Lines Matching defs:texture_manager

58 #include "gpu/command_buffer/service/texture_manager.h"
785 const TextureManager* texture_manager() const {
786 return group_->texture_manager();
789 TextureManager* texture_manager() {
790 return group_->texture_manager();
822 return texture_manager()->CreateTexture(client_id, service_id);
827 return texture_manager()->GetTexture(client_id);
832 texture_manager()->RemoveTexture(client_id);
2471 ref = texture_manager()->GetDefaultTextureInfo(
2477 ref = texture_manager()->GetDefaultTextureInfo(
2482 ref = texture_manager()->GetDefaultTextureInfo(GL_TEXTURE_CUBE_MAP);
2485 ref = texture_manager()->GetDefaultTextureInfo(GL_TEXTURE_2D);
2726 async_pixel_transfer_manager_->Initialize(texture_manager());
3178 texture_manager()->HaveUnclearedMips()) {
3181 if (framebuffer->GetStatus(texture_manager(), target) !=
3193 if (framebuffer->GetStatus(texture_manager(), target) !=
3298 texture_manager()->SetLevelInfo(
3310 texture_manager()->SetParameteri(
3316 texture_manager()->SetParameteri(
3322 texture_manager()->SetParameteri(
3328 texture_manager()->SetParameteri(
3334 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
3389 TextureRef* texture_ref = texture_manager()->GetTexture(client_texture_id);
3580 texture_manager(), 0, service_id);
3581 texture_manager()->SetTarget(offscreen_saved_color_texture_info_.get(),
4085 Texture* texture = texture_manager()->GetTextureForServiceId(service_id);
4246 texture_ref = texture_manager()->GetDefaultTextureInfo(target);
4261 texture_manager()->SetTarget(texture_ref, target);
4325 texture_manager(),
4384 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
4387 !texture_manager()->CanGenerateMipmaps(texture_ref)) {
4396 if (!texture_manager()->ClearTextureLevel(this, texture_ref, face, 0)) {
4403 if (!texture_manager()->ClearTextureLevel(this, texture_ref, target, 0)) {
4427 texture_manager()->MarkMipmapsGenerated(texture_ref);
4522 params[0] = texture_manager()->MaxSizeForTarget(GL_TEXTURE_2D);
4528 params[0] = texture_manager()->MaxSizeForTarget(GL_TEXTURE_CUBE_MAP);
5230 framebuffer, renderbuffer_manager(), texture_manager());
5266 return framebuffer->GetStatus(texture_manager(), target);
5314 if (!texture_manager()->ValidForTarget(textarget, level, 0, 0, 1)) {
5794 TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
5801 texture_manager()->SetParameterf(
5807 TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
5814 texture_manager()->SetParameteri(
5820 TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
5827 texture_manager()->SetParameterf(
5833 TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
5841 texture_manager()->SetParameteri(
6219 if (!texture_manager()->HaveUnrenderableTextures() &&
6220 !texture_manager()->HaveImages()) {
6238 if (!texture_ref || !texture_manager()->CanRender(texture_ref)) {
6243 texture_manager()->black_texture_id(uniform_info->type));
6286 if (!texture_ref || !texture_manager()->CanRender(texture_ref)) {
6318 if (!texture_manager()->HaveUnsafeTextures()) {
6337 if (!texture_manager()->ClearRenderableLevels(this, texture_ref)) {
7172 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
7812 TextureRef* ref = texture_manager()->GetTexture(c.overlay_texture_id);
8146 TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
8369 if (!texture_manager()->ValidForTarget(target, level, width, height, 1) ||
8376 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
8420 texture_manager()->SetLevelInfo(
8573 texture_manager()->ValidateAndDoTexImage2D(
8592 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
8670 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
8684 if (!texture_manager()->ValidForTarget(target, level, width, height, 1) ||
8690 if (!texture_manager()->ValidateFormatAndTypeCombination(
8782 texture_manager()->SetLevelInfo(
8802 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
8863 if (!texture_manager()->ClearTextureLevel(this, texture_ref, target, level)) {
8931 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
8947 if (!texture_manager()->ValidateTextureParameters(state_.GetErrorState(),
8997 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
9006 if (!texture_manager()->ClearTextureLevel(this, texture_ref,
9033 texture_manager()->SetLevelCleared(texture_ref, target, level, true);
10127 texture_manager()->GetTextureInfoForTargetUnlessDefault(&state_, target);
10176 texture_manager()->SetLevelInfo(
10287 if (!texture_manager()->ValidForTarget(
10296 if (!texture_manager()->ClearTextureLevel(
10365 texture_manager()->SetLevelInfo(
10369 texture_manager()->SetLevelCleared(
10478 if (!texture_manager()->ValidForTarget(target, 0, width, height, 1) ||
10484 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
10537 texture_manager()->SetLevelInfo(
10559 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
10587 Texture* produced = texture_manager()->Produce(texture_ref);
10614 texture_manager()->GetTextureInfoForTargetUnlessDefault(&state_, target);
10643 texture_ref = texture_manager()->Consume(client_id, texture);
10732 texture_ref = texture_manager()->Consume(client_id, texture);
10773 texture_manager()->GetTextureInfoForTargetUnlessDefault(&state_, target);
10801 texture_manager()->SetLevelInfo(
10804 texture_manager()->SetLevelImage(texture_ref, target, 0, gl_image);
10814 texture_manager()->GetTextureInfoForTargetUnlessDefault(&state_, target);
10840 texture_manager()->SetLevelInfo(
11080 if (!texture_manager()->ValidateTexImage2D(
11127 base::Unretained(texture_manager()),
11182 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
11196 if (!texture_manager()->ClearTextureLevel(this, texture_ref,
11246 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(