f539318f0d3dba743ec1886d5d9df0fb1be628a1 |
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10-Jun-2014 |
tfarina <tfarina@chromium.org> |
Cleanup: Get rid of make_isize() function from gm.h. This helper function is not necessary. The same thing can be achieved by using SkISize::Make() provided by SkTSize API. BUG=skia:2645 TEST=make dm && out/Debug/dm R=robertphillips@google.com, reed@google.com Author: tfarina@chromium.org Review URL: https://codereview.chromium.org/326523002
/external/skia/gm/imageblur.cpp
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a90c6803865766d28e92091f56f718f5e41fe80f |
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30-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Turn on quilt mode in DM. - Rename TileGrid -> Quilt to avoid the name overload. - Tag all failing GMs with kSkipTiled_Flag. You may be wondering, do any GMs pass? Yes, some do! And that trends towards all of them as we increase --quiltTile. Two GMs only fail in --quilt mode in 565. Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.) BUG=skia:2477 R=reed@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/256373002 git-svn-id: http://skia.googlecode.com/svn/trunk@14457 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/gm/imageblur.cpp
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cac5fd597f6e2495f50aaa6bcbe3dadc56f0b977 |
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10-Mar-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Factory methods for heap-allocated SkImageFilter objects. This is part of an effort to ensure that all SkPaint effects can only be allocated on the heap. This patch makes the constructors of SkImageFilter and its subclasses non-public and instead provides factory methods for creating these objects on the heap. We temporarily keep constructor of publicly visible classes public behind a flag. BUG=skia:2187 R=scroggo@google.com, mtklein@chromium.org, reed@google.com, senorblanco@google.com, senorblanco@chromium.org, bsalomon@google.com, sugoi@chromium.org, zork@chromium.org Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/182983003 git-svn-id: http://skia.googlecode.com/svn/trunk@13718 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/gm/imageblur.cpp
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c45ece5f7f53e2d1dacfe71d407ff495dfdc0f58 |
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13-Jan-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
NEON fast path for box blur Calculate 8 channels in parallel by using 16-bits to store each channel. Due to the limitation of VQRDMULH, (int16 * int16 * 2 + 0x8000) >> 16, the fast path can only support kernelSize < 128. 8 significant bits are kept at least in each stage, the final error should less-equal than 1. Pre-fetching memory for X-direction read. In fact pre-fetching memory doesn't help much for Y direction read, since it is a waste to load a cache line for only read 8 bytes.(I left it there to keep the symmetry. pre-fetch is cheap :) ) bench data on Nexus 10 before: running bench [640 480] blur_image_filter_large_10.00_10.00 8888: cmsecs = 25081.48 running bench [640 480] blur_image_filter_small_10.00_10.00 8888: cmsecs = 25038.04 running bench [640 480] blur_image_filter_large_1.00_1.00 8888: cmsecs = 25209.04 running bench [640 480] blur_image_filter_small_1.00_1.00 8888: cmsecs = 24928.01 running bench [640 480] blur_image_filter_large_0.00_1.00 8888: cmsecs = 17160.98 running bench [640 480] blur_image_filter_large_0.00_10.00 8888: cmsecs = 17924.11 running bench [640 480] blur_image_filter_large_1.00_0.00 8888: cmsecs = 14609.19 running bench [640 480] blur_image_filter_large_10.00_0.00 8888: cmsecs = 14625.91 after: running bench [640 480] blur_image_filter_large_10.00_10.00 8888: cmsecs = 14848.42 running bench [640 480] blur_image_filter_small_10.00_10.00 8888: cmsecs = 16037.29 running bench [640 480] blur_image_filter_large_1.00_1.00 8888: cmsecs = 14819.55 running bench [640 480] blur_image_filter_small_1.00_1.00 8888: cmsecs = 14563.69 running bench [640 480] blur_image_filter_large_0.00_1.00 8888: cmsecs = 11905.34 running bench [640 480] blur_image_filter_large_0.00_10.00 8888: cmsecs = 11883.85 running bench [640 480] blur_image_filter_large_1.00_0.00 8888: cmsecs = 9576.51 running bench [640 480] blur_image_filter_large_10.00_0.00 8888: cmsecs = 9793.84 BUG= R=senorblanco@chromium.org, mtklein@google.com, reed@google.com, kevin.petit@arm.com, kevin.petit.arm@gmail.com Author: zheng.xu@arm.com Review URL: https://codereview.chromium.org/105893003 git-svn-id: http://skia.googlecode.com/svn/trunk@13036 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/gm/imageblur.cpp
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26c6d58274c50de3a03fe22e4f27b29073efb836 |
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16-Sep-2013 |
mtklein@google.com <mtklein@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
text size is an SkScalar, Windows reminds me. BUG= R=jvanverth@google.com Review URL: https://codereview.chromium.org/23967014 git-svn-id: http://skia.googlecode.com/svn/trunk@11297 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/gm/imageblur.cpp
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cfa7ba7753720425bf09e7d6ee2905b36b8e27a3 |
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16-Sep-2013 |
mtklein@google.com <mtklein@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
srand() + rand() -> SkRandom rand() makes these two GMs thread-unsafe. When run concurrently they can interfere with each other. Use SkRandom instead to guarantee independence. BUG=skia:1590 R=jvanverth@google.com Review URL: https://codereview.chromium.org/24105003 git-svn-id: http://skia.googlecode.com/svn/trunk@11295 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/gm/imageblur.cpp
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d6176b0dcacb124539e0cfd051e6d93a9782f020 |
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23-Aug-2012 |
rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) This CL is part II of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6474054 git-svn-id: http://skia.googlecode.com/svn/trunk@5263 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/gm/imageblur.cpp
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1e95d715d06c5125ef6e5439e953fd0353be92b2 |
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18-Jul-2012 |
senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Clean up the use of AutoScratchTexture in the gaussian blur and morphology filters. Instead of passing in AutoScratchTextures for temporaries, we allocate them inside the function and detach() after rendering. Since the functions now return a ref()'ed texture, we no longer ref() the result in filter_texture(). Also, the imageblur gm was passing a paint with an image filter both to saveLayer()/restore(), and to every text draw call. Back when only restore() was applying filters, this was fine, but since we're now applying filters on all draw calls, this means we're double-blurring in this GM. I've reverted the Mac baselines for the imageblur GM to their previous versions; hopefully this will be correct. git-svn-id: http://skia.googlecode.com/svn/trunk@4659 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/gm/imageblur.cpp
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75589257c6ac7fc55a66502b74b8bc09c0212fea |
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10-Apr-2012 |
tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Fix miscellaneous compiler warnings from Visual Studio 2010. Changes serialization path for MorphologyImageFilter, handling of Windows HRESULTS; otherwise just tweaks tests. git-svn-id: http://skia.googlecode.com/svn/trunk@3642 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/gm/imageblur.cpp
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54e01b2ab985e7a7d38109812069d056d128bfa1 |
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16-Nov-2011 |
senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
This change makes SkImageFilter and SkBlurImageFilter flattenable/unflattenable. The imageblur test also needed to stop calling getDeviceSize(), since it was returning 99999x99999 for the SkPicture case. git-svn-id: http://skia.googlecode.com/svn/trunk@2699 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/gm/imageblur.cpp
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60014ca38710d3fc265f4376b05c0fefd0e044cf |
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09-Nov-2011 |
senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Implement Gaussian blurs for images. The caller creates an an SkBlurImageFilter, sets it on an SkPaint, passes that paint to saveLayer(), draws the primitives which are to be blurred, then calls restore(), which applies the blur. The blurs have separate sizes in the horizontal and vertical direction. This feature is GPU-only for now. NB: Due to the clipping change, there are slight pixel differences on the blurs_gpu and shadows_gpu tests, so those will require rebaselining on all platforms, as will some of the WebKit layout tests (TBD). Review URL: http://codereview.appspot.com/5322068/ git-svn-id: http://skia.googlecode.com/svn/trunk@2643 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/gm/imageblur.cpp
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