Lines Matching refs:stencilBits

72 	virtual void		verifyStencilMaskInitial			(tcu::TestContext& testCtx, GLenum name, int stencilBits)																																= DE_NULL;
107 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits);
297 void GetBooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
299 // if stencilBits == 0, the mask is allowed to be either GL_TRUE or GL_FALSE
309 if (stencilBits > 0 && state != GL_TRUE)
330 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits);
465 void GetIntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
475 const GLint reference = (1 << stencilBits) - 1;
477 if ((state & reference) != reference) // the least significant stencilBits bits should be on
498 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits);
636 void GetFloatVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
640 const GLint reference = (1 << stencilBits) - 1;
965 const int stencilBits = m_context.getRenderTarget().getStencilBits();
967 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1006 const int stencilBits = m_context.getRenderTarget().getStencilBits();
1008 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1203 const int stencilBits = m_context.getRenderTarget().getStencilBits();
1205 m_verifier->verifyStencilMaskInitial(m_testCtx, m_testTargetName, stencilBits);
1208 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1237 const int stencilBits = m_context.getRenderTarget().getStencilBits();
1239 m_verifier->verifyStencilMaskInitial(m_testCtx, m_testTargetName, stencilBits);
1242 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1271 const int stencilBits = m_context.getRenderTarget().getStencilBits();
1273 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1302 const int stencilBits = m_context.getRenderTarget().getStencilBits();
1304 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1678 const int stencilBits = m_context.getRenderTarget().getStencilBits();
1680 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)