Lines Matching refs:domain

16 GrTextureDomain::GrTextureDomain(const SkRect& domain, Mode mode, int index)
20 if (domain.contains(kFullRect) && kClamp_Mode == mode) {
28 // It is OK if the domain rect is a line or point, but it should not be inverted. We do not
30 SkASSERT(domain.fLeft <= domain.fRight);
31 SkASSERT(domain.fTop <= domain.fBottom);
32 fDomain.fLeft = SkMaxScalar(domain.fLeft, kFullRect.fLeft);
33 fDomain.fRight = SkMinScalar(domain.fRight, kFullRect.fRight);
34 fDomain.fTop = SkMaxScalar(domain.fTop, kFullRect.fTop);
35 fDomain.fBottom = SkMinScalar(domain.fBottom, kFullRect.fBottom);
88 const char* domain = fDomainName.c_str();
105 domain, domain, domain);
107 domain, domain, domain);
113 domain);
115 domain);
145 SkScalarToFloat(textureDomain.domain().left()),
146 SkScalarToFloat(textureDomain.domain().top()),
147 SkScalarToFloat(textureDomain.domain().right()),
148 SkScalarToFloat(textureDomain.domain().bottom())
202 const GrTextureDomain& domain = textureDomainEffect.textureDomain();
206 fGLDomain.sampleTexture(fsBuilder, domain, outputColor, coords2D, samplers[0], inputColor);
212 const GrTextureDomain& domain = textureDomainEffect.textureDomain();
213 fGLDomain.setData(pdman, domain, processor.texture(0)->origin());
218 const GrTextureDomain& domain = processor.cast<GrTextureDomainEffect>().textureDomain();
219 b->add32(GrTextureDomain::GLDomain::DomainKey(domain));
227 const SkRect& domain,
233 (GrTextureDomain::kClamp_Mode == mode && domain.contains(kFullRect))) {
239 domain,
248 const SkRect& domain,
253 , fTextureDomain(domain, mode) {
290 SkRect domain;
291 domain.fLeft = random->nextUScalar1();
292 domain.fRight = random->nextRangeScalar(domain.fLeft, SK_Scalar1);
293 domain.fTop = random->nextUScalar1();
294 domain.fBottom = random->nextRangeScalar(domain.fTop, SK_Scalar1);
302 domain,