Lines Matching defs:GLuint

74 typedef unsigned int GLuint;
93 void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader);
95 GLuint program,
96 GLuint index,
98 void (*BindBuffer)(PP_Resource context, GLenum target, GLuint buffer);
101 GLuint framebuffer);
104 GLuint renderbuffer);
105 void (*BindTexture)(PP_Resource context, GLenum target, GLuint texture);
145 void (*CompileShader)(PP_Resource context, GLuint shader);
183 GLuint (*CreateProgram)(PP_Resource context);
184 GLuint (*CreateShader)(PP_Resource context, GLenum type);
186 void (*DeleteBuffers)(PP_Resource context, GLsizei n, const GLuint* buffers);
189 const GLuint* framebuffers);
190 void (*DeleteProgram)(PP_Resource context, GLuint program);
193 const GLuint* renderbuffers);
194 void (*DeleteShader)(PP_Resource context, GLuint shader);
197 const GLuint* textures);
201 void (*DetachShader)(PP_Resource context, GLuint program, GLuint shader);
203 void (*DisableVertexAttribArray)(PP_Resource context, GLuint index);
214 void (*EnableVertexAttribArray)(PP_Resource context, GLuint index);
221 GLuint renderbuffer);
226 GLuint texture,
229 void (*GenBuffers)(PP_Resource context, GLsizei n, GLuint* buffers);
231 void (*GenFramebuffers)(PP_Resource context, GLsizei n, GLuint* framebuffers);
234 GLuint* renderbuffers);
235 void (*GenTextures)(PP_Resource context, GLsizei n, GLuint* textures);
237 GLuint program,
238 GLuint index,
245 GLuint program,
246 GLuint index,
253 GLuint program,
256 GLuint* shaders);
258 GLuint program,
274 GLuint program,
278 GLuint program,
287 GLuint shader,
291 GLuint shader,
301 GLuint shader,
315 GLuint program,
319 GLuint program,
323 GLuint program,
326 GLuint index,
330 GLuint index,
334 GLuint index,
338 GLboolean (*IsBuffer)(PP_Resource context, GLuint buffer);
340 GLboolean (*IsFramebuffer)(PP_Resource context, GLuint framebuffer);
341 GLboolean (*IsProgram)(PP_Resource context, GLuint program);
342 GLboolean (*IsRenderbuffer)(PP_Resource context, GLuint renderbuffer);
343 GLboolean (*IsShader)(PP_Resource context, GLuint shader);
344 GLboolean (*IsTexture)(PP_Resource context, GLuint texture);
346 void (*LinkProgram)(PP_Resource context, GLuint program);
371 const GLuint* shaders,
376 GLuint shader,
380 void (*StencilFunc)(PP_Resource context, GLenum func, GLint ref, GLuint mask);
385 GLuint mask);
386 void (*StencilMask)(PP_Resource context, GLuint mask);
387 void (*StencilMaskSeparate)(PP_Resource context, GLenum face, GLuint mask);
506 void (*UseProgram)(PP_Resource context, GLuint program);
507 void (*ValidateProgram)(PP_Resource context, GLuint program);
508 void (*VertexAttrib1f)(PP_Resource context, GLuint indx, GLfloat x);
510 GLuint indx,
513 GLuint indx,
517 GLuint indx,
520 GLuint indx,
525 GLuint indx,
528 GLuint indx,
534 GLuint indx,
537 GLuint indx,
552 void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader);
554 GLuint program,
555 GLuint index,
557 void (*BindBuffer)(PP_Resource context, GLenum target, GLuint buffer);
560 GLuint framebuffer);
563 GLuint renderbuffer);
564 void (*BindTexture)(PP_Resource context, GLenum target, GLuint texture);
604 void (*CompileShader)(PP_Resource context, GLuint shader);
642 GLuint (*CreateProgram)(PP_Resource context);
643 GLuint (*CreateShader)(PP_Resource context, GLenum type);
645 void (*DeleteBuffers)(PP_Resource context, GLsizei n, const GLuint* buffers);
648 const GLuint* framebuffers);
649 void (*DeleteProgram)(PP_Resource context, GLuint program);
652 const GLuint* renderbuffers);
653 void (*DeleteShader)(PP_Resource context, GLuint shader);
656 const GLuint* textures);
660 void (*DetachShader)(PP_Resource context, GLuint program, GLuint shader);
662 void (*DisableVertexAttribArray)(PP_Resource context, GLuint index);
673 void (*EnableVertexAttribArray)(PP_Resource context, GLuint index);
680 GLuint renderbuffer);
685 GLuint texture,
688 void (*GenBuffers)(PP_Resource context, GLsizei n, GLuint* buffers);
690 void (*GenFramebuffers)(PP_Resource context, GLsizei n, GLuint* framebuffers);
693 GLuint* renderbuffers);
694 void (*GenTextures)(PP_Resource context, GLsizei n, GLuint* textures);
696 GLuint program,
697 GLuint index,
704 GLuint program,
705 GLuint index,
712 GLuint program,
715 GLuint* shaders);
717 GLuint program,
733 GLuint program,
737 GLuint program,
746 GLuint shader,
750 GLuint shader,
760 GLuint shader,
774 GLuint program,
778 GLuint program,
782 GLuint program,
785 GLuint index,
789 GLuint index,
793 GLuint index,
797 GLboolean (*IsBuffer)(PP_Resource context, GLuint buffer);
799 GLboolean (*IsFramebuffer)(PP_Resource context, GLuint framebuffer);
800 GLboolean (*IsProgram)(PP_Resource context, GLuint program);
801 GLboolean (*IsRenderbuffer)(PP_Resource context, GLuint renderbuffer);
802 GLboolean (*IsShader)(PP_Resource context, GLuint shader);
803 GLboolean (*IsTexture)(PP_Resource context, GLuint texture);
805 void (*LinkProgram)(PP_Resource context, GLuint program);
830 const GLuint* shaders,
835 GLuint shader,
839 void (*StencilFunc)(PP_Resource context, GLenum func, GLint ref, GLuint mask);
844 GLuint mask);
845 void (*StencilMask)(PP_Resource context, GLuint mask);
846 void (*StencilMaskSeparate)(PP_Resource context, GLenum face, GLuint mask);
965 void (*UseProgram)(PP_Resource context, GLuint program);
966 void (*ValidateProgram)(PP_Resource context, GLuint program);
967 void (*VertexAttrib1f)(PP_Resource context, GLuint indx, GLfloat x);
969 GLuint indx,
972 GLuint indx,
976 GLuint indx,
979 GLuint indx,
984 GLuint indx,
987 GLuint indx,
993 GLuint indx,
996 GLuint indx,
1022 GLuint index,
1023 GLuint divisor);
1039 GLuint index,
1040 GLuint divisor);
1099 GLuint target,
1119 GLuint target,
1138 void (*GenQueriesEXT)(PP_Resource context, GLsizei n, GLuint* queries);
1141 const GLuint* queries);
1142 GLboolean (*IsQueryEXT)(PP_Resource context, GLuint id);
1143 void (*BeginQueryEXT)(PP_Resource context, GLenum target, GLuint id);
1150 GLuint id,
1152 GLuint* params);
1156 void (*GenQueriesEXT)(PP_Resource context, GLsizei n, GLuint* queries);
1159 const GLuint* queries);
1160 GLboolean (*IsQueryEXT)(PP_Resource context, GLuint id);
1161 void (*BeginQueryEXT)(PP_Resource context, GLenum target, GLuint id);
1168 GLuint id,
1170 GLuint* params);
1174 void (*GenVertexArraysOES)(PP_Resource context, GLsizei n, GLuint* arrays);
1177 const GLuint* arrays);
1178 GLboolean (*IsVertexArrayOES)(PP_Resource context, GLuint array);
1179 void (*BindVertexArrayOES)(PP_Resource context, GLuint array);
1183 void (*GenVertexArraysOES)(PP_Resource context, GLsizei n, GLuint* arrays);
1186 const GLuint* arrays);
1187 GLboolean (*IsVertexArrayOES)(PP_Resource context, GLuint array);
1188 void (*BindVertexArrayOES)(PP_Resource context, GLuint array);