Lines Matching defs:transform

14 #include "ui/gfx/transform.h"
20 // In this case, the m33() element of the transform becomes zero, which could
23 gfx::Transform transform;
24 transform.MakeIdentity();
25 transform.matrix().set(2, 2, 0);
28 gfx::RectF projected_rect = MathUtil::ProjectClippedRect(transform, rect);
126 gfx::Transform transform;
130 MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
134 transform.Translate(2.0, 3.0);
136 MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
140 transform.Translate(0.5, 0.5);
142 MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
146 transform = gfx::Transform();
147 transform.Scale(2.0, 3.0);
149 MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
153 transform = gfx::Transform();
154 transform.Translate(1.0, 2.0);
155 transform.RotateAboutZAxis(90.0);
156 transform.Translate(-1.0, -2.0);
158 MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
162 transform = gfx::Transform();
163 transform.RotateAboutXAxis(90.0);
165 MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
168 transform = gfx::Transform();
169 transform.RotateAboutXAxis(180.0);
171 MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
175 transform = gfx::Transform();
176 transform.RotateAboutYAxis(90.0);
178 MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
181 transform = gfx::Transform();
182 transform.RotateAboutYAxis(180.0);
184 MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
188 transform = gfx::Transform();
189 transform.ApplyPerspectiveDepth(10.0);
190 transform.Translate3d(0.0, 0.0, 5.0);
192 MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);