Lines Matching refs:client_id

44   void GenHelper(GLuint client_id) {
45 int8 buffer[sizeof(T) + sizeof(client_id)];
47 cmd.Init(1, &client_id);
49 ExecuteImmediateCmd(cmd, sizeof(client_id)));
117 TextureRef* GetTexture(GLuint client_id) {
118 return group_->texture_manager()->GetTexture(client_id);
121 Shader* GetShader(GLuint client_id) {
122 return group_->shader_manager()->GetShader(client_id);
125 Program* GetProgram(GLuint client_id) {
126 return group_->program_manager()->GetProgram(client_id);
129 QueryManager::Query* GetQueryInfo(GLuint client_id) {
130 return decoder_->GetQueryManager()->GetQuery(client_id);
135 VertexAttribManager* GetVertexArrayInfo(GLuint client_id) {
136 return decoder_->GetVertexArrayManager()->GetVertexAttribManager(client_id);
145 void DoCreateProgram(GLuint client_id, GLuint service_id);
146 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id);
194 GLuint client_id, GLuint service_id,
217 void DoBindBuffer(GLenum target, GLuint client_id, GLuint service_id);
218 void DoBindFramebuffer(GLenum target, GLuint client_id, GLuint service_id);
219 void DoBindRenderbuffer(GLenum target, GLuint client_id, GLuint service_id);
228 void DoBindTexture(GLenum target, GLuint client_id, GLuint service_id);
229 void DoBindVertexArrayOES(GLuint client_id, GLuint service_id);
231 bool DoIsBuffer(GLuint client_id);
232 bool DoIsFramebuffer(GLuint client_id);
233 bool DoIsProgram(GLuint client_id);
234 bool DoIsRenderbuffer(GLuint client_id);
235 bool DoIsShader(GLuint client_id);
236 bool DoIsTexture(GLuint client_id);
238 void DoDeleteBuffer(GLuint client_id, GLuint service_id);
240 GLuint client_id, GLuint service_id,
243 void DoDeleteProgram(GLuint client_id, GLuint service_id);
244 void DoDeleteRenderbuffer(GLuint client_id, GLuint service_id);
245 void DoDeleteShader(GLuint client_id, GLuint service_id);
246 void DoDeleteTexture(GLuint client_id, GLuint service_id);
382 bool IsObjectHelper(GLuint client_id) {
385 cmd.Init(client_id, kSharedMemoryId, kSharedMemoryOffset);