History log of /external/skia/include/effects/SkBicubicImageFilter.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
4cb543d6057b692e1099e9f115155f0bf323a0c8 14-Mar-2014 senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Implement support for a Context parameter in image filters

Some upcoming work (support for expanding crop rects) requires
the clip bounds to be available during filter traversal. This change
replaces the SkMatrix parameter in the onFilterImage() traversals
with a Context parameter. It contains the CTM, as well as the clip
bounds.

BUG=skia:
R=reed@google.com

Review URL: https://codereview.chromium.org/189913021

git-svn-id: http://skia.googlecode.com/svn/trunk@13803 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/effects/SkBicubicImageFilter.h
cac5fd597f6e2495f50aaa6bcbe3dadc56f0b977 10-Mar-2014 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Factory methods for heap-allocated SkImageFilter objects.

This is part of an effort to ensure that all SkPaint effects can only be
allocated on the heap.

This patch makes the constructors of SkImageFilter and its subclasses non-public
and instead provides factory methods for creating these objects on the heap. We
temporarily keep constructor of publicly visible classes public behind a flag.

BUG=skia:2187
R=scroggo@google.com, mtklein@chromium.org, reed@google.com, senorblanco@google.com, senorblanco@chromium.org, bsalomon@google.com, sugoi@chromium.org, zork@chromium.org

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/182983003

git-svn-id: http://skia.googlecode.com/svn/trunk@13718 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/effects/SkBicubicImageFilter.h
ae761f7545d8ebf181d220169afac2056b057b8c 05-Feb-2014 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Make SkImageFilter methods const.

SkImageFilter had some non-const methods that could all be made const.
This is a first step towards making SkImageFilter immutable.

BUG=skia:2097
R=mtklein@google.com, reed@google.com, robertphillips@google.com

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/148883011

git-svn-id: http://skia.googlecode.com/svn/trunk@13330 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/effects/SkBicubicImageFilter.h
8b0e8ac5f582de80356019406e2975079bf0829d 30-Jan-2014 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Refactor read and write buffers.

Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer
a step each in the hierarchy.

What used to be this:

SkFlattenableWriteBuffer -> SkOrderedWriteBuffer
SkFlattenableReadBuffer -> SkOrderedReadBuffer
SkFlattenableReadBuffer -> SkValidatingReadBuffer

is now

SkWriteBuffer
SkReadBuffer -> SkValidatingReadBuffer

Benefits:
- code is simpler, names are less wordy
- the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed
- write buffers are completely devirtualized, important for record speed

This refactoring was mostly mechanical. You aren't going to find anything
interesting in files with less than 10 lines changed.

BUG=skia:
R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/134163010

git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/effects/SkBicubicImageFilter.h
1aa54bf6696afc7d06fc8ecc63dad2840a4d6179 05-Aug-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Added ctm matrix to GPU path

There should be no changes in behavior caused by this cl, it just adds the ctm matrix to filterImageGPU so that it may be used for scaling on all platforms when it is implemented on the blink side.

BUG=
R=senorblanco@google.com, senorblanco@chromium.org

Author: sugoi@chromium.org

Review URL: https://chromiumcodereview.appspot.com/22209002

git-svn-id: http://skia.googlecode.com/svn/trunk@10536 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/effects/SkBicubicImageFilter.h
58c856a54a75e703aa3c82a0cd4e1affd9bd8ffc 24-Jul-2013 robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Reverting r10251 (Implement crop rect for SkImageFilter) due to Chromium-side unit test failures



git-svn-id: http://skia.googlecode.com/svn/trunk@10304 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/effects/SkBicubicImageFilter.h
ccf225cebb68f9dbd8e353ba0ded247f7e8915ec 22-Jul-2013 senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> This patch implements a crop rect for SkImageFilter. It has been implemented for SkColorFilterImageFilter and SkBlurImageFilter as examples.

In order to preserve the immutability of SkImageFilters, the crop rect is passed as a constructor parameter. If NULL (the default), the bounds of the input image are used, as before.

This also tightens up the boundary handling for SkImageBlurFilter on the GPU backend. Where we were previously using clamping semantics, we now respect decal semantics (so we don't oversaturate the edges). This brings the GPU and raster backends into closer alignment, but will require some new baselines for the GPU tests.

At a minimum, the following tests will need new baselines: imageblur, imagefiltersbase, imagefilterscropped, spritebitmap.

R=reed@google.com

Review URL: https://codereview.chromium.org/19775006

git-svn-id: http://skia.googlecode.com/svn/trunk@10251 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/effects/SkBicubicImageFilter.h
7b320703d47ff2b242ae74faba5e4b0af3560d71 10-Jul-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch).

This patch adds the parameter to the filterImageGPU() signature, plumbs through the code on the GPU side, and implements support for it in SkXfermodeImageFilter for both raster and GPU.

Of the remaining filters with GPU implementations, Blur, Morphology, Bicubic and Displacement work fine; they're commutative wrt offset and can simply pass it up the chain. Blend is not, but will be removed shortly anyway (has been replaced with SkXfermodeImageFilter in Blink).

R=reed@google.com, bsalomon@google.com

Author: senorblanco@chromium.org

Review URL: https://chromiumcodereview.appspot.com/15995026

git-svn-id: http://skia.googlecode.com/svn/trunk@9977 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/effects/SkBicubicImageFilter.h
377c14a1e648f4427bd11474fad8ac264d98aff2 04-Feb-2013 senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Nuke SkSingleInputImageFilter. 99% of its functionality was refactored into SkImageFilterUtils in https://code.google.com/p/skia/source/detail?r=7467, so it has outlived its usefulness.

Review URL: https://codereview.appspot.com/7277055

git-svn-id: http://skia.googlecode.com/svn/trunk@7563 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/effects/SkBicubicImageFilter.h
c2594f41066102d7a8a73effd3c574142a018b9a 30-Jan-2013 senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size.

This fixes the bicubic image filter GM on the GPU, which otherwise draws garbage outside the filtered region. It also moves us closer to unifying the signatures of SkImageFilter::onFilterImage() and SkImageFilter::filterImageGPU().

Review URL: https://codereview.appspot.com/7180048

git-svn-id: http://skia.googlecode.com/svn/trunk@7467 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/effects/SkBicubicImageFilter.h
3f2d45aff69260fcf39d4eea8586387ed44402bb 18-Jan-2013 senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> (Relanding r7275 with assert fix, plus fixes from r7276, r7280, r7283.)

Implement a bicubic resampling image filter, with raster and GPU backends.
In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.)
For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups.

Committed: https://code.google.com/p/skia/source/detail?r=7275

Review URL: https://codereview.appspot.com/7033049

git-svn-id: http://skia.googlecode.com/svn/trunk@7287 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/effects/SkBicubicImageFilter.h
c51f752554f1f84d8f49b8cc00537b7d4cdb355b 18-Jan-2013 robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Reverting chain of SkBicubicImageFilter changes (7275, 7276, 7280 & 7283)



git-svn-id: http://skia.googlecode.com/svn/trunk@7285 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/effects/SkBicubicImageFilter.h
744820e6576ec255c9454a561f21e2ef94e891ba 18-Jan-2013 senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Implement a bicubic resampling image filter, with raster and GPU backends.
In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.)
For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups.

Review URL: https://codereview.appspot.com/7033049

git-svn-id: http://skia.googlecode.com/svn/trunk@7275 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/effects/SkBicubicImageFilter.h