History log of /frameworks/wilhelm/src/attr.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
5933f3d5e532aaac31ce0e6551c59f0197c0ae3c 29-Jul-2011 Glenn Kasten <gkasten@google.com> Bug 5903270 play interface, events, markers, etc.

As the media framework does not directly support marker and periodic
callbacks, we use a retriggerable one-shot timer at application level
to emulate this. This has the advantage of being faster, but is also
less accurate than if it were in the framework.

Details:
- Get position is now synchronous and (mostly) lock-free
- Fix regression in SL_PLAYEVENT_HEADATMARKER and SL_PLAYEVENTHEADATNEWPOS
- Fix SMP races in GetPlayState, GetCallbackEventsMask, GetMarkerPosition,
GetPositionUpdatePeriod
- AudioSfDecoder was not updating mPositionMsec when getPositionUsec failed
- Updating attributes is relatively expensive, so only do it when a significant change
in SetMarkerPosition, ClearMarkerPosition, SetPositionUpdatePeriod
- Error on unknown message type in onMessageReceived
- Delete an obsolete FIXME
- "Clearing" a marker is now equivalent to disabling the marker event,
and the default marker position is cleared.
- use Android time units and types (int32_t, ANDROID_UNKNOWN_TIME, etc.) where appropriate
instead of SLmillisecond and SL_TIME_UNKNOWN

Change-Id: Ib78bafa20d883b8d927364769663837389b6ea1d
/frameworks/wilhelm/src/attr.h
f4647bf85968ab30eb07f9a80b99177d91068f94 29-Jun-2011 Glenn Kasten <gkasten@google.com> Call AudioTrack start, stop, and pause when needed

These AudioTrack operations are relatively expensive Binder calls (and
will soon be even more expensive to fix a deadlock at AudioTrack::start),
and they were being called excessively. Now AudioTrack start, stop,
and pause are only called when there is an actual play state change.

Details:
- distinguish ATTR_TRANSPORT vs. ATTR_PLAY_STATE for audio players
- android_audioPlayer_setPlayState is only called when the play state changes
- handler_AudioPlayer_transport is only called for transport changes other than play state
- android_audioPlayer_setPlayState is always called with mutex locked
- since media player currently only handles play state, handler_MediaPlayer_transport
is still called for both ATTR_TRANSPORT and ATTR_PLAY_STATE
- since the handlers for ATTR_BQ_ENQUEUE and ATTR_ABQ_ENQUEUE are only called if in
state PLAYING, changed an "if" to an "assert"

Change-Id: Iee2968fd98d215885b7105053bb1604f962ea337
/frameworks/wilhelm/src/attr.h
7b726bdcd996f1cab3a584c04ce1afc07bc8fbe7 07-Apr-2011 Glenn Kasten <gkasten@google.com> Refactor the handling of updates to attributes

Attribute handler functions are more modular and
get rid of those endless if statements.

Change-Id: I3221aeb3d26d2dcc5dc9a3f6d37d088f5ce511a1
/frameworks/wilhelm/src/attr.h