Lines Matching refs:consumer
33 GestureConsumer* consumer) = 0;
39 GestureConsumer* consumer) = 0;
45 GestureConsumer* consumer) = 0;
47 // This is called when the consumer is destroyed. So this should cleanup any
48 // internal state maintained for |consumer|. Returns true iff there was
49 // state relating to |consumer| to clean up.
50 virtual bool CleanupStateForConsumer(GestureConsumer* consumer) = 0;
78 // If a gesture is underway for |consumer| |point| is set to the last touch
80 // |consumer| false is returned and |point| is untouched.
81 virtual bool GetLastTouchPointForTarget(GestureConsumer* consumer,
86 virtual bool CancelActiveTouches(GestureConsumer* consumer) = 0;