Lines Matching defs:window_state
19 #include "ash/wm/window_state.h"
599 wm::WindowState* window_state = wm::GetWindowState(window);
600 bool should_attach_to_shelf = window_state->drag_details() &&
601 window_state->drag_details()->should_attach_to_shelf;
610 (!window_state->CanResize() ||
758 wm::WindowState* window_state = wm::GetWindowState(window);
761 MinimizeDockedWindow(window_state);
763 if (!window_state->IsMinimized())
764 RestoreDockedWindow(window_state);
809 wm::WindowState* window_state,
811 aura::Window* window = window_state->window();
818 if (window_state->IsMinimized()) {
819 MinimizeDockedWindow(window_state);
820 } else if (window_state->IsMaximizedOrFullscreen() ||
821 window_state->IsSnapped()) {
827 RestoreDockedWindow(window_state);
928 wm::WindowState* window_state) {
929 DCHECK(!IsPopupOrTransient(window_state->window()));
930 window_state->window()->Hide();
931 if (window_state->IsActive())
932 window_state->Deactivate();
937 wm::WindowState* window_state) {
938 aura::Window* window = window_state->window();
990 const wm::WindowState* window_state = wm::GetWindowState(window);
991 if (window_state->HasRestoreBounds()) {
992 const gfx::Rect restore_bounds = window_state->GetRestoreBoundsInScreen();