Lines Matching refs:kAttribIndex1

992   const GLuint kAttribIndex1 = 1;
1011 expected.enable1.Init(kAttribIndex1);
1019 kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, 0, kEmuOffset1);
1027 gl_->EnableVertexAttribArray(kAttribIndex1);
1030 kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, kClientStride, verts);
1059 const GLuint kAttribIndex1 = 1;
1079 expected.enable1.Init(kAttribIndex1);
1088 kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, 0, kEmuOffset1);
1096 gl_->EnableVertexAttribArray(kAttribIndex1);
1099 kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, kClientStride, verts);
1139 const GLuint kAttribIndex1 = 1;
1158 expected.enable1.Init(kAttribIndex1);
1172 kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, 0, kEmuOffset1);
1181 gl_->EnableVertexAttribArray(kAttribIndex1);
1183 gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
1223 const GLuint kAttribIndex1 = 1;
1242 expected.enable1.Init(kAttribIndex1);
1256 kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, 0, kEmuOffset1);
1265 gl_->EnableVertexAttribArray(kAttribIndex1);
1267 gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
1285 const GLuint kAttribIndex1 = 1;
1296 gl_->EnableVertexAttribArray(kAttribIndex1);
1298 gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
1334 const GLuint kAttribIndex1 = 1;
1354 expected.enable1.Init(kAttribIndex1);
1364 expected.set_pointer1.Init(kAttribIndex1, kNumComponents1,
1378 gl_->EnableVertexAttribArray(kAttribIndex1);
1381 gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
1423 const GLuint kAttribIndex1 = 1;
1443 expected.enable1.Init(kAttribIndex1);
1458 kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, 0, kEmuOffset1);
1467 gl_->EnableVertexAttribArray(kAttribIndex1);
1469 gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
1481 const GLuint kAttribIndex1 = 1;
1502 gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
1514 kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr1);
1525 const GLuint kAttribIndex1 = 1;
1546 expected.enable.Init(kAttribIndex1);
1550 expected.get2.Init(kAttribIndex1,
1563 gl_->EnableVertexAttribArray(kAttribIndex1);
1565 gl_->VertexAttribPointer(kAttribIndex1, kNumComponents1,
1585 kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &buffer_id);
1587 kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &enabled);
1589 kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_SIZE, &size);
1591 kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_STRIDE, &stride);
1593 kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_TYPE, &type);
1595 kAttribIndex1, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, &normalized);
1597 kAttribIndex1, GL_CURRENT_VERTEX_ATTRIB, &current[0]);
3149 const GLuint kAttribIndex1 = 1;
3164 kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, kClientStride,
3169 kAttribIndex1, kNumComponents1, GL_FLOAT, GL_FALSE, kClientStride, NULL);