Lines Matching refs:lost
221 lost(false),
267 lost(false),
310 lost(false),
354 lost(false),
422 resource->lost;
427 return resource->lost;
629 bool lost_resource = resource->lost;
903 DCHECK(!resource->lost);
915 !resource->lost && ReadLockFenceHasPassed(resource);
1307 // Resource was already lost (e.g. it belonged to a child that was
1329 resource->lost |= returned.lost;
1473 resource.lost || (resource.type == GLTexture && lost_output_surface_);
1507 returned.lost = is_lost;