History log of /external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
cf4ac69928eb17685958e6b3b01b97544560d90e 29-Aug-2012 Tom Stellard <thomas.stellard@amd.com> radeon/llvm: Declare the interpolation intrinsics as ReadOnly

This signals to the Dead Code Elimination pass that it is safe to
remove these instructions when they are dead.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
f402acdbe244e5de9b2b616e0a908f5d1416ce89 22-Aug-2012 Michel Dänzer <michel.daenzer@amd.com> radeonsi: Use FP16 shader export format when necessary / possible.

Fixes piglit fbo-blending-formats.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
26c7139d2c594edbe33cbbd5f786988a529389c8 24-Aug-2012 Michel Dänzer <michel.daenzer@amd.com> radeonsi: Refactor initialization of shader export intrinsic arguments.

In preparation for extending this code, which would make it rather unwieldy in
its current place.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
d1e40b3d40b2e90ad4f275565f1ae27fe6f964cc 23-Aug-2012 Michel Dänzer <michel.daenzer@amd.com> radeonsi: Maintain cache of pixel shader variants according to contxt state.

Mostly inspired by r600g commit 4acf71f01ea1edb253cd38cc059d4af1a2a40bf4
('r600g: cache shader variants instead of rebuilding v3').

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
4b64fa2ff18ecf5b991f3f5e11daf1e3d8314664 15-Aug-2012 Michel Dänzer <michel.daenzer@amd.com> radeonsi: Fix LLVM context leak.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
40c41fe890e53d99afb4e2c3fbf10043081edd9e 25-Jul-2012 Tom Stellard <thomas.stellard@amd.com> radeon/llvm: Add live-in registers during DAG lowering

Psuedo instructions emulating live-in registers have been removed
and their corresponding intrinsics are now being lowered during DAG
lowering.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
ce40e4726cf30196b87df387255c64ddc2a97638 02-Aug-2012 Christian König <deathsimple@vodafone.de> radeonsi: cleanup shader headers

Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
82cd9c0fc2838a153006a646b0d356ed54b8680e 08-Aug-2012 Michel Dänzer <michel.daenzer@amd.com> radeonsi: If pixel shader compilation fails, use a dummy shader.

Otherwise we're likely to hang the GPU.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
a5ac8ee2c5e7dad3985b06c620d96cf077804ff9 02-Aug-2012 Tom Stellard <thomas.stellard@amd.com> radeonsi: Properly initialize si_shader_ctx.radeon_bld
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
c2bae6b91de8bd023dbac7fef4c2a3b8eba28afa 02-Aug-2012 Michel Dänzer <michel.daenzer@amd.com> radeonsi: Handle TGSI TXP opcode.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
250b7fdd2610bf03292399c7d489c82de22fc682 01-Aug-2012 Christian König <deathsimple@vodafone.de> radeonsi: fix TEX writemask

Using the writemask in the sampler results in packet
VGPRS. For now just sample all components and let
llvm chose the right one.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
3508815d178a5b2d22b2249a68974b0cf8f67069 01-Aug-2012 Christian König <deathsimple@vodafone.de> radeonsi: fix shader param and color count

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
92b96a883f5ed53d88ec148c8212c5a8348e97ab 01-Aug-2012 Christian König <deathsimple@vodafone.de> radeonsi: fix texture loads from sampler > 0

The backend is multiplying the offset by the numbers of
elements anyway, so doing it twice just makes everything
crash.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
f18fd255cf283cdf4ba9326d437d1543fd38a139 25-Jul-2012 Christian König <deathsimple@vodafone.de> radeonsi: fix dummy export in shaders v2

v2: add assertion for vertex shader

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
b15e3ae5b423dd8846a35500c0274d1d74f6b836 25-Jul-2012 Christian König <deathsimple@vodafone.de> radeonsi: fix vertex buffer and elements

Let's just use the T# descriptors until we get a fetch shader.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
d51b9b70d581fe47370897ec517f229f1cea2903 24-Jul-2012 Christian König <deathsimple@vodafone.de> radeonsi: fix shader size and handling

We should always upload the shader here.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
fe41287ffa8cb35421cadfb16d4cc27c5fcb8b76 24-Jul-2012 Christian König <deathsimple@vodafone.de> radeonsi: rename r600_resource to si_resource

Also split it into seperate header and add
some helper functions.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
022b54359a0c8cc0a219b19b1f381cce66b35d35 25-Jul-2012 Tom Stellard <thomas.stellard@amd.com> radeonsi: Add support for loading integers from constant memory
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
3c09f11e5cefd437bb8185539430786dc245c96f 18-Jul-2012 Christian König <deathsimple@vodafone.de> radeonsi: move shaders to new handling

Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
f67fae0e43fa0909b57b8a07858d37caecd5cbb1 17-Jul-2012 Christian König <deathsimple@vodafone.de> radeonsi: move rasterizer state into new handling

Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
835098a5290e59bb7b468eb987db67b0e1913c67 17-Jul-2012 Christian König <deathsimple@vodafone.de> radeonsi: move framebuffer to new handling

Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
185fc9a5efc85d8eadf14d38399e43efea3388d0 12-Jul-2012 Tom Stellard <thomas.stellard@amd.com> radeonsi: Dump TGSI code prior to doing TGSI->LLVM conversion.

This way if the conversion fails, we know what the TGSI shader looks
like.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
90c6eacdb4927e6395743d69e5efa0a3a0aec7cc 08-Jun-2012 Michel Dänzer <michel.daenzer@amd.com> radeonsi: Use linear instead of constant interpolation for now.

Constant interpolation still hangs the GPU for some reason.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
4c4ef9c29acf4f1f40aa3c5d268322efd26c1786 07-Jun-2012 Michel Dänzer <michel.daenzer@amd.com> radeonsi: Only dump shaders with environment variable RADEON_DUMP_SHADERS=1.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
89ece086bcd2186ab53cb6a69d53005893cab0ea 29-May-2012 Tom Stellard <thomas.stellard@amd.com> radeonsi: Remove use.sgpr* intrinsics, use load instructions instead

We now model loading uses sgpr values with LLVM IR load instructions that
use the USER_SGPR address space.

The definition of the sgpr parameter to the use_sgpr() helper function
in radeonsi_shader.c has changed so that you can pass raw sgpr values
rather than having to divide the sgpr value you want to use by the dword
width of the type you want to load.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
467f51613eb1f2cdaa8624bbbb3d5fae2abca4f2 16-May-2012 Tom Stellard <thomas.stellard@amd.com> radeonsi: Handle TGSI CONST registers

We now emit LLVM load instructions for TGSI CONST register reads,
which are lowered in the backend to S_LOAD_DWORD* instructions.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
dd9d6194599e08cc23d3a7cc354cfd0366d2caae 18-May-2012 Michel Dänzer <michel.daenzer@amd.com> radeonsi: Fix parameter cache offsets for fragment shader inputs.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
1deb2be2b7887d7435e103fdb042857e745ff08d 14-May-2012 Michel Dänzer <michel.daenzer@amd.com> radeonsi: Flesh out shader interpolation related code.

Handle perspective interpolation and ceontroid vs. center.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
1279923d72942ee201fcc6ad40d552143f651f03 30-Apr-2012 Francisco Jerez <currojerez@riseup.net> gallium/tgsi: Move interpolation info from tgsi_declaration to a separate token.

Move Interpolate, Centroid and CylindricalWrap from tgsi_declaration
to a separate token -- they only make sense for FS inputs and we need
room for other flags in the top-level declaration token.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
0a6120244e66494db070ce875c0a464fbc5b15a1 26-Apr-2012 Marek Olšák <maraeo@gmail.com> winsys/radeon: simplify buffer map/unmap functions

The idea is not to use pb_map and pb_unmap wrappers, calling straight
into the winsys.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
509ddb0a0414cfc83102c463da542d95d83eabad 16-Apr-2012 Tom Stellard <thomas.stellard@amd.com> radeon: Move radeon_llvm_emit.cpp declarations into their own header

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
9918fbd0268601b4dcd7c07c883733c959d78f9e 19-Apr-2012 Michel Dänzer <michel.daenzer@amd.com> radeonsi: (User) SGPR related cleanups.

Use the same user SGPRs for the same purpose in vertex and pixel shaders.

Better calculation of the number of SGPRs to reserve.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
de12c6cb5470eb51f71b5392efe012a10230d3d0 19-Apr-2012 Michel Dänzer <michel.daenzer@amd.com> radeonsi: Fix sampler offsets for shader intrinsic.

The sampler number is in TGSI source register 1, and the S_LOAD_DWORD*
instructions take offsets in DWORDs, not bytes.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c
a75c6163e605f35b14f26930dd9227e4f337ec9e 06-Jan-2012 Tom Stellard <thomas.stellard@amd.com> radeonsi: initial WIP SI code

This commit adds initial support for acceleration
on SI chips. egltri is starting to work.

The SI/R600 llvm backend is currently included in mesa
but that may change in the future.

The plan is to write a single gallium driver and
use gallium to support X acceleration.

This commit contains patches from:
Tom Stellard <thomas.stellard@amd.com>
Michel Dänzer <michel.daenzer@amd.com>
Alex Deucher <alexander.deucher@amd.com>
Vadim Girlin <vadimgirlin@gmail.com>

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>

The following commits were squashed in:

======================================================================

radeonsi: Remove unused winsys pointer

This was removed from r600g in commit:

commit 96d882939d612fcc8332f107befec470ed4359de
Author: Marek Olšák <maraeo@gmail.com>
Date: Fri Feb 17 01:49:49 2012 +0100

gallium: remove unused winsys pointers in pipe_screen and pipe_context

A winsys is already a private object of a driver.

======================================================================

radeonsi: Copy color clamping CAPs from r600

Not sure if the values of these CAPS are correct for radeonsi, but the
same changed were made to r600g in commit:

commit bc1c8369384b5e16547c5bf9728aa78f8dfd66cc
Author: Marek Olšák <maraeo@gmail.com>
Date: Mon Jan 23 03:11:17 2012 +0100

st/mesa: do vertex and fragment color clamping in shaders

For ARB_color_buffer_float. Most hardware can't do it and st/mesa is
the perfect place for a fallback.
The exceptions are:
- r500 (vertex clamp only)
- nv50 (both)
- nvc0 (both)
- softpipe (both)

We also have to take into account that r300 can do CLAMPED vertex colors only,
while r600 can do UNCLAMPED vertex colors only. The difference can be expressed
with the two new CAPs.

======================================================================

radeonsi: Remove PIPE_CAP_OUTPUT_READ

This CAP was dropped in commit:

commit 04e324008759282728a95a1394bac2c4c2a1a3f9
Author: Marek Olšák <maraeo@gmail.com>
Date: Thu Feb 23 23:44:36 2012 +0100

gallium: remove PIPE_SHADER_CAP_OUTPUT_READ

r600g is the only driver which has made use of it. The reason the CAP was
added was to fix some piglit tests when the GLSL pass lower_output_reads
didn't exist.

However, not removing output reads breaks the fallback for glClampColorARB,
which assumes outputs are not readable. The fix would be non-trivial
and my personal preference is to remove the CAP, considering that reading
outputs is uncommon and that we can now use lower_output_reads to fix
the issue that the CAP was supposed to workaround in the first place.

======================================================================

radeonsi: Add missing parameters to rws->buffer_get_tiling() call

This was changed in commit:

commit c0c979eebc076b95cc8d18a013ce2968fe6311ad
Author: Jerome Glisse <jglisse@redhat.com>
Date: Mon Jan 30 17:22:13 2012 -0500

r600g: add support for common surface allocator for tiling v13

Tiled surface have all kind of alignment constraint that needs to
be met. Instead of having all this code duplicated btw ddx and
mesa use common code in libdrm_radeon this also ensure that both
ddx and mesa compute those alignment in the same way.

v2 fix evergreen
v3 fix compressed texture and workaround cube texture issue by
disabling 2D array mode for cubemap (need to check if r7xx and
newer are also affected by the issue)
v4 fix texture array
v5 fix evergreen and newer, split surface values computation from
mipmap tree generation so that we can get them directly from the
ddx
v6 final fix to evergreen tile split value
v7 fix mipmap offset to avoid to use random value, use color view
depth view to address different layer as hardware is doing some
magic rotation depending on the layer
v8 fix COLOR_VIEW on r6xx for linear array mode, use COLOR_VIEW on
evergreen, align bytes per pixel to a multiple of a dword
v9 fix handling of stencil on evergreen, half fix for compressed
texture
v10 fix evergreen compressed texture proper support for stencil
tile split. Fix stencil issue when array mode was clear by
the kernel, always program stencil bo. On evergreen depth
buffer bo need to be big enough to hold depth buffer + stencil
buffer as even with stencil disabled things get written there.
v11 rebase on top of mesa, fix pitch issue with 1d surface on evergreen,
old ddx overestimate those. Fix linear case when pitch*height < 64.
Fix r300g.
v12 Fix linear case when pitch*height < 64 for old path, adapt to
libdrm API change
v13 add libdrm check

Signed-off-by: Jerome Glisse <jglisse@redhat.com>

======================================================================

radeonsi: Remove PIPE_TRANSFER_MAP_PERMANENTLY

This was removed in commit:

commit 62f44f670bb0162e89fd4786af877f8da9ff607c
Author: Marek Olšák <maraeo@gmail.com>
Date: Mon Mar 5 13:45:00 2012 +0100

Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"

This reverts commit 0950086376b1c8b7fb89eda81ed7f2f06dee58bc.

It was decided to refactor the transfer API instead of adding workarounds
to address the performance issues.

======================================================================

radeonsi: Handle PIPE_VIDEO_CAP_PREFERED_FORMAT.

Reintroduced in commit 9d9afcb5bac2931d4b8e6d1aa571e941c5110c90.

======================================================================

radeonsi: nuke the fallback for vertex and fragment color clamping

Ported from r600g commit c2b800cf38b299c1ab1c53dc0e4ea00c7acef853.

======================================================================

radeonsi: don't expose transform_feedback2 without kernel support

Ported from r600g commit 15146fd1bcbb08e44a1cbb984440ee1a5de63d48.

======================================================================

radeonsi: Handle PIPE_CAP_GLSL_FEATURE_LEVEL.

Ported from r600g part of commit 171be755223d99f8cc5cc1bdaf8bd7b4caa04b4f.

======================================================================

radeonsi: set minimum point size to 1.0 for non-sprite non-aa points.

Ported from r600g commit f183cc9ce3ad1d043bdf8b38fd519e8f437714fc.

======================================================================

radeonsi: rework and consolidate stencilref state setting.

Ported from r600g commit a2361946e782b57f0c63587841ca41c0ea707070.

======================================================================

radeonsi: cleanup setting DB_SHADER_CONTROL.

Ported from r600g commit 3d061caaed13b646ff40754f8ebe73f3d4983c5b.

======================================================================

radeonsi: Get rid of register masks.

Ported from r600g commits
3d061caaed13b646ff40754f8ebe73f3d4983c5b..9344ab382a1765c1a7c2560e771485edf4954fe2.

======================================================================

radeonsi: get rid of r600_context_reg.

Ported from r600g commits
9344ab382a1765c1a7c2560e771485edf4954fe2..bed20f02a771f43e1c5092254705701c228cfa7f.

======================================================================

radeonsi: Fix regression from 'Get rid of register masks'.

======================================================================

radeonsi: optimize r600_resource_va.

Ported from r600g commit 669d8766ff3403938794eb80d7769347b6e52174.

======================================================================

radeonsi: remove u8,u16,u32,u64 types.

Ported from r600g commit 78293b99b23268e6698f1267aaf40647c17d95a5.

======================================================================

radeonsi: merge r600_context with r600_pipe_context.

Ported from r600g commit e4340c1908a6a3b09e1a15d5195f6da7d00494d0.

======================================================================

radeonsi: Miscellaneous context cleanups.

Ported from r600g commits
e4340c1908a6a3b09e1a15d5195f6da7d00494d0..621e0db71c5ddcb379171064a4f720c9cf01e888.

======================================================================

radeonsi: add a new simple API for state emission.

Ported from r600g commits
621e0db71c5ddcb379171064a4f720c9cf01e888..f661405637bba32c2cfbeecf6e2e56e414e9521e.

======================================================================

radeonsi: Also remove sbu_flags member of struct r600_reg.

Requires using sid.h instead of r600d.h for the new CP_COHER_CNTL definitions,
so some code needs to be disabled for now.

======================================================================

radeonsi: Miscellaneous simplifications.

Ported from r600g commits 38bf2763482b4f1b6d95cd51aecec75601d8b90f and
b0337b679ad4c2feae59215104cfa60b58a619d5.

======================================================================

radeonsi: Handle PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION.

Ported from commit 8b4f7b0672d663273310fffa9490ad996f5b914a.

======================================================================

radeonsi: Use a fake reloc to sleep for fences.

Ported from r600g commit 8cd03b933cf868ff867e2db4a0937005a02fd0e4.

======================================================================

radeonsi: adapt to get_query_result interface change.

Ported from r600g commit 4445e170bee23a3607ece0e010adef7058ac6a11.
/external/mesa3d/src/gallium/drivers/radeonsi/radeonsi_shader.c