f51de259ada8dacd44eca41945b49a8dba1606ae |
|
25-Aug-2014 |
John Reck <jreck@google.com> |
DO NOT MERGE Support SkShader generation id Bug: 16733996 Change-Id: I6958fd7c678d70ed7e8ef0a7f0856416be64ab9a
/external/skia/src/core/SkShader.cpp
|
9de5b514d38c5b36066bcdc14fba2f7e5196d372 |
|
10-Jun-2014 |
dandov <dandov@google.com> |
SkShader::asNewEffect Refactoring The new signature is: bool asNewEffect(GrContext* context, const SkPaint& paint, GrColor* grColor, GrEffectRef** grEffect, const SkMatrix* localMatrixOrNull) const; It will fix the hack for skcolorshader by modifying the GrColor parameter in SkGr::SkPaint2GrPaintShader. BUG=skia:2646 R=jvanverth@google.com, bsalomon@google.com Author: dandov@google.com Review URL: https://codereview.chromium.org/318923005
/external/skia/src/core/SkShader.cpp
|
7ed173b1ebac84671fb0dc1b9bd323a5e6e63771 |
|
20-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
formalize named picture versions BUG=skia: R=mtklein@google.com, robertphillips@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/291913004 git-svn-id: http://skia.googlecode.com/svn/trunk@14807 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
5970f625e96cdc007c563ae72f343ae0d71719a1 |
|
12-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
re-land hide get/setLocalMatrix This reverts commit b1d702a43b07934f5b001b1b09db2c57ede909a1. TBR=scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/279903002 git-svn-id: http://skia.googlecode.com/svn/trunk@14702 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
96fb7489ba46909c3f81bb2d94755e7d4ccb5fad |
|
09-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add localmatrix parameter to shader's asNewEffect BUG=skia: R=bsalomon@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/278963002 git-svn-id: http://skia.googlecode.com/svn/trunk@14686 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
d12de02542867c7c1be32b6e02e2f5dca9fb9452 |
|
09-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of hide get/setLocalMatrix (https://codereview.chromium.org/279563002/) Reason for revert: broke gms Original issue's description: > hide get/setLocalMatrix > > BUG=skia: > > Committed: http://code.google.com/p/skia/source/detail?r=14675 R=fmalita@google.com, dominikg@chromium.org, fmalita@chromium.org TBR=dominikg@chromium.org, fmalita@chromium.org, fmalita@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: reed@google.com Review URL: https://codereview.chromium.org/278903002 git-svn-id: http://skia.googlecode.com/svn/trunk@14677 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
5adad325c5fcbba08f43dc35487df193fc4f9f1f |
|
09-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
hide get/setLocalMatrix BUG=skia: R=fmalita@google.com, dominikg@chromium.org, fmalita@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/279563002 git-svn-id: http://skia.googlecode.com/svn/trunk@14675 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
8fae213590981b8ca37839a4e3cae1dae4e611fd |
|
08-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add localmatrix-shader BUG=skia: R=scroggo@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/272593002 git-svn-id: http://skia.googlecode.com/svn/trunk@14633 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
80116dcf1e1baf9817ae42d0aca51f7eabaa2880 |
|
06-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add local-matrix to shader::context BUG=skia: R=scroggo@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/263293005 git-svn-id: http://skia.googlecode.com/svn/trunk@14592 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
ce56d965069c1649afe14319cb239e6ad670682a |
|
05-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Remove SkShader virtual method validContext patch from issue 267923005 BUG=skia: R=scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/261773005 git-svn-id: http://skia.googlecode.com/svn/trunk@14573 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
5aacfe9ffcf1849727dca6761b4a221bd4315f26 |
|
02-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Remove setLocalMatrix calls from picture shader GM. This makes all --skr tests pass for me. Enabling it by default in DM. BUG=skia:2378 Committed: http://code.google.com/p/skia/source/detail?r=14549 R=reed@google.com, mtklein@google.com, fmalita@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/260863007 git-svn-id: http://skia.googlecode.com/svn/trunk@14551 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
c09abe66c1388c5da456c7686eab7a7928e9e9d6 |
|
02-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Remove setLocalMatrix calls from picture shader GM. (https://codereview.chromium.org/260863007/) Reason for revert: changed GM unexpectedly. will sort out and try again Original issue's description: > Remove setLocalMatrix calls from picture shader GM. > > This makes all --skr tests pass for me. Enabling it by default in DM. > > BUG=skia:2378 > > Committed: http://code.google.com/p/skia/source/detail?r=14549 R=reed@google.com, fmalita@google.com, mtklein@chromium.org TBR=fmalita@google.com, mtklein@chromium.org, reed@google.com NOTREECHECKS=true NOTRY=true BUG=skia:2378 Author: mtklein@google.com Review URL: https://codereview.chromium.org/265013003 git-svn-id: http://skia.googlecode.com/svn/trunk@14550 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
74b8cb15e4fb330e8d10856f6620e8b92b39a9ce |
|
02-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Remove setLocalMatrix calls from picture shader GM. This makes all --skr tests pass for me. Enabling it by default in DM. BUG=skia:2378 R=reed@google.com, mtklein@google.com, fmalita@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/260863007 git-svn-id: http://skia.googlecode.com/svn/trunk@14549 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
e901b6de3ef8dea842008a08fc81e92fb1478d61 |
|
01-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
create struct to hold all the params passed around for shader::context BUG=skia: R=scroggo@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/264843006 git-svn-id: http://skia.googlecode.com/svn/trunk@14514 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
f3e505984d08fb96e753be2b561f479dc3a4c544 |
|
01-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add default impl for context methods on shader These are reasonable return values, since both of these methods can return a known value (0) which means that no context can be created. This also makes it easier for chrome's subclasses which already do not want to create a context, but having them actually overridden makes changing the virtual signatures much harder. BUG=skia: R=scroggo@google.com, dominikg@google.com, reed@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/262703002 git-svn-id: http://skia.googlecode.com/svn/trunk@14491 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
9c9005a347e9996f357bd79591bd34f74f8bbc66 |
|
28-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Move SkShader::fLocalMatrix into SkShader constructor. As a first step towards removing SkShader::setLocalMatrix, which will make SkShader thread-safe, remove calls to setLocalMatrix that happen immediately after the shader is being created. Instead, pass the matrix into the constructor or factory method. BUG=skia:1976 R=scroggo@google.com, reed@google.com, skyostil@google.com, mtklein@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/245963010 git-svn-id: http://skia.googlecode.com/svn/trunk@14401 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
76a3b2abd02841c4ae786ac4cf59c3a51c545f73 |
|
24-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Remove support for inheriting the paint color from SkColorShader BUG=skia:2453 R=reed@google.com, mtklein@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/248033003 git-svn-id: http://skia.googlecode.com/svn/trunk@14355 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
87fcd950198a16211b3988610beebb5ca5bcf323 |
|
23-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/) Reason for revert: Chromium side change landed along side DEPS roll that includes r14323. Original issue's description: > Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) > > Reason for revert: > This is blocking the DEPS roll into Chromium. Failures can be seen here: > > http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333 > > Original issue's description: > > Extract most of the mutable state of SkShader into a separate Context object. > > > > SkShader currently stores some state during draw calls via setContext(...). > > Move that mutable state into a separate SkShader::Context class that is > > constructed on demand for the duration of the draw. > > > > Calls to setContext() are replaced with createContext() which returns a context > > corresponding to the shader object or NULL if the parameters to createContext > > are invalid. > > > > TEST=out/Debug/dm > > BUG=skia:1976 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14216 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14323 > > TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org > NOTREECHECKS=true > NOTRY=true > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14326 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bsalomon@google.com Review URL: https://codereview.chromium.org/246403013 git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
6e5671d8c9b2d9885e351b631b1dfbb4ed403789 |
|
23-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) Reason for revert: This is blocking the DEPS roll into Chromium. Failures can be seen here: http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333 Original issue's description: > Extract most of the mutable state of SkShader into a separate Context object. > > SkShader currently stores some state during draw calls via setContext(...). > Move that mutable state into a separate SkShader::Context class that is > constructed on demand for the duration of the draw. > > Calls to setContext() are replaced with createContext() which returns a context > corresponding to the shader object or NULL if the parameters to createContext > are invalid. > > TEST=out/Debug/dm > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14216 > > Committed: http://code.google.com/p/skia/source/detail?r=14323 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bsalomon@google.com Review URL: https://codereview.chromium.org/249643002 git-svn-id: http://skia.googlecode.com/svn/trunk@14326 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
bc2f1dc85e458af7bdb87873e60207f9f7299e4a |
|
23-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Extract most of the mutable state of SkShader into a separate Context object. SkShader currently stores some state during draw calls via setContext(...). Move that mutable state into a separate SkShader::Context class that is constructed on demand for the duration of the draw. Calls to setContext() are replaced with createContext() which returns a context corresponding to the shader object or NULL if the parameters to createContext are invalid. TEST=out/Debug/dm BUG=skia:1976 Committed: http://code.google.com/p/skia/source/detail?r=14216 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/207683004 git-svn-id: http://skia.googlecode.com/svn/trunk@14323 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
53783b026a00683c1fb504127c3398dabb61ea73 |
|
17-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) Reason for revert: Causing memory leaks in Chromium. Original issue's description: > Extract most of the mutable state of SkShader into a separate Context object. > > SkShader currently stores some state during draw calls via setContext(...). > Move that mutable state into a separate SkShader::Context class that is > constructed on demand for the duration of the draw. > > Calls to setContext() are replaced with createContext() which returns a context > corresponding to the shader object or NULL if the parameters to createContext > are invalid. > > TEST=out/Debug/dm > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14216 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, dominikg@chromium.org TBR=dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bungeman@google.com Review URL: https://codereview.chromium.org/241283003 git-svn-id: http://skia.googlecode.com/svn/trunk@14247 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
001f4ed2fb62ecdc98ce2884d925de11b7516d23 |
|
16-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Extract most of the mutable state of SkShader into a separate Context object. SkShader currently stores some state during draw calls via setContext(...). Move that mutable state into a separate SkShader::Context class that is constructed on demand for the duration of the draw. Calls to setContext() are replaced with createContext() which returns a context corresponding to the shader object or NULL if the parameters to createContext are invalid. TEST=out/Debug/dm BUG=skia:1976 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/207683004 git-svn-id: http://skia.googlecode.com/svn/trunk@14216 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
c5d9bb0f677069f62ec76373b9730e70e7352455 |
|
08-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Initial picture shader implementation This CL adds an SkPictureShader class to support SkPicture-based patterns. The implementation renders the picture into an SkBitmap tile and then delegates to SkBitmapProcShader for the actual operation. R=bsalomon@google.com, reed@google.com, robertphillips@google.com Committed: http://code.google.com/p/skia/source/detail?r=14085 Author: fmalita@chromium.org Review URL: https://codereview.chromium.org/221923007 git-svn-id: http://skia.googlecode.com/svn/trunk@14092 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
8865d09cf81bd38359421024badde36109bbf41d |
|
08-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Initial picture shader implementation (https://codereview.chromium.org/221923007/) Reason for revert: breaking the buildbots. Subsequent CL only addressed CompareGMs but GenerateGMs are also failing. Original issue's description: > Initial picture shader implementation > > This CL adds an SkPictureShader class to support SkPicture-based > patterns. > > The implementation renders the picture into an SkBitmap tile and then > delegates to SkBitmapProcShader for the actual operation. > > R=reed@google.com,robertphillips@google.com,bsalomon@google.com > > Committed: http://code.google.com/p/skia/source/detail?r=14085 R=bsalomon@google.com, reed@google.com, robertphillips@google.com, fmalita@chromium.org TBR=bsalomon@google.com, fmalita@chromium.org, reed@google.com, robertphillips@google.com NOTREECHECKS=true NOTRY=true Author: bensong@google.com Review URL: https://codereview.chromium.org/227553010 git-svn-id: http://skia.googlecode.com/svn/trunk@14087 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
592b2d13c9fa856ae23cf6d643a39c21216e928d |
|
08-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Initial picture shader implementation This CL adds an SkPictureShader class to support SkPicture-based patterns. The implementation renders the picture into an SkBitmap tile and then delegates to SkBitmapProcShader for the actual operation. R=bsalomon@google.com, reed@google.com, robertphillips@google.com Author: fmalita@chromium.org Review URL: https://codereview.chromium.org/221923007 git-svn-id: http://skia.googlecode.com/svn/trunk@14085 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
0f10f7bf1fb43ca6346dc220a076773b1f19a367 |
|
13-Mar-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Allow toString capability to be toggled independent of developer mode. This change is motivated by the desire to see the text information in the debugger when not in developer mode. It is structured so user's can disable it if the capability is not wanted. R=bsalomon@google.com Author: robertphillips@google.com Review URL: https://codereview.chromium.org/197763008 git-svn-id: http://skia.googlecode.com/svn/trunk@13795 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
a5572e5bb2a2bbeeb59de0741c2527869d365a0c |
|
07-Mar-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add a class to allocate small objects w/o extra calls to new. Add SkSmallAllocator, a template for allocating small (as defined by the instantiation) objects without extra calls to new. Add a helper macro to make using it simple. Remove SkTemplatesPriv.h, whose behavior is replaced by SkSmallAllocator. The old SK_PLACEMENT_NEW had the following drawbacks: - Easily confused with SkNEW_PLACEMENT. - Requires passing around lots of void*s along with the storageSize. - Requires using a separate class for deleting it. - We had multiple ways Auto objects for deleting in different places. - It always did a straight heap allocation on Windows, meaning Windows did not get any advantages from the confusing code. The new SkSmallAllocator simplifies things: - It is clear about what it does. - It takes care of the deletion in one place that is automatically handled. Further, the new class can be used to create more than one object. This is in preparation for BUG=skia:1976, for which we would like to create a new object without extra heap allocations. The plan is to create both the blitter and the new object on the stack using the SkSmallAllocator. Add a new test for SkSmallAllocator. SkShader.h: Move the private version of CreateBitmapShader to SkBitmapProcShader (which already has the implementation) and remove the friend class (which was only used to call this private function). This allows SkSmallAllocator to reside in the private src/ directory. SkBitmapProcShader: Move CreateBitmapShader and the macro for the storage size here. With the macro in a (private) header, the (private) headers with function declarations (which now depend on the storage size used) can see the macro. Use SkSmallAllocator in CreateBitmapShader. Change the macro to kBlitterStorageByteCount, since SkSmallAllocator takes a byte count as its template parameter. SkBlitter: Use the SkSmallAllocator. Remove Sk3DShader::fKillProc and SkAutoCallProc. Both of their behaviors have been moved into SkSmallAllocator (SkAutoCallProc was unnecessary anyway, because the only time we ever used it we also called detach(), so its auto behavior never happened). Create the Sk3DShader on the stack, if there's room. Remove the helper version of Choose, which was unused. SmallAllocatorTest: Test for the new class. The rest: Use SkSmallAllocator. BUG=skia:1976 R=reed@google.com, mtklein@google.com Author: scroggo@google.com Review URL: https://codereview.chromium.org/179343005 git-svn-id: http://skia.googlecode.com/svn/trunk@13696 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
6fe16a3db00c14c813d74ce7a82dc7ad7b333e8c |
|
12-Feb-2014 |
mike@reedtribe.org <mike@reedtribe.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
remove unused deviceconfig from SkShader git-svn-id: http://skia.googlecode.com/svn/trunk@13417 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
8b0e8ac5f582de80356019406e2975079bf0829d |
|
30-Jan-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Refactor read and write buffers. Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer a step each in the hierarchy. What used to be this: SkFlattenableWriteBuffer -> SkOrderedWriteBuffer SkFlattenableReadBuffer -> SkOrderedReadBuffer SkFlattenableReadBuffer -> SkValidatingReadBuffer is now SkWriteBuffer SkReadBuffer -> SkValidatingReadBuffer Benefits: - code is simpler, names are less wordy - the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed - write buffers are completely devirtualized, important for record speed This refactoring was mostly mechanical. You aren't going to find anything interesting in files with less than 10 lines changed. BUG=skia: R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/134163010 git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
ab1c13864df34aecfd4840ea7d1e4f8730b44f4e |
|
05-Dec-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Fix compilation with SK_ENABLE_INST_COUNT=1 Add INHERITED declarations to class declarations that prevent compilation with the flag. Remove SK_DEFINE_INST_COUNT from all class implementations. Instead, use function-local static variables in the reference count helper classes to create the global instances to store the needed info. The accessor functions are defined inline in the helper classes, so definitions are not needed. The initialization point of the variables should be as well defined as previously. Remove SK_DECLARE_INST_COUNT_TEMPLATE and use SK_DECLARE_INST_COUNT instead. This avoids possible future compilation errors further. For SK_ENABLE_INST_COUNT=0 compilation, add an empty static member function to all classes that use SK_DECLARE_INST_COUNT and SK_DECLARE_INST_COUNT_ROOT macros. The function ensures that classes contain public INHERITED typedef. This member function seems to be compiled away. This shouĺd ensure that part of the compilation errors are caught earlier. Also adds DSK_DECLARE_INST_COUNT to few SkPDFDict subclasses. R=robertphillips@google.com, richardlin@chromium.org, bsalomon@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/98703002 git-svn-id: http://skia.googlecode.com/svn/trunk@12501 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
4469938e92d779dff05e745559e67907bbf21e78 |
|
31-Oct-2013 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert "Revert "add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers a warning"" This reverts commit 1e787c38fa71f2a21fd728f1b1d620b9b09b0d3d. BUG= Review URL: https://codereview.chromium.org/54603004 git-svn-id: http://skia.googlecode.com/svn/trunk@12057 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
6fcbfcead5dc1b61fa5b4c139a1a3714e8c58091 |
|
31-Oct-2013 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert "add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers a warning" This reverts commit 1d22c4aaf9d8f053f25194a1ed74b137bfb19497. git-svn-id: http://skia.googlecode.com/svn/trunk@12056 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
081560e3abe25c4821b79ca1465f4dbd371c4b5c |
|
31-Oct-2013 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers a warning BUG= R=robertphillips@google.com, senorblanco@chromium.org, vandebo@chromium.org Review URL: https://codereview.chromium.org/51033004 git-svn-id: http://skia.googlecode.com/svn/trunk@12055 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
82d1223aece4703bc9f3a3612cbabaa8c2f2809b |
|
09-Sep-2013 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Two and three color GPU gradients without textures. R=bsalomon@google.com Review URL: https://codereview.chromium.org/22854005 git-svn-id: http://skia.googlecode.com/svn/trunk@11158 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
0ac6af49975c54c2debf41e9200af416ecd2d973 |
|
16-Jan-2013 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Wrap GrEffects in GrEffectPtr. This is the first step towards automatic recycling of scratch resouces in the cache via ref-cnts. R=robertphillips@google.com Review URL: https://codereview.appspot.com/7092061 git-svn-id: http://skia.googlecode.com/svn/trunk@7222 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
76f9e938df0b5826fd4c80b854ceafaf385cfbe1 |
|
15-Jan-2013 |
robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Added print out of SkShader information to debugger https://codereview.appspot.com/7105045/ git-svn-id: http://skia.googlecode.com/svn/trunk@7201 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
a3bdc1a6cd1ce9630df43a28fffef17a12c41f32 |
|
14-Jan-2013 |
humper@google.com <humper@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
another false --> NULL return fix false --> NULL for failure return BUG= Review URL: https://codereview.appspot.com/7100052 git-svn-id: http://skia.googlecode.com/svn/trunk@7167 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
e197cbf9a3e66bab926bc5e51962752dad5221a0 |
|
14-Jan-2013 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Change signature of SkShader::asNewEffect(), implement for SkBitmapProcShader. Review URL: https://codereview.appspot.com/7086051 git-svn-id: http://skia.googlecode.com/svn/trunk@7153 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
a641f3f18e5319773989812a888f3fad49e4f2ad |
|
13-Dec-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
reland 6798 w/ fix for bitmap-as-mask pixel-locking git-svn-id: http://skia.googlecode.com/svn/trunk@6806 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
135e16cd8ebb2ba30458b284d4a17e1eea81ad35 |
|
13-Dec-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
revert 6798 (assert in GM) git-svn-id: http://skia.googlecode.com/svn/trunk@6802 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
1adcf8859cc9414591038e440e3f22382c8e4aa0 |
|
13-Dec-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Goal: ensure we always balance lock/unlock pixels calls. A big caller of lockPixels is setContext in the bitmapshader. This change replaces beginSession/endSession with adding endContext(), and adds debugging code to ensure that 1. setContext calls are never nested 2. endContext is always called after each setContext call. Review URL: https://codereview.appspot.com/6937046 git-svn-id: http://skia.googlecode.com/svn/trunk@6798 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
f94b3a4cebd4adab09c40ebe23c02a615e10c394 |
|
31-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Make SkShader store localM directly rather than as a separate alloc. May cause very slight GM changes in gpu two pt radial/conical radients. Review URL: https://codereview.appspot.com/6821056 git-svn-id: http://skia.googlecode.com/svn/trunk@6221 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
08283afc265f1153834256fc1012519813ba6b73 |
|
26-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Rename GrSamplerState to GrEffectStage. R=robertphillips@google.com Review URL: https://codereview.appspot.com/6777053 git-svn-id: http://skia.googlecode.com/svn/trunk@6135 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
8ea78d83dc4e8243c16eedf8100a3987c54123fa |
|
24-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
GrCustomStage Renaming Part 4 Rename a bunch of things found by searching for "custom". Review URL: https://codereview.appspot.com/6765048 git-svn-id: http://skia.googlecode.com/svn/trunk@6085 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
dfdb7e5240276493077b7c6e1f3cc8b8a0e195ba |
|
16-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Reland r5963 with two fixes: Missing ref in GrSweepGradient::TestCreate. Must reset() the sampler in setup_drawstate_aaclip() to avoid hitting a (dubious) assert. git-svn-id: http://skia.googlecode.com/svn/trunk@5964 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
f6eac8af585e44d56e6b18d269e6c34f9917ea88 |
|
16-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert r5962 because of failures. git-svn-id: http://skia.googlecode.com/svn/trunk@5963 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
b022177777c3602c47bb71c07920e63a261c5038 |
|
16-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Require matrix for custom stage to be set when custom stage is installed. Review URL: https://codereview.appspot.com/6696044 git-svn-id: http://skia.googlecode.com/svn/trunk@5962 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
3bafe74a29c37761082980ed4ee9b831256bd27e |
|
12-Oct-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add SkShader::asShadeProc to fast-path the caller when the shader is fast Review URL: https://codereview.appspot.com/6649055 git-svn-id: http://skia.googlecode.com/svn/trunk@5930 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
a0c2bc24381fea063008f9c8823756eb020603b3 |
|
21-Sep-2012 |
scroggo@google.com <scroggo@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Make flattenables no longer depend on global static initializers. Instead, force all builds to call InitializeFlattenables. Remove the make_debugger script, which was created to force rebuilding without global static initializers so that all flattenables would be linked. It is no longer necessary since all flattenables will be linked thanks to InitializeFlattenables, which now can (and must) be called when global static initializers are turned on. BUG=https://code.google.com/p/skia/issues/detail?id=903 BUG=https://code.google.com/p/skia/issues/detail?id=902 Review URL: https://codereview.appspot.com/6548044 git-svn-id: http://skia.googlecode.com/svn/trunk@5642 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
fbfcd5602128ec010c82cb733c9cdc0a3254f9f3 |
|
23-Aug-2012 |
rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) This CL is part I of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6485054 git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
c73dd5c6880739f26216f198c757028fd28df1a4 |
|
07-Aug-2012 |
djsollen@google.com <djsollen@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Update SkFlattenable buffers to be more modular. This CL is an effort to stage the conversion to named parameters for all SkFlattenable commands. This particular stage only does the following two things... 1. Move flattenable buffers from SkFlattenable.h into their own header. 2. Update and Add new read write methods for better clarity and convenience. BUG= Review URL: https://codereview.appspot.com/6448095 git-svn-id: http://skia.googlecode.com/svn/trunk@4980 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
91f319c5dc4493384f0a52aaeef3dcc311ef6ed0 |
|
25-Jul-2012 |
rileya@google.com <rileya@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Use asNewCustomStage instead of asABitmap in SkGpuDevice, also removed now-unecessary twoPointRadialParams parameter from asABitmap. In SkGpuDevice we still fall back on using asABitmap for effects that don't have asNewCustomStage implemented, but it still simplifies things a fair amount. Review URL: https://codereview.appspot.com/6430060 git-svn-id: http://skia.googlecode.com/svn/trunk@4755 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
03c1c359b336ad20d23ab07004cdafafd14c90a5 |
|
20-Jul-2012 |
rileya@google.com <rileya@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Added asNewCustomStage to SkShader and implemented it for all the gradient shaders. Not actually hooked up yet, but it should be ready to replace asABitmap for a future CL. Review URL: https://codereview.appspot.com/6351113 git-svn-id: http://skia.googlecode.com/svn/trunk@4702 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
0456e0b7b85060e9b9597ce414c4c2b19aff4f58 |
|
27-Jun-2012 |
robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Added Inst counting to SkFlattenable-derived classes http://codereview.appspot.com/6355043/ git-svn-id: http://skia.googlecode.com/svn/trunk@4359 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
2b2ede3e713065e1bac461787b0aafb03eaf871f |
|
12-Apr-2012 |
djsollen@google.com <djsollen@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Decouple the SkFlattenable from SkReader32/SkWriter32. The current impl for SkFlattenable read/write buffers is that they extend from SkReader32 and SkWriter32, but that dependency must be abstract if we are to add any other serialization format. Review URL: https://codereview.appspot.com/5999045 git-svn-id: http://skia.googlecode.com/svn/trunk@3654 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
54924243c1b65b3ee6d8fa064b50a9b1bb2a19a5 |
|
29-Mar-2012 |
djsollen@google.com <djsollen@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Cleanup code related to SkFlattenable::flatten() The following changes were made by this CL: 1. Make flatten() a protected method as callers should use SkFlattenableWriteBuffer to flatten an object 2. Make flatten a const method (including subclasses) 3. Mark subclass implementation of flatten with SK_OVERRIDE 4. Ensure overridden flatten impls call their parent 5. Remove no-op implementations of flatten from subclasses Additionally, if necessary the unflattening constructor was also moved to the protected section of the subclasses header if it was not already there. git-svn-id: http://skia.googlecode.com/svn/trunk@3540 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
ba28d03e94dc221d6a803bf2a84a420b9159255c |
|
26-Mar-2012 |
djsollen@google.com <djsollen@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Create macro for registering classes for deserialization Review URL: https://codereview.appspot.com/5909063 git-svn-id: http://skia.googlecode.com/svn/trunk@3494 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
a2ca41e3afdd8fad5e0e924dec029f33918e0a67 |
|
23-Mar-2012 |
djsollen@google.com <djsollen@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Cleanup Macros arround static initializers for SkFlattenable. This CL also removes an unused debugging function from the class Review URL: https://codereview.appspot.com/5890043 git-svn-id: http://skia.googlecode.com/svn/trunk@3483 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
0c00f21fee3f5cfa3aa7e5d46ff94cb8cf340451 |
|
28-Dec-2011 |
tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add SkDEBUGFAIL to clean up use of SkASSERT(!"text"); catch a couple of latent SkASSERT("text") bugs. http://codereview.appspot.com/5504090/ git-svn-id: http://skia.googlecode.com/svn/trunk@2926 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
b6e161937bc890f0aa12ac5e27415d4d260ea6e0 |
|
09-Dec-2011 |
junov@chromium.org <junov@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Adding isOpaque method to skia shader classes REVIEW=http://codereview.appspot.com/5451102/ TEST=unit test ShaderOpacity git-svn-id: http://skia.googlecode.com/svn/trunk@2840 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
59ccef695cef28a74ab2ea13d5a6c9017af45402 |
|
07-Dec-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add more SK_OVERRIDEs update dox for SkEmptyShader git-svn-id: http://skia.googlecode.com/svn/trunk@2817 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976e |
|
28-Jul-2011 |
epoger@google.com <epoger@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Automatic update of all copyright notices to reflect new license terms. I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
2be9e8b407624fa696854b78b407b97a01dbb703 |
|
06-Jul-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
ColorShaders report no bitmaps, but only a color_gradient, which we now detect on the gpu side. git-svn-id: http://skia.googlecode.com/svn/trunk@1810 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
37a201231b8f6381938282675eb9abb50ab3b389 |
|
05-Jul-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add SkEmptyShader, and return it from CreateBitmapShader if the bitmap is empty (i.e. has no pixels at all) git-svn-id: http://skia.googlecode.com/svn/trunk@1792 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
8d430185e08d2067584837a76b7193b803fee7a0 |
|
06-Jun-2011 |
tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Increase use of SkMatrix::hasPerspective(), merge in has_perspective(). Unifies SkMatrix::hasPerspective(), has_perspective(), and manual tests of SkMatrix::getType & kPerspective_Mask. git-svn-id: http://skia.googlecode.com/svn/trunk@1517 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
f2eb5ab7806a62e89b8cb572b1b33b70b83b13ab |
|
11-May-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
fix bug where we wrote uninitialized data to the flatten stream for shaders. Both shader and gradient_shader write matrices to the flatten stream. However, they were just calling write(&matrix, sizeof(SkMatrix)) and the matrix can contain lazily-computed function ptrs as part of its internal cache. Thus two matrices that are logically the same may write different bytes. This is a problem because picture relies on flattening objects and then using the flatten stream as a key into its cache. This matrix-write bug effectively kills the effectiveness of the cache for shaders. The fix is to write proper read/write functions for matrix (and region btw). These call through to the existing low-level flatten routines (which just write into a memory ptr). git-svn-id: http://skia.googlecode.com/svn/trunk@1290 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
8cad58624bc194390b14a21d0578dfcdd6fbad6f |
|
08-Mar-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add const to SkColorShader's asABitmap git-svn-id: http://skia.googlecode.com/svn/trunk@900 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
7c2f27d788fff9dbf66a6d52753e47f786a313c0 |
|
07-Mar-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
make asABitmap() const change private cache fields in gradient to be mutable git-svn-id: http://skia.googlecode.com/svn/trunk@898 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
d3ae77965e94e0efda496f5461cbec4533cb5b16 |
|
24-Feb-2011 |
vandebo@chromium.org <vandebo@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add asAGradient shader extraction API. Store initial gradient parameters. Add compile asserts in GPU code for BitmapType ordering. Review URL: http://codereview.appspot.com/4178063 git-svn-id: http://skia.googlecode.com/svn/trunk@845 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
f2b98d67dcb6fcb3120feede9c72016fc7b3ead8 |
|
20-Dec-2010 |
reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
merge with changes for GPU backend git-svn-id: http://skia.googlecode.com/svn/trunk@637 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
5b81535014f545f6498f5c8721723b81576989b1 |
|
11-Mar-2010 |
reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
only report hasspan16 if we're opaque, otherwise we get a different blend via 565 than the 8888 case git-svn-id: http://skia.googlecode.com/svn/trunk@527 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
8f073382bb6a9b3998a74e6b58654476b77b4c86 |
|
11-Mar-2010 |
reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
fix off-by-1 in alpha in colorshader setup don't promise HasSpan16 if we're supposed to dither git-svn-id: http://skia.googlecode.com/svn/trunk@526 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
3c9b2a4a0e4f57db23640e85959ee78b86634628 |
|
27-Aug-2009 |
reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader (like gradients) to support predithering. If they do, then they would suppress kConstInY16, since they no longer are const. The blitters now check for each flag separately, so we don't have to give up const-in-Y in the 32bit case, since in that mode we don't care about dithering. git-svn-id: http://skia.googlecode.com/svn/trunk@339 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
5119bdb952025a30f115b9c6a187173956e55097 |
|
12-Jun-2009 |
reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add shader flag kConstInY_Flag this signals blitters that the shader will return the same results for a given x value, independent of y. Useful inside blitRect(), where it can cache the first call to shadeSpan() and reuse it on all subsequent scans. Works with (non-rotated) linear-gradients, and Nx1 bitmaps. git-svn-id: http://skia.googlecode.com/svn/trunk@214 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|
8a1c16ff38322f0210116fa7293eb8817c7e477e |
|
17-Dec-2008 |
reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
grab from latest android git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkShader.cpp
|