Lines Matching refs:m_shader
826 GLuint m_shader;
837 , m_shader (0)
862 m_shader = glCreateShader(m_shaderType);
868 GLU_CHECK_CALL(glShaderSource(m_shader, 1, &vertexShader, NULL));
872 GLU_CHECK_CALL(glShaderSource(m_shader, 1, &fragmentShader, NULL));
879 GLU_CHECK_CALL(glCompileShader(m_shader));
882 GLU_CHECK_CALL(glGetShaderiv(m_shader, GL_COMPILE_STATUS, &status));
887 GLU_CHECK_CALL(glGetShaderInfoLog(m_shader, 256, NULL, buffer));
912 GLU_CHECK_CALL(glDeleteShader(m_shader));
993 GLU_CHECK_CALL(glAttachShader(program, m_shader));