7322893af0f94c68401bc01677e9dcfca586d5b4 |
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17-Jan-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Adding SK_API to SkGLContextHelper and SkNullGLContext for use in blink unit test component build BUG=skia: R=bsalomon@chromium.org Author: junov@chromium.org Review URL: https://codereview.chromium.org/141813002 git-svn-id: http://skia.googlecode.com/svn/trunk@13119 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/gpu/gl/SkNullGLContext.h
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c9542ca3d00878a18a57af80037060d6374d5650 |
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09-Oct-2013 |
djsollen@google.com <djsollen@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add swapBuffer call to SkGLContextHelper. R=bsalomon@google.com Review URL: https://codereview.chromium.org/26701002 git-svn-id: http://skia.googlecode.com/svn/trunk@11682 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/gpu/gl/SkNullGLContext.h
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6177e6999d23a4268ffd98dedfb1da00e272a89b |
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28-Feb-2013 |
robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Split GrGLContextInfo into GrGLContext & GrGLContextInfo https://codereview.appspot.com/7436045/ git-svn-id: http://skia.googlecode.com/svn/trunk@7905 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/gpu/gl/SkNullGLContext.h
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e16efc1882ab34a0bb3ae361a2d37f840044cf87 |
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26-Jan-2013 |
skia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Sanitizing source files in Skia_Periodic_House_Keeping git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/gpu/gl/SkNullGLContext.h
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6bf38b59c9de1cd35cd091cf8766117f4e1f66a0 |
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14-Feb-2012 |
tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Move GL-specific include files to their own subdirectory, to better coexist alongside D3D backend. Requires gyp change. http://codereview.appspot.com/5665045/ git-svn-id: http://skia.googlecode.com/svn/trunk@3185 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/gpu/gl/SkNullGLContext.h
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