Lines Matching defs:enter

16 #include "ppapi/thunk/enter.h"
24 gpu::gles2::GLES2Implementation* ToGles2Impl(Enter3D* enter) {
25 DCHECK(enter);
26 DCHECK(enter->succeeded());
27 return static_cast<PPB_Graphics3D_Shared*>(enter->object())->gles2_impl();
31 Enter3D enter(context_id, true);
32 if (enter.succeeded()) {
33 ToGles2Impl(&enter)->ActiveTexture(texture);
38 Enter3D enter(context_id, true);
39 if (enter.succeeded()) {
40 ToGles2Impl(&enter)->AttachShader(program, shader);
48 Enter3D enter(context_id, true);
49 if (enter.succeeded()) {
50 ToGles2Impl(&enter)->BindAttribLocation(program, index, name);
55 Enter3D enter(context_id, true);
56 if (enter.succeeded()) {
57 ToGles2Impl(&enter)->BindBuffer(target, buffer);
64 Enter3D enter(context_id, true);
65 if (enter.succeeded()) {
66 ToGles2Impl(&enter)->BindFramebuffer(target, framebuffer);
73 Enter3D enter(context_id, true);
74 if (enter.succeeded()) {
75 ToGles2Impl(&enter)->BindRenderbuffer(target, renderbuffer);
80 Enter3D enter(context_id, true);
81 if (enter.succeeded()) {
82 ToGles2Impl(&enter)->BindTexture(target, texture);
91 Enter3D enter(context_id, true);
92 if (enter.succeeded()) {
93 ToGles2Impl(&enter)->BlendColor(red, green, blue, alpha);
98 Enter3D enter(context_id, true);
99 if (enter.succeeded()) {
100 ToGles2Impl(&enter)->BlendEquation(mode);
107 Enter3D enter(context_id, true);
108 if (enter.succeeded()) {
109 ToGles2Impl(&enter)->BlendEquationSeparate(modeRGB, modeAlpha);
114 Enter3D enter(context_id, true);
115 if (enter.succeeded()) {
116 ToGles2Impl(&enter)->BlendFunc(sfactor, dfactor);
125 Enter3D enter(context_id, true);
126 if (enter.succeeded()) {
127 ToGles2Impl(&enter)->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
136 Enter3D enter(context_id, true);
137 if (enter.succeeded()) {
138 ToGles2Impl(&enter)->BufferData(target, size, data, usage);
147 Enter3D enter(context_id, true);
148 if (enter.succeeded()) {
149 ToGles2Impl(&enter)->BufferSubData(target, offset, size, data);
154 Enter3D enter(context_id, true);
155 if (enter.succeeded()) {
156 return ToGles2Impl(&enter)->CheckFramebufferStatus(target);
163 Enter3D enter(context_id, true);
164 if (enter.succeeded()) {
165 ToGles2Impl(&enter)->Clear(mask);
174 Enter3D enter(context_id, true);
175 if (enter.succeeded()) {
176 ToGles2Impl(&enter)->ClearColor(red, green, blue, alpha);
181 Enter3D enter(context_id, true);
182 if (enter.succeeded()) {
183 ToGles2Impl(&enter)->ClearDepthf(depth);
188 Enter3D enter(context_id, true);
189 if (enter.succeeded()) {
190 ToGles2Impl(&enter)->ClearStencil(s);
199 Enter3D enter(context_id, true);
200 if (enter.succeeded()) {
201 ToGles2Impl(&enter)->ColorMask(red, green, blue, alpha);
206 Enter3D enter(context_id, true);
207 if (enter.succeeded()) {
208 ToGles2Impl(&enter)->CompileShader(shader);
221 Enter3D enter(context_id, true);
222 if (enter.succeeded()) {
223 ToGles2Impl(&enter)->CompressedTexImage2D(
238 Enter3D enter(context_id, true);
239 if (enter.succeeded()) {
240 ToGles2Impl(&enter)->CompressedTexSubImage2D(target,
261 Enter3D enter(context_id, true);
262 if (enter.succeeded()) {
263 ToGles2Impl(&enter)->CopyTexImage2D(
277 Enter3D enter(context_id, true);
278 if (enter.succeeded()) {
279 ToGles2Impl(&enter)->CopyTexSubImage2D(
285 Enter3D enter(context_id, true);
286 if (enter.succeeded()) {
287 return ToGles2Impl(&enter)->CreateProgram();
294 Enter3D enter(context_id, true);
295 if (enter.succeeded()) {
296 return ToGles2Impl(&enter)->CreateShader(type);
303 Enter3D enter(context_id, true);
304 if (enter.succeeded()) {
305 ToGles2Impl(&enter)->CullFace(mode);
310 Enter3D enter(context_id, true);
311 if (enter.succeeded()) {
312 ToGles2Impl(&enter)->DeleteBuffers(n, buffers);
319 Enter3D enter(context_id, true);
320 if (enter.succeeded()) {
321 ToGles2Impl(&enter)->DeleteFramebuffers(n, framebuffers);
326 Enter3D enter(context_id, true);
327 if (enter.succeeded()) {
328 ToGles2Impl(&enter)->DeleteProgram(program);
335 Enter3D enter(context_id, true);
336 if (enter.succeeded()) {
337 ToGles2Impl(&enter)->DeleteRenderbuffers(n, renderbuffers);
342 Enter3D enter(context_id, true);
343 if (enter.succeeded()) {
344 ToGles2Impl(&enter)->DeleteShader(shader);
349 Enter3D enter(context_id, true);
350 if (enter.succeeded()) {
351 ToGles2Impl(&enter)->DeleteTextures(n, textures);
356 Enter3D enter(context_id, true);
357 if (enter.succeeded()) {
358 ToGles2Impl(&enter)->DepthFunc(func);
363 Enter3D enter(context_id, true);
364 if (enter.succeeded()) {
365 ToGles2Impl(&enter)->DepthMask(flag);
370 Enter3D enter(context_id, true);
371 if (enter.succeeded()) {
372 ToGles2Impl(&enter)->DepthRangef(zNear, zFar);
377 Enter3D enter(context_id, true);
378 if (enter.succeeded()) {
379 ToGles2Impl(&enter)->DetachShader(program, shader);
384 Enter3D enter(context_id, true);
385 if (enter.succeeded()) {
386 ToGles2Impl(&enter)->Disable(cap);
391 Enter3D enter(context_id, true);
392 if (enter.succeeded()) {
393 ToGles2Impl(&enter)->DisableVertexAttribArray(index);
401 Enter3D enter(context_id, true);
402 if (enter.succeeded()) {
403 ToGles2Impl(&enter)->DrawArrays(mode, first, count);
412 Enter3D enter(context_id, true);
413 if (enter.succeeded()) {
414 ToGles2Impl(&enter)->DrawElements(mode, count, type, indices);
419 Enter3D enter(context_id, true);
420 if (enter.succeeded()) {
421 ToGles2Impl(&enter)->Enable(cap);
426 Enter3D enter(context_id, true);
427 if (enter.succeeded()) {
428 ToGles2Impl(&enter)->EnableVertexAttribArray(index);
433 Enter3D enter(context_id, true);
434 if (enter.succeeded()) {
435 ToGles2Impl(&enter)->Finish();
440 Enter3D enter(context_id, true);
441 if (enter.succeeded()) {
442 ToGles2Impl(&enter)->Flush();
451 Enter3D enter(context_id, true);
452 if (enter.succeeded()) {
453 ToGles2Impl(&enter)->FramebufferRenderbuffer(
464 Enter3D enter(context_id, true);
465 if (enter.succeeded()) {
466 ToGles2Impl(&enter)
472 Enter3D enter(context_id, true);
473 if (enter.succeeded()) {
474 ToGles2Impl(&enter)->FrontFace(mode);
479 Enter3D enter(context_id, true);
480 if (enter.succeeded()) {
481 ToGles2Impl(&enter)->GenBuffers(n, buffers);
486 Enter3D enter(context_id, true);
487 if (enter.succeeded()) {
488 ToGles2Impl(&enter)->GenerateMipmap(target);
493 Enter3D enter(context_id, true);
494 if (enter.succeeded()) {
495 ToGles2Impl(&enter)->GenFramebuffers(n, framebuffers);
502 Enter3D enter(context_id, true);
503 if (enter.succeeded()) {
504 ToGles2Impl(&enter)->GenRenderbuffers(n, renderbuffers);
509 Enter3D enter(context_id, true);
510 if (enter.succeeded()) {
511 ToGles2Impl(&enter)->GenTextures(n, textures);
523 Enter3D enter(context_id, true);
524 if (enter.succeeded()) {
525 ToGles2Impl(&enter)
538 Enter3D enter(context_id, true);
539 if (enter.succeeded()) {
540 ToGles2Impl(&enter)
550 Enter3D enter(context_id, true);
551 if (enter.succeeded()) {
552 ToGles2Impl(&enter)->GetAttachedShaders(program, maxcount, count, shaders);
559 Enter3D enter(context_id, true);
560 if (enter.succeeded()) {
561 return ToGles2Impl(&enter)->GetAttribLocation(program, name);
568 Enter3D enter(context_id, true);
569 if (enter.succeeded()) {
570 ToGles2Impl(&enter)->GetBooleanv(pname, params);
578 Enter3D enter(context_id, true);
579 if (enter.succeeded()) {
580 ToGles2Impl(&enter)->GetBufferParameteriv(target, pname, params);
585 Enter3D enter(context_id, true);
586 if (enter.succeeded()) {
587 return ToGles2Impl(&enter)->GetError();
594 Enter3D enter(context_id, true);
595 if (enter.succeeded()) {
596 ToGles2Impl(&enter)->GetFloatv(pname, params);
605 Enter3D enter(context_id, true);
606 if (enter.succeeded()) {
607 ToGles2Impl(&enter)->GetFramebufferAttachmentParameteriv(
613 Enter3D enter(context_id, true);
614 if (enter.succeeded()) {
615 ToGles2Impl(&enter)->GetIntegerv(pname, params);
623 Enter3D enter(context_id, true);
624 if (enter.succeeded()) {
625 ToGles2Impl(&enter)->GetProgramiv(program, pname, params);
634 Enter3D enter(context_id, true);
635 if (enter.succeeded()) {
636 ToGles2Impl(&enter)->GetProgramInfoLog(program, bufsize, length, infolog);
644 Enter3D enter(context_id, true);
645 if (enter.succeeded()) {
646 ToGles2Impl(&enter)->GetRenderbufferParameteriv(target, pname, params);
654 Enter3D enter(context_id, true);
655 if (enter.succeeded()) {
656 ToGles2Impl(&enter)->GetShaderiv(shader, pname, params);
665 Enter3D enter(context_id, true);
666 if (enter.succeeded()) {
667 ToGles2Impl(&enter)->GetShaderInfoLog(shader, bufsize, length, infolog);
676 Enter3D enter(context_id, true);
677 if (enter.succeeded()) {
678 ToGles2Impl(&enter)
688 Enter3D enter(context_id, true);
689 if (enter.succeeded()) {
690 ToGles2Impl(&enter)->GetShaderSource(shader, bufsize, length, source);
695 Enter3D enter(context_id, true);
696 if (enter.succeeded()) {
697 return ToGles2Impl(&enter)->GetString(name);
707 Enter3D enter(context_id, true);
708 if (enter.succeeded()) {
709 ToGles2Impl(&enter)->GetTexParameterfv(target, pname, params);
717 Enter3D enter(context_id, true);
718 if (enter.succeeded()) {
719 ToGles2Impl(&enter)->GetTexParameteriv(target, pname, params);
727 Enter3D enter(context_id, true);
728 if (enter.succeeded()) {
729 ToGles2Impl(&enter)->GetUniformfv(program, location, params);
737 Enter3D enter(context_id, true);
738 if (enter.succeeded()) {
739 ToGles2Impl(&enter)->GetUniformiv(program, location, params);
746 Enter3D enter(context_id, true);
747 if (enter.succeeded()) {
748 return ToGles2Impl(&enter)->GetUniformLocation(program, name);
758 Enter3D enter(context_id, true);
759 if (enter.succeeded()) {
760 ToGles2Impl(&enter)->GetVertexAttribfv(index, pname, params);
768 Enter3D enter(context_id, true);
769 if (enter.succeeded()) {
770 ToGles2Impl(&enter)->GetVertexAttribiv(index, pname, params);
778 Enter3D enter(context_id, true);
779 if (enter.succeeded()) {
780 ToGles2Impl(&enter)->GetVertexAttribPointerv(index, pname, pointer);
785 Enter3D enter(context_id, true);
786 if (enter.succeeded()) {
787 ToGles2Impl(&enter)->Hint(target, mode);
792 Enter3D enter(context_id, true);
793 if (enter.succeeded()) {
794 return ToGles2Impl(&enter)->IsBuffer(buffer);
801 Enter3D enter(context_id, true);
802 if (enter.succeeded()) {
803 return ToGles2Impl(&enter)->IsEnabled(cap);
810 Enter3D enter(context_id, true);
811 if (enter.succeeded()) {
812 return ToGles2Impl(&enter)->IsFramebuffer(framebuffer);
819 Enter3D enter(context_id, true);
820 if (enter.succeeded()) {
821 return ToGles2Impl(&enter)->IsProgram(program);
828 Enter3D enter(context_id, true);
829 if (enter.succeeded()) {
830 return ToGles2Impl(&enter)->IsRenderbuffer(renderbuffer);
837 Enter3D enter(context_id, true);
838 if (enter.succeeded()) {
839 return ToGles2Impl(&enter)->IsShader(shader);
846 Enter3D enter(context_id, true);
847 if (enter.succeeded()) {
848 return ToGles2Impl(&enter)->IsTexture(texture);
855 Enter3D enter(context_id, true);
856 if (enter.succeeded()) {
857 ToGles2Impl(&enter)->LineWidth(width);
862 Enter3D enter(context_id, true);
863 if (enter.succeeded()) {
864 ToGles2Impl(&enter)->LinkProgram(program);
869 Enter3D enter(context_id, true);
870 if (enter.succeeded()) {
871 ToGles2Impl(&enter)->PixelStorei(pname, param);
876 Enter3D enter(context_id, true);
877 if (enter.succeeded()) {
878 ToGles2Impl(&enter)->PolygonOffset(factor, units);
890 Enter3D enter(context_id, true);
891 if (enter.succeeded()) {
892 ToGles2Impl(&enter)->ReadPixels(x, y, width, height, format, type, pixels);
897 Enter3D enter(context_id, true);
898 if (enter.succeeded()) {
899 ToGles2Impl(&enter)->ReleaseShaderCompiler();
908 Enter3D enter(context_id, true);
909 if (enter.succeeded()) {
910 ToGles2Impl(&enter)
916 Enter3D enter(context_id, true);
917 if (enter.succeeded()) {
918 ToGles2Impl(&enter)->SampleCoverage(value, invert);
927 Enter3D enter(context_id, true);
928 if (enter.succeeded()) {
929 ToGles2Impl(&enter)->Scissor(x, y, width, height);
939 Enter3D enter(context_id, true);
940 if (enter.succeeded()) {
941 ToGles2Impl(&enter)->ShaderBinary(n, shaders, binaryformat, binary, length);
950 Enter3D enter(context_id, true);
951 if (enter.succeeded()) {
952 ToGles2Impl(&enter)->ShaderSource(shader, count, str, length);
957 Enter3D enter(context_id, true);
958 if (enter.succeeded()) {
959 ToGles2Impl(&enter)->StencilFunc(func, ref, mask);
968 Enter3D enter(context_id, true);
969 if (enter.succeeded()) {
970 ToGles2Impl(&enter)->StencilFuncSeparate(face, func, ref, mask);
975 Enter3D enter(context_id, true);
976 if (enter.succeeded()) {
977 ToGles2Impl(&enter)->StencilMask(mask);
982 Enter3D enter(context_id, true);
983 if (enter.succeeded()) {
984 ToGles2Impl(&enter)->StencilMaskSeparate(face, mask);
992 Enter3D enter(context_id, true);
993 if (enter.succeeded()) {
994 ToGles2Impl(&enter)->StencilOp(fail, zfail, zpass);
1003 Enter3D enter(context_id, true);
1004 if (enter.succeeded()) {
1005 ToGles2Impl(&enter)->StencilOpSeparate(face, fail, zfail, zpass);
1019 Enter3D enter(context_id, true);
1020 if (enter.succeeded()) {
1021 ToGles2Impl(&enter)->TexImage2D(target,
1037 Enter3D enter(context_id, true);
1038 if (enter.succeeded()) {
1039 ToGles2Impl(&enter)->TexParameterf(target, pname, param);
1047 Enter3D enter(context_id, true);
1048 if (enter.succeeded()) {
1049 ToGles2Impl(&enter)->TexParameterfv(target, pname, params);
1057 Enter3D enter(context_id, true);
1058 if (enter.succeeded()) {
1059 ToGles2Impl(&enter)->TexParameteri(target, pname, param);
1067 Enter3D enter(context_id, true);
1068 if (enter.succeeded()) {
1069 ToGles2Impl(&enter)->TexParameteriv(target, pname, params);
1083 Enter3D enter(context_id, true);
1084 if (enter.succeeded()) {
1085 ToGles2Impl(&enter)->TexSubImage2D(
1091 Enter3D enter(context_id, true);
1092 if (enter.succeeded()) {
1093 ToGles2Impl(&enter)->Uniform1f(location, x);
1101 Enter3D enter(context_id, true);
1102 if (enter.succeeded()) {
1103 ToGles2Impl(&enter)->Uniform1fv(location, count, v);
1108 Enter3D enter(context_id, true);
1109 if (enter.succeeded()) {
1110 ToGles2Impl(&enter)->Uniform1i(location, x);
1118 Enter3D enter(context_id, true);
1119 if (enter.succeeded()) {
1120 ToGles2Impl(&enter)->Uniform1iv(location, count, v);
1125 Enter3D enter(context_id, true);
1126 if (enter.succeeded()) {
1127 ToGles2Impl(&enter)->Uniform2f(location, x, y);
1135 Enter3D enter(context_id, true);
1136 if (enter.succeeded()) {
1137 ToGles2Impl(&enter)->Uniform2fv(location, count, v);
1142 Enter3D enter(context_id, true);
1143 if (enter.succeeded()) {
1144 ToGles2Impl(&enter)->Uniform2i(location, x, y);
1152 Enter3D enter(context_id, true);
1153 if (enter.succeeded()) {
1154 ToGles2Impl(&enter)->Uniform2iv(location, count, v);
1163 Enter3D enter(context_id, true);
1164 if (enter.succeeded()) {
1165 ToGles2Impl(&enter)->Uniform3f(location, x, y, z);
1173 Enter3D enter(context_id, true);
1174 if (enter.succeeded()) {
1175 ToGles2Impl(&enter)->Uniform3fv(location, count, v);
1184 Enter3D enter(context_id, true);
1185 if (enter.succeeded()) {
1186 ToGles2Impl(&enter)->Uniform3i(location, x, y, z);
1194 Enter3D enter(context_id, true);
1195 if (enter.succeeded()) {
1196 ToGles2Impl(&enter)->Uniform3iv(location, count, v);
1206 Enter3D enter(context_id, true);
1207 if (enter.succeeded()) {
1208 ToGles2Impl(&enter)->Uniform4f(location, x, y, z, w);
1216 Enter3D enter(context_id, true);
1217 if (enter.succeeded()) {
1218 ToGles2Impl(&enter)->Uniform4fv(location, count, v);
1228 Enter3D enter(context_id, true);
1229 if (enter.succeeded()) {
1230 ToGles2Impl(&enter)->Uniform4i(location, x, y, z, w);
1238 Enter3D enter(context_id, true);
1239 if (enter.succeeded()) {
1240 ToGles2Impl(&enter)->Uniform4iv(location, count, v);
1249 Enter3D enter(context_id, true);
1250 if (enter.succeeded()) {
1251 ToGles2Impl(&enter)->UniformMatrix2fv(location, count, transpose, value);
1260 Enter3D enter(context_id, true);
1261 if (enter.succeeded()) {
1262 ToGles2Impl(&enter)->UniformMatrix3fv(location, count, transpose, value);
1271 Enter3D enter(context_id, true);
1272 if (enter.succeeded()) {
1273 ToGles2Impl(&enter)->UniformMatrix4fv(location, count, transpose, value);
1278 Enter3D enter(context_id, true);
1279 if (enter.succeeded()) {
1280 ToGles2Impl(&enter)->UseProgram(program);
1285 Enter3D enter(context_id, true);
1286 if (enter.succeeded()) {
1287 ToGles2Impl(&enter)->ValidateProgram(program);
1292 Enter3D enter(context_id, true);
1293 if (enter.succeeded()) {
1294 ToGles2Impl(&enter)->VertexAttrib1f(indx, x);
1301 Enter3D enter(context_id, true);
1302 if (enter.succeeded()) {
1303 ToGles2Impl(&enter)->VertexAttrib1fv(indx, values);
1308 Enter3D enter(context_id, true);
1309 if (enter.succeeded()) {
1310 ToGles2Impl(&enter)->VertexAttrib2f(indx, x, y);
1317 Enter3D enter(context_id, true);
1318 if (enter.succeeded()) {
1319 ToGles2Impl(&enter)->VertexAttrib2fv(indx, values);
1328 Enter3D enter(context_id, true);
1329 if (enter.succeeded()) {
1330 ToGles2Impl(&enter)->VertexAttrib3f(indx, x, y, z);
1337 Enter3D enter(context_id, true);
1338 if (enter.succeeded()) {
1339 ToGles2Impl(&enter)->VertexAttrib3fv(indx, values);
1349 Enter3D enter(context_id, true);
1350 if (enter.succeeded()) {
1351 ToGles2Impl(&enter)->VertexAttrib4f(indx, x, y, z, w);
1358 Enter3D enter(context_id, true);
1359 if (enter.succeeded()) {
1360 ToGles2Impl(&enter)->VertexAttrib4fv(indx, values);
1371 Enter3D enter(context_id, true);
1372 if (enter.succeeded()) {
1373 ToGles2Impl(&enter)
1383 Enter3D enter(context_id, true);
1384 if (enter.succeeded()) {
1385 ToGles2Impl(&enter)->Viewport(x, y, width, height);
1400 Enter3D enter(context_id, true);
1401 if (enter.succeeded()) {
1402 ToGles2Impl(&enter)->BlitFramebufferCHROMIUM(
1413 Enter3D enter(context_id, true);
1414 if (enter.succeeded()) {
1415 ToGles2Impl(&enter)->RenderbufferStorageMultisampleCHROMIUM(
1421 Enter3D enter(context_id, true);
1422 if (enter.succeeded()) {
1423 ToGles2Impl(&enter)->GenQueriesEXT(n, queries);
1430 Enter3D enter(context_id, true);
1431 if (enter.succeeded()) {
1432 ToGles2Impl(&enter)->DeleteQueriesEXT(n, queries);
1437 Enter3D enter(context_id, true);
1438 if (enter.succeeded()) {
1439 return ToGles2Impl(&enter)->IsQueryEXT(id);
1446 Enter3D enter(context_id, true);
1447 if (enter.succeeded()) {
1448 ToGles2Impl(&enter)->BeginQueryEXT(target, id);
1453 Enter3D enter(context_id, true);
1454 if (enter.succeeded()) {
1455 ToGles2Impl(&enter)->EndQueryEXT(target);
1463 Enter3D enter(context_id, true);
1464 if (enter.succeeded()) {
1465 ToGles2Impl(&enter)->GetQueryivEXT(target, pname, params);
1473 Enter3D enter(context_id, true);
1474 if (enter.succeeded()) {
1475 ToGles2Impl(&enter)->GetQueryObjectuivEXT(id, pname, params);
1480 Enter3D enter(context_id, true);
1481 if (enter.succeeded()) {
1482 ToGles2Impl(&enter)->GenVertexArraysOES(n, arrays);
1489 Enter3D enter(context_id, true);
1490 if (enter.succeeded()) {
1491 ToGles2Impl(&enter)->DeleteVertexArraysOES(n, arrays);
1496 Enter3D enter(context_id, true);
1497 if (enter.succeeded()) {
1498 return ToGles2Impl(&enter)->IsVertexArrayOES(array);
1505 Enter3D enter(context_id, true);
1506 if (enter.succeeded()) {
1507 ToGles2Impl(&enter)->BindVertexArrayOES(array);
1512 Enter3D enter(context_id, true);
1513 if (enter.succeeded()) {
1514 return ToGles2Impl(&enter)->EnableFeatureCHROMIUM(feature);
1525 Enter3D enter(context_id, true);
1526 if (enter.succeeded()) {
1527 return ToGles2Impl(&enter)
1535 Enter3D enter(context_id, true);
1536 if (enter.succeeded()) {
1537 ToGles2Impl(&enter)->UnmapBufferSubDataCHROMIUM(mem);
1551 Enter3D enter(context_id, true);
1552 if (enter.succeeded()) {
1553 return ToGles2Impl(&enter)->MapTexSubImage2DCHROMIUM(
1561 Enter3D enter(context_id, true);
1562 if (enter.succeeded()) {
1563 ToGles2Impl(&enter)->UnmapTexSubImage2DCHROMIUM(mem);
1572 Enter3D enter(context_id, true);
1573 if (enter.succeeded()) {
1574 ToGles2Impl(&enter)
1585 Enter3D enter(context_id, true);
1586 if (enter.succeeded()) {
1587 ToGles2Impl(&enter)
1595 Enter3D enter(context_id, true);
1596 if (enter.succeeded()) {
1597 ToGles2Impl(&enter)->VertexAttribDivisorANGLE(index, divisor);
1602 Enter3D enter(context_id, true);
1603 if (enter.succeeded()) {
1604 ToGles2Impl(&enter)->DrawBuffersEXT(count, bufs);