Lines Matching refs:frame

45   TestBubbleFrameView frame;
46 EXPECT_EQ(kArrow, frame.bubble_border()->arrow());
47 EXPECT_EQ(kColor, frame.bubble_border()->background_color());
49 int margin_x = frame.content_margins().left();
50 int margin_y = frame.content_margins().top();
51 gfx::Insets insets = frame.bubble_border()->GetInsets();
52 EXPECT_EQ(insets.left() + margin_x, frame.GetBoundsForClientView().x());
53 EXPECT_EQ(insets.top() + margin_y, frame.GetBoundsForClientView().y());
58 TestBubbleFrameView frame;
61 gfx::Insets insets = frame.bubble_border()->GetInsets();
65 frame.bubble_border()->set_arrow(BubbleBorder::TOP_LEFT);
66 window_bounds = frame.GetUpdatedWindowBounds(
70 EXPECT_EQ(BubbleBorder::TOP_LEFT, frame.bubble_border()->arrow());
76 frame.bubble_border()->set_arrow(BubbleBorder::TOP_RIGHT);
77 window_bounds = frame.GetUpdatedWindowBounds(
81 EXPECT_EQ(BubbleBorder::TOP_LEFT, frame.bubble_border()->arrow());
87 frame.bubble_border()->set_arrow(BubbleBorder::BOTTOM_RIGHT);
88 window_bounds = frame.GetUpdatedWindowBounds(
92 EXPECT_EQ(BubbleBorder::TOP_LEFT, frame.bubble_border()->arrow());
98 frame.bubble_border()->set_arrow(BubbleBorder::BOTTOM_LEFT);
99 window_bounds = frame.GetUpdatedWindowBounds(
103 EXPECT_EQ(BubbleBorder::TOP_LEFT, frame.bubble_border()->arrow());
109 frame.bubble_border()->set_arrow(BubbleBorder::BOTTOM_LEFT);
110 window_bounds = frame.GetUpdatedWindowBounds(
114 EXPECT_EQ(BubbleBorder::TOP_RIGHT, frame.bubble_border()->arrow());
120 frame.bubble_border()->set_arrow(BubbleBorder::TOP_LEFT);
121 window_bounds = frame.GetUpdatedWindowBounds(
125 EXPECT_EQ(BubbleBorder::TOP_RIGHT, frame.bubble_border()->arrow());
131 frame.bubble_border()->set_arrow(BubbleBorder::TOP_LEFT);
132 window_bounds = frame.GetUpdatedWindowBounds(
136 EXPECT_EQ(BubbleBorder::BOTTOM_RIGHT, frame.bubble_border()->arrow());
142 frame.bubble_border()->set_arrow(BubbleBorder::TOP_LEFT);
143 window_bounds = frame.GetUpdatedWindowBounds(
147 EXPECT_EQ(BubbleBorder::BOTTOM_LEFT, frame.bubble_border()->arrow());
154 frame.bubble_border()->set_arrow(BubbleBorder::TOP_RIGHT);
155 window_bounds = frame.GetUpdatedWindowBounds(
159 EXPECT_EQ(BubbleBorder::BOTTOM_LEFT, frame.bubble_border()->arrow());
169 TestBubbleFrameView frame;
170 frame.bubble_border()->set_arrow(BubbleBorder::TOP_LEFT);
171 gfx::Rect window_bounds = frame.GetUpdatedWindowBounds(
175 EXPECT_EQ(BubbleBorder::TOP_LEFT, frame.bubble_border()->arrow());
179 TestBubbleFrameView frame;
182 frame.bubble_border()->set_arrow(BubbleBorder::BOTTOM_CENTER);
183 gfx::Rect window_bounds = frame.GetUpdatedWindowBounds(
187 EXPECT_EQ(BubbleBorder::TOP_CENTER, frame.bubble_border()->arrow());
190 frame.bubble_border()->set_arrow(BubbleBorder::TOP_CENTER);
191 window_bounds = frame.GetUpdatedWindowBounds(
195 EXPECT_EQ(BubbleBorder::BOTTOM_CENTER, frame.bubble_border()->arrow());
198 frame.bubble_border()->set_arrow(BubbleBorder::LEFT_CENTER);
199 window_bounds = frame.GetUpdatedWindowBounds(
203 EXPECT_EQ(BubbleBorder::RIGHT_CENTER, frame.bubble_border()->arrow());
206 frame.bubble_border()->set_arrow(BubbleBorder::RIGHT_CENTER);
207 window_bounds = frame.GetUpdatedWindowBounds(
211 EXPECT_EQ(BubbleBorder::LEFT_CENTER, frame.bubble_border()->arrow());
216 TestBubbleFrameView frame;
217 frame.bubble_border()->set_arrow(BubbleBorder::TOP_RIGHT);
218 gfx::Rect window_bounds = frame.GetUpdatedWindowBounds(
222 EXPECT_EQ(BubbleBorder::TOP_RIGHT, frame.bubble_border()->arrow());
231 TestBubbleFrameView frame;
235 frame.bubble_border()->set_arrow(BubbleBorder::TOP_CENTER);
236 window_bounds = frame.GetUpdatedWindowBounds(
240 EXPECT_EQ(BubbleBorder::TOP_CENTER, frame.bubble_border()->arrow());
243 frame.bubble_border()->set_arrow(BubbleBorder::BOTTOM_CENTER);
244 window_bounds = frame.GetUpdatedWindowBounds(
248 EXPECT_EQ(BubbleBorder::BOTTOM_CENTER, frame.bubble_border()->arrow());
251 frame.bubble_border()->set_arrow(BubbleBorder::LEFT_CENTER);
252 window_bounds = frame.GetUpdatedWindowBounds(
256 EXPECT_EQ(BubbleBorder::LEFT_CENTER, frame.bubble_border()->arrow());
259 frame.bubble_border()->set_arrow(BubbleBorder::RIGHT_CENTER);
260 window_bounds = frame.GetUpdatedWindowBounds(
264 EXPECT_EQ(BubbleBorder::RIGHT_CENTER, frame.bubble_border()->arrow());
268 frame.bubble_border()->set_arrow(BubbleBorder::TOP_CENTER);
269 window_bounds = frame.GetUpdatedWindowBounds(
273 EXPECT_EQ(BubbleBorder::TOP_CENTER, frame.bubble_border()->arrow());
276 frame.bubble_border()->GetArrowOffset(window_bounds.size()), 125);
278 frame.bubble_border()->set_arrow(BubbleBorder::BOTTOM_CENTER);
279 window_bounds = frame.GetUpdatedWindowBounds(
283 EXPECT_EQ(BubbleBorder::BOTTOM_CENTER, frame.bubble_border()->arrow());
286 frame.bubble_border()->GetArrowOffset(window_bounds.size()), 125);
289 frame.bubble_border()->set_arrow(BubbleBorder::TOP_CENTER);
290 window_bounds = frame.GetUpdatedWindowBounds(
294 EXPECT_EQ(BubbleBorder::TOP_CENTER, frame.bubble_border()->arrow());
297 frame.bubble_border()->GetArrowOffset(window_bounds.size()), 925);
299 frame.bubble_border()->set_arrow(BubbleBorder::BOTTOM_CENTER);
300 window_bounds = frame.GetUpdatedWindowBounds(
304 EXPECT_EQ(BubbleBorder::BOTTOM_CENTER, frame.bubble_border()->arrow());
307 frame.bubble_border()->GetArrowOffset(window_bounds.size()), 925);
310 frame.bubble_border()->set_arrow(BubbleBorder::LEFT_CENTER);
311 window_bounds = frame.GetUpdatedWindowBounds(
315 EXPECT_EQ(BubbleBorder::LEFT_CENTER, frame.bubble_border()->arrow());
318 frame.bubble_border()->GetArrowOffset(window_bounds.size()), 125);
320 frame.bubble_border()->set_arrow(BubbleBorder::RIGHT_CENTER);
321 window_bounds = frame.GetUpdatedWindowBounds(
325 EXPECT_EQ(BubbleBorder::RIGHT_CENTER, frame.bubble_border()->arrow());
328 frame.bubble_border()->GetArrowOffset(window_bounds.size()), 125);
331 frame.bubble_border()->set_arrow(BubbleBorder::LEFT_CENTER);
332 window_bounds = frame.GetUpdatedWindowBounds(
336 EXPECT_EQ(BubbleBorder::LEFT_CENTER, frame.bubble_border()->arrow());
339 frame.bubble_border()->GetArrowOffset(window_bounds.size()), 925);
341 frame.bubble_border()->set_arrow(BubbleBorder::RIGHT_CENTER);
342 window_bounds = frame.GetUpdatedWindowBounds(
346 EXPECT_EQ(BubbleBorder::RIGHT_CENTER, frame.bubble_border()->arrow());
349 frame.bubble_border()->GetArrowOffset(window_bounds.size()), 925);