9f23a27ed9961fd4575864e590eda328452895e7 |
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10-Sep-2014 |
reed <reed@google.com> |
make set3DMask virtual, so we can safely notify the shadercontext also boost preallocated storage to account for this combo of bitmapshader + emboss + colorfilter BUG=skia: R=djsollen@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/563563002 bug:16307475 Change-Id: I404fa776511a27b7be1b3b41dcb06b8b828a4716
/external/skia/include/core/SkShader.h
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f51de259ada8dacd44eca41945b49a8dba1606ae |
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25-Aug-2014 |
John Reck <jreck@google.com> |
DO NOT MERGE Support SkShader generation id Bug: 16733996 Change-Id: I6958fd7c678d70ed7e8ef0a7f0856416be64ab9a
/external/skia/include/core/SkShader.h
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9de5b514d38c5b36066bcdc14fba2f7e5196d372 |
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10-Jun-2014 |
dandov <dandov@google.com> |
SkShader::asNewEffect Refactoring The new signature is: bool asNewEffect(GrContext* context, const SkPaint& paint, GrColor* grColor, GrEffectRef** grEffect, const SkMatrix* localMatrixOrNull) const; It will fix the hack for skcolorshader by modifying the GrColor parameter in SkGr::SkPaint2GrPaintShader. BUG=skia:2646 R=jvanverth@google.com, bsalomon@google.com Author: dandov@google.com Review URL: https://codereview.chromium.org/318923005
/external/skia/include/core/SkShader.h
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de5553ae8b8805884821bcfcf8cee53d8ece8a1b |
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22-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
re-expose hasLocalMatrix for now (can't hurt) -- unblocks blink BUG=skia: R=fmalita@google.com, fmalita@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/299043002 git-svn-id: http://skia.googlecode.com/svn/trunk@14853 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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e2b193ca5c76f01f8e12b4a92e9bd6ccb3ed4280 |
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16-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of remove unused (by clients) SkUnitMapper (https://codereview.chromium.org/283273002/) Reason for revert: does not address all legacy callsites in chrome. e.g. [13:45:32.091872] ../../ui/native_theme/native_theme_base.cc:608:76: error: no matching function for call to ‘SkGradientShader::CreateLinear(SkPoint [3], SkColor [3], NULL, int, SkShader::TileMode, NULL)’ [13:45:32.091919] gradient_bounds, colors, NULL, 3, SkShader::kClamp_TileMode, NULL)); Original issue's description: > remove unused (by clients) SkUnitMapper > > BUG=skia: > > Committed: http://code.google.com/p/skia/source/detail?r=14761 R=robertphillips@google.com, scroggo@google.com, george@mozilla.com TBR=george@mozilla.com, robertphillips@google.com, scroggo@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: reed@google.com Review URL: https://codereview.chromium.org/287063009 git-svn-id: http://skia.googlecode.com/svn/trunk@14763 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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ee0cac336c6a3a357ae3cb18be8ef4b3cb5edddb |
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16-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
remove unused (by clients) SkUnitMapper BUG=skia: R=robertphillips@google.com, scroggo@google.com, george@mozilla.com Author: reed@google.com Review URL: https://codereview.chromium.org/283273002 git-svn-id: http://skia.googlecode.com/svn/trunk@14761 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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3055879cbf88095a46343736f3f4417761b8afe7 |
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14-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add ownership dox for SkShader::asACompose. Supplement the comment added in http://code.google.com/p/skia/source/detail?r=14716 R=reed@google.com Author: scroggo@google.com Review URL: https://codereview.chromium.org/288713002 git-svn-id: http://skia.googlecode.com/svn/trunk@14724 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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795905562d1bd8bbedcf47f6a00efb220ec8bbe0 |
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13-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add functions for inspecting SkShader. Add a function to inspect an SkShader to determine if it is an SkComposeShader. Add a virtual function for determining if an SkShader is a custom shader, which returns a custom set of information. The implementation is in Android, and this function is only defined if SK_BUILD_FOR_ANDROID_FRAMEWORK. BUG=b/10650594 R=reed@google.com, scroggo@google.com Author: djsollen@google.com Review URL: https://codereview.chromium.org/282733005 git-svn-id: http://skia.googlecode.com/svn/trunk@14716 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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5970f625e96cdc007c563ae72f343ae0d71719a1 |
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12-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
re-land hide get/setLocalMatrix This reverts commit b1d702a43b07934f5b001b1b09db2c57ede909a1. TBR=scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/279903002 git-svn-id: http://skia.googlecode.com/svn/trunk@14702 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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96fb7489ba46909c3f81bb2d94755e7d4ccb5fad |
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09-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add localmatrix parameter to shader's asNewEffect BUG=skia: R=bsalomon@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/278963002 git-svn-id: http://skia.googlecode.com/svn/trunk@14686 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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d12de02542867c7c1be32b6e02e2f5dca9fb9452 |
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09-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of hide get/setLocalMatrix (https://codereview.chromium.org/279563002/) Reason for revert: broke gms Original issue's description: > hide get/setLocalMatrix > > BUG=skia: > > Committed: http://code.google.com/p/skia/source/detail?r=14675 R=fmalita@google.com, dominikg@chromium.org, fmalita@chromium.org TBR=dominikg@chromium.org, fmalita@chromium.org, fmalita@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: reed@google.com Review URL: https://codereview.chromium.org/278903002 git-svn-id: http://skia.googlecode.com/svn/trunk@14677 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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5adad325c5fcbba08f43dc35487df193fc4f9f1f |
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09-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
hide get/setLocalMatrix BUG=skia: R=fmalita@google.com, dominikg@chromium.org, fmalita@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/279563002 git-svn-id: http://skia.googlecode.com/svn/trunk@14675 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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8fae213590981b8ca37839a4e3cae1dae4e611fd |
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08-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add localmatrix-shader BUG=skia: R=scroggo@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/272593002 git-svn-id: http://skia.googlecode.com/svn/trunk@14633 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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80116dcf1e1baf9817ae42d0aca51f7eabaa2880 |
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06-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add local-matrix to shader::context BUG=skia: R=scroggo@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/263293005 git-svn-id: http://skia.googlecode.com/svn/trunk@14592 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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ce56d965069c1649afe14319cb239e6ad670682a |
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05-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Remove SkShader virtual method validContext patch from issue 267923005 BUG=skia: R=scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/261773005 git-svn-id: http://skia.googlecode.com/svn/trunk@14573 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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5aacfe9ffcf1849727dca6761b4a221bd4315f26 |
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02-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Remove setLocalMatrix calls from picture shader GM. This makes all --skr tests pass for me. Enabling it by default in DM. BUG=skia:2378 Committed: http://code.google.com/p/skia/source/detail?r=14549 R=reed@google.com, mtklein@google.com, fmalita@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/260863007 git-svn-id: http://skia.googlecode.com/svn/trunk@14551 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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c09abe66c1388c5da456c7686eab7a7928e9e9d6 |
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02-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Remove setLocalMatrix calls from picture shader GM. (https://codereview.chromium.org/260863007/) Reason for revert: changed GM unexpectedly. will sort out and try again Original issue's description: > Remove setLocalMatrix calls from picture shader GM. > > This makes all --skr tests pass for me. Enabling it by default in DM. > > BUG=skia:2378 > > Committed: http://code.google.com/p/skia/source/detail?r=14549 R=reed@google.com, fmalita@google.com, mtklein@chromium.org TBR=fmalita@google.com, mtklein@chromium.org, reed@google.com NOTREECHECKS=true NOTRY=true BUG=skia:2378 Author: mtklein@google.com Review URL: https://codereview.chromium.org/265013003 git-svn-id: http://skia.googlecode.com/svn/trunk@14550 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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74b8cb15e4fb330e8d10856f6620e8b92b39a9ce |
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02-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Remove setLocalMatrix calls from picture shader GM. This makes all --skr tests pass for me. Enabling it by default in DM. BUG=skia:2378 R=reed@google.com, mtklein@google.com, fmalita@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/260863007 git-svn-id: http://skia.googlecode.com/svn/trunk@14549 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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e901b6de3ef8dea842008a08fc81e92fb1478d61 |
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01-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
create struct to hold all the params passed around for shader::context BUG=skia: R=scroggo@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/264843006 git-svn-id: http://skia.googlecode.com/svn/trunk@14514 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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f3e505984d08fb96e753be2b561f479dc3a4c544 |
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01-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add default impl for context methods on shader These are reasonable return values, since both of these methods can return a known value (0) which means that no context can be created. This also makes it easier for chrome's subclasses which already do not want to create a context, but having them actually overridden makes changing the virtual signatures much harder. BUG=skia: R=scroggo@google.com, dominikg@google.com, reed@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/262703002 git-svn-id: http://skia.googlecode.com/svn/trunk@14491 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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9c9005a347e9996f357bd79591bd34f74f8bbc66 |
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28-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Move SkShader::fLocalMatrix into SkShader constructor. As a first step towards removing SkShader::setLocalMatrix, which will make SkShader thread-safe, remove calls to setLocalMatrix that happen immediately after the shader is being created. Instead, pass the matrix into the constructor or factory method. BUG=skia:1976 R=scroggo@google.com, reed@google.com, skyostil@google.com, mtklein@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/245963010 git-svn-id: http://skia.googlecode.com/svn/trunk@14401 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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87fcd950198a16211b3988610beebb5ca5bcf323 |
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23-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/) Reason for revert: Chromium side change landed along side DEPS roll that includes r14323. Original issue's description: > Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) > > Reason for revert: > This is blocking the DEPS roll into Chromium. Failures can be seen here: > > http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333 > > Original issue's description: > > Extract most of the mutable state of SkShader into a separate Context object. > > > > SkShader currently stores some state during draw calls via setContext(...). > > Move that mutable state into a separate SkShader::Context class that is > > constructed on demand for the duration of the draw. > > > > Calls to setContext() are replaced with createContext() which returns a context > > corresponding to the shader object or NULL if the parameters to createContext > > are invalid. > > > > TEST=out/Debug/dm > > BUG=skia:1976 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14216 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14323 > > TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org > NOTREECHECKS=true > NOTRY=true > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14326 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bsalomon@google.com Review URL: https://codereview.chromium.org/246403013 git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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6e5671d8c9b2d9885e351b631b1dfbb4ed403789 |
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23-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) Reason for revert: This is blocking the DEPS roll into Chromium. Failures can be seen here: http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333 Original issue's description: > Extract most of the mutable state of SkShader into a separate Context object. > > SkShader currently stores some state during draw calls via setContext(...). > Move that mutable state into a separate SkShader::Context class that is > constructed on demand for the duration of the draw. > > Calls to setContext() are replaced with createContext() which returns a context > corresponding to the shader object or NULL if the parameters to createContext > are invalid. > > TEST=out/Debug/dm > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14216 > > Committed: http://code.google.com/p/skia/source/detail?r=14323 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bsalomon@google.com Review URL: https://codereview.chromium.org/249643002 git-svn-id: http://skia.googlecode.com/svn/trunk@14326 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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bc2f1dc85e458af7bdb87873e60207f9f7299e4a |
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23-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Extract most of the mutable state of SkShader into a separate Context object. SkShader currently stores some state during draw calls via setContext(...). Move that mutable state into a separate SkShader::Context class that is constructed on demand for the duration of the draw. Calls to setContext() are replaced with createContext() which returns a context corresponding to the shader object or NULL if the parameters to createContext are invalid. TEST=out/Debug/dm BUG=skia:1976 Committed: http://code.google.com/p/skia/source/detail?r=14216 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/207683004 git-svn-id: http://skia.googlecode.com/svn/trunk@14323 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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855e88edfafe4b3892e99f932c38fa7433b2fcbe |
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21-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Fixes for SkPictureShader. Update comment in header to make it more clear that the picture should be unaltered after creating the shader. We want our shaders to be immutable, and this supports that. Make the factory return NULL if the shader would have never drawn anyway i.e. for a null picture or picture with no width/height. Addresses comments I brought up in https://codereview.chromium.org/221923007/#msg16. BUG=skia:1976 R=reed@google.com, fmalita@chromium.org, robertphillips@google.com Author: scroggo@google.com Review URL: https://codereview.chromium.org/238253005 git-svn-id: http://skia.googlecode.com/svn/trunk@14288 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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53783b026a00683c1fb504127c3398dabb61ea73 |
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17-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) Reason for revert: Causing memory leaks in Chromium. Original issue's description: > Extract most of the mutable state of SkShader into a separate Context object. > > SkShader currently stores some state during draw calls via setContext(...). > Move that mutable state into a separate SkShader::Context class that is > constructed on demand for the duration of the draw. > > Calls to setContext() are replaced with createContext() which returns a context > corresponding to the shader object or NULL if the parameters to createContext > are invalid. > > TEST=out/Debug/dm > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14216 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, dominikg@chromium.org TBR=dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bungeman@google.com Review URL: https://codereview.chromium.org/241283003 git-svn-id: http://skia.googlecode.com/svn/trunk@14247 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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001f4ed2fb62ecdc98ce2884d925de11b7516d23 |
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16-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Extract most of the mutable state of SkShader into a separate Context object. SkShader currently stores some state during draw calls via setContext(...). Move that mutable state into a separate SkShader::Context class that is constructed on demand for the duration of the draw. Calls to setContext() are replaced with createContext() which returns a context corresponding to the shader object or NULL if the parameters to createContext are invalid. TEST=out/Debug/dm BUG=skia:1976 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/207683004 git-svn-id: http://skia.googlecode.com/svn/trunk@14216 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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c5d9bb0f677069f62ec76373b9730e70e7352455 |
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08-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Initial picture shader implementation This CL adds an SkPictureShader class to support SkPicture-based patterns. The implementation renders the picture into an SkBitmap tile and then delegates to SkBitmapProcShader for the actual operation. R=bsalomon@google.com, reed@google.com, robertphillips@google.com Committed: http://code.google.com/p/skia/source/detail?r=14085 Author: fmalita@chromium.org Review URL: https://codereview.chromium.org/221923007 git-svn-id: http://skia.googlecode.com/svn/trunk@14092 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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8865d09cf81bd38359421024badde36109bbf41d |
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08-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Initial picture shader implementation (https://codereview.chromium.org/221923007/) Reason for revert: breaking the buildbots. Subsequent CL only addressed CompareGMs but GenerateGMs are also failing. Original issue's description: > Initial picture shader implementation > > This CL adds an SkPictureShader class to support SkPicture-based > patterns. > > The implementation renders the picture into an SkBitmap tile and then > delegates to SkBitmapProcShader for the actual operation. > > R=reed@google.com,robertphillips@google.com,bsalomon@google.com > > Committed: http://code.google.com/p/skia/source/detail?r=14085 R=bsalomon@google.com, reed@google.com, robertphillips@google.com, fmalita@chromium.org TBR=bsalomon@google.com, fmalita@chromium.org, reed@google.com, robertphillips@google.com NOTREECHECKS=true NOTRY=true Author: bensong@google.com Review URL: https://codereview.chromium.org/227553010 git-svn-id: http://skia.googlecode.com/svn/trunk@14087 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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592b2d13c9fa856ae23cf6d643a39c21216e928d |
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08-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Initial picture shader implementation This CL adds an SkPictureShader class to support SkPicture-based patterns. The implementation renders the picture into an SkBitmap tile and then delegates to SkBitmapProcShader for the actual operation. R=bsalomon@google.com, reed@google.com, robertphillips@google.com Author: fmalita@chromium.org Review URL: https://codereview.chromium.org/221923007 git-svn-id: http://skia.googlecode.com/svn/trunk@14085 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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0f10f7bf1fb43ca6346dc220a076773b1f19a367 |
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13-Mar-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Allow toString capability to be toggled independent of developer mode. This change is motivated by the desire to see the text information in the debugger when not in developer mode. It is structured so user's can disable it if the capability is not wanted. R=bsalomon@google.com Author: robertphillips@google.com Review URL: https://codereview.chromium.org/197763008 git-svn-id: http://skia.googlecode.com/svn/trunk@13795 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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a5572e5bb2a2bbeeb59de0741c2527869d365a0c |
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07-Mar-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add a class to allocate small objects w/o extra calls to new. Add SkSmallAllocator, a template for allocating small (as defined by the instantiation) objects without extra calls to new. Add a helper macro to make using it simple. Remove SkTemplatesPriv.h, whose behavior is replaced by SkSmallAllocator. The old SK_PLACEMENT_NEW had the following drawbacks: - Easily confused with SkNEW_PLACEMENT. - Requires passing around lots of void*s along with the storageSize. - Requires using a separate class for deleting it. - We had multiple ways Auto objects for deleting in different places. - It always did a straight heap allocation on Windows, meaning Windows did not get any advantages from the confusing code. The new SkSmallAllocator simplifies things: - It is clear about what it does. - It takes care of the deletion in one place that is automatically handled. Further, the new class can be used to create more than one object. This is in preparation for BUG=skia:1976, for which we would like to create a new object without extra heap allocations. The plan is to create both the blitter and the new object on the stack using the SkSmallAllocator. Add a new test for SkSmallAllocator. SkShader.h: Move the private version of CreateBitmapShader to SkBitmapProcShader (which already has the implementation) and remove the friend class (which was only used to call this private function). This allows SkSmallAllocator to reside in the private src/ directory. SkBitmapProcShader: Move CreateBitmapShader and the macro for the storage size here. With the macro in a (private) header, the (private) headers with function declarations (which now depend on the storage size used) can see the macro. Use SkSmallAllocator in CreateBitmapShader. Change the macro to kBlitterStorageByteCount, since SkSmallAllocator takes a byte count as its template parameter. SkBlitter: Use the SkSmallAllocator. Remove Sk3DShader::fKillProc and SkAutoCallProc. Both of their behaviors have been moved into SkSmallAllocator (SkAutoCallProc was unnecessary anyway, because the only time we ever used it we also called detach(), so its auto behavior never happened). Create the Sk3DShader on the stack, if there's room. Remove the helper version of Choose, which was unused. SmallAllocatorTest: Test for the new class. The rest: Use SkSmallAllocator. BUG=skia:1976 R=reed@google.com, mtklein@google.com Author: scroggo@google.com Review URL: https://codereview.chromium.org/179343005 git-svn-id: http://skia.googlecode.com/svn/trunk@13696 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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6fe16a3db00c14c813d74ce7a82dc7ad7b333e8c |
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12-Feb-2014 |
mike@reedtribe.org <mike@reedtribe.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
remove unused deviceconfig from SkShader git-svn-id: http://skia.googlecode.com/svn/trunk@13417 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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8b0e8ac5f582de80356019406e2975079bf0829d |
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30-Jan-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Refactor read and write buffers. Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer a step each in the hierarchy. What used to be this: SkFlattenableWriteBuffer -> SkOrderedWriteBuffer SkFlattenableReadBuffer -> SkOrderedReadBuffer SkFlattenableReadBuffer -> SkValidatingReadBuffer is now SkWriteBuffer SkReadBuffer -> SkValidatingReadBuffer Benefits: - code is simpler, names are less wordy - the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed - write buffers are completely devirtualized, important for record speed This refactoring was mostly mechanical. You aren't going to find anything interesting in files with less than 10 lines changed. BUG=skia: R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/134163010 git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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91246b9fc7740547d4b1b3f144684483c8e968cd |
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05-Dec-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Update documentation around drawBitmap and shaders R=reed@google.com Author: djsollen@google.com Review URL: https://codereview.chromium.org/105823004 git-svn-id: http://skia.googlecode.com/svn/trunk@12507 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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c0b7e10c6a68f59e1653e6c18e6bc954b3c3f0cf |
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23-Oct-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Initial error handling code I made it as simple as possible. The impact seems minimal and it should do what's necessary to make this code secure. BUG= Committed: http://code.google.com/p/skia/source/detail?r=11247 R=reed@google.com, scroggo@google.com, djsollen@google.com, sugoi@google.com, bsalomon@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org Author: sugoi@chromium.org Review URL: https://codereview.chromium.org/23021015 git-svn-id: http://skia.googlecode.com/svn/trunk@11922 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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82d1223aece4703bc9f3a3612cbabaa8c2f2809b |
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09-Sep-2013 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Two and three color GPU gradients without textures. R=bsalomon@google.com Review URL: https://codereview.chromium.org/22854005 git-svn-id: http://skia.googlecode.com/svn/trunk@11158 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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91a798f121a2238639f8e2d08cc776d4f0236ceb |
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06-Sep-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
alpha threshold bitmap shader Committed: http://code.google.com/p/skia/source/detail?r=11122 R=reed@google.com Author: bsalomon@google.com Review URL: https://chromiumcodereview.appspot.com/23707019 git-svn-id: http://skia.googlecode.com/svn/trunk@11131 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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67db510c9c7f006fb4ec5027e5c859cfd71f42c0 |
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06-Sep-2013 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert "alpha threshold bitmap shader" This reverts commit r11122. git-svn-id: http://skia.googlecode.com/svn/trunk@11123 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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4ec4cf93b7822e0000102b165852ad623afcb84e |
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05-Sep-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
alpha threshold bitmap shader R=reed@google.com Author: bsalomon@google.com Review URL: https://chromiumcodereview.appspot.com/23707019 git-svn-id: http://skia.googlecode.com/svn/trunk@11122 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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3d3a860d0ba878adb905512a45c500a67532b0a3 |
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24-May-2013 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add flag to gradients to interpolate colors in premul space. Experimental API to encapsulate the shared parameters for all gradients into a struct. BUG= R=bsalomon@google.com Review URL: https://codereview.chromium.org/15893002 git-svn-id: http://skia.googlecode.com/svn/trunk@9273 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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e16efc1882ab34a0bb3ae361a2d37f840044cf87 |
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26-Jan-2013 |
skia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Sanitizing source files in Skia_Periodic_House_Keeping git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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0ac6af49975c54c2debf41e9200af416ecd2d973 |
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16-Jan-2013 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Wrap GrEffects in GrEffectPtr. This is the first step towards automatic recycling of scratch resouces in the cache via ref-cnts. R=robertphillips@google.com Review URL: https://codereview.appspot.com/7092061 git-svn-id: http://skia.googlecode.com/svn/trunk@7222 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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76f9e938df0b5826fd4c80b854ceafaf385cfbe1 |
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15-Jan-2013 |
robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Added print out of SkShader information to debugger https://codereview.appspot.com/7105045/ git-svn-id: http://skia.googlecode.com/svn/trunk@7201 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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e197cbf9a3e66bab926bc5e51962752dad5221a0 |
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14-Jan-2013 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Change signature of SkShader::asNewEffect(), implement for SkBitmapProcShader. Review URL: https://codereview.appspot.com/7086051 git-svn-id: http://skia.googlecode.com/svn/trunk@7153 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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441a0058106d459a6289c861fcbe7bf4a32306bb |
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14-Dec-2012 |
robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Fix r6808 fix & some compiler warnings https://codereview.appspot.com/6948047/ git-svn-id: http://skia.googlecode.com/svn/trunk@6820 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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ffbe903bc82a1c292d17f0f56d90ccd5eeeaa708 |
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14-Dec-2012 |
robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Fix compiler warning as error bug Unreviewed git-svn-id: http://skia.googlecode.com/svn/trunk@6808 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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a641f3f18e5319773989812a888f3fad49e4f2ad |
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13-Dec-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
reland 6798 w/ fix for bitmap-as-mask pixel-locking git-svn-id: http://skia.googlecode.com/svn/trunk@6806 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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135e16cd8ebb2ba30458b284d4a17e1eea81ad35 |
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13-Dec-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
revert 6798 (assert in GM) git-svn-id: http://skia.googlecode.com/svn/trunk@6802 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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1adcf8859cc9414591038e440e3f22382c8e4aa0 |
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13-Dec-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Goal: ensure we always balance lock/unlock pixels calls. A big caller of lockPixels is setContext in the bitmapshader. This change replaces beginSession/endSession with adding endContext(), and adds debugging code to ensure that 1. setContext calls are never nested 2. endContext is always called after each setContext call. Review URL: https://codereview.appspot.com/6937046 git-svn-id: http://skia.googlecode.com/svn/trunk@6798 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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f94b3a4cebd4adab09c40ebe23c02a615e10c394 |
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31-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Make SkShader store localM directly rather than as a separate alloc. May cause very slight GM changes in gpu two pt radial/conical radients. Review URL: https://codereview.appspot.com/6821056 git-svn-id: http://skia.googlecode.com/svn/trunk@6221 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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08283afc265f1153834256fc1012519813ba6b73 |
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26-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Rename GrSamplerState to GrEffectStage. R=robertphillips@google.com Review URL: https://codereview.appspot.com/6777053 git-svn-id: http://skia.googlecode.com/svn/trunk@6135 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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8ea78d83dc4e8243c16eedf8100a3987c54123fa |
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24-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
GrCustomStage Renaming Part 4 Rename a bunch of things found by searching for "custom". Review URL: https://codereview.appspot.com/6765048 git-svn-id: http://skia.googlecode.com/svn/trunk@6085 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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a469c28c3c16214733a25201a286970f57b3d944 |
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24-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
CustomStage Renaming Part 1 Search and replace: GrCustomStage->GrEffect GrCustomStageTestFactory->GrEffectTestFactory renamed the cpp/h files from customStage->effect reordered gypi, #includes, forward decls to maintain alphabetical sort. manually fixed up some whitespace and linewraps deleted a commented out #include R=robertphillips@google.com Review URL: https://codereview.appspot.com/6758046 git-svn-id: http://skia.googlecode.com/svn/trunk@6076 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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dfdb7e5240276493077b7c6e1f3cc8b8a0e195ba |
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16-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Reland r5963 with two fixes: Missing ref in GrSweepGradient::TestCreate. Must reset() the sampler in setup_drawstate_aaclip() to avoid hitting a (dubious) assert. git-svn-id: http://skia.googlecode.com/svn/trunk@5964 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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f6eac8af585e44d56e6b18d269e6c34f9917ea88 |
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16-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert r5962 because of failures. git-svn-id: http://skia.googlecode.com/svn/trunk@5963 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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b022177777c3602c47bb71c07920e63a261c5038 |
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16-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Require matrix for custom stage to be set when custom stage is installed. Review URL: https://codereview.appspot.com/6696044 git-svn-id: http://skia.googlecode.com/svn/trunk@5962 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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3bafe74a29c37761082980ed4ee9b831256bd27e |
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12-Oct-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add SkShader::asShadeProc to fast-path the caller when the shader is fast Review URL: https://codereview.appspot.com/6649055 git-svn-id: http://skia.googlecode.com/svn/trunk@5930 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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fbfcd5602128ec010c82cb733c9cdc0a3254f9f3 |
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23-Aug-2012 |
rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) This CL is part I of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6485054 git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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91f319c5dc4493384f0a52aaeef3dcc311ef6ed0 |
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25-Jul-2012 |
rileya@google.com <rileya@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Use asNewCustomStage instead of asABitmap in SkGpuDevice, also removed now-unecessary twoPointRadialParams parameter from asABitmap. In SkGpuDevice we still fall back on using asABitmap for effects that don't have asNewCustomStage implemented, but it still simplifies things a fair amount. Review URL: https://codereview.appspot.com/6430060 git-svn-id: http://skia.googlecode.com/svn/trunk@4755 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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03c1c359b336ad20d23ab07004cdafafd14c90a5 |
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20-Jul-2012 |
rileya@google.com <rileya@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Added asNewCustomStage to SkShader and implemented it for all the gradient shaders. Not actually hooked up yet, but it should be ready to replace asABitmap for a future CL. Review URL: https://codereview.appspot.com/6351113 git-svn-id: http://skia.googlecode.com/svn/trunk@4702 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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22e57f991628451c02f970beea379ad632bb6a10 |
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19-Jul-2012 |
rileya@google.com <rileya@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
New subclasses for both Gr and GrGL gradient effect classes. This replaces GrSingleTextureEffect as the base for gradient effects (so we'll be able to do gradient effects without textures), and adds a base class to the GL gradient custom stage implementations (which will soon handle generating the appropriate code to pass colors in and lerp instead of using a cached texture for simpler gradient cases). Also added a custom stage for linear gradients. Review URL: https://codereview.appspot.com/6426049 git-svn-id: http://skia.googlecode.com/svn/trunk@4674 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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3e33258cd15faae4a2906ddcc586e4008ee20e68 |
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03-Jul-2012 |
rileya@google.com <rileya@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Added GPU implementation of 2-point conical gradient. Review URL: https://codereview.appspot.com/6354062 git-svn-id: http://skia.googlecode.com/svn/trunk@4442 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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0456e0b7b85060e9b9597ce414c4c2b19aff4f58 |
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27-Jun-2012 |
robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Added Inst counting to SkFlattenable-derived classes http://codereview.appspot.com/6355043/ git-svn-id: http://skia.googlecode.com/svn/trunk@4359 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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83226976b532141b26ff3a40f381a5d08ce3259d |
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07-Jun-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
extend asAGradient for Conical type (to be implemented by PDF and XPS) Review URL: https://codereview.appspot.com/6308051 git-svn-id: http://skia.googlecode.com/svn/trunk@4207 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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880dc472ab2c987083db9eb83efb2930787f0b26 |
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11-May-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add dox for Shaders, and how the paint's alpha modulates the shader's colors. git-svn-id: http://skia.googlecode.com/svn/trunk@3909 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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99c114e0ac732ba01705e24d12f5e4dd7e144abd |
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03-May-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
We were numerically overflowing our 16bit coordinates that we communicate between these two procs. The fixes was in two parts: 1. Just don't draw bitmaps larger than 64K-1 in width or height, since we can't represent those coordinates in our transport format (yet). 2. Perform an unsigned shift during the calculation, so we don't get sign-extension bleed when packing the two values (X,Y) into our 32bit slot. Review URL: https://codereview.appspot.com/6173046 git-svn-id: http://skia.googlecode.com/svn/trunk@3836 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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54924243c1b65b3ee6d8fa064b50a9b1bb2a19a5 |
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29-Mar-2012 |
djsollen@google.com <djsollen@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Cleanup code related to SkFlattenable::flatten() The following changes were made by this CL: 1. Make flatten() a protected method as callers should use SkFlattenableWriteBuffer to flatten an object 2. Make flatten a const method (including subclasses) 3. Mark subclass implementation of flatten with SK_OVERRIDE 4. Ensure overridden flatten impls call their parent 5. Remove no-op implementations of flatten from subclasses Additionally, if necessary the unflattening constructor was also moved to the protected section of the subclasses header if it was not already there. git-svn-id: http://skia.googlecode.com/svn/trunk@3540 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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0beaba5b34888001c3811c26be6954696a2cdbdf |
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16-Mar-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
decal mode babystep git-svn-id: http://skia.googlecode.com/svn/trunk@3413 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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b6e161937bc890f0aa12ac5e27415d4d260ea6e0 |
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09-Dec-2011 |
junov@chromium.org <junov@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Adding isOpaque method to skia shader classes REVIEW=http://codereview.appspot.com/5451102/ TEST=unit test ShaderOpacity git-svn-id: http://skia.googlecode.com/svn/trunk@2840 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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1341304449a60713bf9c8ea2e9489f35533f037a |
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03-Oct-2011 |
tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Use SK_OVERRIDE to add a little extra robustness against name changes. git-svn-id: http://skia.googlecode.com/svn/trunk@2395 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976e |
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28-Jul-2011 |
epoger@google.com <epoger@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Automatic update of all copyright notices to reflect new license terms. I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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ad91799832b9ba2a3de30c0f57968148b4be17af |
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11-Apr-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
code style git-svn-id: http://skia.googlecode.com/svn/trunk@1106 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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7ffb1b21abcc7bbed5a0fc711f6dd7b9dbb4f577 |
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15-Mar-2011 |
ctguil@chromium.org <ctguil@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add code needed to build skia as a windows dll within the chromium project. - Export/import skia APIs if SKIA_DLL is defined. - This change has no effect on skia. Review URL: http://codereview.appspot.com/4282042 git-svn-id: http://skia.googlecode.com/svn/trunk@944 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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7c2f27d788fff9dbf66a6d52753e47f786a313c0 |
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07-Mar-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
make asABitmap() const change private cache fields in gradient to be mutable git-svn-id: http://skia.googlecode.com/svn/trunk@898 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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d3ae77965e94e0efda496f5461cbec4533cb5b16 |
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24-Feb-2011 |
vandebo@chromium.org <vandebo@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add asAGradient shader extraction API. Store initial gradient parameters. Add compile asserts in GPU code for BitmapType ordering. Review URL: http://codereview.appspot.com/4178063 git-svn-id: http://skia.googlecode.com/svn/trunk@845 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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f2b98d67dcb6fcb3120feede9c72016fc7b3ead8 |
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20-Dec-2010 |
reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
merge with changes for GPU backend git-svn-id: http://skia.googlecode.com/svn/trunk@637 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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3c9b2a4a0e4f57db23640e85959ee78b86634628 |
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27-Aug-2009 |
reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader (like gradients) to support predithering. If they do, then they would suppress kConstInY16, since they no longer are const. The blitters now check for each flag separately, so we don't have to give up const-in-Y in the 32bit case, since in that mode we don't care about dithering. git-svn-id: http://skia.googlecode.com/svn/trunk@339 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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5119bdb952025a30f115b9c6a187173956e55097 |
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12-Jun-2009 |
reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add shader flag kConstInY_Flag this signals blitters that the shader will return the same results for a given x value, independent of y. Useful inside blitRect(), where it can cache the first call to shadeSpan() and reuse it on all subsequent scans. Works with (non-rotated) linear-gradients, and Nx1 bitmaps. git-svn-id: http://skia.googlecode.com/svn/trunk@214 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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8a1c16ff38322f0210116fa7293eb8817c7e477e |
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17-Dec-2008 |
reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
grab from latest android git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkShader.h
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