a1287f549a3e6527b8cf3bf5b5f563ba63c6f48c |
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22-Jul-2012 |
Brian Paul <brianp@vmware.com> |
mesa: move more format helper functions to glformats.c
/external/mesa3d/src/mesa/main/arrayobj.h
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8459f4a63aec97847b0e3957ffb82beff94035fa |
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26-Jun-2012 |
Brian Paul <brianp@vmware.com> |
mesa: make _mesa_reference_array_object() an inline function As we do for texture objects, buffer objects, etc.
/external/mesa3d/src/mesa/main/arrayobj.h
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2a207c4bf95312b68093280b97229cc4316f5724 |
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29-Dec-2011 |
Mathias Froehlich <Mathias.Froehlich@web.de> |
mesa: Introduce enabled bitfield helper functions. Depending on the installed shader type, different arrays are used from gl_array_object. Provide helper functions that compute the bitmask of these arrays that are finally enabled for a given shader type. The will be used in a followup change. Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/arrayobj.h
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3a223c3098ed6ae7d2c0dfcea6d1eee62bea3cc8 |
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07-Nov-2010 |
Vinson Lee <vlee@vmware.com> |
mesa: Clean up header file inclusion in arrayobj.h.
/external/mesa3d/src/mesa/main/arrayobj.h
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f9995b30756140724f41daf963fa06167912be7f |
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12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/arrayobj.h
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2bff1a08d911e8a39661bb65a8ffd684b8782f5b |
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29-Jul-2010 |
Vinson Lee <vlee@vmware.com> |
mesa: Reduce arrayobj.h header file inclusion. Directly include mtypes.h instead of including context.h to include mtypes.h.
/external/mesa3d/src/mesa/main/arrayobj.h
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9342e6f5a94d3b884dcb98b4741295f1aa23e282 |
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20-Jun-2009 |
Brian Paul <brianp@vmware.com> |
mesa: implement _mesa_GenVertexArrays() for GL_ARB_vertex_array_object This also involves adding a gl_array_object::VBOonly field. For the ARB extension, all arrays in the object must reside in a VBO. This flag keeps track of that requirement.
/external/mesa3d/src/mesa/main/arrayobj.h
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b8000c874ecb33b1554407c5e568afbb471dda3a |
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20-Jun-2009 |
Brian Paul <brianp@vmware.com> |
mesa: implement _mesa_BindVertexArray()
/external/mesa3d/src/mesa/main/arrayobj.h
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de1cfc5e8a8e9d0b0b397671575ae448a554a002 |
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21-May-2009 |
Brian Paul <brianp@vmware.com> |
mesa: new _mesa_update_array_object_max_element() function This will replace the code in state.c
/external/mesa3d/src/mesa/main/arrayobj.h
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3039acfc5db67f3935f9c30a9f17193ab52b20a9 |
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13-May-2009 |
Brian Paul <brianp@vmware.com> |
Merge branch 'mesa_7_5_branch' Conflicts: src/mesa/main/arrayobj.c src/mesa/main/arrayobj.h src/mesa/main/context.c
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5568f2f601fbd974af402da92548904f6fafc6dc |
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13-May-2009 |
Brian Paul <brianp@vmware.com> |
mesa: reference counting for gl_array_object Every kind of object that can be shared by multiple contexts should be refcounted. (cherry picked from commit 1030bf0ded2a88a5e27f7a4d393c11cfde3d3c5a)
/external/mesa3d/src/mesa/main/arrayobj.h
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fa95ecb467d656e293a12c089b3e85fcbbadb848 |
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07-May-2009 |
Brian Paul <brianp@vmware.com> |
mesa: make the array object save/remove functions static
/external/mesa3d/src/mesa/main/arrayobj.h
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1030bf0ded2a88a5e27f7a4d393c11cfde3d3c5a |
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07-May-2009 |
Brian Paul <brianp@vmware.com> |
mesa: reference counting for gl_array_object Every kind of object that can be shared by multiple contexts should be refcounted.
/external/mesa3d/src/mesa/main/arrayobj.h
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ee34e6ef716bb630440299ac1efbc2055ef09ffd |
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12-Jun-2006 |
Ian Romanick <idr@us.ibm.com> |
Add support for GL_APPLE_vertex_array_object. Several test programs and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
/external/mesa3d/src/mesa/main/arrayobj.h
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