Lines Matching defs:texCoords
211 tcu::Vec2 texCoords[4];
220 texCoords[fragNdx] = tcu::Vec2(coord.x(), coord.y());
224 m_uniforms[0].sampler.tex2D->sample4(colors, texCoords);
293 tcu::Vec3 texCoords[4];
308 case tcu::CUBEFACE_NEGATIVE_X: texCoords[fragNdx] = tcu::Vec3(-1.0f, -y, +x); break;
309 case tcu::CUBEFACE_POSITIVE_X: texCoords[fragNdx] = tcu::Vec3(+1.0f, -y, -x); break;
310 case tcu::CUBEFACE_NEGATIVE_Y: texCoords[fragNdx] = tcu::Vec3( +x, -1.0f, -y); break;
311 case tcu::CUBEFACE_POSITIVE_Y: texCoords[fragNdx] = tcu::Vec3( +x, +1.0f, +y); break;
312 case tcu::CUBEFACE_NEGATIVE_Z: texCoords[fragNdx] = tcu::Vec3( -x, -y, -1.0f); break;
313 case tcu::CUBEFACE_POSITIVE_Z: texCoords[fragNdx] = tcu::Vec3( +x, -y, +1.0f); break;
320 m_uniforms[0].sampler.texCube->sample4(colors, texCoords);