Lines Matching refs:picture
13 #include "media/video/picture.h"
42 // Interface for collaborating with picture interface to provide memory for
43 // output picture and blitting them. These callbacks will not be made unless
55 // Callback to dismiss picture buffer that was assigned earlier.
59 virtual void PictureReady(const Picture& picture) = 0;
98 // Assigns a set of texture-backed picture buffers to the video decoder.
100 // Ownership of each picture buffer remains with the client, but the client
105 // |buffers| contains the allocated picture buffers for the output.
109 // Sends picture buffers to be reused by the decoder. This needs to be called
111 // picture buffers it can write the output to.
114 // |picture_buffer_id| id of the picture buffer that is to be reused.
142 // PictureReady should be run on the child thread if a picture is delivered