Lines Matching refs:m_levels

142 	void								clearLevels		(void) { m_levels.clear(); }
144 bool hasLevel (int level) const { return m_levels.hasLevel(level); }
145 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); }
146 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); }
158 TextureLevelArray m_levels;
168 void clearLevels (void) { m_levels.clear(); }
170 bool hasLevel (int level) const { return m_levels.hasLevel(level); }
171 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); }
172 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); }
184 TextureLevelArray m_levels;
196 bool hasFace (int level, tcu::CubeFace face) const { return m_levels[face].hasLevel(level); }
197 const tcu::PixelBufferAccess& getFace (int level, tcu::CubeFace face) { return m_levels[face].getLevel(level); }
198 const tcu::ConstPixelBufferAccess& getFace (int level, tcu::CubeFace face) const { return m_levels[face].getLevel(level); }
209 TextureLevelArray m_levels[tcu::CUBEFACE_LAST];
219 void clearLevels (void) { m_levels.clear(); }
221 bool hasLevel (int level) const { return m_levels.hasLevel(level); }
222 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); }
223 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); }
235 TextureLevelArray m_levels;
245 void clearLevels (void) { m_levels.clear(); }
247 bool hasLevel (int level) const { return m_levels.hasLevel(level); }
248 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); }
249 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); }
261 TextureLevelArray m_levels;
271 void clearLevels (void) { m_levels.clear(); }
273 bool hasLevel (int level) const { return m_levels.hasLevel(level); }
274 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); }
275 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); }
287 TextureLevelArray m_levels;