Lines Matching defs:display

8 #include "ash/display/display_manager.h"
32 // Initialize display infos. They should be initialized after Ash
157 const gfx::Display& display = GetPrimaryDisplay();
158 return GetDisplayController()->GetRootWindowForDisplayId(display.id());
162 const gfx::Display& display = GetSecondaryDisplay();
163 return GetDisplayController()->GetRootWindowForDisplayId(display.id());
309 // Checks if debug touch HUD is correctly initialized for a single display.
311 // Setup a single display setting.
315 // display.
324 // Setup a dual display setting.
333 // Checks if debug touch HUDs are correctly handled when primary display is
339 // Setup a dual display setting.
342 // Set the primary display to the external one.
351 // Set the primary display back to the internal one.
366 // Setup a dual display setting.
372 // Check if the internal display is intact.
379 // Check if external display is added back correctly.
387 // after setting the external display as the primary one.
392 // Setup a dual display setting.
395 // Set the primary display to the external one.
401 // Check if the internal display is set as the primary one.
408 // Check if the external display is added back as the primary display and
416 // Checks if debug touch HUDs are correctly handled when the external display,
422 // Setup a dual display setting.
425 // Remove external display which is the secondary one.
428 // Check if the internal display is intact.
432 // Add external display back.
442 // Checks if debug touch HUDs are correctly handled when the external display,
443 // which is set as the primary display, is removed.
448 // Setup a dual display setting.
451 // Set the primary display to the external one.
454 // Remove the external display which is the primary display.
457 // Check if the internal display is set as the primary one.
461 // Add the external display back.
464 // Check if the external display is set as primary and touch HUDs are set
478 // Setup a single display setting.
481 // Remove the only display which is the internal one.
484 // Add the internal display back.
487 // Check if the display's touch HUD is set correctly.