicts: src/gallium/drivers/r600/r600_shader.c
|
9032d2a13ecd019206a48767d9205c0aafa7cca2 |
10-Jan-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'vdpau/pipe-video' into pipe-video Conflicts: src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c src/gallium/drivers/softpipe/sp_video_context.c src/gallium/include/pipe/p_format.h src/gallium/state_trackers/xorg/xvmc/context.c src/gallium/tests/unit/SConscript
|
b725bbebae19890ceaaa31c1d7fb7f155ac3b6ef |
10-Jan-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] static usage for intermediate buffer
l/vl_mpeg12_mc_renderer.c
|
c8236aaf7056bd8645804e71596d2d6460e62d15 |
10-Jan-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move to integer verticies
l/vl_idct.c
l/vl_mpeg12_mc_renderer.c
l/vl_types.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
3349517351059dcd70a81b31bdffe9835bd8f216 |
10-Jan-2011 |
Jerome Glisse <jglisse@redhat.com> |
noop: make noop useable like trace or rbug If you want to enable noop set GALLIUM_NOOP=1 as an env variable. You need first to enable noop wrapping for your driver see change to src/gallium/targets/dri-r600/ in this commit as an example. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
arget-helpers/inline_noop_helper.h
|
4025958e1bfcd7fd75d476f8f5687b983e730b71 |
09-Jan-2011 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use a table of empty block mask instead of calculating it
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
72e30991559017c16d48569e612dbc0970e3b9ca |
08-Jan-2011 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'origin/master' into pipe-video Conflicts: configure.ac src/gallium/drivers/r600/eg_asm.c src/gallium/drivers/r600/r600_asm.c src/gallium/drivers/r600/r600_asm.h src/gallium/include/pipe/p_format.h src/gallium/targets/dri-nouveau/Makefile
|
45b51a9e7021c004c754e1903afeb15fd885109e |
06-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
util: add comments to u_upload_mgr and u_inlines
til/u_inlines.h
til/u_upload_mgr.c
til/u_upload_mgr.h
|
92209314df4f12e8b47336a25ba14cb6b9a23df2 |
26-Dec-2010 |
Marek Olšák <maraeo@gmail.com> |
tgsi: remove redundant name tables from tgsi_text, use those from tgsi_dump I also specified the array sizes in the header so that one can use the Elements macro on it.
gsi/tgsi_dump.c
gsi/tgsi_dump.h
gsi/tgsi_text.c
|
3c9aa3a7b12cfe178c14fea93cfb64a32db0b8ad |
26-Dec-2010 |
Marek Olšák <maraeo@gmail.com> |
gallium: drivers should reference vertex buffers So that a state tracker can unreference them after set_vertex_buffers.
raw/draw_context.c
til/u_blitter.h
til/u_inlines.h
|
06286110b4fc0ff80ae21bb3d8ff9909db1f5d47 |
27-Dec-2010 |
Marek Olšák <maraeo@gmail.com> |
u_upload_mgr: new features - Added a parameter to specify a minimum offset that should be returned. r300g needs this to better implement user buffer uploads. This weird requirement comes from the fact that the Radeon DRM doesn't support negative offsets. - Added a parameter to notify a driver that the upload flush occured. A driver may skip buffer validation if there was no flush, resulting in a better performance. - Added a new upload function that returns a pointer to the upload buffer directly, so that the buffer can be filled e.g. by the translate module.
til/u_upload_mgr.c
til/u_upload_mgr.h
|
8b7bd3ce8875f5028bbf234d107f56d595a0d0b7 |
24-Dec-2010 |
Marek Olšák <maraeo@gmail.com> |
u_upload_mgr: keep the upload buffer mapped until it is flushed The map/unmap overhead can be significant even though there is no waiting on busy buffers. There is simply a huge number of uploads. This is a performance optimization for Torcs, a car racing game.
til/u_upload_mgr.c
|
8d79765feb8fa003e629d4c5890af636324def9f |
30-Dec-2010 |
Vinson Lee <vlee@vmware.com> |
util: Add forward declarations in u_index_modify.h.
til/u_index_modify.h
|
8114cf9ad82860ac5d547e9e04af4e10e854ed6d |
30-Dec-2010 |
Vinson Lee <vlee@vmware.com> |
tgsi: Clean up header file inclusion in tgsi_text.h.
gsi/tgsi_text.h
|
20a0f342833b61ebbfb0b8c622fd0c18fad59b7d |
30-Dec-2010 |
Vinson Lee <vlee@vmware.com> |
tgsi: Clean up header file inclusion in tgsi_sanity.h.
gsi/tgsi_sanity.h
|
76db330e2ca2a3eef9e0428edcdccf0c8215c57d |
29-Dec-2010 |
Marek Olšák <maraeo@gmail.com> |
util: add a way to store translated indices to a user memory in u_index_modify I am about to use the upload buffer in r300g instead.
til/u_index_modify.c
til/u_index_modify.h
|
17004b39546b4033bd3d2612c231473c8f06157f |
28-Dec-2010 |
Dave Airlie <airlied@gmail.com> |
tgsi_dump: fix assert due to missing property name.
gsi/tgsi_dump.c
|
2191d8064e9d177311f0833241d16384ead89e1a |
22-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fix merge conflicts
l/vl_compositor.c
l/vl_vertex_buffers.c
|
e179a8bf34022c200deee92d328cb1bae3c3aa4a |
22-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'origin/master' into pipe-video
|
f853ea007816cdad4395b42388e12cd65bb8eb43 |
22-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move code around for more optimal shader generation
l/vl_idct.c
l/vl_mpeg12_mc_renderer.c
|
ec51092a72e2dff1e9b1362d813fe4691cda89b7 |
19-Dec-2010 |
Marek Olšák <maraeo@gmail.com> |
gallium: remove unused 'buf' parameter in pipe_buffer_unmap
til/u_index_modify.c
til/u_inlines.h
til/u_upload_mgr.c
|
7ff871ee15b61ac2bef7ea91c70e32242581d3f4 |
18-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] add some missing writemasks
l/vl_mpeg12_mc_renderer.c
|
3f94d96fce244bbe8a9edc15758729ce0e604ae2 |
17-Dec-2010 |
José Fonseca <jfonseca@vmware.com> |
gallivm: Cleanup util_format_xxx_fetch_xxx call generation. No need to register function prototypes in the module now that we call the C function pointer directly -- less LLVM objects lying around. Limited testing with lp_test_format.
allivm/lp_bld_format_aos.c
|
3ecf47af1252ad10f98d5ce488cc1b91fab64c25 |
16-Dec-2010 |
Brian Paul <brianp@vmware.com> |
gallivm: fix copy&paste error from previous commit Fixes piglit regression, http://bugs.freedesktop.org/show_bug.cgi?id=32452 NOTE: This is a candidate for the 7.10 branch
allivm/lp_bld_format_aos.c
|
f780626c35c7c3cac2e9aa7c2ec77ca587d6ab95 |
16-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move scaling completely into matrix and use less temp registers
l/vl_idct.c
l/vl_mpeg12_mc_renderer.c
|
ee16e97ed1d0921c533c77688b278bef393d9922 |
16-Dec-2010 |
Brian Paul <brianp@vmware.com> |
gallivm: work around LLVM 2.6 bug when calling C functions Create a constant int pointer to the C function, then cast it to the function's type. This avoids using trampoline code which seem to be inadvertantly freed by LLVM in some situations (which leads to segfaults). The root issue and work-around were found by José. NOTE: This is a candidate for the 7.10 branch
allivm/lp_bld_const.h
allivm/lp_bld_format_aos.c
|
b7e150605d402224cdd8fa3d186924bdee3c6c49 |
16-Dec-2010 |
Brian Paul <brianp@vmware.com> |
draw: s/varient/variant/
raw/draw_pt_fetch_shade_emit.c
raw/draw_vs.c
raw/draw_vs.h
raw/draw_vs_aos.c
raw/draw_vs_aos.h
raw/draw_vs_exec.c
raw/draw_vs_llvm.c
raw/draw_vs_ppc.c
raw/draw_vs_sse.c
raw/draw_vs_varient.c
|
aaccb732763275e35598c2c7b1bff930a23b7909 |
24-Dec-2010 |
Dave Airlie <airlied@redhat.com> |
tgsi_text: just parse as an integer (value is a boolean). fixes warning reported by vlee on irc. Signed-off-by: Dave Airlie <airlied@redhat.com>
gsi/tgsi_text.c
|
c9c8a5ed02408495b3132cabd7947cc352a117a2 |
18-Dec-2010 |
Dave Airlie <airlied@redhat.com> |
gallium: add fragment shader property for color writes to all buffers. (v2) For GL fragColor semantics we need to tell the pipe drivers that the fragment shader color result is to be replicated to all bound color buffers, this adds the basic TGSI + documentation. v2: fix missing comma pointed out by Tilman on mesa-dev. Signed-off-by: Dave Airlie <airlied@redhat.com>
gsi/tgsi_text.c
gsi/tgsi_ureg.c
gsi/tgsi_ureg.h
|
a7804903745b06b8520214131c9e5f0dd1e7fc35 |
21-Dec-2010 |
Marek Olšák <maraeo@gmail.com> |
gallium: add new formats L16A16_UNORM, A16_UNORM, I16_UNORM, B2G3R3_UNORM
til/u_format.csv
|
492afbce18af21ce5bbc89675c797e45a0b72bf5 |
23-Dec-2010 |
Vinson Lee <vlee@vmware.com> |
gallivm: Disable MMX-disabling code on llvm-2.9. The disable-mmx option was removed in llvm-2.9svn by revisions 122188 and 122189. Fixes FDO bug 32564.
allivm/lp_bld_misc.cpp
|
adaa310e399960b034aa1d7d16ab077dd964b59a |
23-Dec-2010 |
Vinson Lee <vlee@vmware.com> |
gallivm: Fix 'cast from pointer to integer of different size' warning. Fixes this GCC warning. lp_bld_const.h: In function 'lp_build_const_int_pointer': lp_bld_const.h:137: warning: cast from pointer to integer of different size
allivm/lp_bld_const.h
|
dbb679e51d7e91e98d1d48d0c93be69bfabbba23 |
15-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
gallium: properly check for src->dst blit compatibilities Spotted by Christoph Bumiller & Jose Fonseca Signed-off-by: Jerome Glisse <jglisse@redhat.com>
til/u_blitter.c
|
d98d2e7c6c34039032e6a0fb8888c450660c763f |
14-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] no need to swizzle a scalar
l/vl_mpeg12_mc_renderer.c
|
dfbc20593ec89ef5ddcb0dba3b05ea95e296861e |
14-Dec-2010 |
Brian Paul <brianp@vmware.com> |
gallivm: do texture swizzle after shadow compare We need to swizzle after the shadow comparison so that the GL_DEPTH_MODE functionality is handled properly. This fixes all the piglit glsl-fs-shadow2d*.shader_test cases, except for glsl-fs-shadow2dproj-bias.shader_test which fails because of a bug in the GLSL compiler (fd.o 32395).
allivm/lp_bld_sample_aos.c
allivm/lp_bld_sample_soa.c
|
b363dd43d6f7f63bfe5261a46f8bdb2024f85db1 |
13-Dec-2010 |
Brian Paul <brianp@vmware.com> |
gallivm: store callbacks in a linked list rather than fixed size array Should fix http://bugs.freedesktop.org/show_bug.cgi?id=32308
allivm/lp_bld_init.c
|
e13fecbbd69ab7e119fcf1dafcb4fb517de5c20d |
13-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] add reg_fixup_label to IF ELSE ENDIF
l/vl_mpeg12_mc_renderer.c
|
be4de05c1093db27b3fca12b782055ab8a1eba13 |
12-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move idct texture addr generation into vertex shader
l/vl_idct.c
l/vl_idct.h
|
ebab090ed93270b40475151e60dbc7f2b72f1a61 |
12-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] seperate texture addr generation from fetching
l/vl_idct.c
|
ad643bfc12de13f78b86de15a9d44a91ffa93ce9 |
11-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove "Nouveau can't writemask tex dst regs" workaround This now works with r600g, but will probably break Nouveau. It's just way faster on r600 hardware, so let's fix Nouveau.
l/vl_mpeg12_mc_renderer.c
|
dbe6454aa32b448d1b76ce2ac4c44e11121e7218 |
11-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move mv into vertex stream
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
772b25e1f366edc857e77b8c1ccdc5297d82cc41 |
11-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'origin/master' into pipe-video Conflicts: src/gallium/drivers/r600/r600_pipe.c src/gallium/drivers/r600/r600_texture.c
|
c398f1544ea113279e5f038f4a643005743cab62 |
11-Dec-2010 |
Marek Olšák <maraeo@gmail.com> |
tgsi: fix rbug compile error ../mesa/src/gallium/auxiliary/tgsi/tgsi_parse.h:139: error: dereferencing pointer ‘tokens.25’ does break strict-aliasing rules Signed-off-by: Marek Olšák <maraeo@gmail.com>
gsi/tgsi_parse.h
|
ab130400cf91ab471e265e58193c95f04c7aeeda |
10-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move z-coord generation for multiple render targets into vertex shader
l/vl_idct.c
|
4a8420513d653cd2fccf93a51315120a1a5d0fcc |
10-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move idct stage 1 scaling into matrix
l/vl_idct.c
|
9c296be7d6fc4cabed97b9d10e24c226b2ee7d08 |
10-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] make render targets full configureable
l/vl_idct.c
|
becc4bb90c46f754018ac596460e6c6a650d399c |
10-Dec-2010 |
Brian Paul <brianp@vmware.com> |
draw/llvm: don't flush in vs_llvm_delete() Fixes piglit glx-shader-sharing crash. When shaders are shared by multiple contexts, the shader's draw context pointer may point to a previously destroyed context. Dereferencing the context pointer will lead to a crash. In this case, simply removing the flushing code avoids the crash (the exec and sse shader paths don't flush here either). There's a deeper issue here, however, that needs examination. Shaders should not keep pointers to contexts since contexts might get destroyed at any time. NOTE: This is a candidate for the 7.10 branch (after this has been tested for a while).
raw/draw_vs_llvm.c
|
70ca06445445060c75b55b6c5531973b7b2a1bf0 |
10-Dec-2010 |
Brian Paul <brianp@vmware.com> |
draw/llvm: remove redundant comment
raw/draw_llvm.h
|
bd995cf6c053075833b53fae29773b15d948462e |
10-Dec-2010 |
Brian Paul <brianp@vmware.com> |
draw/llvm: remove extraneous conditional
raw/draw_llvm.c
|
593a2cf8c54bbe45efd7c142e9bc97d111e8ed88 |
10-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move interlaced dct handling into vertex shader
l/vl_mpeg12_mc_renderer.c
|
1fb4bf84d588f78056e3ba5849410895841fe01d |
10-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move frame predition handling vom fragment into vertex shader
l/vl_mpeg12_mc_renderer.c
|
cf234984f436b77deefebd281c2eecd494398940 |
10-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] avoid some ELSE blocks
l/vl_mpeg12_mc_renderer.c
|
25cdc79f32f9e4242d53a22a4debe80ca6a66348 |
09-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fix buffer handling in mc code
l/vl_mpeg12_mc_renderer.c
|
7c4887f5ae642131d7895da5bffda77a6287c6d4 |
09-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fix idct matrix upload
l/vl_idct.c
|
1d6f3543a063ab9e740fd0c149dcce26c282d773 |
09-Dec-2010 |
Brian Paul <brianp@vmware.com> |
gallivm/llvmpipe: implement system values and instanceID
raw/draw_llvm.c
allivm/lp_bld_tgsi.h
allivm/lp_bld_tgsi_soa.c
|
2d62fb6c3f7dd7261513253767cc63ff00fad9bb |
09-Dec-2010 |
Brian Paul <brianp@vmware.com> |
draw: setup instance ID for SSE generator
raw/draw_vs_sse.c
|
0be042cb4d256393750f7060d79bdaa2cd47d72e |
09-Dec-2010 |
Brian Paul <brianp@vmware.com> |
draw: setup instance ID for VS interpreter
raw/draw_vs_exec.c
|
975418a654e72d8338a9cf288d2d1f9429c226ae |
09-Dec-2010 |
Brian Paul <brianp@vmware.com> |
tgsi/ppc: add case for system values and assert
gsi/tgsi_ppc.c
|
e8154eeae52c09783f537f5584e6fb57b3c5efb6 |
09-Dec-2010 |
Brian Paul <brianp@vmware.com> |
tgsi/sse: add support for system values
gsi/tgsi_sse2.c
|
b550d8d76b42ef5ba5e8293dcc24220d5b683369 |
09-Dec-2010 |
Brian Paul <brianp@vmware.com> |
tgsi: new tgsi_shader_info fields for system values
gsi/tgsi_scan.c
gsi/tgsi_scan.h
|
859f45a92197f310186924c47ef7b7d1c2bd7ec8 |
09-Dec-2010 |
Brian Paul <brianp@vmware.com> |
tgsi: add support for system values to TGSI interpreter
gsi/tgsi_exec.c
gsi/tgsi_exec.h
|
1e3f5e9520940592dae1c37bb4c8d3fc156aa5d5 |
08-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] split mc code into state and buffer
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
3b2ef2d007193f8a5f6979b378ee3c952ff39f7f |
08-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move buffer mapping/unmapping out of flush
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
877edb67859cffad44b1cea1c3392911e86cdef6 |
08-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] replace IF THEN ELSE with CMP statement
l/vl_mpeg12_mc_renderer.c
|
1482b9a7f39ec8875fcd4137c35b3cb9ac0c0934 |
08-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove shadow buffering of vertex buffers
l/vl_idct.c
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
8df88ca10fbfc56fca715fe60ab2edecd15d5736 |
08-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove mb type handler structure
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
050e7035f246f3271f53b962d743ff1a864c6f33 |
08-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move macro block type handling into shaders part 3
l/vl_mpeg12_mc_renderer.c
|
5790ca5289596332a3f4d736f554dc8118ee3883 |
08-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] moving macroblock type handling into shaders part 2
l/vl_mpeg12_mc_renderer.c
|
081b01fd604f4ab7a33804b7deabe3304631fa59 |
08-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] start moving macroblock type handling into shaders
l/vl_mpeg12_mc_renderer.c
|
b680476b522b538f4de0b81785fa1f113fa0c507 |
08-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] allways use all motion vectors reprogramming the vertex buffers takes more time than pumping all motion vectors through the vertex shader
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
d8d8939dd5d79600807b3c64310a45d7e18c408e |
08-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] split empty block handling Empty block handling is split between vertex shader (x-axis) and fragment shader (y-axis).
l/vl_mpeg12_mc_renderer.c
|
0b749d6dcb537472771d6fe6e454aafc916ab3fe |
08-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] split idct code into state and buffers
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
22b4acb2069a368e986805d3b43395172ebf9146 |
07-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use buffer width instead of texture size or vs constants
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
bfb4fb057d92869f98dc627d53d3e1b7d031d93f |
07-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move vertex buffer handling into vl_vertex_buffer.c
l/vl_idct.c
l/vl_mpeg12_mc_renderer.c
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
857d107bfe1d8c98e614f93da06588639576d3fe |
07-Dec-2010 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: use util_is_format_compatible in the assert
til/u_blitter.c
|
eb7452e267974f9ff971b752046c512963f59f81 |
07-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] rework pot buffer handling and flushing
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
4fc62a074c5cc7e55a81c2a24cc5ef2f1452e948 |
04-Dec-2010 |
Brian Paul <brianp@vmware.com> |
gallium/util: minor formatting fixes
til/u_gen_mipmap.c
|
6484898752d733a2442b433fbb78325f9021c698 |
05-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move mapping/unmapping of buffers one layer up
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
|
57018734023b41ef84f5be560c12dce6ae5f1c58 |
05-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move vertex handling into vl_vb object
l/vl_idct.c
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
8e0c05960daa7a38ab7834e6a9e7e0a7a973ac2d |
05-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] cleanup empty block handling doing empty block handling in the mc code is indeed faster
l/vl_idct.c
l/vl_idct.h
|
e3256ccb045032960f099318938991392b896b44 |
05-Dec-2010 |
Xavier Chantry <chantry.xavier@gmail.com> |
init ps->context with util_surfaces_get and do_get Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Reviewed-by: Jakob Bornecrantz <wallbraker at gmail.com> Signed-off-by: Patrice Mandin <patmandin@gmail.com>
til/u_inlines.h
til/u_surfaces.c
til/u_surfaces.h
|
af5345d9371e927019d51ce3ad198958f8cd42a9 |
05-Dec-2010 |
Xavier Chantry <chantry.xavier@gmail.com> |
nvfx: fixes after array textures merge Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: Patrice Mandin <patmandin@gmail.com>
til/u_surfaces.c
til/u_surfaces.h
|
b87369e863c4c9650ef3a04a111e9ca79bca9e08 |
03-Dec-2010 |
Brian Paul <brianp@vmware.com> |
mesa: consolidate some compiler -D flags -D__STDC_CONSTANT_MACROS and -D__STDC_LIMIT_MACROS are only needed for LLVM build.
akefile
|
9af3c243d958dd5b9802dda321ab980c83cb8cb8 |
03-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
move empty block handling back into mc for testing
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
l/vl_vertex_buffers.h
|
29840040af128fe3f3542defd9448e1f66c23f03 |
01-Dec-2010 |
Christian König <deathsimple@vodafone.de> |
add rasterizer state
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
27016941bca40a6563dd2122369745351102bc0c |
30-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
use CMP also for referenz frame fetch
l/vl_mpeg12_mc_renderer.c
|
c8b7cf469fa9db9e7ee459eec2d61f485e7961b8 |
30-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
cleanup and use CMP instead of IF ELSE ENDIF
l/vl_mpeg12_mc_renderer.c
|
74c71f09f3d321963b738acfb0bfd30b1e1efaeb |
30-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
move to four component calculation for idct code
l/vl_idct.c
|
69f53c3dc89944c6a089e5d2b7a643baef9339e1 |
29-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
copy only mv really needed to vb
l/vl_mpeg12_mc_renderer.c
|
d2888c5f2f3ed8727ea973e839b54435eac31e89 |
29-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
use vertex buffer also for mc code
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
c7068d79a06c374dd6e732a53436dd9bcdba7e0e |
28-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
give each vertex element its own buffer
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
838d1092077368d45674f5f5637186da5c69ca15 |
28-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
use vl_vb_upload_quads also for mc
l/vl_mpeg12_mc_renderer.c
|
3e6a5077ca5968a3bf76e6ab6ba8f33487895066 |
28-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
move vertex elemt states into mb type handlers
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
3bbbb3c54f633ab10e7e2302e8edf3cf1f801858 |
28-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
move macroblock type handling into its own structure
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
4abe7382882a451a7750ccc451b8568768d122cb |
28-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
use a shadow buffer for vertex data to optimize memory access
akefile
l/vl_idct.c
l/vl_idct.h
l/vl_types.h
l/vl_vertex_buffers.c
l/vl_vertex_buffers.h
|
a984c67b316ac2ca9aaf6d38a3127cf3d61a249e |
28-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
make nr of render targets configureable for testing
l/vl_idct.c
|
14746b1d4fc7ae30b557dacc819b81756df2f72f |
03-Dec-2010 |
Brian Paul <brianp@vmware.com> |
gallivm: fix null builder pointers
allivm/lp_bld_tgsi_soa.c
|
6299f241e9fdd86e705d144a42d9b1979c13f9ad |
03-Dec-2010 |
Brian Paul <brianp@vmware.com> |
gallivm/llvmpipe: remove lp_build_context::builder The field was redundant. Use the gallivm->builder value instead.
allivm/lp_bld_arit.c
allivm/lp_bld_bitarit.c
allivm/lp_bld_conv.c
allivm/lp_bld_logic.c
allivm/lp_bld_quad.c
allivm/lp_bld_sample.c
allivm/lp_bld_swizzle.c
allivm/lp_bld_tgsi_aos.c
allivm/lp_bld_tgsi_soa.c
allivm/lp_bld_type.c
allivm/lp_bld_type.h
|
e737b9294aa63a69b9041eedcd858d9535ccfe2d |
02-Dec-2010 |
Zack Rusin <zackr@vmware.com> |
gallium/util: add states relevant to geometry shaders
til/u_dirty_flags.h
|
63c05c96e798e68fdec93e6a1184ec06d3713d98 |
02-Dec-2010 |
José Fonseca <jfonseca@vmware.com> |
util: Don't try to use imagehlp on mingw.
til/u_debug_symbol.c
|
50a52ba67e06fa00e06d19370a0478a85f9011be |
02-Dec-2010 |
José Fonseca <jfonseca@vmware.com> |
util: __builtin_frame_address() doesn't work on mingw.
til/u_debug_stack.c
|
744ef8721b5ce0f6ea7f5a82d437e48d731803e3 |
02-Dec-2010 |
José Fonseca <jfonseca@vmware.com> |
util: Plug leaks in util_destroy_gen_mipmap.
til/u_gen_mipmap.c
|
431c478df9797c803a6c37b35f09988dc6c8ff7d |
02-Dec-2010 |
José Fonseca <jfonseca@vmware.com> |
util: C++ safe.
til/u_surface.h
|
4c7001462607e6e99e474d6271dd481d3f8f201c |
02-Dec-2010 |
Roland Scheidegger <sroland@vmware.com> |
gallium: support for array textures and related changes resources have a array_size parameter now. get_tex_surface and tex_surface_destroy have been renamed to create_surface and surface_destroy and moved to context, similar to sampler views (and create_surface now uses a template just like create_sampler_view). Surfaces now really should only be used for rendering. In particular they shouldn't be used as some kind of 2d abstraction for sharing a texture. offset/layout fields don't make sense any longer and have been removed, width/height should go too. surfaces and sampler views now specify a layer range (for texture resources), layer is either array slice, depth slice or cube face. pipe_subresource is gone array slices (or cube faces) are now treated the same as depth slices in transfers etc. (that is, they use the z coord of the respective functions). Squashed commit of the following: commit a45bd509014743d21a532194d7b658a1aeb00cb7 Merge: 1aeca28 32e1e59 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Dec 2 04:32:06 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/i915/i915_resource_texture.c src/gallium/drivers/i915/i915_state_emit.c src/gallium/drivers/i915/i915_surface.c commit 1aeca287a827f29206078fa1204715a477072c08 Merge: 912f042 6f7c8c3 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Dec 2 00:37:11 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/state_trackers/vega/api_filters.c src/gallium/state_trackers/vega/api_images.c src/gallium/state_trackers/vega/mask.c src/gallium/state_trackers/vega/paint.c src/gallium/state_trackers/vega/renderer.c src/gallium/state_trackers/vega/st_inlines.h src/gallium/state_trackers/vega/vg_context.c src/gallium/state_trackers/vega/vg_manager.c commit 912f042e1d439de17b36be9a740358c876fcd144 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Dec 1 03:01:55 2010 +0100 gallium: even more compile fixes after merge commit 6fc95a58866d2a291def333608ba9c10c3f07e82 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Dec 1 00:22:26 2010 +0100 gallium: some fixes after merge commit a8d5ffaeb5397ffaa12fb422e4e7efdf0494c3e2 Merge: f7a202f 2da02e7 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Nov 30 23:41:26 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/i915/i915_state_emit.c src/gallium/state_trackers/vega/api_images.c src/gallium/state_trackers/vega/vg_context.c commit f7a202fde2aea2ec78ef58830f945a5e214e56ab Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Nov 24 19:19:32 2010 +0100 gallium: even more fixes/cleanups after merge commit 6895a7f969ed7f9fa8ceb788810df8dbcf04c4c9 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Nov 24 03:07:36 2010 +0100 gallium: more compile fixes after merge commit af0501a5103b9756bc4d79167bd81051ad6e8670 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Nov 23 19:24:45 2010 +0100 gallium: lots of compile fixes after merge commit 0332003c2feb60f2a20e9a40368180c4ecd33e6b Merge: 26c6346 b6b91fa Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Nov 23 17:02:26 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/gallivm/lp_bld_sample.c src/gallium/auxiliary/util/u_blit.c src/gallium/auxiliary/util/u_blitter.c src/gallium/auxiliary/util/u_inlines.h src/gallium/auxiliary/util/u_surface.c src/gallium/auxiliary/util/u_surfaces.c src/gallium/docs/source/context.rst src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/nv50/nv50_state_validate.c src/gallium/drivers/nvfx/nv04_surface_2d.c src/gallium/drivers/nvfx/nv04_surface_2d.h src/gallium/drivers/nvfx/nvfx_buffer.c src/gallium/drivers/nvfx/nvfx_miptree.c src/gallium/drivers/nvfx/nvfx_resource.c src/gallium/drivers/nvfx/nvfx_resource.h src/gallium/drivers/nvfx/nvfx_state_fb.c src/gallium/drivers/nvfx/nvfx_surface.c src/gallium/drivers/nvfx/nvfx_transfer.c src/gallium/drivers/r300/r300_state_derived.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r600/r600_blit.c src/gallium/drivers/r600/r600_buffer.c src/gallium/drivers/r600/r600_context.h src/gallium/drivers/r600/r600_screen.c src/gallium/drivers/r600/r600_screen.h src/gallium/drivers/r600/r600_state.c src/gallium/drivers/r600/r600_texture.c src/gallium/include/pipe/p_defines.h src/gallium/state_trackers/egl/common/egl_g3d_api.c src/gallium/state_trackers/glx/xlib/xm_st.c src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c src/gallium/targets/libgl-gdi/libgl_gdi.c src/gallium/tests/graw/tri.c src/mesa/state_tracker/st_cb_blit.c src/mesa/state_tracker/st_cb_readpixels.c commit 26c6346b385929fba94775f33838d0cceaaf1127 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Aug 2 19:37:21 2010 +0200 fix more merge breakage commit b30d87c6025eefe7f6979ffa8e369bbe755d5c1d Merge: 9461bf3 1f1928d Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Aug 2 19:15:38 2010 +0200 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/llvmpipe/lp_rast_priv.h src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_screen_buffer.c src/gallium/drivers/r300/r300_state_derived.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_texture.h src/gallium/drivers/r300/r300_transfer.c src/gallium/drivers/r600/r600_screen.c src/gallium/drivers/r600/r600_state.c src/gallium/drivers/r600/r600_texture.c src/gallium/drivers/r600/r600_texture.h src/gallium/state_trackers/dri/common/dri1_helper.c src/gallium/state_trackers/dri/sw/drisw.c src/gallium/state_trackers/xorg/xorg_exa.c commit 9461bf3cfb647d2301364ae29fc3084fff52862a Merge: 17492d7 0eaccb3 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jul 15 20:13:45 2010 +0200 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/util/u_blitter.c src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/llvmpipe/lp_surface.c src/gallium/drivers/r300/r300_render.c src/gallium/drivers/r300/r300_state.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_transfer.c src/gallium/tests/trivial/quad-tex.c commit 17492d705e7b7f607b71db045c3bf344cb6842b3 Author: Roland Scheidegger <sroland@vmware.com> Date: Fri Jun 18 10:58:08 2010 +0100 gallium: rename element_offset/width fields in views to first/last_element This is much more consistent with the other fields used there (first/last level, first/last layer). Actually thinking about removing the ugly union/structs again and rename first/last_layer to something even more generic which could also be used for buffers (like first/last_member) without inducing headaches. commit 1b717a289299f942de834dcccafbab91361e20ab Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 17 14:46:09 2010 +0100 gallium: remove PIPE_SURFACE_LAYOUT_LINEAR definition This was only used by the layout field of pipe_surface, but this driver internal stuff is gone so there's no need for this driver independent layout definition neither. commit 10cb644b31b3ef47e6c7b55e514ad24bb891fac4 Merge: 5691db9 c85971d Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 17 12:20:41 2010 +0100 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/docs/source/glossary.rst src/gallium/tests/graw/fs-test.c src/gallium/tests/graw/gs-test.c commit 5691db960ca3d525ce7d6c32d9c7a28f5e907f3b Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 17 11:29:03 2010 +0100 st/wgl: fix interface changes bugs commit 2303ec32143d363b46e59e4b7c91b0ebd34a16b2 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 19:42:32 2010 +0100 gallium: adapt code to interface changes... commit dcae4f586f0d0885b72674a355e5d56d47afe77d Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 19:42:05 2010 +0100 gallium: separate depth0 and array_size in the resource itself. These fields are still mutually exclusive (since no 3d array textures exist) but it ultimately seemed to error-prone to adapt all code accept the new meaning of depth0 (drivers stick that into hardware regs, calculate mipmap sizes etc.). And it isn't really cleaner anyway. So, array textures will have depth0 of 1, but instead use array_size, 3D textures will continue to use depth0 (and have array_size of 1). Cube maps also will use array_size to indicate their 6 faces, but since all drivers should just be fine by inferring this themselves from the fact it's a cube map as they always used to nothing should break. commit 621737a638d187d208712250fc19a91978fdea6b Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 17:47:38 2010 +0100 gallium: adapt code to interface changes There are still usages of pipe_surface where pipe_resource should be used, which should eventually be fixed. commit 2d17f5efe166b2c3d51957c76294165ab30b8ae2 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 17:46:14 2010 +0100 gallium: more interface changes In particular to enable usage of buffers in views, and ability to use a different pipe_format in pipe_surface. Get rid of layout and offset parameter in pipe_surface - the former was not used in any (public) code anyway, and the latter should either be computed on-demand or driver can use subclass of pipe_surface. Also make create_surface() use a template to be more consistent with other functions. commit 71f885ee16aa5cf2742c44bfaf0dc5b8734b9901 Merge: 3232d11 8ad410d Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 14 14:19:51 2010 +0100 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/util/u_box.h src/gallium/drivers/nv50/nv50_surface.c src/gallium/drivers/nvfx/nvfx_surface.c src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_transfer.c src/gallium/drivers/r600/r600_blit.c src/gallium/drivers/r600/r600_screen.h src/gallium/include/pipe/p_state.h commit 3232d11fe3ebf7686286013c357b404714853984 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 14 11:40:04 2010 +0100 mesa/st: adapt to interface changes still need to fix pipe_surface sharing (as that is now per-context). Also broken is depth0 handling - half the code assumes this is also used for array textures (and hence by extension of that cube maps would have depth 6), half the code does not... commit f433b7f7f552720e5eade0b4078db94590ee85e1 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 14 11:35:52 2010 +0100 gallium: fix a couple of bugs in interface chnage fixes commit 818366b28ea18f514dc791646248ce6f08d9bbcf Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:42:11 2010 +0200 targets: adapt to interface changes Yes even that needs adjustments... commit 66c511ab1682c9918e0200902039247793acb41e Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:41:13 2010 +0200 tests: adapt to interface changes Everything needs to be fixed :-(. commit 6b494635d9dbdaa7605bc87b1ebf682b138c5808 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:39:50 2010 +0200 st: adapt non-rendering state trackers to interface changes might not be quite right in all places, but they really don't want to use pipe_surface. commit 00c4289a35d86e4fe85919ec32aa9f5ffe69d16d Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:38:48 2010 +0200 winsys: adapt to interface changes commit 39d858554dc9ed5dbc795626fec3ef9deae552a0 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:26:54 2010 +0200 st/python: adapt to interface changes don't think that will work, sorry. commit 6e9336bc49b32139cec4e683857d0958000e15e3 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:26:07 2010 +0200 st/vega: adapt to interface changes commit e07f2ae9aaf8842757d5d50865f76f8276245e11 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:25:56 2010 +0200 st/xorg: adapt to interface changes commit 05531c10a74a4358103e30d3b38a5eceb25c947f Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:24:53 2010 +0200 nv50: adapt to interface changes commit 97704f388d7042121c6d496ba8c003afa3ea2bf3 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:24:45 2010 +0200 nvfx: adapt to interface changes commit a8a9c93d703af6e8f5c12e1cea9ec665add1abe0 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:24:01 2010 +0200 i965g: adapt to interface changes commit 0dde209589872d20cc34ed0b237e3ed7ae0e2de3 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:22:38 2010 +0200 i915g: adapt to interface changes commit 5cac9beede69d12f5807ee1a247a4c864652799e Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:20:58 2010 +0200 svga: adapt to interface changes resource_copy_region still looking fishy. Was not very suited to unified zslice/face approach... commit 08b5a6af4b963a3e4c75fc336bf6c0772dce5150 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:20:01 2010 +0200 rbug: adapt to interface changes Not sure if that won't need changes elsewhere? commit c9fd24b1f586bcef2e0a6e76b68e40fca3408964 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:19:31 2010 +0200 trace: adapt to interface changes commit ed84e010afc5635a1a47390b32247a266f65b8d1 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:19:21 2010 +0200 failover: adapt to interface changes commit a1d4b4a293da933276908e3393435ec4b43cf201 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:19:12 2010 +0200 identity: adapt to interface changes commit a8dd73e2c56c7d95ffcf174408f38f4f35fd2f4c Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:55 2010 +0200 softpipe: adapt to interface changes commit a886085893e461e8473978e8206ec2312b7077ff Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:44 2010 +0200 llvmpipe: adapt to interface changes commit 70523f6d567d8b7cfda682157556370fd3c43460 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:14 2010 +0200 r600g: adapt to interface changes commit 3f4bc72bd80994865eb9f6b8dfd11e2b97060d19 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:05 2010 +0200 r300g: adapt to interface changes commit 5d353b55ee14db0ac0515b5a3cf9389430832c19 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:17:37 2010 +0200 cell: adapt to interface changes not even compile tested commit cf5d03601322c2dcb12d7a9c2f1745e2b2a35eb4 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:14:59 2010 +0200 util: adapt to interface changes amazing how much code changes just due to some subtle interface changes? commit dc98d713c6937c0e177fc2caf23020402cc7ea7b Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:12:40 2010 +0200 gallium: more interface fail, docs this also changes flush_frontbuffer to use a pipe_resource instead of a pipe_surface - pipe_surface is not meant to be (or at least no longer) an abstraction for standalone 2d images which get passed around. (This has also implications for the non-rendering state-trackers.) commit 08436d27ddd59857c22827c609b692aa0c407b7b Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 10 17:42:52 2010 +0200 gallium: fix array texture interface changes bugs, docs commit 4a4d927609b62b4d7fb9dffa35158afe282f277b Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 3 22:02:44 2010 +0200 gallium: interface changes for array textures and related cleanups This patch introduces array textures to gallium (note they are not immediately usable without the associated changes to the shader side). Also, this abandons pipe_subresource in favor of using level and layer parameters since the distinction between several faces (which was part of pipe_subresource for cube textures) and several z slices (which were not part of pipe_subresource but instead part of pipe_box where appropriate for 3d textures) is gone at the resource level. Textures, be it array, cube, or 3d, now use a "unified" set of parameters, there is no distinction between array members, cube faces, or 3d zslices. This is unlike d3d10, whose subresource index includes layer information for array textures, but which considers all z slices of a 3d texture to be part of the same subresource. In contrast to d3d10, OpenGL though reuses old 2d and 3d function entry points for 1d and 2d array textures, respectively, which also implies that for instance it is possible to specify all layers of a 2d array texture at once (note that this is not possible for cube maps, which use the 2d entry points, although it is possible for cube map arrays, which aren't supported yet in gallium). This should possibly make drivers a bit simpler, and also get rid of mutually exclusive parameters in some functions (as z and face were exclusive), one potential downside would be that 3d array textures could not easily be supported without reverting this, but those are nowhere to be seen. Also along with adjusting to new parameters, rename get_tex_surface / tex_surface_destroy to create_surface / surface_destroy and move them from screen to context, which reflects much better what those do (they are analogous to create_sampler_view / sampler_view_destroy). PIPE_CAP_ARRAY_TEXTURES is used to indicate if a driver supports all of this functionality (that is, both sampling from array texture as well as use a range of layers as a render target, with selecting the layer from the geometry shader).
raw/draw_pipe_aaline.c
raw/draw_pipe_pstipple.c
allivm/lp_bld_sample.c
til/u_blit.c
til/u_blit.h
til/u_blitter.c
til/u_blitter.h
til/u_box.h
til/u_debug.c
til/u_debug_describe.c
til/u_dirty_surfaces.h
til/u_dump_state.c
til/u_gen_mipmap.c
til/u_gen_mipmap.h
til/u_inlines.h
til/u_resource.c
til/u_sampler.c
til/u_simple_screen.h
til/u_staging.c
til/u_staging.h
til/u_surface.c
til/u_surface.h
til/u_surfaces.c
til/u_surfaces.h
til/u_transfer.c
til/u_transfer.h
|
efc82aef35a2aac5d2ed9774f6d28f2626796416 |
01-Dec-2010 |
Brian Paul <brianp@vmware.com> |
gallivm/llvmpipe: squash merge of the llvm-context branch This branch defines a gallivm_state structure which contains the LLVMBuilderRef, LLVMContextRef, etc. All data structures built with this object can be periodically freed during a "garbage collection" operation. The gallivm_state object has to be passed to most of the builder functions where LLVMBuilderRef used to be used. Conflicts: src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c src/gallium/drivers/llvmpipe/lp_state_setup.c
akefile
raw/draw_context.c
raw/draw_context.h
raw/draw_llvm.c
raw/draw_llvm.h
raw/draw_llvm_sample.c
raw/draw_llvm_translate.c
raw/draw_private.h
raw/draw_pt_fetch_shade_pipeline_llvm.c
allivm/lp_bld.h
allivm/lp_bld_arit.c
allivm/lp_bld_assert.c
allivm/lp_bld_assert.h
allivm/lp_bld_bitarit.c
allivm/lp_bld_const.c
allivm/lp_bld_const.h
allivm/lp_bld_conv.c
allivm/lp_bld_conv.h
allivm/lp_bld_debug.h
allivm/lp_bld_flow.c
allivm/lp_bld_flow.h
allivm/lp_bld_format.h
allivm/lp_bld_format_aos.c
allivm/lp_bld_format_soa.c
allivm/lp_bld_format_yuv.c
allivm/lp_bld_gather.c
allivm/lp_bld_gather.h
allivm/lp_bld_init.c
allivm/lp_bld_init.h
allivm/lp_bld_intr.c
allivm/lp_bld_intr.h
allivm/lp_bld_logic.c
allivm/lp_bld_logic.h
allivm/lp_bld_pack.c
allivm/lp_bld_pack.h
allivm/lp_bld_printf.c
allivm/lp_bld_printf.h
allivm/lp_bld_quad.c
allivm/lp_bld_sample.c
allivm/lp_bld_sample.h
allivm/lp_bld_sample_aos.c
allivm/lp_bld_sample_soa.c
allivm/lp_bld_struct.c
allivm/lp_bld_struct.h
allivm/lp_bld_swizzle.c
allivm/lp_bld_swizzle.h
allivm/lp_bld_tgsi.h
allivm/lp_bld_tgsi_aos.c
allivm/lp_bld_tgsi_soa.c
allivm/lp_bld_type.c
allivm/lp_bld_type.h
|
80f24c1575688e9cd4a5a811137f43b7e0a661bb |
29-Nov-2010 |
Marek Olšák <maraeo@gmail.com> |
util: rename u_mempool -> u_slab
akefile
Conscript
til/u_mempool.c
til/u_mempool.h
til/u_slab.c
til/u_slab.h
|
557280542399629ac64a48f5b618365e2b18fce1 |
30-Nov-2010 |
Zack Rusin <zackr@vmware.com> |
gallivm: fix storing of the addr register we store into the index specified by the register index, not an indirect register.
allivm/lp_bld_tgsi_soa.c
|
5d4d8b6205af9a09e67f53631eefad77054aa8e9 |
28-Nov-2010 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: interpolate clear color using a GENERIC varying instead of COLOR There are also some u_simple_shaders changes. On r300, the TGSI_SEMANTIC_COLOR varying is a fixed-point number clamped to the range [0,1] and limited to 12 bits of precision. Therefore we can't use it for passing through a clear color in order to clear high precision texture formats. This also makes u_blitter use only one vertex shader instead of two.
til/u_blitter.c
til/u_simple_shaders.c
til/u_simple_shaders.h
|
336c7735ae97ddc0a177562375136297c2de3d19 |
28-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] join empty blocks to get larger slices
l/vl_idct.c
l/vl_idct.h
|
e742a1043dbd56fe11f0490cb74b7a738bab2238 |
27-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use 8 zslices for idct
l/vl_idct.c
l/vl_idct.h
|
3fd53e6c2a05e65872de4292557d7839cbcf7395 |
27-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] some more bugfixing
l/vl_idct.c
|
12836fbcfad7f317b1f5aa5e46f9946894bf040c |
27-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] idividual vs for each stage and a bunch of bugsfixes
l/vl_idct.c
l/vl_idct.h
|
027704db75a61300e733b0f5a9efbb491189dce5 |
27-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] give idct stage 1 & 2 its own sb_state and viewport
l/vl_idct.c
l/vl_idct.h
|
13e28cff7655adec0f89aed9c5ee74f8481133ab |
26-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use four component fetch also for idct source
l/vl_idct.c
l/vl_idct.h
|
cfe489b89723117e56674c2be7761c201f8d78ff |
26-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] split matrix mul into seperate functions
l/vl_idct.c
|
7408a6ab89e0bc87209b50334604fae93277fdc6 |
26-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use inline constants instead of vs_const for idct
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
|
3dd7bf7d39781f3ef4c0b53732945674c9924cdf |
25-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] no need to keep the idct matrix multiple times
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
|
2c1de07ddf9f4de6813f0ed46fc859b2f61db7b2 |
23-Nov-2010 |
Marek Olšák <maraeo@gmail.com> |
u_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu/gpu stall But the driver must be smart here and follow PIPE_TRANSFER_DISCARD, as it should.
til/u_blitter.c
|
ed8b767a8e09cff4d98a44cdc07b08f1b322c4d3 |
25-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] also use four elemets on right side multiplikation
l/vl_idct.c
|
3965051dff4554cf2b521b34c8c82c4c7744aac6 |
25-Nov-2010 |
Chia-I Wu <olv@lunarg.com> |
auxiliary: util_blit_pixels_tex should restore the viewport. Viewport state should be saved/restored.
til/u_blit.c
|
c9e10c666adc64f6c5dfb04422560508f115aa54 |
24-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use four elements in matrix texture fetch
l/vl_idct.c
|
2c9db2484b7c1cec7a3a629f70a5aa840e16268e |
24-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] no need for all samplers at all stages
l/vl_idct.c
l/vl_idct.h
|
5391ef86063d382ab011e887bdd0350f394f2352 |
24-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove flushing between stages
l/vl_idct.c
|
ed49905944243863913bc2598f734ca038c85b94 |
24-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] spread scaling between idct stages
l/vl_idct.c
|
5a8078486a013152d150a4524ebfab929eefe6c4 |
23-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove invalid use of assert
l/vl_idct.c
l/vl_mpeg12_mc_renderer.c
|
58d04f816c00c6829975d0e797cb76eca3943e7d |
23-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] switch to r32 float for idct matrix
l/vl_idct.c
|
21efda86875096333dc0412c0edab1e188f551d8 |
23-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] add some error handling
l/vl_idct.c
l/vl_mpeg12_mc_renderer.c
|
9aa089eac05ebefafb6610b4a7e209b2fd1e93f6 |
14-Nov-2010 |
Marek Olšák <maraeo@gmail.com> |
gallium: add PIPE_SHADER_CAP_SUBROUTINES This fixes piglit/glsl-vs-main-return and glsl-fs-main-return for the drivers which don't support RET (i915g, r300g, r600g, svga). ir_to_mesa does not currently generate subroutines, but it's a matter of time till it's added. It would then break all the drivers which don't implement them, so this CAP makes sense. Signed-off-by: Marek Olšák <maraeo@gmail.com>
gsi/tgsi_exec.h
|
e6b71530daea3059ee362d4df51575e27e026b22 |
21-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
Merge remote branch 'origin/master' into pipe-video Conflicts: src/gallium/auxiliary/Makefile src/gallium/auxiliary/SConscript
|
ac1fd50163119a887487d748fab507b23e215c2b |
21-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] first working version of idct code
l/vl_idct.c
|
f90524a01bc159cde09a50ebdb8c5b5b7c4b9895 |
21-Nov-2010 |
Chia-I Wu <olv@lunarg.com> |
tgsi: Add STENCIL to text parser. Fix OpenVG "filter" demo Program received signal SIGSEGV, Segmentation fault. 0xb7153dc9 in str_match_no_case (pcur=0xbfffe564, str=0x0) at tgsi/tgsi_text.c:86 86 while (*str != '\0' && *str == uprcase( *cur )) {
gsi/tgsi_text.c
|
95febb69cc333dad75c0f2da19dd85f444281ad2 |
20-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move empty block handling into idct code
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
|
03c5a0ea5cd5b3e5931d6784749f87789a016b98 |
20-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] enable stage 1&2 buffers in idct code
l/vl_idct.c
l/vl_mpeg12_mc_renderer.c
|
e89e8a4347dacceda0b131b55d16206e25eb984f |
10-Nov-2010 |
Jakob Bornecrantz <jakob@vmware.com> |
gallium: Remove redundant sw and debug target helpers
akefile
Conscript
arget-helpers/wrap_screen.c
arget-helpers/wrap_screen.h
|
e639e1b83ea65985cd84d12dc120d77cab80ba9e |
16-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] next round of idct implementation
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
|
508a4a056c3140dc1f90b93acd46c06c30f7094e |
14-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] add skeleton and incomplete idct
akefile
l/vl_idct.c
l/vl_idct.h
l/vl_mpeg12_mc_renderer.c
l/vl_mpeg12_mc_renderer.h
|
3886295a0cd1a51b1fa82fb076d826471d4697bb |
14-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] remove need for XVMC_INTRA_UNSIGNED Move from unsigned to signed intra dct blocks. You also need to update xf86-video-ati for this to work.
l/vl_mpeg12_mc_renderer.c
|
48e19e8f35b2bbf437f6dcfe3213098690b8c925 |
14-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] fix of my one bug in SCALE_FACTOR_16_TO_9
l/vl_mpeg12_mc_renderer.c
|
0bc51ba484912e0b1c51922d409ae2645594e7ec |
13-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] switch to using macroblock vertices
l/vl_mpeg12_mc_renderer.c
|
35a8efe5773909e31e36e5e0e379ae7a30913b7b |
13-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] move empty block handling completely into shaders
l/vl_mpeg12_mc_renderer.c
|
d128c091c74f3cd862bd12a381bc521cae42264c |
13-Nov-2010 |
Christian König <deathsimple@vodafone.de> |
[g3dvl] use quads instead of triangles
l/vl_mpeg12_mc_renderer.c
|
33311ffed5f54fbc014fc35a204 |