Lines Matching defs:coords
402 std::vector<float> coords;
415 coords.push_back(0.125f * (i % 16) - 1.0f);
416 coords.push_back(0.125f * ((int)(i / 16.0f)) - 1.0f);
418 coords.push_back(0.125f * (i % 16) - 1.0f);
419 coords.push_back(0.125f * ((int)(i / 16.0f) + 1) - 1.0f);
421 coords.push_back(0.125f * ((i % 16) + 1) - 1.0f);
422 coords.push_back(0.125f * ((int)(i / 16.0f) + 1) - 1.0f);
424 coords.push_back(0.125f * ((i % 16) + 1) - 1.0f);
425 coords.push_back(0.125f * ((int)(i / 16.0f)) - 1.0f);
459 GLU_CHECK_CALL(glVertexAttribPointer(gridLocation, 2, GL_FLOAT, GL_FALSE, 0, &(coords[0])));
587 static const GLfloat coords[] = {
635 GLU_CHECK_CALL(glVertexAttribPointer(coordLocation, 2, GL_FLOAT, GL_FALSE, 0, coords));
732 static const GLfloat coords[] = {
770 GLU_CHECK_CALL(glVertexAttribPointer(coordLocation, 2, GL_FLOAT, GL_FALSE, 0, coords));
1021 static const GLfloat coords[] = {
1059 GLU_CHECK_CALL(glVertexAttribPointer(coordLocation, 2, GL_FLOAT, GL_FALSE, 0, coords));