Lines Matching refs:dest
38 I420Buffers* dest = (I420Buffers*)(opaque);
42 dest->y, dest->y_stride,
43 dest->u, dest->u_stride,
44 dest->v, dest->v_stride,
45 dest->w, rows);
46 dest->y += rows * dest->y_stride;
47 dest->u += ((rows + 1) >> 1) * dest->u_stride;
48 dest->v += ((rows + 1) >> 1) * dest->v_stride;
49 dest->h -= rows;
56 I420Buffers* dest = (I420Buffers*)(opaque);
60 dest->y, dest->y_stride,
61 dest->u, dest->u_stride,
62 dest->v, dest->v_stride,
63 dest->w, rows);
64 dest->y += rows * dest->y_stride;
65 dest->u += ((rows + 1) >> 1) * dest->u_stride;
66 dest->v += ((rows + 1) >> 1) * dest->v_stride;
67 dest->h -= rows;
74 I420Buffers* dest = (I420Buffers*)(opaque);
78 dest->y, dest->y_stride,
79 dest->u, dest->u_stride,
80 dest->v, dest->v_stride,
81 dest->w, rows);
82 dest->y += rows * dest->y_stride;
83 dest->u += ((rows + 1) >> 1) * dest->u_stride;
84 dest->v += ((rows + 1) >> 1) * dest->v_stride;
85 dest->h -= rows;
92 I420Buffers* dest = (I420Buffers*)(opaque);
96 dest->y, dest->y_stride,
97 dest->u, dest->u_stride,
98 dest->v, dest->v_stride,
99 dest->w, rows);
100 dest->y += rows * dest->y_stride;
101 dest->u += ((rows + 1) >> 1) * dest->u_stride;
102 dest->v += ((rows + 1) >> 1) * dest->v_stride;
103 dest->h -= rows;
110 I420Buffers* dest = (I420Buffers*)(opaque);
112 dest->y, dest->y_stride,
113 dest->u, dest->u_stride,
114 dest->v, dest->v_stride,
115 dest->w, rows);
116 dest->y += rows * dest->y_stride;
117 dest->u += ((rows + 1) >> 1) * dest->u_stride;
118 dest->v += ((rows + 1) >> 1) * dest->v_stride;
119 dest->h -= rows;
236 ARGBBuffers* dest = (ARGBBuffers*)(opaque);
240 dest->argb, dest->argb_stride,
241 dest->w, rows);
242 dest->argb += rows * dest->argb_stride;
243 dest->h -= rows;
250 ARGBBuffers* dest = (ARGBBuffers*)(opaque);
254 dest->argb, dest->argb_stride,
255 dest->w, rows);
256 dest->argb += rows * dest->argb_stride;
257 dest->h -= rows;
264 ARGBBuffers* dest = (ARGBBuffers*)(opaque);
268 dest->argb, dest->argb_stride,
269 dest->w, rows);
270 dest->argb += rows * dest->argb_stride;
271 dest->h -= rows;
278 ARGBBuffers* dest = (ARGBBuffers*)(opaque);
282 dest->argb, dest->argb_stride,
283 dest->w, rows);
284 dest->argb += rows * dest->argb_stride;
285 dest->h -= rows;
292 ARGBBuffers* dest = (ARGBBuffers*)(opaque);
294 dest->argb, dest->argb_stride,
295 dest->w, rows);
296 dest->argb += rows * dest->argb_stride;
297 dest->h -= rows;