Lines Matching defs:LayerAnimator

40 // LayerAnimator public --------------------------------------------------------
42 LayerAnimator::LayerAnimator(base::TimeDelta transition_duration)
53 LayerAnimator::~LayerAnimator() {
63 LayerAnimator* LayerAnimator::CreateDefaultAnimator() {
64 return new LayerAnimator(base::TimeDelta::FromMilliseconds(0));
68 LayerAnimator* LayerAnimator::CreateImplicitAnimator() {
69 return new LayerAnimator(
80 void LayerAnimator::Set##name(type value) { \
94 member_type LayerAnimator::GetTarget##name() const { \
109 base::TimeDelta LayerAnimator::GetTransitionDuration() const {
113 void LayerAnimator::SetDelegate(LayerAnimationDelegate* delegate) {
127 void LayerAnimator::StartAnimation(LayerAnimationSequence* animation) {
128 scoped_refptr<LayerAnimator> retain(this);
156 void LayerAnimator::ScheduleAnimation(LayerAnimationSequence* animation) {
157 scoped_refptr<LayerAnimator> retain(this);
168 void LayerAnimator::StartTogether(
170 scoped_refptr<LayerAnimator> retain(this);
223 void LayerAnimator::ScheduleTogether(
225 scoped_refptr<LayerAnimator> retain(this);
259 void LayerAnimator::SchedulePauseForProperties(
267 bool LayerAnimator::IsAnimatingProperty(
277 void LayerAnimator::StopAnimatingProperty(
279 scoped_refptr<LayerAnimator> retain(this);
292 void LayerAnimator::AddObserver(LayerAnimationObserver* observer) {
297 void LayerAnimator::RemoveObserver(LayerAnimationObserver* observer) {
306 void LayerAnimator::OnThreadedAnimationStarted(
344 void LayerAnimator::AddToCollection(LayerAnimatorCollection* collection) {
351 void LayerAnimator::RemoveFromCollection(LayerAnimatorCollection* collection) {
358 // LayerAnimator protected -----------------------------------------------------
360 void LayerAnimator::ProgressAnimation(LayerAnimationSequence* sequence,
368 void LayerAnimator::ProgressAnimationToEnd(LayerAnimationSequence* sequence) {
375 bool LayerAnimator::HasAnimation(LayerAnimationSequence* sequence) const {
384 // LayerAnimator private -------------------------------------------------------
386 void LayerAnimator::Step(base::TimeTicks now) {
387 TRACE_EVENT0("ui", "LayerAnimator::Step");
388 scoped_refptr<LayerAnimator> retain(this);
410 void LayerAnimator::StopAnimatingInternal(bool abort) {
411 scoped_refptr<LayerAnimator> retain(this);
433 void LayerAnimator::UpdateAnimationState() {
450 LayerAnimationSequence* LayerAnimator::RemoveAnimation(
512 void LayerAnimator::FinishAnimation(
514 scoped_refptr<LayerAnimator> retain(this);
524 void LayerAnimator::FinishAnyAnimationWithZeroDuration() {
525 scoped_refptr<LayerAnimator> retain(this);
545 void LayerAnimator::ClearAnimations() {
546 scoped_refptr<LayerAnimator> retain(this);
550 LayerAnimator::RunningAnimation* LayerAnimator::GetRunningAnimation(
561 void LayerAnimator::AddToQueueIfNotPresent(LayerAnimationSequence* animation) {
576 void LayerAnimator::RemoveAllAnimationsWithACommonProperty(
620 void LayerAnimator::ImmediatelySetNewTarget(LayerAnimationSequence* sequence) {
642 void LayerAnimator::ImmediatelyAnimateToNewTarget(
660 void LayerAnimator::EnqueueNewAnimation(LayerAnimationSequence* sequence) {
668 void LayerAnimator::ReplaceQueuedAnimations(LayerAnimationSequence* sequence) {
701 void LayerAnimator::ProcessQueue() {
750 bool LayerAnimator::StartSequenceImmediately(LayerAnimationSequence* sequence) {
795 void LayerAnimator::GetTargetValue(
803 void LayerAnimator::OnScheduled(LayerAnimationSequence* sequence) {
814 void LayerAnimator::SetTransitionDuration(base::TimeDelta duration) {
820 void LayerAnimator::ClearAnimationsInternal() {
842 void LayerAnimator::PurgeDeletedAnimations() {
851 LayerAnimatorCollection* LayerAnimator::GetLayerAnimatorCollection() {
855 LayerAnimator::RunningAnimation::RunningAnimation(
860 LayerAnimator::RunningAnimation::~RunningAnimation() { }